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1126 lines
31 KiB
C
1126 lines
31 KiB
C
/* Copyright (C) 2005-2024 Free Software Foundation, Inc.
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Contributed by Richard Henderson <rth@redhat.com>.
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This file is part of the GNU Offloading and Multi Processing Library
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(libgomp).
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Libgomp is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3, or (at your option)
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any later version.
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Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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more details.
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Under Section 7 of GPL version 3, you are granted additional
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permissions described in the GCC Runtime Library Exception, version
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3.1, as published by the Free Software Foundation.
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You should have received a copy of the GNU General Public License and
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a copy of the GCC Runtime Library Exception along with this program;
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see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
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<http://www.gnu.org/licenses/>. */
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/* This file handles the maintenance of threads in response to team
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creation and termination. */
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#include "libgomp.h"
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#include "pool.h"
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#include <stdlib.h>
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#include <string.h>
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#ifdef LIBGOMP_USE_PTHREADS
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pthread_attr_t gomp_thread_attr;
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/* This key is for the thread destructor. */
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pthread_key_t gomp_thread_destructor;
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/* This is the libgomp per-thread data structure. */
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#if defined HAVE_TLS || defined USE_EMUTLS
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__thread struct gomp_thread gomp_tls_data;
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#else
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pthread_key_t gomp_tls_key;
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#endif
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/* This structure is used to communicate across pthread_create. */
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struct gomp_thread_start_data
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{
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void (*fn) (void *);
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void *fn_data;
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struct gomp_team_state ts;
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struct gomp_task *task;
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struct gomp_thread_pool *thread_pool;
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unsigned int place;
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unsigned int num_teams;
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unsigned int team_num;
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bool nested;
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pthread_t handle;
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};
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/* This function is a pthread_create entry point. This contains the idle
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loop in which a thread waits to be called up to become part of a team. */
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static void *
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gomp_thread_start (void *xdata)
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{
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struct gomp_thread_start_data *data = xdata;
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struct gomp_thread *thr;
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struct gomp_thread_pool *pool;
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void (*local_fn) (void *);
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void *local_data;
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#if defined HAVE_TLS || defined USE_EMUTLS
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thr = &gomp_tls_data;
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#else
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struct gomp_thread local_thr;
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thr = &local_thr;
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#endif
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gomp_sem_init (&thr->release, 0);
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/* Extract what we need from data. */
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local_fn = data->fn;
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local_data = data->fn_data;
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thr->thread_pool = data->thread_pool;
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thr->ts = data->ts;
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thr->task = data->task;
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thr->place = data->place;
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thr->num_teams = data->num_teams;
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thr->team_num = data->team_num;
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#ifdef GOMP_NEEDS_THREAD_HANDLE
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thr->handle = data->handle;
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#endif
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#if !(defined HAVE_TLS || defined USE_EMUTLS)
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pthread_setspecific (gomp_tls_key, thr);
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#endif
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thr->ts.team->ordered_release[thr->ts.team_id] = &thr->release;
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/* Make thread pool local. */
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pool = thr->thread_pool;
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if (data->nested)
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{
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struct gomp_team *team = thr->ts.team;
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struct gomp_task *task = thr->task;
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gomp_barrier_wait (&team->barrier);
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local_fn (local_data);
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gomp_team_barrier_wait_final (&team->barrier);
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gomp_finish_task (task);
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gomp_barrier_wait_last (&team->barrier);
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}
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else
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{
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pool->threads[thr->ts.team_id] = thr;
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gomp_simple_barrier_wait (&pool->threads_dock);
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do
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{
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struct gomp_team *team = thr->ts.team;
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struct gomp_task *task = thr->task;
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local_fn (local_data);
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gomp_team_barrier_wait_final (&team->barrier);
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gomp_finish_task (task);
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gomp_simple_barrier_wait (&pool->threads_dock);
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local_fn = thr->fn;
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local_data = thr->data;
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thr->fn = NULL;
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}
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while (local_fn);
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}
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gomp_sem_destroy (&thr->release);
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pthread_detach (pthread_self ());
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thr->thread_pool = NULL;
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thr->task = NULL;
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return NULL;
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}
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#endif
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static inline struct gomp_team *
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get_last_team (unsigned nthreads)
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{
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struct gomp_thread *thr = gomp_thread ();
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if (thr->ts.team == NULL)
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{
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struct gomp_thread_pool *pool = gomp_get_thread_pool (thr, nthreads);
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struct gomp_team *last_team = pool->last_team;
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if (last_team != NULL && last_team->nthreads == nthreads)
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{
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pool->last_team = NULL;
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return last_team;
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}
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}
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return NULL;
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}
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/* Create a new team data structure. */
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struct gomp_team *
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gomp_new_team (unsigned nthreads)
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{
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struct gomp_team *team;
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int i;
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team = get_last_team (nthreads);
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if (team == NULL)
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{
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size_t extra = sizeof (team->ordered_release[0])
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+ sizeof (team->implicit_task[0]);
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#ifdef GOMP_USE_ALIGNED_WORK_SHARES
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team = gomp_aligned_alloc (__alignof (struct gomp_team),
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sizeof (*team) + nthreads * extra);
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#else
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team = team_malloc (sizeof (*team) + nthreads * extra);
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#endif
