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4fb5b28dfc
- Don't use "from copy_reg import *". - Use cls.__module__ instead of calling whichobject(cls, cls.__name__); also try __module__ in whichmodule(), just in case. - After calling save_reduce(), add the object to the memo.
920 lines
26 KiB
Python
920 lines
26 KiB
Python
"""\
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Pickling Algorithm
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------------------
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This module implements a basic but powerful algorithm for "pickling" (a.k.a.
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serializing, marshalling or flattening) nearly arbitrary Python objects.
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This is a more primitive notion than persistency -- although pickle
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reads and writes file objects, it does not handle the issue of naming
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persistent objects, nor the (even more complicated) area of concurrent
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access to persistent objects. The pickle module can transform a complex
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object into a byte stream and it can transform the byte stream into
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an object with the same internal structure. The most obvious thing to
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do with these byte streams is to write them onto a file, but it is also
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conceivable to send them across a network or store them in a database.
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Unlike the built-in marshal module, pickle handles the following correctly:
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- recursive objects
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- pointer sharing
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- classes and class instances
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Pickle is Python-specific. This has the advantage that there are no
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restrictions imposed by external standards such as CORBA (which probably
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can't represent pointer sharing or recursive objects); however it means
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that non-Python programs may not be able to reconstruct pickled Python
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objects.
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Pickle uses a printable ASCII representation. This is slightly more
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voluminous than a binary representation. However, small integers actually
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take *less* space when represented as minimal-size decimal strings than
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when represented as 32-bit binary numbers, and strings are only much longer
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if they contain control characters or 8-bit characters. The big advantage
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of using printable ASCII (and of some other characteristics of pickle's
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representation) is that for debugging or recovery purposes it is possible
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for a human to read the pickled file with a standard text editor. (I could
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have gone a step further and used a notation like S-expressions, but the
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parser would have been considerably more complicated and slower, and the
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files would probably have become much larger.)
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Pickle doesn't handle code objects, which marshal does.
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I suppose pickle could, and maybe it should, but there's probably no
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great need for it right now (as long as marshal continues to be used
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for reading and writing code objects), and at least this avoids
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the possibility of smuggling Trojan horses into a program.
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For the benefit of persistency modules written using pickle, it supports
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the notion of a reference to an object outside the pickled data stream.
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Such objects are referenced by a name, which is an arbitrary string of
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printable ASCII characters. The resolution of such names is not defined
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by the pickle module -- the persistent object module will have to implement
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a method "persistent_load". To write references to persistent objects,
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the persistent module must define a method "persistent_id" which returns
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either None or the persistent ID of the object.
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There are some restrictions on the pickling of class instances.
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First of all, the class must be defined at the top level in a module.
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Next, it must normally be possible to create class instances by
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calling the class without arguments. Usually, this is best
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accomplished by providing default values for all arguments to its
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__init__ method (if it has one). If this is undesirable, the
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class can define a method __getinitargs__, which should return a
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*tuple* containing the arguments to be passed to the class
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constructor.
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Classes can influence how their instances are pickled -- if the class defines
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the method __getstate__, it is called and the return state is pickled
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as the contents for the instance, and if the class defines the
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method __setstate__, it is called with the unpickled state. (Note
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that these methods can also be used to implement copying class instances.)
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If there is no __getstate__ method, the instance's __dict__
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is pickled. If there is no __setstate__ method, the pickled object
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must be a dictionary and its items are assigned to the new instance's
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dictionary. (If a class defines both __getstate__ and __setstate__,
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the state object needn't be a dictionary -- these methods can do what they
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want.)
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Note that when class instances are pickled, their class's code and data
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is not pickled along with them. Only the instance data is pickled.
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This is done on purpose, so you can fix bugs in a class or add methods and
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still load objects that were created with an earlier version of the
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class. If you plan to have long-lived objects that will see many versions
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of a class, it may be worth to put a version number in the objects so
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that suitable conversions can be made by the class's __setstate__ method.
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The interface is as follows:
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To pickle an object x onto a file f, open for writing:
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p = pickle.Pickler(f)
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p.dump(x)
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To unpickle an object x from a file f, open for reading:
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u = pickle.Unpickler(f)
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x = u.load()
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The Pickler class only calls the method f.write with a string argument
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(XXX possibly the interface should pass f.write instead of f).
