mirror of
https://gcc.gnu.org/git/gcc.git
synced 2024-12-24 03:25:20 +08:00
544 lines
15 KiB
C
544 lines
15 KiB
C
/* GNU Objective C Runtime Thread Interface
|
|
Copyright (C) 1996-2022 Free Software Foundation, Inc.
|
|
Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
|
|
|
|
This file is part of GCC.
|
|
|
|
GCC is free software; you can redistribute it and/or modify it under the
|
|
terms of the GNU General Public License as published by the Free Software
|
|
Foundation; either version 3, or (at your option) any later version.
|
|
|
|
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
details.
|
|
|
|
Under Section 7 of GPL version 3, you are granted additional
|
|
permissions described in the GCC Runtime Library Exception, version
|
|
3.1, as published by the Free Software Foundation.
|
|
|
|
You should have received a copy of the GNU General Public License and
|
|
a copy of the GCC Runtime Library Exception along with this program;
|
|
see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
|
|
<http://www.gnu.org/licenses/>. */
|
|
|
|
#include "objc-private/common.h"
|
|
#include "objc-private/error.h"
|
|
#define _LIBOBJC
|
|
#include "config.h"
|
|
#include "tconfig.h"
|
|
#include "coretypes.h"
|
|
#include "tm.h"
|
|
#include "defaults.h"
|
|
#include "objc/thr.h"
|
|
#include "objc/message.h" /* For objc_msg_lookup(). */
|
|
#include "objc/runtime.h"
|
|
#include "objc-private/module-abi-8.h"
|
|
#include "objc-private/runtime.h"
|
|
#include <gthr.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
/* Global exit status. */
|
|
int __objc_thread_exit_status = 0;
|
|
|
|
/* Flag which lets us know if we ever became multi threaded. */
|
|
int __objc_is_multi_threaded = 0;
|
|
|
|
/* The hook function called when the runtime becomes multi
|
|
threaded. */
|
|
objc_thread_callback _objc_became_multi_threaded = NULL;
|
|
|
|
/* Use this to set the hook function that will be called when the
|
|
runtime initially becomes multi threaded. The hook function is
|
|
only called once, meaning only when the 2nd thread is spawned, not
|
|
for each and every thread.
|
|
|
|
It returns the previous hook function or NULL if there is none.
|
|
|
|
A program outside of the runtime could set this to some function so
|
|
it can be informed; for example, the GNUstep Base Library sets it
|
|
so it can implement the NSBecomingMultiThreaded notification. */
|
|
objc_thread_callback objc_set_thread_callback (objc_thread_callback func)
|
|
{
|
|
objc_thread_callback temp = _objc_became_multi_threaded;
|
|
_objc_became_multi_threaded = func;
|
|
return temp;
|
|
}
|
|
|
|
/* Private functions.
|
|
|
|
These functions are utilized by the runtime, but they are not
|
|
considered part of the public interface. */
|
|
|
|
/* Initialize the threads subsystem. */
|
|
int
|
|
__objc_init_thread_system(void)
|
|
{
|
|
return __gthread_objc_init_thread_system ();
|
|
}
|
|
|
|
/* First function called in a thread, starts everything else.