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#ifndef HAVE_SYNC_BUILTINS
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gomp_mutex_init (&team->work_share_list_free_lock);
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#endif
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gomp_barrier_init (&team->barrier, nthreads);
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gomp_mutex_init (&team->task_lock);
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team->nthreads = nthreads;
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}
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team->work_share_chunk = 8;
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#ifdef HAVE_SYNC_BUILTINS
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team->single_count = 0;
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#endif
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team->work_shares_to_free = &team->work_shares[0];
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gomp_init_work_share (&team->work_shares[0], 0, nthreads);
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team->work_shares[0].next_alloc = NULL;
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team->work_share_list_free = NULL;
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team->work_share_list_alloc = &team->work_shares[1];
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for (i = 1; i < 7; i++)
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team->work_shares[i].next_free = &team->work_shares[i + 1];
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team->work_shares[i].next_free = NULL;
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gomp_sem_init (&team->master_release, 0);
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team->ordered_release = (void *) &team->implicit_task[nthreads];
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team->ordered_release[0] = &team->master_release;
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priority_queue_init (&team->task_queue);
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team->task_count = 0;
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team->task_queued_count = 0;
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team->task_running_count = 0;
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team->work_share_cancelled = 0;
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team->team_cancelled = 0;
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team->task_detach_count = 0;
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return team;
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}
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/* Free a team data structure. */
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static void
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free_team (struct gomp_team *team)
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{
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#ifndef HAVE_SYNC_BUILTINS
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gomp_mutex_destroy (&team->work_share_list_free_lock);
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#endif
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gomp_barrier_destroy (&team->barrier);
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gomp_mutex_destroy (&team->task_lock);
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priority_queue_free (&team->task_queue);
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team_free (team);
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}
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static void
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gomp_free_pool_helper (void *thread_pool)
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{
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struct gomp_thread *thr = gomp_thread ();
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struct gomp_thread_pool *pool
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= (struct gomp_thread_pool *) thread_pool;
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gomp_simple_barrier_wait_last (&pool->threads_dock);
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gomp_sem_destroy (&thr->release);
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thr->thread_pool = NULL;
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thr->task = NULL;
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#ifdef LIBGOMP_USE_PTHREADS
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pthread_detach (pthread_self ());
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pthread_exit (NULL);
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#elif defined(__nvptx__)
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asm ("exit;");
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#elif defined(__AMDGCN__)
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asm ("s_endpgm");
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#else
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#error gomp_free_pool_helper must terminate the thread
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#endif
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}
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/* Free a thread pool and release its threads. */
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void
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gomp_free_thread (void *arg __attribute__((unused)))
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{
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struct gomp_thread *thr = gomp_thread ();
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struct gomp_thread_pool *pool = thr->thread_pool;
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if (pool)
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{
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if (pool->threads_used > 0)
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{
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int i;
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for (i = 1; i < pool->threads_used; i++)
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{
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struct gomp_thread *nthr = pool->threads[i];
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nthr->fn = gomp_free_pool_helper;
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nthr->data = pool;
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}
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/* This barrier undocks threads docked on pool->threads_dock. */
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gomp_simple_barrier_wait (&pool->threads_dock);
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/* And this waits till all threads have called gomp_barrier_wait_last
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in gomp_free_pool_helper. */
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gomp_simple_barrier_wait (&pool->threads_dock);
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/* Now it is safe to destroy the barrier and free the pool. */
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gomp_simple_barrier_destroy (&pool->threads_dock);
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#ifdef HAVE_SYNC_BUILTINS
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__sync_fetch_and_add (&gomp_managed_threads,
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1L - pool->threads_used);
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#else
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gomp_mutex_lock (&gomp_managed_threads_lock);
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gomp_managed_threads -= pool->threads_used - 1L;
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gomp_mutex_unlock (&gomp_managed_threads_lock);
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#endif
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}
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if (pool->last_team)
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free_team (pool->last_team);
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#ifndef __nvptx__
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team_free (pool->threads);
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team_free (pool);
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#endif
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thr->thread_pool = NULL;
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}
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if (thr->ts.level == 0 && __builtin_expect (thr->ts.team != NULL, 0))
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gomp_team_end ();
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if (thr->task != NULL)
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{
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struct gomp_task *task = thr->task;
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gomp_end_task ();
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free (task);
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}
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}
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/* Launch a team. */
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#ifdef LIBGOMP_USE_PTHREADS
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void
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gomp_team_start (void (*fn) (void *), void *data, unsigned nthreads,
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unsigned flags, struct gomp_team *team,
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struct gomp_taskgroup *taskgroup)
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{
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struct gomp_thread_start_data *start_data = NULL;
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struct gomp_thread *thr, *nthr;
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struct gomp_task *task;
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struct gomp_task_icv *icv;
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bool nested;
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struct gomp_thread_pool *pool;
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unsigned i, n, old_threads_used = 0;
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pthread_attr_t thread_attr, *attr;
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unsigned long nthreads_var;
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char bind, bind_var;
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unsigned int s = 0, rest = 0, p = 0, k = 0;
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unsigned int affinity_count = 0;
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struct gomp_thread **affinity_thr = NULL;
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bool force_display = false;
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thr = gomp_thread ();
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nested = thr->ts.level;
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pool = thr->thread_pool;
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task = thr->task;
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icv = task ? &task->icv : &gomp_global_icv;
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if (__builtin_expect (gomp_places_list != NULL, 0) && thr->place == 0)
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{
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gomp_init_affinity ();
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if (__builtin_expect (gomp_display_affinity_var, 0) && nthreads == 1)
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gomp_display_affinity_thread (gomp_thread_self (), &thr->ts,
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thr->place);
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}
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/* Always save the previous state, even if this isn't a nested team.