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The Unpickler calls the methods f.read(with an integer argument)
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and f.readline(without argument), both returning a string.
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It is explicitly allowed to pass non-file objects here, as long as they
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have the right methods.
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The following types can be pickled:
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- None
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- integers, long integers, floating point numbers
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- strings
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- tuples, lists and dictionaries containing only picklable objects
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- class instances whose __dict__ or __setstate__() is picklable
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- classes
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Attempts to pickle unpicklable objects will raise an exception
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after having written an unspecified number of bytes to the file argument.
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It is possible to make multiple calls to Pickler.dump() or to
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Unpickler.load(), as long as there is a one-to-one correspondence
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between pickler and Unpickler objects and between dump and load calls
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for any pair of corresponding Pickler and Unpicklers. WARNING: this
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is intended for pickleing multiple objects without intervening modifications
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to the objects or their parts. If you modify an object and then pickle
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it again using the same Pickler instance, the object is not pickled
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again -- a reference to it is pickled and the Unpickler will return
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the old value, not the modified one. (XXX There are two problems here:
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(a) detecting changes, and (b) marshalling a minimal set of changes.
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I have no answers. Garbage Collection may also become a problem here.)
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"""
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__version__ = "1.8" # Code version
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from types import *
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from copy_reg import dispatch_table, safe_constructors
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import string, marshal
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format_version = "1.2" # File format version we write
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compatible_formats = ["1.0", "1.1"] # Old format versions we can read
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mdumps = marshal.dumps
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mloads = marshal.loads
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PicklingError = "pickle.PicklingError"
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UnpicklingError = "pickle.UnpicklingError"
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MARK = '('
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STOP = '.'
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POP = '0'
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POP_MARK = '1'
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DUP = '2'
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FLOAT = 'F'
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INT = 'I'
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BININT = 'J'
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BININT1 = 'K'
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LONG = 'L'
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BININT2 = 'M'
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NONE = 'N'
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PERSID = 'P'
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BINPERSID = 'Q'
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REDUCE = 'R'
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STRING = 'S'
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BINSTRING = 'T'
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SHORT_BINSTRING = 'U'
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APPEND = 'a'
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BUILD = 'b'
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GLOBAL = 'c'
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DICT = 'd'
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EMPTY_DICT = '}'
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APPENDS = 'e'
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GET = 'g'
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BINGET = 'h'
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INST = 'i'
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LONG_BINGET = 'j'
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LIST = 'l'
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EMPTY_LIST = ']'
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OBJ = 'o'
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PUT = 'p'
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BINPUT = 'q'
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LONG_BINPUT = 'r'
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SETITEM = 's'
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TUPLE = 't'
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EMPTY_TUPLE = ')'
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SETITEMS = 'u'
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class Pickler:
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def __init__(self, file, bin = 0):
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self.write = file.write
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self.memo = {}
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self.bin = bin
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def dump(self, object):
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self.save(object)
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self.write(STOP)
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def dump_special(self, callable, args, state = None):
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if (type(args) is not TupleType):
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raise PicklingError, "Second argument to dump_special " \
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"must be a tuple"
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self.save_reduce(callable, args, state)
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self.write(STOP)
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def put(self, i):
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if (self.bin):
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s = mdumps(i)[1:]
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if (i < 256):
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return BINPUT + s[0]
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return LONG_BINPUT + s
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return PUT + `i` + '\n'
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def get(self, i):
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if (self.bin):
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s = mdumps(i)[1:]
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if (i < 256):
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return BINGET + s[0]
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return LONG_BINGET + s
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return GET + `i` + '\n'
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def save(self, object, pers_save = 0):
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memo = self.memo
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if (not pers_save):
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pid = self.persistent_id(object)
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if (pid is not None):
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self.save_pers(pid)
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return
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d = id(object)
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t = type(object)
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if ((t is TupleType) and (len(object) == 0)):
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if (self.bin):
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self.save_empty_tuple(object)
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else:
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self.save_tuple(object)
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return
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if memo.has_key(d):
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self.write(self.get(memo[d][0]))
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return
