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45281f120d
* cfg.c (free_block): New function. (clear_edges): Rename to .... (free_cfg): ... this one; also free BBs and vectors. (expunge_block): Update comment. * cfg.h (clear_edges): Rename to ... (free_cfg): ... this one. * cgraph.c (release_function_body): Use free_cfg.
187 lines
6.3 KiB
C++
187 lines
6.3 KiB
C++
/* Control flow graph manipulation code header file.
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Copyright (C) 2014-2020 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 3, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING3. If not see
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<http://www.gnu.org/licenses/>. */
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#ifndef GCC_CFG_H
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#define GCC_CFG_H
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#include "dominance.h"
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/* What sort of profiling information we have. */
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enum profile_status_d
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{
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PROFILE_ABSENT,
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PROFILE_GUESSED,
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PROFILE_READ,
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PROFILE_LAST /* Last value, used by profile streaming. */
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};
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/* A structure to group all the per-function control flow graph data.
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The x_* prefixing is necessary because otherwise references to the
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fields of this struct are interpreted as the defines for backward
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source compatibility following the definition of this struct. */
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struct GTY(()) control_flow_graph {
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/* Block pointers for the exit and entry of a function.
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These are always the head and tail of the basic block list. */
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basic_block x_entry_block_ptr;
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basic_block x_exit_block_ptr;
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/* Index by basic block number, get basic block struct info. */
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vec<basic_block, va_gc> *x_basic_block_info;
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/* Number of basic blocks in this flow graph. */
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int x_n_basic_blocks;
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/* Number of edges in this flow graph. */
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int x_n_edges;
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/* The first free basic block number. */
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int x_last_basic_block;
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/* UIDs for LABEL_DECLs. */
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int last_label_uid;
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/* Mapping of labels to their associated blocks. At present
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only used for the gimple CFG. */
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vec<basic_block, va_gc> *x_label_to_block_map;
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enum profile_status_d x_profile_status;
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/* Whether the dominators and the postdominators are available. */
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enum dom_state x_dom_computed[2];
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/* Number of basic blocks in the dominance tree. */
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unsigned x_n_bbs_in_dom_tree[2];
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/* Maximal number of entities in the single jumptable. Used to estimate
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final flowgraph size. */
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int max_jumptable_ents;
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/* Maximal count of BB in function. */
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profile_count count_max;
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/* Dynamically allocated edge/bb flags. */
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int edge_flags_allocated;
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int bb_flags_allocated;
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};
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extern void init_flow (function *);
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extern void free_cfg (function *);
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extern basic_block alloc_block (void);
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extern void link_block (basic_block, basic_block);
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extern void unlink_block (basic_block);
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extern void compact_blocks (void);
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extern void expunge_block (basic_block);
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extern edge unchecked_make_edge (basic_block, basic_block, int);
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extern edge cached_make_edge (sbitmap, basic_block, basic_block, int);
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extern edge make_edge (basic_block, basic_block, int);
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extern edge make_single_succ_edge (basic_block, basic_block, int);
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extern void remove_edge_raw (edge);
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extern void redirect_edge_succ (edge, basic_block);
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extern void redirect_edge_pred (edge, basic_block);
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extern void clear_bb_flags (void);
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extern void dump_edge_info (FILE *, edge, dump_flags_t, int);
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extern void debug (edge_def &ref);
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extern void debug (edge_def *ptr);
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extern void alloc_aux_for_blocks (int);
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extern void clear_aux_for_blocks (void);
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extern void free_aux_for_blocks (void);
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extern void alloc_aux_for_edge (edge, int);
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extern void alloc_aux_for_edges (int);
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extern void clear_aux_for_edges (void);
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extern void free_aux_for_edges (void);
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extern void debug_bb (basic_block);
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extern basic_block debug_bb_n (int);
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extern void debug_bb (basic_block, dump_flags_t);
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extern basic_block debug_bb_n (int, dump_flags_t);
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extern void dump_bb_info (FILE *, basic_block, int, dump_flags_t, bool, bool);
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extern void brief_dump_cfg (FILE *, dump_flags_t);
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extern void update_bb_profile_for_threading (basic_block, profile_count, edge);
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extern void scale_bbs_frequencies_profile_count (basic_block *, int,
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profile_count, profile_count);
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extern void scale_bbs_frequencies (basic_block *, int, profile_probability);
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extern void initialize_original_copy_tables (void);
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extern void reset_original_copy_tables (void);
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extern void free_original_copy_tables (void);
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extern bool original_copy_tables_initialized_p (void);
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extern void set_bb_original (basic_block, basic_block);
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extern basic_block get_bb_original (basic_block);
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extern void set_bb_copy (basic_block, basic_block);
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extern basic_block get_bb_copy (basic_block);
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void set_loop_copy (class loop *, class loop *);
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class loop *get_loop_copy (class loop *);
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/* Generic RAII class to allocate a bit from storage of integer type T.
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The allocated bit is accessible as mask with the single bit set
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via the conversion operator to T. */
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template <class T>
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class auto_flag
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{
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public:
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/* static assert T is integer type of max HOST_WIDE_INT precision. */
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auto_flag (T *sptr)
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{
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m_sptr = sptr;
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int free_bit = ffs_hwi (~*sptr);
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/* If there are no unset bits... */
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if (free_bit == 0)
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gcc_unreachable ();
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m_flag = HOST_WIDE_INT_1U << (free_bit - 1);
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/* ...or if T is signed and thus the complement is sign-extended,
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check if we ran out of bits. We could spare us this bit
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if we could use C++11 std::make_unsigned<T>::type to pass
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~*sptr to ffs_hwi. */
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if (m_flag == 0)
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gcc_unreachable ();
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gcc_checking_assert ((*sptr & m_flag) == 0);
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*sptr |= m_flag;
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}
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~auto_flag ()
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{
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gcc_checking_assert ((*m_sptr & m_flag) == m_flag);
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*m_sptr &= ~m_flag;
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}
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operator T () const { return m_flag; }
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private:
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T *m_sptr;
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T m_flag;
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};
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/* RAII class to allocate an edge flag for temporary use. You have
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to clear the flag from all edges when you are finished using it. */
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class auto_edge_flag : public auto_flag<int>
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{
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public:
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auto_edge_flag (function *fun)
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: auto_flag<int> (&fun->cfg->edge_flags_allocated) {}
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};
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/* RAII class to allocate a bb flag for temporary use. You have
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to clear the flag from all edges when you are finished using it. */
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class auto_bb_flag : public auto_flag<int>
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{
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public:
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auto_bb_flag (function *fun)
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: auto_flag<int> (&fun->cfg->bb_flags_allocated) {}
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};
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#endif /* GCC_CFG_H */
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