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In particular, we should save any work share state from an outer
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orphaned work share construct. */
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team->prev_ts = thr->ts;
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thr->ts.team = team;
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thr->ts.team_id = 0;
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++thr->ts.level;
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if (nthreads > 1)
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++thr->ts.active_level;
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thr->ts.work_share = &team->work_shares[0];
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thr->ts.last_work_share = NULL;
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#ifdef HAVE_SYNC_BUILTINS
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thr->ts.single_count = 0;
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#endif
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thr->ts.static_trip = 0;
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thr->task = &team->implicit_task[0];
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#ifdef GOMP_NEEDS_THREAD_HANDLE
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thr->handle = pthread_self ();
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#endif
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nthreads_var = icv->nthreads_var;
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if (__builtin_expect (gomp_nthreads_var_list != NULL, 0)
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&& thr->ts.level < gomp_nthreads_var_list_len)
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nthreads_var = gomp_nthreads_var_list[thr->ts.level];
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bind_var = icv->bind_var;
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if (bind_var != omp_proc_bind_false && (flags & 7) != omp_proc_bind_false)
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bind_var = flags & 7;
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bind = bind_var;
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if (__builtin_expect (gomp_bind_var_list != NULL, 0)
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&& thr->ts.level < gomp_bind_var_list_len)
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bind_var = gomp_bind_var_list[thr->ts.level];
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gomp_init_task (thr->task, task, icv);
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thr->task->taskgroup = taskgroup;
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team->implicit_task[0].icv.nthreads_var = nthreads_var;
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team->implicit_task[0].icv.bind_var = bind_var;
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if (nthreads == 1)
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return;
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i = 1;
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if (__builtin_expect (gomp_places_list != NULL, 0))
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{
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/* Depending on chosen proc_bind model, set subpartition
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for the master thread and initialize helper variables
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P and optionally S, K and/or REST used by later place
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computation for each additional thread. */
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p = thr->place - 1;
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switch (bind)
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{
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case omp_proc_bind_true:
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case omp_proc_bind_close:
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if (nthreads > thr->ts.place_partition_len)
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{
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/* T > P. S threads will be placed in each place,
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and the final REM threads placed one by one
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into the already occupied places. */
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s = nthreads / thr->ts.place_partition_len;
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rest = nthreads % thr->ts.place_partition_len;
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}
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else
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s = 1;
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k = 1;