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try:
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f = self.dispatch[t]
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except KeyError:
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pid = self.inst_persistent_id(object)
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if pid is not None:
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self.save_pers(pid)
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return
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try:
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reduce = dispatch_table[t]
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except KeyError:
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try:
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reduce = object.__reduce__
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except AttributeError:
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raise PicklingError, \
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"can't pickle %s objects" % `t.__name__`
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else:
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tup = reduce()
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else:
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tup = reduce(object)
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if (type(tup) is not TupleType):
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raise PicklingError, "Value returned by %s must be a " \
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"tuple" % reduce
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l = len(tup)
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if ((l != 2) and (l != 3)):
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raise PicklingError, "tuple returned by %s must contain " \
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"only two or three elements" % reduce
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callable = tup[0]
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arg_tup = tup[1]
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if (l > 2):
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state = tup[2]
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else:
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state = None
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if (type(arg_tup) is not TupleType):
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raise PicklingError, "Second element of tuple returned " \
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"by %s must be a tuple" % reduce
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self.save_reduce(callable, arg_tup, state)
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memo_len = len(memo)
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self.write(self.put(memo_len))
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memo[d] = (memo_len, object)
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return
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f(self, object)
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def persistent_id(self, object):
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return None
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def inst_persistent_id(self, object):
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return None
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def save_pers(self, pid):
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if (not self.bin):
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self.write(PERSID + str(pid) + '\n')
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else:
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self.save(pid, 1)
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self.write(BINPERSID)
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def save_reduce(self, callable, arg_tup, state = None):
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write = self.write
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save = self.save
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save(callable)
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save(arg_tup)
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write(REDUCE)
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if (state is not None):
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save(state)
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write(BUILD)
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dispatch = {}
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def save_none(self, object):
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self.write(NONE)
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dispatch[NoneType] = save_none
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def save_int(self, object):
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if (self.bin):
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i = mdumps(object)[1:]
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if (i[-2:] == '\000\000'):
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if (i[-3] == '\000'):
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self.write(BININT1 + i[:-3])
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return
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self.write(BININT2 + i[:-2])
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return
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self.write(BININT + i)
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else:
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self.write(INT + `object` + '\n')
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dispatch[IntType] = save_int
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def save_long(self, object):
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self.write(LONG + `object` + '\n')
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dispatch[LongType] = save_long
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def save_float(self, object):
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self.write(FLOAT + `object` + '\n')
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dispatch[FloatType] = save_float
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def save_string(self, object):
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d = id(object)
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memo = self.memo
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if (self.bin):
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l = len(object)
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s = mdumps(l)[1:]
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if (l < 256):
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self.write(SHORT_BINSTRING + s[0] + object)
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else:
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self.write(BINSTRING + s + object)
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else:
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self.write(STRING + `object` + '\n')
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memo_len = len(memo)
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self.write(self.put(memo_len))
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memo[d] = (memo_len, object)
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dispatch[StringType] = save_string
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def save_tuple(self, object):
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write = self.write
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save = self.save
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memo = self.memo
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d = id(object)
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write(MARK)
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for element in object:
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save(element)
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if (len(object) and memo.has_key(d)):
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if (self.bin):
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write(POP_MARK + self.get(memo[d][0]))
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return
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write(POP * (len(object) + 1) + self.get(mem[d][0]))
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return
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memo_len = len(memo)
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self.write(TUPLE + self.put(memo_len))
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memo[d] = (memo_len, object)
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dispatch[TupleType] = save_tuple
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def save_empty_tuple(self, object):
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self.write(EMPTY_TUPLE)
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def save_list(self, object):
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d = id(object)
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write = self.write
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save = self.save
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memo = self.memo
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if (self.bin):
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write(EMPTY_LIST)