|
|
|
|
This function is passed to the backend by objc_thread_detach as the
|
|
starting function for a new thread. */
|
|
struct __objc_thread_start_state
|
|
{
|
|
SEL selector;
|
|
id object;
|
|
id argument;
|
|
};
|
|
|
|
static void __attribute__((noreturn))
|
|
__objc_thread_detach_function (struct __objc_thread_start_state *istate)
|
|
{
|
|
/* Valid state? */
|
|
if (istate)
|
|
{
|
|
id (*imp) (id, SEL, id);
|
|
SEL selector = istate->selector;
|
|
id object = istate->object;
|
|
id argument = istate->argument;
|
|
|
|
/* Don't need anymore so free it. */
|
|
objc_free (istate);
|
|
|
|
/* Clear out the thread local storage. */
|
|
objc_thread_set_data (NULL);
|
|
|
|
/* Check to see if we just became multi threaded. */
|
|
if (! __objc_is_multi_threaded)
|
|
{
|
|
__objc_is_multi_threaded = 1;
|
|
|
|
/* Call the hook function. */
|
|
if (_objc_became_multi_threaded != NULL)
|
|
(*_objc_became_multi_threaded) ();
|
|
}
|
|
|
|
/* Call the method. */
|
|
if ((imp = (id (*) (id, SEL, id))objc_msg_lookup (object, selector)))
|
|
(*imp) (object, selector, argument);
|
|
else
|
|
{
|
|
/* FIXME: Should we abort here ? */
|
|
_objc_abort ("objc_thread_detach called with bad selector.\n");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* FIXME: Should we abort here ? */
|
|
_objc_abort ("objc_thread_detach called with NULL state.\n");
|
|
}
|
|
|
|
/* Exit the thread. */
|
|
objc_thread_exit ();
|
|
|
|
/* Make sure compiler detects no return. */
|
|
__builtin_trap ();
|
|
}
|
|
|
|
/* Public functions.
|
|
|
|
These functions constitute the public interface to the Objective-C
|
|
thread and mutex functionality. */
|
|
|
|
/* Detach a new thread of execution and return its id. Returns NULL
|
|
if fails. Thread is started by sending message with selector to
|
|
object. Message takes a single argument. */
|
|
objc_thread_t
|
|
objc_thread_detach (SEL selector, id object, id argument)
|
|
{
|
|
struct __objc_thread_start_state *istate;
|
|
objc_thread_t thread_id = NULL;
|
|
|
|
/* Allocate the state structure. */
|
|
if (!(istate = (struct __objc_thread_start_state *)objc_malloc
|
|
(sizeof (*istate))))
|
|
return NULL;
|
|
|
|
/* Initialize the state structure. */
|
|
istate->selector = selector;
|
|
istate->object = object;
|
|
istate->argument = argument;
|
|
|
|
/* Lock access. */
|
|
objc_mutex_lock (__objc_runtime_mutex);
|
|
|
|
/* Call the backend to spawn the thread. */
|
|
if ((thread_id = __gthread_objc_thread_detach ((void *)__objc_thread_detach_function,
|
|
istate)) == NULL)
|
|
{
|
|
/* Failed! */
|
|
objc_mutex_unlock (__objc_runtime_mutex);
|
|
objc_free (istate);
|
|
return NULL;
|
|
}
|
|
|
|
/* Increment our thread counter. */
|
|
__objc_runtime_threads_alive++;
|
|
objc_mutex_unlock (__objc_runtime_mutex);
|
|
|
|
return thread_id;
|
|
}
|
|
|
|
/* Set the current thread's priority. */
|
|
int
|
|
objc_thread_set_priority (int priority)
|
|
{
|
|
return __gthread_objc_thread_set_priority (priority);
|
|
}
|
|
|
|
/* Return the current thread's priority. */
|
|
int
|
|
objc_thread_get_priority (void)
|
|
{
|
|
return __gthread_objc_thread_get_priority ();
|
|
}
|
|
|
|
/* Yield our process time to another thread. Any BUSY waiting that is
|
|
done by a thread should use this function to make sure that other
|
|
threads can make progress even on a lazy uniprocessor system. */