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break;
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case omp_proc_bind_master:
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/* Each thread will be bound to master's place. */
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break;
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case omp_proc_bind_spread:
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if (nthreads <= thr->ts.place_partition_len)
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{
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/* T <= P. Each subpartition will have in between s
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and s+1 places (subpartitions starting at or
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after rest will have s places, earlier s+1 places),
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each thread will be bound to the first place in
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its subpartition (except for the master thread
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that can be bound to another place in its
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subpartition). */
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s = thr->ts.place_partition_len / nthreads;
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rest = thr->ts.place_partition_len % nthreads;
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rest = (s + 1) * rest + thr->ts.place_partition_off;
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if (p < rest)
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{
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p -= (p - thr->ts.place_partition_off) % (s + 1);
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thr->ts.place_partition_len = s + 1;
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}
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else
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{
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p -= (p - rest) % s;
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thr->ts.place_partition_len = s;
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}
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thr->ts.place_partition_off = p;
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}
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else
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{
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/* T > P. Each subpartition will have just a single
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place and we'll place between s and s+1
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threads into each subpartition. */
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s = nthreads / thr->ts.place_partition_len;
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rest = nthreads % thr->ts.place_partition_len;
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thr->ts.place_partition_off = p;
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thr->ts.place_partition_len = 1;
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k = 1;
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}
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break;
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}
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}
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else
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bind = omp_proc_bind_false;
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/* We only allow the reuse of idle threads for non-nested PARALLEL
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regions. This appears to be implied by the semantics of
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threadprivate variables, but perhaps that's reading too much into
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things. Certainly it does prevent any locking problems, since
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only the initial program thread will modify gomp_threads. */
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if (!nested)
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{
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old_threads_used = pool->threads_used;
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if (nthreads <= old_threads_used)
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n = nthreads;
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else if (old_threads_used == 0)
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{
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n = 0;
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gomp_simple_barrier_init (&pool->threads_dock, nthreads);
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}
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else
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{