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else:
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write(MARK + LIST)
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memo_len = len(memo)
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write(self.put(memo_len))
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memo[d] = (memo_len, object)
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using_appends = (self.bin and (len(object) > 1))
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if (using_appends):
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write(MARK)
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for element in object:
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save(element)
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if (not using_appends):
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write(APPEND)
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if (using_appends):
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write(APPENDS)
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dispatch[ListType] = save_list
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def save_dict(self, object):
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d = id(object)
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write = self.write
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save = self.save
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memo = self.memo
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if (self.bin):
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write(EMPTY_DICT)
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else:
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write(MARK + DICT)
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memo_len = len(memo)
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self.write(self.put(memo_len))
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memo[d] = (memo_len, object)
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using_setitems = (self.bin and (len(object) > 1))
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if (using_setitems):
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write(MARK)
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items = object.items()
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for key, value in items:
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save(key)
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save(value)
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if (not using_setitems):
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write(SETITEM)
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if (using_setitems):
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write(SETITEMS)
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dispatch[DictionaryType] = save_dict
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def save_inst(self, object):
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d = id(object)
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cls = object.__class__
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memo = self.memo
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write = self.write
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save = self.save
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if hasattr(object, '__getinitargs__'):
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args = object.__getinitargs__()
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len(args) # XXX Assert it's a sequence
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_keep_alive(args, memo)
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else:
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args = ()
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write(MARK)
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if (self.bin):
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save(cls)
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for arg in args:
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save(arg)
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memo_len = len(memo)
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if (self.bin):
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write(OBJ + self.put(memo_len))
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else:
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write(INST + cls.__module__ + '\n' + cls.__name__ + '\n' +
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self.put(memo_len))
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memo[d] = (memo_len, object)
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try:
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getstate = object.__getstate__
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except AttributeError:
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stuff = object.__dict__
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else:
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stuff = getstate()
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_keep_alive(stuff, memo)
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save(stuff)
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write(BUILD)
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dispatch[InstanceType] = save_inst
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def save_global(self, object, name = None):
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write = self.write
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memo = self.memo
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if (name is None):
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name = object.__name__
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try:
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module = object.__module__
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except AttributeError:
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module = whichmodule(object, name)
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memo_len = len(memo)
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write(GLOBAL + module + '\n' + name + '\n' +
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self.put(memo_len))
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memo[id(object)] = (memo_len, object)
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dispatch[ClassType] = save_global
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dispatch[FunctionType] = save_global
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dispatch[BuiltinFunctionType] = save_global
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def _keep_alive(x, memo):
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"""Keeps a reference to the object x in the memo.
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Because we remember objects by their id, we have
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to assure that possibly temporary objects are kept
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alive by referencing them.
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We store a reference at the id of the memo, which should
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normally not be used unless someone tries to deepcopy
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the memo itself...
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"""
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try:
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memo[id(memo)].append(x)
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except KeyError:
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# aha, this is the first one :-)
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memo[id(memo)]=[x]
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classmap = {}
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# This is no longer used to find classes, but still for functions
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def whichmodule(cls, clsname):
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"""Figure out the module in which a class occurs.
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Search sys.modules for the module.
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Cache in classmap.
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Return a module name.
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If the class cannot be found, return __main__.
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"""
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if classmap.has_key(cls):
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return classmap[cls]
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import sys
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for name, module in sys.modules.items():
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if name != '__main__' and \
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hasattr(module, clsname) and \
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getattr(module, clsname) is cls:
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break
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else:
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name = '__main__'
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classmap[cls] = name
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return name
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class Unpickler:
