mirror of
https://github.com/python/cpython.git
synced 2024-11-25 02:44:06 +08:00
226 lines
6.6 KiB
C
226 lines
6.6 KiB
C
/* Author: Toby Dickenson <htrd90@zepler.org>
|
|
*
|
|
* Copyright (c) 1999 Toby Dickenson
|
|
*
|
|
* Permission to use this software in any way is granted without
|
|
* fee, provided that the copyright notice above appears in all
|
|
* copies. This software is provided "as is" without any warranty.
|
|
*/
|
|
|
|
/* Modified by Guido van Rossum */
|
|
/* Beep added by Mark Hammond */
|
|
/* Win9X Beep and platform identification added by Uncle Timmy */
|
|
|
|
/* Example:
|
|
|
|
import winsound
|
|
import time
|
|
|
|
# Play wav file
|
|
winsound.PlaySound('c:/windows/media/Chord.wav', winsound.SND_FILENAME)
|
|
|
|
# Play sound from control panel settings
|
|
winsound.PlaySound('SystemQuestion', winsound.SND_ALIAS)
|
|
|
|
# Play wav file from memory
|
|
data=open('c:/windows/media/Chimes.wav',"rb").read()
|
|
winsound.PlaySound(data, winsound.SND_MEMORY)
|
|
|
|
# Start playing the first bit of wav file asynchronously
|
|
winsound.PlaySound('c:/windows/media/Chord.wav',
|
|
winsound.SND_FILENAME|winsound.SND_ASYNC)
|
|
# But dont let it go for too long...
|
|
time.sleep(0.1)
|
|
# ...Before stopping it
|
|
winsound.PlaySound(None, 0)
|
|
*/
|
|
|
|
#include <windows.h>
|
|
#include <mmsystem.h>
|
|
#include <conio.h> /* port functions on Win9x */
|
|
#include <Python.h>
|
|
|
|
PyDoc_STRVAR(sound_playsound_doc,
|
|
"PlaySound(sound, flags) - a wrapper around the Windows PlaySound API\n"
|
|
"\n"
|
|
"The sound argument can be a filename, data, or None.\n"
|
|
"For flag values, ored together, see module documentation.");
|
|
|
|
PyDoc_STRVAR(sound_beep_doc,
|
|
"Beep(frequency, duration) - a wrapper around the Windows Beep API\n"
|
|
"\n"
|
|
"The frequency argument specifies frequency, in hertz, of the sound.\n"
|
|
"This parameter must be in the range 37 through 32,767.\n"
|
|
"The duration argument specifies the number of milliseconds.\n"
|
|
"On WinNT and 2000, the platform Beep API is used directly. Else funky\n"
|
|
"code doing direct port manipulation is used; it's unknown whether that\n"
|
|
"will work on all systems.");
|
|
|
|
PyDoc_STRVAR(sound_module_doc,
|
|
"PlaySound(sound, flags) - play a sound\n"
|
|
"SND_FILENAME - sound is a wav file name\n"
|
|
"SND_ALIAS - sound is a registry sound association name\n"
|
|
"SND_LOOP - Play the sound repeatedly; must also specify SND_ASYNC\n"
|
|
"SND_MEMORY - sound is a memory image of a wav file\n"
|
|
"SND_PURGE - stop all instances of the specified sound\n"
|
|
"SND_ASYNC - PlaySound returns immediately\n"
|
|
"SND_NODEFAULT - Do not play a default beep if the sound can not be found\n"
|
|
"SND_NOSTOP - Do not interrupt any sounds currently playing\n" // Raising RuntimeError if needed
|
|
"SND_NOWAIT - Return immediately if the sound driver is busy\n" // Without any errors
|
|
"\n"
|
|
"Beep(frequency, duration) - Make a beep through the PC speaker.");
|
|
|
|
PyObject *
|
|
sound_playsound(PyObject *s, PyObject *args)
|
|
{
|
|
const char *sound;
|
|
int flags;
|
|
int length;
|
|
int ok;
|
|
|
|
if(!PyArg_ParseTuple(args,"z#i:PlaySound",&sound,&length,&flags)) {
|
|
return NULL;
|
|
}
|
|
|
|
if(flags&SND_ASYNC && flags &SND_MEMORY) {
|
|
/* Sidestep reference counting headache; unfortunately this also
|
|
prevent SND_LOOP from memory. */
|
|
PyErr_SetString(PyExc_RuntimeError,"Cannot play asynchronously from memory");
|
|
return NULL;
|
|
}
|
|
|
|
Py_BEGIN_ALLOW_THREADS
|
|
ok = PlaySound(sound,NULL,flags);
|
|
Py_END_ALLOW_THREADS
|
|
if(!ok)
|
|
{
|
|
PyErr_SetString(PyExc_RuntimeError,"Failed to play sound");
|
|
return NULL;
|
|
}
|
|
|
|
Py_INCREF(Py_None);
|
|
return Py_None;
|
|
}
|
|
|
|
enum OSType {Win9X, WinNT2000};
|
|
static enum OSType whichOS; /* set by module init */
|
|
|
|
static PyObject *
|
|
sound_beep(PyObject *self, PyObject *args)
|
|
{
|
|
int freq;
|
|
int dur;
|
|
|
|
if (!PyArg_ParseTuple(args, "ii:Beep", &freq, &dur))
|
|
return NULL;
|
|
|
|
if (freq < 37 || freq > 32767) {
|
|
PyErr_SetString(PyExc_ValueError,
|
|
"frequency must be in 37 thru 32767");
|
|
return NULL;
|
|
}
|
|
|
|
/* On NT and 2000, the SDK Beep() function does the whole job.