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n = old_threads_used;
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/* Increase the barrier threshold to make sure all new
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threads arrive before the team is released. */
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gomp_simple_barrier_reinit (&pool->threads_dock, nthreads);
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}
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/* Not true yet, but soon will be. We're going to release all
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threads from the dock, and those that aren't part of the
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team will exit. */
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pool->threads_used = nthreads;
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/* If necessary, expand the size of the gomp_threads array. It is
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expected that changes in the number of threads are rare, thus we
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make no effort to expand gomp_threads_size geometrically. */
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if (nthreads >= pool->threads_size)
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{
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pool->threads_size = nthreads + 1;
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pool->threads
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= gomp_realloc (pool->threads,
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pool->threads_size
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* sizeof (struct gomp_thread *));
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/* Add current (master) thread to threads[]. */
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pool->threads[0] = thr;
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}
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/* Release existing idle threads. */
|
|
for (; i < n; ++i)
|
|
{
|
|
unsigned int place_partition_off = thr->ts.place_partition_off;
|
|
unsigned int place_partition_len = thr->ts.place_partition_len;
|
|
unsigned int place = 0;
|
|
if (__builtin_expect (gomp_places_list != NULL, 0))
|
|
{
|
|
switch (bind)
|
|
{
|
|
case omp_proc_bind_true:
|
|
case omp_proc_bind_close:
|
|
if (k == s)
|
|
{
|
|
++p;
|
|
if (p == (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len))
|
|
p = team->prev_ts.place_partition_off;
|
|
k = 1;
|
|
if (i == nthreads - rest)
|
|
s = 1;
|
|
}
|
|
else
|
|
++k;
|
|
break;
|
|
case omp_proc_bind_master:
|
|
break;
|
|
case omp_proc_bind_spread:
|
|
if (k == 0)
|
|
{
|
|
/* T <= P. */
|
|
if (p < rest)
|
|
p += s + 1;
|
|
else
|
|
p += s;
|
|
if (p == (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len))
|
|
p = team->prev_ts.place_partition_off;
|
|
place_partition_off = p;
|
|
if (p < rest)
|
|
place_partition_len = s + 1;
|
|
else
|
|
place_partition_len = s;
|
|
}
|
|
else
|
|
{
|
|
/* T > P. */
|
|
if (k == s)
|
|
{
|
|
++p;
|
|
if (p == (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len))
|
|
p = team->prev_ts.place_partition_off;
|
|
k = 1;
|
|
if (i == nthreads - rest)
|
|
s = 1;
|
|
}
|
|
else
|
|
++k;
|
|
place_partition_off = p;
|
|
place_partition_len = 1;
|
|
}
|
|
break;
|
|
}
|
|
if (affinity_thr != NULL
|
|
|| (bind != omp_proc_bind_true
|
|
&& pool->threads[i]->place != p + 1)
|
|
|| pool->threads[i]->place <= place_partition_off
|
|
|| pool->threads[i]->place > (place_partition_off
|
|
+ place_partition_len))
|
|
{
|
|
unsigned int l;
|
|
force_display = true;
|
|
if (affinity_thr == NULL)
|
|
{
|
|
unsigned int j;
|
|
|
|
if (team->prev_ts.place_partition_len > 64)
|
|
affinity_thr
|
|
= gomp_malloc (team->prev_ts.place_partition_len
|
|
* sizeof (struct gomp_thread *));
|
|
else
|
|
affinity_thr
|
|
= gomp_alloca (team->prev_ts.place_partition_len
|
|
* sizeof (struct gomp_thread *));
|
|
memset (affinity_thr, '\0',
|
|
team->prev_ts.place_partition_len
|
|
* sizeof (struct gomp_thread *));
|
|
for (j = i; j < old_threads_used; j++)
|
|
{
|
|
if (pool->threads[j]->place
|
|
> team->prev_ts.place_partition_off
|
|
&& (pool->threads[j]->place
|
|
<= (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len)))
|
|
{
|
|
l = pool->threads[j]->place - 1
|
|
- team->prev_ts.place_partition_off;
|
|
pool->threads[j]->data = affinity_thr[l];
|
|
affinity_thr[l] = pool->threads[j];
|
|
}
|
|
pool->threads[j] = NULL;
|
|
}
|
|
if (nthreads > old_threads_used)
|
|
memset (&pool->threads[old_threads_used],
|
|
'\0', ((nthreads - old_threads_used)
|
|
* sizeof (struct gomp_thread *)));
|
|
n = nthreads;
|
|
affinity_count = old_threads_used - i;
|
|
}
|
|
if (affinity_count == 0)
|
|
break;
|
|
l = p;
|
|
if (affinity_thr[l - team->prev_ts.place_partition_off]
|
|
== NULL)
|
|
{
|
|
