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9a580c440c
tuple instead two arguments.
370 lines
12 KiB
Python
370 lines
12 KiB
Python
"""protocol (David Scherer <dscherer@cmu.edu>)
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This module implements a simple RPC or "distributed object" protocol.
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I am probably the 100,000th person to write this in Python, but, hey,
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it was fun.
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Contents:
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connectionLost is an exception that will be thrown by functions in
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the protocol module or calls to remote methods that fail because
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the remote program has closed the socket or because no connection
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could be established in the first place.
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Server( port=None, connection_hook=None ) creates a server on a
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well-known port, to which clients can connect. When a client
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connects, a Connection is created for it. If connection_hook
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is defined, then connection_hook( socket.getpeername() ) is called
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before a Connection is created, and if it returns false then the
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connection is refused. connection_hook must be prepared to be
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called from any thread.
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Client( ip='127.0.0.1', port=None ) returns a Connection to a Server
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object at a well-known address and port.
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Connection( socket ) creates an RPC connection on an arbitrary socket,
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which must already be connected to another program. You do not
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need to use this directly if you are using Client() or Server().
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publish( name, connect_function ) provides an object with the
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specified name to some or all Connections. When another program
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calls Connection.getobject() with the specified name, the
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specified connect_function is called with the arguments
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connect_function( conn, addr )
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where conn is the Connection object to the requesting client and
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addr is the address returned by socket.getpeername(). If that
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function returns an object, that object becomes accessible to
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the caller. If it returns None, the caller's request fails.
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Connection objects:
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.close() refuses additional RPC messages from the peer, and notifies
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the peer that the connection has been closed. All pending remote
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method calls in either program will fail with a connectionLost
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exception. Further remote method calls on this connection will
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also result in errors.
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.getobject(name) returns a proxy for the remote object with the
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specified name, if it exists and the peer permits us access.
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Otherwise, it returns None. It may throw a connectionLost
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exception. The returned proxy supports basic attribute access
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and method calls, and its methods have an extra attribute,
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.void, which is a function that has the same effect but always
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returns None. This last capability is provided as a performance
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hack: object.method.void(params) can return without waiting for
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the remote process to respond, but object.method(params) needs
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to wait for a return value or exception.
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.rpc_loop(block=0) processes *incoming* messages for this connection.
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If block=1, it continues processing until an exception or return
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value is received, which is normally forever. Otherwise it
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returns when all currently pending messages have been delivered.
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It may throw a connectionLost exception.
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.set_close_hook(f) specifies a function to be called when the remote
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object closes the connection during a call to rpc_loop(). This
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is a good way for servers to be notified when clients disconnect.
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.set_shutdown_hook(f) specifies a function called *immediately* when
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the receive loop detects that the connection has been lost. The
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provided function must be prepared to run in any thread.
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Server objects:
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.rpc_loop() processes incoming messages on all connections, and
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returns when all pending messages have been processed. It will
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*not* throw connectionLost exceptions; the
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Connection.set_close_hook() mechanism is much better for servers.
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"""
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import sys, os, string, types
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import socket
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from threading import Thread
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from Queue import Queue, Empty
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from cPickle import Pickler, Unpickler, PicklingError
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class connectionLost:
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def __init__(self, what=""): self.what = what
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def __repr__(self): return self.what
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def __str__(self): return self.what
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def getmethods(cls):
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"Returns a list of the names of the methods of a class."
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methods = []
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for b in cls.__bases__:
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methods = methods + getmethods(b)
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d = cls.__dict__
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for k in d.keys():
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if type(d[k])==types.FunctionType:
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methods.append(k)
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return methods
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class methodproxy:
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"Proxy for a method of a remote object."
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def __init__(self, classp, name):
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self.classp=classp
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self.name=name
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self.client = classp.client
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def __call__(self, *args, **keywords):
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return self.client.call( 'm', self.classp.name, self.name, args, keywords )
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def void(self, *args, **keywords):
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self.client.call_void( 'm', self.classp.name,self.name,args,keywords)
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class classproxy:
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"Proxy for a remote object."
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def __init__(self, client, name, methods):
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self.__dict__['client'] = client
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self.__dict__['name'] = name
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for m in methods:
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prox = methodproxy( self, m )
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self.__dict__[m] = prox
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def __getattr__(self, attr):
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return self.client.call( 'g', self.name, attr )
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def __setattr__(self, attr, value):
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self.client.call_void( 's', self.name, attr, value )
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local_connect = {}
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def publish(name, connect_function):
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local_connect[name]=connect_function
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class socketFile:
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"File emulator based on a socket. Provides only blocking semantics for now."