|
|
void
|
|
objc_thread_yield (void)
|
|
{
|
|
__gthread_objc_thread_yield ();
|
|
}
|
|
|
|
/* Terminate the current tread. Doesn't return. Actually, if it
|
|
failed returns -1. */
|
|
int
|
|
objc_thread_exit (void)
|
|
{
|
|
/* Decrement our counter of the number of threads alive. */
|
|
objc_mutex_lock (__objc_runtime_mutex);
|
|
__objc_runtime_threads_alive--;
|
|
objc_mutex_unlock (__objc_runtime_mutex);
|
|
|
|
/* Call the backend to terminate the thread. */
|
|
return __gthread_objc_thread_exit ();
|
|
}
|
|
|
|
/* Returns an integer value which uniquely describes a thread. Must
|
|
not be NULL which is reserved as a marker for "no thread". */
|
|
objc_thread_t
|
|
objc_thread_id (void)
|
|
{
|
|
return __gthread_objc_thread_id ();
|
|
}
|
|
|
|
/* Sets the thread's local storage pointer. Returns 0 if successful
|
|
or -1 if failed. */
|
|
int
|
|
objc_thread_set_data (void *value)
|
|
{
|
|
return __gthread_objc_thread_set_data (value);
|
|
}
|
|
|
|
/* Returns the thread's local storage pointer. Returns NULL on
|
|
failure. */
|
|
void *
|
|
objc_thread_get_data (void)
|
|
{
|
|
return __gthread_objc_thread_get_data ();
|
|
}
|
|
|
|
/* Public mutex functions */
|
|
|
|
/* Allocate a mutex. Return the mutex pointer if successful or NULL
|
|
if the allocation failed for any reason. */
|
|
objc_mutex_t
|
|
objc_mutex_allocate (void)
|
|
{
|
|
objc_mutex_t mutex;
|
|
|
|
/* Allocate the mutex structure. */
|
|
if (! (mutex = (objc_mutex_t)objc_malloc (sizeof (struct objc_mutex))))
|
|
return NULL;
|
|
|
|
/* Call backend to create the mutex. */
|
|
if (__gthread_objc_mutex_allocate (mutex))
|
|
{
|
|
/* Failed! */
|
|
objc_free (mutex);
|
|
return NULL;
|
|
}
|
|
|
|
/* Initialize mutex. */
|
|
mutex->owner = NULL;
|
|
mutex->depth = 0;
|
|
return mutex;
|
|
}
|
|
|
|
/* Deallocate a mutex. Note that this includes an implicit mutex_lock
|
|
to insure that no one else is using the lock. It is legal to
|
|
deallocate a lock if we have a lock on it, but illegal to
|
|
deallocate a lock held by anyone else. Returns the number of locks
|
|
on the thread. (1 for deallocate). */
|
|
int
|
|
objc_mutex_deallocate (objc_mutex_t mutex)
|
|
{
|
|
int depth;
|
|
|
|
/* Valid mutex? */
|
|
if (! mutex)
|
|
return -1;
|
|
|
|
/* Acquire lock on mutex. */
|
|
depth = objc_mutex_lock (mutex);
|
|
|
|
/* Call backend to destroy mutex. */
|
|
if (__gthread_objc_mutex_deallocate (mutex))
|
|
return -1;
|
|
|
|
/* Free the mutex structure. */
|
|
objc_free (mutex);
|
|
|
|
/* Return last depth. */
|
|
return depth;
|
|
}
|
|
|
|
/* Grab a lock on a mutex. If this thread already has a lock on this
|
|
mutex then we increment the lock count. If another thread has a
|
|
lock on the mutex we block and wait for the thread to release the
|
|
lock. Returns the lock count on the mutex held by this thread. */
|
|
int
|
|
objc_mutex_lock (objc_mutex_t mutex)
|
|
{
|
|
objc_thread_t thread_id;
|
|
int status;
|
|
|
|
/* Valid mutex? */
|
|
if (! mutex)
|
|
return -1;
|
|
|
|
/* If we already own the lock then increment depth. */
|
|
thread_id = __gthread_objc_thread_id ();
|
|
if (mutex->owner == thread_id)
|
|
return ++mutex->depth;
|
|
|
|
/* Call the backend to lock the mutex. */
|
|
status = __gthread_objc_mutex_lock (mutex);
|
|
|
|
/* Failed? */
|
|
if (status)
