Co-Authored-By: Carol Willing carolcode@willingconsulting.com Co-Authored-By: Ezio Melotti ezio.melotti@gmail.com Co-Authored-By: Hugo van Kemenade hugovk@users.noreply.github.com Co-Authored-By: Itamar Ostricher itamarost@gmail.com Co-Authored-By: Jesús Cea jcea@jcea.es Co-Authored-By: Joannah Nanjekye 33177550+nanjekyejoannah@users.noreply.github.com Co-Authored-By: Ned Batchelder ned@nedbatchelder.com Co-Authored-By: Pablo Galindo Salgado Pablogsal@gmail.com Co-Authored-By: Pamela Fox pamela.fox@gmail.com Co-Authored-By: Sam Gross colesbury@gmail.com Co-Authored-By: Stefan Pochmann 609905+pochmann@users.noreply.github.com Co-Authored-By: T. Wouters thomas@python.org Co-Authored-By: q-ata 24601033+q-ata@users.noreply.github.com Co-Authored-By: slateny 46876382+slateny@users.noreply.github.com Co-Authored-By: Борис Верховский boris.verk@gmail.com Co-authored-by: Adam Turner <9087854+AA-Turner@users.noreply.github.com> Co-authored-by: Jacob Coffee <jacob@z7x.org>
29 KiB
Garbage collector design
Abstract
The main garbage collection algorithm used by CPython is reference counting. The basic idea is
that CPython counts how many different places there are that have a reference to an
object. Such a place could be another object, or a global (or static) C variable, or
a local variable in some C function. When an object’s reference count becomes zero,
the object is deallocated. If it contains references to other objects, their
reference counts are decremented. Those other objects may be deallocated in turn, if
this decrement makes their reference count become zero, and so on. The reference
count field can be examined using the sys.getrefcount()
function (notice that the
value returned by this function is always 1 more as the function also has a reference
to the object when called):
>>> x = object()
>>> sys.getrefcount(x)
2
>>> y = x
>>> sys.getrefcount(x)
3
>>> del y
>>> sys.getrefcount(x)
2
The main problem with the reference counting scheme is that it does not handle reference cycles. For instance, consider this code:
>>> container = []
>>> container.append(container)
>>> sys.getrefcount(container)
3
>>> del container
In this example, container
holds a reference to itself, so even when we remove
our reference to it (the variable "container") the reference count never falls to 0
because it still has its own internal reference. Therefore it would never be
cleaned just by simple reference counting. For this reason some additional machinery
is needed to clean these reference cycles between objects once they become
unreachable. This is the cyclic garbage collector, usually called just Garbage
Collector (GC), even though reference counting is also a form of garbage collection.
Starting in version 3.13, CPython contains two GC implementations:
- The default build implementation relies on the global interpreter lock for thread safety.
- The free-threaded build implementation pauses other executing threads when performing a collection for thread safety.
Both implementations use the same basic algorithms, but operate on different data structures. The the section on Differences between GC implementations for the details.
Memory layout and object structure
The garbage collector requires additional fields in Python objects to support garbage collection. These extra fields are different in the default and the free-threaded builds.
GC for the default build
Normally the C structure supporting a regular Python object looks as follows:
object -----> +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ \
| ob_refcnt | |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | PyObject_HEAD
| *ob_type | |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ /
| ... |
In order to support the garbage collector, the memory layout of objects is altered to accommodate extra information before the normal layout:
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ \
| *_gc_next | |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | PyGC_Head
| *_gc_prev | |
object -----> +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ /
| ob_refcnt | \
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | PyObject_HEAD
| *ob_type | |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ /
| ... |
In this way the object can be treated as a normal python object and when the extra
information associated to the GC is needed the previous fields can be accessed by a
simple type cast from the original object: ((PyGC_Head *)(the_object)-1)
.
As is explained later in the Optimization: reusing fields to save memory section, these two extra fields are normally used to keep doubly linked lists of all the objects tracked by the garbage collector (these lists are the GC generations, more on that in the Optimization: generations section), but they are also reused to fulfill other purposes when the full doubly linked list structure is not needed as a memory optimization.