if (bind != omp_proc_bind_true)
|
|
continue;
|
|
for (l = place_partition_off;
|
|
l < place_partition_off + place_partition_len;
|
|
l++)
|
|
if (affinity_thr[l - team->prev_ts.place_partition_off]
|
|
!= NULL)
|
|
break;
|
|
if (l == place_partition_off + place_partition_len)
|
|
continue;
|
|
}
|
|
nthr = affinity_thr[l - team->prev_ts.place_partition_off];
|
|
affinity_thr[l - team->prev_ts.place_partition_off]
|
|
= (struct gomp_thread *) nthr->data;
|
|
affinity_count--;
|
|
pool->threads[i] = nthr;
|
|
}
|
|
else
|
|
nthr = pool->threads[i];
|
|
place = p + 1;
|
|
}
|
|
else
|
|
nthr = pool->threads[i];
|
|
nthr->ts.team = team;
|
|
nthr->ts.work_share = &team->work_shares[0];
|
|
nthr->ts.last_work_share = NULL;
|
|
nthr->ts.team_id = i;
|
|
nthr->ts.level = team->prev_ts.level + 1;
|
|
nthr->ts.active_level = thr->ts.active_level;
|
|
nthr->ts.place_partition_off = place_partition_off;
|
|
nthr->ts.place_partition_len = place_partition_len;
|
|
nthr->ts.def_allocator = thr->ts.def_allocator;
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
nthr->ts.single_count = 0;
|
|
#endif
|
|
nthr->ts.static_trip = 0;
|
|
nthr->num_teams = thr->num_teams;
|
|
nthr->team_num = thr->team_num;
|
|
nthr->task = &team->implicit_task[i];
|
|
nthr->place = place;
|
|
gomp_init_task (nthr->task, task, icv);
|
|
team->implicit_task[i].icv.nthreads_var = nthreads_var;
|
|
team->implicit_task[i].icv.bind_var = bind_var;
|
|
nthr->task->taskgroup = taskgroup;
|
|
nthr->fn = fn;
|
|
nthr->data = data;
|
|
team->ordered_release[i] = &nthr->release;
|
|
}
|
|
|
|
if (__builtin_expect (affinity_thr != NULL, 0))
|
|
{
|
|
/* If AFFINITY_THR is non-NULL just because we had to
|
|
permute some threads in the pool, but we've managed
|
|
to find exactly as many old threads as we'd find
|
|
without affinity, we don't need to handle this
|
|
specially anymore. */
|
|
if (nthreads <= old_threads_used
|
|
? (affinity_count == old_threads_used - nthreads)
|
|
: (i == old_threads_used))
|
|
{
|
|
if (team->prev_ts.place_partition_len > 64)
|
|
free (affinity_thr);
|
|
affinity_thr = NULL;
|
|
affinity_count = 0;
|
|
}
|
|
else
|
|
{
|
|
i = 1;
|
|
/* We are going to compute the places/subpartitions
|
|
again from the beginning. So, we need to reinitialize
|
|
vars modified by the switch (bind) above inside
|
|
of the loop, to the state they had after the initial
|
|
switch (bind). */
|
|
switch (bind)
|
|
{
|
|
case omp_proc_bind_true:
|
|
case omp_proc_bind_close:
|
|
if (nthreads > thr->ts.place_partition_len)
|
|
/* T > P. S has been changed, so needs
|
|
to be recomputed. */
|
|
s = nthreads / thr->ts.place_partition_len;
|
|
k = 1;
|
|
p = thr->place - 1;
|
|
break;
|
|
case omp_proc_bind_master:
|
|
/* No vars have been changed. */
|
|
break;
|
|
case omp_proc_bind_spread:
|
|
p = thr->ts.place_partition_off;
|
|
if (k != 0)
|
|
{
|
|
/* T > P. */
|
|
s = nthreads / team->prev_ts.place_partition_len;
|
|
k = 1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Increase the barrier threshold to make sure all new
|
|
threads and all the threads we're going to let die
|
|
arrive before the team is released. */
|
|
if (affinity_count)
|
|
gomp_simple_barrier_reinit (&pool->threads_dock,
|
|
nthreads + affinity_count);
|
|
}
|
|
}
|
|
|
|
if (i == nthreads)
|
|
goto do_release;
|
|
|
|
}
|
|
|
|
if (__builtin_expect (nthreads + affinity_count > old_threads_used, 0))
|
|
{
|
|
long diff = (long) (nthreads + affinity_count) - (long) old_threads_used;
|
|
|
|
if (old_threads_used == 0)
|
|
--diff;
|
|
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
__sync_fetch_and_add (&gomp_managed_threads, diff);
|
|
#else
|
|
gomp_mutex_lock (&gomp_managed_threads_lock);
|
|
gomp_managed_threads += diff;
|
|
gomp_mutex_unlock (&gomp_managed_threads_lock);
|
|
#endif
|
|
}
|
|
|
|
attr = &gomp_thread_attr;
|
|
if (__builtin_expect (gomp_places_list != NULL, 0))
|
|
{
|
|
size_t stacksize;
|
|
pthread_attr_init (&thread_attr);
|
|
if (! pthread_attr_getstacksize (&gomp_thread_attr, &stacksize))
|
|
pthread_attr_setstacksize (&thread_attr, stacksize);
|
|
attr = &thread_attr;
|
|
}
|
|
|
|
if (i >= nthreads)
|
|
__builtin_unreachable ();
|
|
start_data = gomp_alloca (sizeof (struct gomp_thread_start_data)
|
|
* (nthreads - i));
|
|
|
|
/* Launch new threads. */
|
|
for (; i < nthreads; ++i)
|
|
{
|
|
int err;
|
|
|
|
start_data->ts.place_partition_off = thr->ts.place_partition_off;
|
|
start_data->ts.place_partition_len = thr->ts.place_partition_len;
|
|
start_data->place = 0;
|
|
if (__builtin_expect (gomp_places_list != NULL, 0))
|
|
{
|
|
switch (bind)
|
|
{
|
|
case omp_proc_bind_true:
|
|
case omp_proc_bind_close:
|
|
if (k == s)
|
|
{
|
|
++p;
|
|
if (p == (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len))
|
|
p = team->prev_ts.place_partition_off;
|
|
k = 1;
|
|
if (i == nthreads - rest)
|
|
s = 1;
|
|
}
|
|
else
|
|
++k;
|
|
break;
|
|