|
|
* But while Beep() exists before NT, it ignores its arguments and
|
|
* plays the system default sound. Sheesh ...
|
|
* The Win9X code is mondo bizarre. I (Tim) pieced it together from
|
|
* crap all over the web. The original IBM PC used some particular
|
|
* pieces of hardware (Intel 8255 and 8254 chips) hardwired to
|
|
* particular port addresses and running at particular clock speeds,
|
|
* and the poor sound card folks have been forced to emulate that in
|
|
* all particulars ever since. But NT and 2000 don't support port
|
|
* manipulation. Don't know about WinME; guessing it's like 98.
|
|
*/
|
|
|
|
if (whichOS == WinNT2000) {
|
|
BOOL ok;
|
|
Py_BEGIN_ALLOW_THREADS
|
|
ok = Beep(freq, dur);
|
|
Py_END_ALLOW_THREADS
|
|
if (!ok) {
|
|
PyErr_SetString(PyExc_RuntimeError,"Failed to beep");
|
|
return NULL;
|
|
}
|
|
}
|
|
else if (whichOS == Win9X) {
|
|
int speaker_state;
|
|
/* Force timer into oscillator mode via timer control port. */
|
|
_outp(0x43, 0xb6);
|
|
/* Compute ratio of ancient hardcoded timer frequency to
|
|
* frequency we want. Then feed that ratio (lowest byte
|
|
* first) into timer data port.
|
|
*/
|
|
freq = 1193180 / freq;
|
|
_outp(0x42, freq & 0xff);
|
|
_outp(0x42, (freq >> 8) & 0xff);
|
|
/* Get speaker control state. */
|
|
speaker_state = _inp(0x61);
|
|
/* Turn the speaker on (bit 1)
|
|
* and drive speaker from timer (bit 0).
|
|
*/
|
|
_outp(0x61, speaker_state | 0x3);
|
|
/* Let it blast in peace for the duration. */
|
|
Py_BEGIN_ALLOW_THREADS
|
|
Sleep(dur);
|
|
Py_END_ALLOW_THREADS
|
|
/* Restore speaker control to original state. */
|
|
_outp(0x61, speaker_state);
|
|
}
|
|
else {
|
|
assert(!"winsound's whichOS has insane value");
|
|
}
|
|
Py_INCREF(Py_None);
|
|
return Py_None;
|
|
}
|
|
|
|
static struct PyMethodDef sound_methods[] =
|
|
{
|
|
{"PlaySound", sound_playsound, METH_VARARGS, sound_playsound_doc},
|
|
{"Beep", sound_beep, METH_VARARGS, sound_beep_doc},
|
|
{NULL, NULL}
|
|
};
|
|
|
|
static void
|
|
add_define(PyObject *dict, const char *key, long value)
|
|
{
|
|
PyObject *k=PyString_FromString(key);
|
|
PyObject *v=PyLong_FromLong(value);
|
|
if(v&&k)
|
|
{
|
|
PyDict_SetItem(dict,k,v);
|
|
}
|
|
Py_XDECREF(k);
|
|
Py_XDECREF(v);
|
|
}
|
|
|
|
#define ADD_DEFINE(tok) add_define(dict,#tok,tok)
|
|
|
|
PyMODINIT_FUNC
|
|
initwinsound(void)
|
|
{
|
|
OSVERSIONINFO version;
|
|
|
|
PyObject *module = Py_InitModule3("winsound",
|
|
sound_methods,
|
|
sound_module_doc);
|
|
PyObject *dict = PyModule_GetDict(module);
|
|
|
|
ADD_DEFINE(SND_ASYNC);
|
|
ADD_DEFINE(SND_NODEFAULT);
|
|
ADD_DEFINE(SND_NOSTOP);
|
|
ADD_DEFINE(SND_NOWAIT);
|
|
ADD_DEFINE(SND_ALIAS);
|
|
ADD_DEFINE(SND_FILENAME);
|
|
ADD_DEFINE(SND_MEMORY);
|
|
ADD_DEFINE(SND_PURGE);
|
|
ADD_DEFINE(SND_LOOP);
|
|
ADD_DEFINE(SND_APPLICATION);
|
|
|
|
version.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
|
|
GetVersionEx(&version);
|
|
whichOS = Win9X;
|
|
if (version.dwPlatformId != VER_PLATFORM_WIN32s &&
|
|
version.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS)
|
|
whichOS = WinNT2000;
|
|
}
|