|
|
return status;
|
|
|
|
/* Successfully locked the thread. */
|
|
mutex->owner = thread_id;
|
|
return mutex->depth = 1;
|
|
}
|
|
|
|
/* Try to grab a lock on a mutex. If this thread already has a lock
|
|
on this mutex then we increment the lock count and return it. If
|
|
another thread has a lock on the mutex returns -1. */
|
|
int
|
|
objc_mutex_trylock (objc_mutex_t mutex)
|
|
{
|
|
objc_thread_t thread_id;
|
|
int status;
|
|
|
|
/* Valid mutex? */
|
|
if (! mutex)
|
|
return -1;
|
|
|
|
/* If we already own the lock then increment depth. */
|
|
thread_id = __gthread_objc_thread_id ();
|
|
if (mutex->owner == thread_id)
|
|
return ++mutex->depth;
|
|
|
|
/* Call the backend to try to lock the mutex. */
|
|
status = __gthread_objc_mutex_trylock (mutex);
|
|
|
|
/* Failed? */
|
|
if (status)
|
|
return status;
|
|
|
|
/* Successfully locked the thread. */
|
|
mutex->owner = thread_id;
|
|
return mutex->depth = 1;
|
|
}
|
|
|
|
/* Unlocks the mutex by one level. Decrements the lock count on this
|
|
mutex by one. If the lock count reaches zero, release the lock on
|
|
the mutex. Returns the lock count on the mutex. It is an error to
|
|
attempt to unlock a mutex which this thread doesn't hold in which
|
|
case return -1 and the mutex is unaffected. */
|
|
int
|
|
objc_mutex_unlock (objc_mutex_t mutex)
|
|
{
|
|
objc_thread_t thread_id;
|
|
int status;
|
|
|
|
/* Valid mutex? */
|
|
if (! mutex)
|
|
return -1;
|
|
|
|
/* If another thread owns the lock then abort. */
|
|
thread_id = __gthread_objc_thread_id ();
|
|
if (mutex->owner != thread_id)
|
|
return -1;
|
|
|
|
/* Decrement depth and return. */
|
|
if (mutex->depth > 1)
|
|
return --mutex->depth;
|
|
|
|
/* Depth down to zero so we are no longer the owner. */
|
|
mutex->depth = 0;
|
|
mutex->owner = NULL;
|
|
|
|
/* Have the backend unlock the mutex. */
|
|
status = __gthread_objc_mutex_unlock (mutex);
|
|
|
|
/* Failed? */
|
|
if (status)
|
|
return status;
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* Public condition mutex functions */
|
|
|
|
/* Allocate a condition. Return the condition pointer if successful
|
|
or NULL if the allocation failed for any reason. */
|
|
objc_condition_t
|
|
objc_condition_allocate (void)
|
|
{
|
|
objc_condition_t condition;
|
|
|
|
/* Allocate the condition mutex structure. */
|
|
if (! (condition =
|
|
(objc_condition_t) objc_malloc (sizeof (struct objc_condition))))
|
|
return NULL;
|
|
|
|
/* Call the backend to create the condition mutex. */
|
|
if (__gthread_objc_condition_allocate (condition))
|
|
{
|
|
/* Failed! */
|
|
objc_free (condition);
|
|
return NULL;
|
|
}
|
|
|
|
/* Success! */
|
|
return condition;
|
|
}
|
|
|
|
/* Deallocate a condition. Note that this includes an implicit
|
|
condition_broadcast to insure that waiting threads have the
|
|
opportunity to wake. It is legal to dealloc a condition only if no
|
|
other thread is/will be using it. Here we do NOT check for other
|
|
threads waiting but just wake them up. */
|
|
int
|
|
objc_condition_deallocate (objc_condition_t condition)
|
|
{
|
|
/* Broadcast the condition. */
|
|
if (objc_condition_broadcast (condition))
|
|
return -1;
|
|
|
|
/* Call the backend to destroy. */
|
|
if (__gthread_objc_condition_deallocate (condition))
|
|
return -1;
|
|
|
|
/* Free the condition mutex structure. */