case omp_proc_bind_master:
|
|
break;
|
|
case omp_proc_bind_spread:
|
|
if (k == 0)
|
|
{
|
|
/* T <= P. */
|
|
if (p < rest)
|
|
p += s + 1;
|
|
else
|
|
p += s;
|
|
if (p == (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len))
|
|
p = team->prev_ts.place_partition_off;
|
|
start_data->ts.place_partition_off = p;
|
|
if (p < rest)
|
|
start_data->ts.place_partition_len = s + 1;
|
|
else
|
|
start_data->ts.place_partition_len = s;
|
|
}
|
|
else
|
|
{
|
|
/* T > P. */
|
|
if (k == s)
|
|
{
|
|
++p;
|
|
if (p == (team->prev_ts.place_partition_off
|
|
+ team->prev_ts.place_partition_len))
|
|
p = team->prev_ts.place_partition_off;
|
|
k = 1;
|
|
if (i == nthreads - rest)
|
|
s = 1;
|
|
}
|
|
else
|
|
++k;
|
|
start_data->ts.place_partition_off = p;
|
|
start_data->ts.place_partition_len = 1;
|
|
}
|
|
break;
|
|
}
|
|
start_data->place = p + 1;
|
|
if (affinity_thr != NULL && pool->threads[i] != NULL)
|
|
continue;
|
|
gomp_init_thread_affinity (attr, p);
|
|
}
|
|
|
|
start_data->fn = fn;
|
|
start_data->fn_data = data;
|
|
start_data->ts.team = team;
|
|
start_data->ts.work_share = &team->work_shares[0];
|
|
start_data->ts.last_work_share = NULL;
|
|
start_data->ts.team_id = i;
|
|
start_data->ts.level = team->prev_ts.level + 1;
|
|
start_data->ts.active_level = thr->ts.active_level;
|
|
start_data->ts.def_allocator = thr->ts.def_allocator;
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
start_data->ts.single_count = 0;
|
|
#endif
|
|
start_data->ts.static_trip = 0;
|
|
start_data->num_teams = thr->num_teams;
|
|
start_data->team_num = thr->team_num;
|
|
start_data->task = &team->implicit_task[i];
|
|
gomp_init_task (start_data->task, task, icv);
|
|
team->implicit_task[i].icv.nthreads_var = nthreads_var;
|
|
team->implicit_task[i].icv.bind_var = bind_var;
|
|
start_data->task->taskgroup = taskgroup;
|
|
start_data->thread_pool = pool;
|
|
start_data->nested = nested;
|
|
|
|
attr = gomp_adjust_thread_attr (attr, &thread_attr);
|
|
err = pthread_create (&start_data->handle, attr, gomp_thread_start,
|
|
start_data);
|
|
start_data++;
|
|
if (err != 0)
|
|
gomp_fatal ("Thread creation failed: %s", strerror (err));
|
|
}
|
|
|
|
if (__builtin_expect (attr == &thread_attr, 0))
|
|
pthread_attr_destroy (&thread_attr);
|
|
|
|
do_release:
|
|
if (nested)
|
|
gomp_barrier_wait (&team->barrier);
|
|
else
|
|
gomp_simple_barrier_wait (&pool->threads_dock);
|
|
|
|
/* Decrease the barrier threshold to match the number of threads
|
|
that should arrive back at the end of this team. The extra
|
|
threads should be exiting. Note that we arrange for this test
|
|
to never be true for nested teams. If AFFINITY_COUNT is non-zero,
|
|
the barrier as well as gomp_managed_threads was temporarily
|
|
set to NTHREADS + AFFINITY_COUNT. For NTHREADS < OLD_THREADS_COUNT,
|
|
AFFINITY_COUNT if non-zero will be always at least
|
|
OLD_THREADS_COUNT - NTHREADS. */
|
|
if (__builtin_expect (nthreads < old_threads_used, 0)
|
|
|| __builtin_expect (affinity_count, 0))
|
|
{
|
|
long diff = (long) nthreads - (long) old_threads_used;
|
|
|
|
if (affinity_count)
|
|
diff = -affinity_count;
|
|
|
|
gomp_simple_barrier_reinit (&pool->threads_dock, nthreads);
|
|
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
__sync_fetch_and_add (&gomp_managed_threads, diff);
|
|
#else
|
|
gomp_mutex_lock (&gomp_managed_threads_lock);
|
|
gomp_managed_threads += diff;
|
|
gomp_mutex_unlock (&gomp_managed_threads_lock);
|
|
#endif
|
|
}
|
|
if (__builtin_expect (gomp_display_affinity_var, 0))
|
|
{
|
|
if (nested
|
|
|| nthreads != old_threads_used
|
|
|| force_display)
|
|
{
|
|
gomp_display_affinity_thread (gomp_thread_self (), &thr->ts,
|
|
thr->place);
|
|
if (nested)
|
|
{
|
|
start_data -= nthreads - 1;
|
|
for (i = 1; i < nthreads; ++i)
|
|
{
|
|
gomp_display_affinity_thread (
|
|
#ifdef LIBGOMP_USE_PTHREADS
|
|
start_data->handle,
|
|
#else
|
|
gomp_thread_self (),
|
|
#endif
|
|
&start_data->ts,
|
|
start_data->place);
|
|
start_data++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 1; i < nthreads; ++i)
|
|
{
|
|
gomp_thread_handle handle
|
|
= gomp_thread_to_pthread_t (pool->threads[i]);
|
|
gomp_display_affinity_thread (handle, &pool->threads[i]->ts,
|
|
pool->threads[i]->place);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (__builtin_expect (affinity_thr != NULL, 0)
|
|
&& team->prev_ts.place_partition_len > 64)
|
|
free (affinity_thr);
|
|
}
|
|
#endif
|
|
|
|
|
|
/* Terminate the current team. This is only to be called by the master
|
|
thread. We assume that we must wait for the other threads. */
|
|
|
|
void
|
|
gomp_team_end (void)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_team *team = thr->ts.team;
|
|
|
|
/* This barrier handles all pending explicit threads.
|
|
As #pragma omp cancel parallel might get awaited count in
|
|
team->barrier in a inconsistent state, we need to use a different
|
|
counter here. */
|
|