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def __init__(self, socket):
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self.socket = socket
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self.buffer = ''
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def _recv(self,bytes):
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try:
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r=self.socket.recv(bytes)
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except:
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raise connectionLost()
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if not r:
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raise connectionLost()
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return r
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def write(self, string):
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try:
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self.socket.send( string )
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except:
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raise connectionLost()
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def read(self,bytes):
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x = bytes-len(self.buffer)
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while x>0:
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self.buffer=self.buffer+self._recv(x)
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x = bytes-len(self.buffer)
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s = self.buffer[:bytes]
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self.buffer=self.buffer[bytes:]
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return s
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def readline(self):
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while 1:
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f = string.find(self.buffer,'\n')
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if f>=0:
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s = self.buffer[:f+1]
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self.buffer=self.buffer[f+1:]
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return s
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self.buffer = self.buffer + self._recv(1024)
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class Connection (Thread):
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debug = 0
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def __init__(self, socket):
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self.local_objects = {}
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self.socket = socket
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self.name = socket.getpeername()
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self.socketfile = socketFile(socket)
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self.queue = Queue(-1)
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self.refuse_messages = 0
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self.cmds = { 'm': self.r_meth,
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'g': self.r_get,
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's': self.r_set,
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'o': self.r_geto,
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'e': self.r_exc,
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#'r' handled by rpc_loop
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}
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Thread.__init__(self)
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self.setDaemon(1)
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self.start()
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def getobject(self, name):
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methods = self.call( 'o', name )
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if methods is None: return None
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return classproxy(self, name, methods)
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# close_hook is called from rpc_loop(), like a normal remote method
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# invocation
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def set_close_hook(self,hook): self.close_hook = hook
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# shutdown_hook is called directly from the run() thread, and needs
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# to be "thread safe"
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def set_shutdown_hook(self,hook): self.shutdown_hook = hook
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close_hook = None
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shutdown_hook = None
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def close(self):
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self._shutdown()
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self.refuse_messages = 1
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def call(self, c, *args):
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self.send( (c, args, 1 ) )
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return self.rpc_loop( block = 1 )
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def call_void(self, c, *args):
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try:
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self.send( (c, args, 0 ) )
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except:
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pass
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# the following methods handle individual RPC calls:
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def r_geto(self, obj):
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c = local_connect.get(obj)
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if not c: return None
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o = c(self, self.name)
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if not o: return None
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self.local_objects[obj] = o
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return getmethods(o.__class__)
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def r_meth(self, obj, name, args, keywords):
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return apply( getattr(self.local_objects[obj],name), args, keywords)
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def r_get(self, obj, name):
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return getattr(self.local_objects[obj],name)
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def r_set(self, obj, name, value):
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setattr(self.local_objects[obj],name,value)
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def r_exc(self, e, v):
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raise e, v
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def rpc_exec(self, cmd, arg, ret):
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if self.refuse_messages: return
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if self.debug: print cmd,arg,ret
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if ret:
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try:
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r=apply(self.cmds.get(cmd), arg)
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self.send( ('r', r, 0) )
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except:
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try:
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self.send( ('e', sys.exc_info()[:2], 0) )
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except PicklingError:
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self.send( ('e', (TypeError, 'Unpicklable exception.'), 0 ) )
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else:
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# we cannot report exceptions to the caller, so
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# we report them in this process.
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r=apply(self.cmds.get(cmd), arg)
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# the following methods implement the RPC and message loops:
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def rpc_loop(self, block=0):
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if self.refuse_messages: raise connectionLost('(already closed)')
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try:
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while 1:
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try:
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cmd, arg, ret = self.queue.get( block )
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except Empty:
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return None
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if cmd=='r': return arg
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self.rpc_exec(cmd,arg,ret)
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except connectionLost:
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if self.close_hook:
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self.close_hook()
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self.close_hook = None
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raise
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def run(self):
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try:
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while 1:
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data = self.recv()
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self.queue.put( data )
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except:
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self.queue.put( ('e', sys.exc_info()[:2], 0) )
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# The following send raw pickled data to the peer
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def send(self, data):
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try:
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Pickler(self.socketfile,1).dump( data )
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except connectionLost:
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self._shutdown()
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if self.shutdown_hook: self.shutdown_hook()
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raise
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def recv(self):
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try:
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return Unpickler(self.socketfile).load()
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except connectionLost:
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self._shutdown()
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if self.shutdown_hook: self.shutdown_hook()
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raise
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except:
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raise
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def _shutdown(self):
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try:
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self.socket.shutdown(1)
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self.socket.close()
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except:
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pass
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class Server (Thread):
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default_port = 0x1D1E # "IDlE"
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def __init__(self, port=None, connection_hook=None):
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self.connections = []
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self.port = port or self.default_port
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self.connection_hook = connection_hook
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try:
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self.wellknown = s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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s.bind(('', self.port))
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s.listen(3)
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except:
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raise connectionLost
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Thread.__init__(self)
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self.setDaemon(1)
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self.start()
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def run(self):
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s = self.wellknown
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while 1:
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conn, addr = s.accept()
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if self.connection_hook and not self.connection_hook(addr):
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try:
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conn.shutdown(1)
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except:
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pass
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continue
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self.connections.append( Connection(conn) )
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def rpc_loop(self):
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cns = self.connections[:]
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for c in cns:
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try:
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c.rpc_loop(block = 0)
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except connectionLost:
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if c in self.connections:
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self.connections.remove(c)
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def Client(ip='127.0.0.1', port=None):
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try:
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s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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s.connect((ip,port or Server.default_port))
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except socket.error, what:
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raise connectionLost(str(what))
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except:
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raise connectionLost()
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return Connection(s)
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