|
|
objc_free (condition);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* Wait on the condition unlocking the mutex until
|
|
objc_condition_signal () or objc_condition_broadcast () are called
|
|
for the same condition. The given mutex *must* have the depth set
|
|
to 1 so that it can be unlocked here, so that someone else can lock
|
|
it and signal/broadcast the condition. The mutex is used to lock
|
|
access to the shared data that make up the "condition"
|
|
predicate. */
|
|
int
|
|
objc_condition_wait (objc_condition_t condition, objc_mutex_t mutex)
|
|
{
|
|
objc_thread_t thread_id;
|
|
|
|
/* Valid arguments? */
|
|
if (! mutex || ! condition)
|
|
return -1;
|
|
|
|
/* Make sure we are owner of mutex. */
|
|
thread_id = __gthread_objc_thread_id ();
|
|
if (mutex->owner != thread_id)
|
|
return -1;
|
|
|
|
/* Cannot be locked more than once. */
|
|
if (mutex->depth > 1)
|
|
return -1;
|
|
|
|
/* Virtually unlock the mutex. */
|
|
mutex->depth = 0;
|
|
mutex->owner = (objc_thread_t)NULL;
|
|
|
|
/* Call the backend to wait. */
|
|
__gthread_objc_condition_wait (condition, mutex);
|
|
|
|
/* Make ourselves owner of the mutex. */
|
|
mutex->owner = thread_id;
|
|
mutex->depth = 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* Wake up all threads waiting on this condition. It is recommended
|
|
that the called would lock the same mutex as the threads in
|
|
objc_condition_wait before changing the "condition predicate" and
|
|
make this call and unlock it right away after this call. */
|
|
int
|
|
objc_condition_broadcast (objc_condition_t condition)
|
|
{
|
|
/* Valid condition mutex? */
|
|
if (! condition)
|
|
return -1;
|
|
|
|
return __gthread_objc_condition_broadcast (condition);
|
|
}
|
|
|
|
/* Wake up one thread waiting on this condition. It is recommended
|
|
that the called would lock the same mutex as the threads in
|
|
objc_condition_wait before changing the "condition predicate" and
|
|
make this call and unlock it right away after this call. */
|
|
int
|
|
objc_condition_signal (objc_condition_t condition)
|
|
{
|
|
/* Valid condition mutex? */
|
|
if (! condition)
|
|
return -1;
|
|
|
|
return __gthread_objc_condition_signal (condition);
|
|
}
|
|
|
|
/* Make the objc thread system aware that a thread which is managed
|
|
(started, stopped) by external code could access objc facilities
|
|
from now on. This is used when you are interfacing with some
|
|
external non-objc-based environment/system - you must call
|
|
objc_thread_add () before an alien thread makes any calls to
|
|
Objective-C. Do not cause the _objc_became_multi_threaded hook to
|
|
be executed. */
|
|
void
|
|
objc_thread_add (void)
|
|
{
|
|
objc_mutex_lock (__objc_runtime_mutex);
|
|
__objc_is_multi_threaded = 1;
|
|
__objc_runtime_threads_alive++;
|
|
objc_mutex_unlock (__objc_runtime_mutex);
|
|
}
|
|
|
|
/* Make the objc thread system aware that a thread managed (started,
|
|
stopped) by some external code will no longer access objc and thus
|
|
can be forgotten by the objc thread system. Call
|
|
objc_thread_remove () when your alien thread is done with making
|
|
calls to Objective-C. */
|
|
void
|
|
objc_thread_remove (void)
|
|
{
|
|
objc_mutex_lock (__objc_runtime_mutex);
|
|
__objc_runtime_threads_alive--;
|
|
objc_mutex_unlock (__objc_runtime_mutex);
|
|
}
|
|
|