gomp_team_barrier_wait_final (&team->barrier);
|
|
if (__builtin_expect (team->team_cancelled, 0))
|
|
{
|
|
struct gomp_work_share *ws = team->work_shares_to_free;
|
|
do
|
|
{
|
|
struct gomp_work_share *next_ws = gomp_ptrlock_get (&ws->next_ws);
|
|
if (next_ws == NULL)
|
|
gomp_ptrlock_set (&ws->next_ws, ws);
|
|
gomp_fini_work_share (ws);
|
|
ws = next_ws;
|
|
}
|
|
while (ws != NULL);
|
|
}
|
|
else
|
|
gomp_fini_work_share (thr->ts.work_share);
|
|
|
|
gomp_end_task ();
|
|
thr->ts = team->prev_ts;
|
|
|
|
if (__builtin_expect (thr->ts.level != 0, 0))
|
|
{
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
__sync_fetch_and_add (&gomp_managed_threads, 1L - team->nthreads);
|
|
#else
|
|
gomp_mutex_lock (&gomp_managed_threads_lock);
|
|
gomp_managed_threads -= team->nthreads - 1L;
|
|
gomp_mutex_unlock (&gomp_managed_threads_lock);
|
|
#endif
|
|
/* This barrier has gomp_barrier_wait_last counterparts
|
|
and ensures the team can be safely destroyed. */
|
|
gomp_barrier_wait (&team->barrier);
|
|
}
|
|
|
|
if (__builtin_expect (team->work_shares[0].next_alloc != NULL, 0))
|
|
{
|
|
struct gomp_work_share *ws = team->work_shares[0].next_alloc;
|
|
do
|
|
{
|
|
struct gomp_work_share *next_ws = ws->next_alloc;
|
|
free (ws);
|
|
ws = next_ws;
|
|
}
|
|
while (ws != NULL);
|
|
}
|
|
gomp_sem_destroy (&team->master_release);
|
|
|
|
if (__builtin_expect (thr->ts.team != NULL, 0)
|
|
|| __builtin_expect (team->nthreads == 1, 0))
|
|
free_team (team);
|
|
else
|
|
{
|
|
struct gomp_thread_pool *pool = thr->thread_pool;
|
|
if (pool->last_team)
|
|
free_team (pool->last_team);
|
|
pool->last_team = team;
|
|
gomp_release_thread_pool (pool);
|
|
}
|
|
}
|
|
|
|
#ifdef LIBGOMP_USE_PTHREADS
|
|
|
|
/* Constructors for this file. */
|
|
|
|
static void __attribute__((constructor))
|
|
initialize_team (void)
|
|
{
|
|
#if !defined HAVE_TLS && !defined USE_EMUTLS
|
|
static struct gomp_thread initial_thread_tls_data;
|
|
|
|
pthread_key_create (&gomp_tls_key, NULL);
|
|
pthread_setspecific (gomp_tls_key, &initial_thread_tls_data);
|
|
#endif
|
|
|
|
if (pthread_key_create (&gomp_thread_destructor, gomp_free_thread) != 0)
|
|
gomp_fatal ("could not create thread pool destructor.");
|
|
}
|
|
|
|
static void __attribute__((destructor))
|
|
team_destructor (void)
|
|
{
|
|
/* Without this dlclose on libgomp could lead to subsequent
|
|
crashes. */
|
|
pthread_key_delete (gomp_thread_destructor);
|
|
}
|
|
|
|
/* Similar to gomp_free_pool_helper, but don't detach itself,
|
|
gomp_pause_host will pthread_join those threads. */
|
|
|
|
static void
|
|
gomp_pause_pool_helper (void *thread_pool)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_thread_pool *pool
|
|
= (struct gomp_thread_pool *) thread_pool;
|
|
gomp_simple_barrier_wait_last (&pool->threads_dock);
|
|
gomp_sem_destroy (&thr->release);
|
|
thr->thread_pool = NULL;
|
|
thr->task = NULL;
|
|
pthread_exit (NULL);
|
|
}
|
|
|
|
/* Free a thread pool and release its threads. Return non-zero on
|
|
failure. */
|
|
|
|
int
|
|
gomp_pause_host (void)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_thread_pool *pool = thr->thread_pool;
|
|
if (thr->ts.level)
|
|
return -1;
|
|
if (pool)
|
|
{
|
|
if (pool->threads_used > 0)
|
|
{
|
|
int i;
|
|
pthread_t *thrs
|
|
= gomp_alloca (sizeof (pthread_t) * pool->threads_used);
|
|
for (i = 1; i < pool->threads_used; i++)
|
|
{
|
|
struct gomp_thread *nthr = pool->threads[i];
|
|
nthr->fn = gomp_pause_pool_helper;
|
|
nthr->data = pool;
|
|
thrs[i] = gomp_thread_to_pthread_t (nthr);
|
|
}
|
|
/* This barrier undocks threads docked on pool->threads_dock. */
|
|
gomp_simple_barrier_wait (&pool->threads_dock);
|
|
/* And this waits till all threads have called gomp_barrier_wait_last
|
|
in gomp_pause_pool_helper. */
|
|
gomp_simple_barrier_wait (&pool->threads_dock);
|
|
/* Now it is safe to destroy the barrier and free the pool. */
|
|
gomp_simple_barrier_destroy (&pool->threads_dock);
|
|
|
|
#ifdef HAVE_SYNC_BUILTINS
|
|
__sync_fetch_and_add (&gomp_managed_threads,
|
|
1L - pool->threads_used);
|
|
#else
|
|
gomp_mutex_lock (&gomp_managed_threads_lock);
|
|
gomp_managed_threads -= pool->threads_used - 1L;
|
|
gomp_mutex_unlock (&gomp_managed_threads_lock);
|
|
#endif
|
|
for (i = 1; i < pool->threads_used; i++)
|
|
pthread_join (thrs[i], NULL);
|
|
}
|
|
if (pool->last_team)
|
|
free_team (pool->last_team);
|
|
#ifndef __nvptx__
|
|
team_free (pool->threads);
|
|
team_free (pool);
|
|
#endif
|
|
thr->thread_pool = NULL;
|
|
}
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
struct gomp_task_icv *
|
|
gomp_new_icv (void)
|
|
{
|
|
struct gomp_thread *thr = gomp_thread ();
|
|
struct gomp_task *task = gomp_malloc (sizeof (struct gomp_task));
|
|
gomp_init_task (task, NULL, &gomp_global_icv);
|
|
thr->task = task;
|
|
#ifdef LIBGOMP_USE_PTHREADS
|
|
pthread_setspecific (gomp_thread_destructor, thr);
|
|
#endif
|
|
return &task->icv;
|
|
}
|