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def __init__(self, file):
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self.readline = file.readline
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self.read = file.read
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self.memo = {}
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def load(self):
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self.mark = ['spam'] # Any new unique object
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self.stack = []
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self.append = self.stack.append
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read = self.read
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dispatch = self.dispatch
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try:
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while 1:
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key = read(1)
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dispatch[key](self)
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except STOP, value:
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return value
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def marker(self):
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stack = self.stack
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mark = self.mark
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k = len(stack)-1
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while stack[k] is not mark: k = k-1
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return k
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dispatch = {}
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def load_eof(self):
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raise EOFError
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dispatch[''] = load_eof
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def load_persid(self):
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pid = self.readline()[:-1]
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self.append(self.persistent_load(pid))
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dispatch[PERSID] = load_persid
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def load_binpersid(self):
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stack = self.stack
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pid = stack[-1]
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del stack[-1]
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self.append(self.persistent_load(pid))
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dispatch[BINPERSID] = load_binpersid
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def load_none(self):
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self.append(None)
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dispatch[NONE] = load_none
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def load_int(self):
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self.append(string.atoi(self.readline()[:-1], 0))
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dispatch[INT] = load_int
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def load_binint(self):
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self.append(mloads('i' + self.read(4)))
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dispatch[BININT] = load_binint
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def load_binint1(self):
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self.append(mloads('i' + self.read(1) + '\000\000\000'))
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dispatch[BININT1] = load_binint1
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def load_binint2(self):
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self.append(mloads('i' + self.read(2) + '\000\000'))
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dispatch[BININT2] = load_binint2
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def load_long(self):
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self.append(string.atol(self.readline()[:-1], 0))
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dispatch[LONG] = load_long
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def load_float(self):
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self.append(string.atof(self.readline()[:-1]))
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dispatch[FLOAT] = load_float
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def load_string(self):
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self.append(eval(self.readline()[:-1],
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{'__builtins__': {}})) # Let's be careful
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dispatch[STRING] = load_string
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def load_binstring(self):
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len = mloads('i' + self.read(4))
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self.append(self.read(len))
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dispatch[BINSTRING] = load_binstring
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def load_short_binstring(self):
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len = mloads('i' + self.read(1) + '\000\000\000')
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self.append(self.read(len))
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dispatch[SHORT_BINSTRING] = load_short_binstring
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def load_tuple(self):
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k = self.marker()
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self.stack[k:] = [tuple(self.stack[k+1:])]
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dispatch[TUPLE] = load_tuple
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def load_empty_tuple(self):
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self.stack.append(())
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dispatch[EMPTY_TUPLE] = load_empty_tuple
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def load_empty_list(self):
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self.stack.append([])
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dispatch[EMPTY_LIST] = load_empty_list
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def load_empty_dictionary(self):
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self.stack.append({})
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dispatch[EMPTY_DICT] = load_empty_dictionary
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def load_list(self):
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k = self.marker()
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self.stack[k:] = [self.stack[k+1:]]
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dispatch[LIST] = load_list
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def load_dict(self):
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k = self.marker()
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d = {}
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items = self.stack[k+1:]
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for i in range(0, len(items), 2):
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key = items[i]
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value = items[i+1]
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d[key] = value
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self.stack[k:] = [d]
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dispatch[DICT] = load_dict
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def load_inst(self):
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k = self.marker()
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args = tuple(self.stack[k+1:])
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del self.stack[k:]
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module = self.readline()[:-1]
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name = self.readline()[:-1]
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klass = self.find_class(module, name)
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## if (type(klass) is not ClassType):
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## raise SystemError, "Imported object %s from module %s is " \
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## "not a class" % (name, module)
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value = apply(klass, args)
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self.append(value)
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dispatch[INST] = load_inst
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def load_obj(self):
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stack = self.stack
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k = self.marker()
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klass = stack[k + 1]
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del stack[k + 1]
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args = tuple(stack[k + 1:])
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del stack[k:]
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value = apply(klass, args)
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self.append(value)
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dispatch[OBJ] = load_obj
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def load_global(self):
