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libstdc++: Refactor Hashtable erasure
This reworks the internal member functions for erasure from unordered containers, similarly to the earlier commit doing it for insertion. Instead of multiple overloads of _M_erase which are selected via tag dispatching, the erase(const key_type&) member can use 'if constexpr' to choose an appropriate implementation (returning after erasing a single element for unique keys, or continuing to erase all equivalent elements for non-unique keys). libstdc++-v3/ChangeLog: * include/bits/hashtable.h (_Hashtable::_M_erase): Remove overloads for erasing by key, moving logic to ... (_Hashtable::erase): ... here. Reviewed-by: François Dumont <fdumont@gcc.gnu.org>
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@ -955,12 +955,6 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
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iterator
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_M_emplace_multi(const_iterator, _Args&&... __args);
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size_type
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_M_erase(true_type __uks, const key_type&);
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size_type
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_M_erase(false_type __uks, const key_type&);
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iterator
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_M_erase(size_type __bkt, __node_base_ptr __prev_n, __node_ptr __n);
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@ -1002,8 +996,7 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
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{ return erase(const_iterator(__it)); }
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size_type
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erase(const key_type& __k)
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{ return _M_erase(__unique_keys{}, __k); }
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erase(const key_type& __k);
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iterator
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erase(const_iterator, const_iterator);
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@ -2372,6 +2365,8 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
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return __result;
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}
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wc++17-extensions" // if constexpr
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template<typename _Key, typename _Value, typename _Alloc,
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typename _ExtractKey, typename _Equal,
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typename _Hash, typename _RangeHash, typename _Unused,
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@ -2379,7 +2374,7 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
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auto
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_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
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_Hash, _RangeHash, _Unused, _RehashPolicy, _Traits>::
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_M_erase(true_type /* __uks */, const key_type& __k)
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erase(const key_type& __k)
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-> size_type
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{
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__node_base_ptr __prev_n;
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@ -2409,77 +2404,47 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION
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__n = static_cast<__node_ptr>(__prev_n->_M_nxt);
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}
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_M_erase(__bkt, __prev_n, __n);
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return 1;
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}
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template<typename _Key, typename _Value, typename _Alloc,
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typename _ExtractKey, typename _Equal,
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typename _Hash, typename _RangeHash, typename _Unused,
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typename _RehashPolicy, typename _Traits>
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auto
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_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
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_Hash, _RangeHash, _Unused, _RehashPolicy, _Traits>::
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_M_erase(false_type /* __uks */, const key_type& __k)
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-> size_type
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{
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std::size_t __bkt;
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__node_base_ptr __prev_n;
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__node_ptr __n;
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if (size() <= __small_size_threshold())
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if constexpr (__unique_keys::value)
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{
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__prev_n = _M_find_before_node(__k);
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if (!__prev_n)
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return 0;
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// We found a matching node, erase it.
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__n = static_cast<__node_ptr>(__prev_n->_M_nxt);
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__bkt = _M_bucket_index(*__n);
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_M_erase(__bkt, __prev_n, __n);
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return 1;
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}
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else
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{
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__hash_code __code = this->_M_hash_code(__k);
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__bkt = _M_bucket_index(__code);
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// _GLIBCXX_RESOLVE_LIB_DEFECTS
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// 526. Is it undefined if a function in the standard changes
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// in parameters?
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// We use one loop to find all matching nodes and another to
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// deallocate them so that the key stays valid during the first loop.
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// It might be invalidated indirectly when destroying nodes.
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__node_ptr __n_last = __n->_M_next();
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while (__n_last && this->_M_node_equals(*__n, *__n_last))
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__n_last = __n_last->_M_next();
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// Look for the node before the first matching node.
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__prev_n = _M_find_before_node(__bkt, __k, __code);
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if (!__prev_n)
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return 0;
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std::size_t __n_last_bkt
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= __n_last ? _M_bucket_index(*__n_last) : __bkt;
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__n = static_cast<__node_ptr>(__prev_n->_M_nxt);
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// Deallocate nodes.
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size_type __result = 0;
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do
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{
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__node_ptr __p = __n->_M_next();
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this->_M_deallocate_node(__n);
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__n = __p;
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++__result;
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}
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while (__n != __n_last);
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_M_element_count -= __result;
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if (__prev_n == _M_buckets[__bkt])
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_M_remove_bucket_begin(__bkt, __n_last, __n_last_bkt);
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else if (__n_last_bkt != __bkt)
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_M_buckets[__n_last_bkt] = __prev_n;
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__prev_n->_M_nxt = __n_last;
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return __result;
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}
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// _GLIBCXX_RESOLVE_LIB_DEFECTS
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// 526. Is it undefined if a function in the standard changes
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// in parameters?
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// We use one loop to find all matching nodes and another to deallocate
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// them so that the key stays valid during the first loop. It might be
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// invalidated indirectly when destroying nodes.
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__node_ptr __n_last = __n->_M_next();
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while (__n_last && this->_M_node_equals(*__n, *__n_last))
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__n_last = __n_last->_M_next();
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std::size_t __n_last_bkt = __n_last ? _M_bucket_index(*__n_last) : __bkt;
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// Deallocate nodes.
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size_type __result = 0;
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do
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{
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__node_ptr __p = __n->_M_next();
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this->_M_deallocate_node(__n);
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__n = __p;
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++__result;
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}
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while (__n != __n_last);
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_M_element_count -= __result;
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if (__prev_n == _M_buckets[__bkt])
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_M_remove_bucket_begin(__bkt, __n_last, __n_last_bkt);
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else if (__n_last_bkt != __bkt)
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_M_buckets[__n_last_bkt] = __prev_n;
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__prev_n->_M_nxt = __n_last;
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return __result;
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}
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#pragma GCC diagnostic pop
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template<typename _Key, typename _Value, typename _Alloc,
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typename _ExtractKey, typename _Equal,
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