/* $NetBSD: reallocarr.c,v 1.4 2015/08/20 20:08:04 joerg Exp $ */ /*- * Copyright (c) 2015 Joerg Sonnenberger . * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include #include #include #include #include /* * To be clear, this is NetBSD's more refined reallocarr(3) function * made to look like OpenBSD's more useable reallocarray(3) interface. */ #include "reallocarray.h" #define SQRT_SIZE_MAX (((size_t)1) << (sizeof(size_t) * CHAR_BIT / 2)) void * reallocarray(void *ptr, size_t n, size_t size) { /* * Try to avoid division here. * * It isn't possible to overflow during multiplication if neither * operand uses any of the most significant half of the bits. */ if ((n | size) >= SQRT_SIZE_MAX && n > SIZE_MAX / size) { errno = EOVERFLOW; return NULL; } return realloc(ptr, n * size); }