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module = self.readline()[:-1]
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name = self.readline()[:-1]
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klass = self.find_class(module, name)
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self.append(klass)
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dispatch[GLOBAL] = load_global
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def find_class(self, module, name):
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env = {}
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try:
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exec 'from %s import %s' % (module, name) in env
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except ImportError:
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raise SystemError, \
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"Failed to import class %s from module %s" % \
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(name, module)
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klass = env[name]
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return klass
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def load_reduce(self):
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stack = self.stack
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callable = stack[-2]
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arg_tup = stack[-1]
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del stack[-2:]
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if (type(callable) is not ClassType):
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if (not safe_constructors.has_key(callable)):
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try:
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safe = callable.__safe_for_unpickling__
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except AttributeError:
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safe = None
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if (not safe):
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raise UnpicklingError, "%s is not safe for " \
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"unpickling" % callable
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value = apply(callable, arg_tup)
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self.append(value)
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dispatch[REDUCE] = load_reduce
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def load_pop(self):
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del self.stack[-1]
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dispatch[POP] = load_pop
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def load_pop_mark(self):
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k = self.marker()
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del self.stack[k:]
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dispatch[POP_MARK] = load_pop_mark
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def load_dup(self):
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self.append(stack[-1])
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dispatch[DUP] = load_dup
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def load_get(self):
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self.append(self.memo[self.readline()[:-1]])
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dispatch[GET] = load_get
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def load_binget(self):
|
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i = mloads('i' + self.read(1) + '\000\000\000')
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self.append(self.memo[`i`])
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dispatch[BINGET] = load_binget
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def load_long_binget(self):
|
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i = mloads('i' + self.read(4))
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self.append(self.memo[`i`])
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dispatch[LONG_BINGET] = load_long_binget
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def load_put(self):
|
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self.memo[self.readline()[:-1]] = self.stack[-1]
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dispatch[PUT] = load_put
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def load_binput(self):
|
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i = mloads('i' + self.read(1) + '\000\000\000')
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self.memo[`i`] = self.stack[-1]
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dispatch[BINPUT] = load_binput
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def load_long_binput(self):
|
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i = mloads('i' + self.read(4))
|
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self.memo[`i`] = self.stack[-1]
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dispatch[LONG_BINPUT] = load_long_binput
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def load_append(self):
|
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stack = self.stack
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value = stack[-1]
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del stack[-1]
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list = stack[-1]
|
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list.append(value)
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dispatch[APPEND] = load_append
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|
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def load_appends(self):
|
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stack = self.stack
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mark = self.marker()
|
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list = stack[mark - 1]
|
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for i in range(mark + 1, len(stack)):
|
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list.append(stack[i])
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|
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del stack[mark:]
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dispatch[APPENDS] = load_appends
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def load_setitem(self):
|
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stack = self.stack
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value = stack[-1]
|
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key = stack[-2]
|
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del stack[-2:]
|
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dict = stack[-1]
|
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dict[key] = value
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dispatch[SETITEM] = load_setitem
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|
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def load_setitems(self):
|
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stack = self.stack
|
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mark = self.marker()
|
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dict = stack[mark - 1]
|
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for i in range(mark + 1, len(stack), 2):
|
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dict[stack[i]] = stack[i + 1]
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|
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del stack[mark:]
|
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dispatch[SETITEMS] = load_setitems
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|
|
def load_build(self):
|
|
stack = self.stack
|
|
value = stack[-1]
|
|
del stack[-1]
|
|
inst = stack[-1]
|
|
try:
|
|
setstate = inst.__setstate__
|
|
except AttributeError:
|
|
inst.__dict__.update(value)
|
|
else:
|
|
setstate(value)
|
|
dispatch[BUILD] = load_build
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|
|
def load_mark(self):
|
|
self.append(self.mark)
|
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dispatch[MARK] = load_mark
|
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|
|
def load_stop(self):
|
|
value = self.stack[-1]
|
|
del self.stack[-1]
|
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raise STOP, value
|
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dispatch[STOP] = load_stop
|
|
|
|
|
|
# Shorthands
|
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|
|
from StringIO import StringIO
|
|
|
|
def dump(object, file, bin = 0):
|
|
Pickler(file, bin).dump(object)
|
|
|
|
def dumps(object, bin = 0):
|
|
file = StringIO()
|
|
Pickler(file, bin).dump(object)
|
|
return file.getvalue()
|
|
|
|
def load(file):
|
|
return Unpickler(file).load()
|
|
|
|
def loads(str):
|
|
file = StringIO(str)
|
|
return Unpickler(file).load()
|
|
|
|
|
|
# The rest is used for testing only
|
|
|
|
class C:
|
|
def __cmp__(self, other):
|
|
return cmp(self.__dict__, other.__dict__)
|
|
|
|
def test():
|
|
fn = 'out'
|
|
c = C()
|
|
c.foo = 1
|
|
c.bar = 2
|
|
x = [0, 1, 2, 3]
|
|
y = ('abc', 'abc', c, c)
|
|
x.append(y)
|
|
x.append(y)
|
|
x.append(5)
|
|
f = open(fn, 'w')
|
|
F = Pickler(f)
|
|
F.dump(x)
|
|
f.close()
|
|
f = open(fn, 'r')
|
|
U = Unpickler(f)
|
|
x2 = U.load()
|
|
print x
|
|
print x2
|
|
print x == x2
|
|
print map(id, x)
|
|
print map(id, x2)
|
|
print F.memo
|
|
print U.memo
|
|
|
|
if __name__ == '__main__':
|
|
test()
|