Doubly linked lists are used because they efficiently support the most frequently required operations. In general, the collection of all objects tracked by GC is partitioned into disjoint sets, each in its own doubly linked list. Between collections, objects are partitioned into "generations", reflecting how often they've survived collection attempts. During collections, the generation(s) being collected are further partitioned into, for example, sets of reachable and unreachable objects. Doubly linked lists support moving an object from one partition to another, adding a new object, removing an object entirely (objects tracked by GC are most often reclaimed by the refcounting system when GC isn't running at all!), and merging partitions, all with a small constant number of pointer updates. With care, they also support iterating over a partition while objects are being added to - and removed from - it, which is frequently required while GC is running.
GC for the free-threaded build
In the free-threaded build, Python objects contain a 1-byte field
ob_gc_bits
that is used to track garbage collection related state. The
field exists in all objects, including ones that do not support cyclic
garbage collection. The field is used to identify objects that are tracked
by the collector, ensure that finalizers are called only once per object,
and, during garbage collection, differentiate reachable vs. unreachable objects.
object -----> +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ \
| ob_tid | |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ |
| pad | ob_mutex | ob_gc_bits | ob_ref_local | |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | PyObject_HEAD
| ob_ref_shared | |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ |
| *ob_type | |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ /
| ... |
Note that not all fields are to scale. pad
is two bytes, ob_mutex
and
ob_gc_bits
are each one byte, and ob_ref_local
is four bytes. The
other fields, ob_tid
, ob_ref_shared
, and ob_type
, are all
pointer-sized (that is, eight bytes on a 64-bit platform).
The garbage collector also temporarily repurposes the ob_tid
(thread ID)
and ob_ref_local
(local reference count) fields for other purposes during
collections.
C APIs
Specific APIs are offered to allocate, deallocate, initialize, track, and untrack objects with GC support. These APIs can be found in the Garbage Collector C API documentation.
Apart from this object structure, the type object for objects supporting garbage
collection must include the Py_TPFLAGS_HAVE_GC
in its tp_flags
slot and
provide an implementation of the tp_traverse
handler. Unless it can be proven
that the objects cannot form reference cycles with only objects of its type or unless
the type is immutable, a tp_clear
implementation must also be provided.
Identifying reference cycles
The algorithm that CPython uses to detect those reference cycles is
implemented in the gc
module. The garbage collector only focuses
on cleaning container objects (that is, objects that can contain a reference
to one or more objects). These can be arrays, dictionaries, lists, custom
class instances, classes in extension modules, etc. One could think that
cycles are uncommon but the truth is that many internal references needed by
the interpreter create cycles everywhere. Some notable examples:
- Exceptions contain traceback objects that contain a list of frames that contain the exception itself.
- Module-level functions reference the module's dict (which is needed to resolve globals), which in turn contains entries for the module-level functions.
- Instances have references to their class which itself references its module, and the module contains references to everything that is inside (and maybe other modules) and this can lead back to the original instance.
- When representing data structures like graphs, it is very typical for them to have internal links to themselves.
To correctly dispose of these objects once they become unreachable, they need
to be identified first. To understand how the algorithm works, let’s take
the case of a circular linked list which has one link referenced by a
variable A
, and one self-referencing object which is completely
unreachable:
>>> import gc
>>> class Link:
... def __init__(self, next_link=None):
... self.next_link = next_link
>>> link_3 = Link()
>>> link_2 = Link(link_3)
>>> link_1 = Link(link_2)
>>> link_3.next_link = link_1
>>> A = link_1
>>> del link_1, link_2, link_3
>>> link_4 = Link()
>>> link_4.next_link = link_4
>>> del link_4
# Collect the unreachable Link object (and its .__dict__ dict).
>>> gc.collect()
2
The GC starts with a set of candidate objects it wants to scan. In the default build, these "objects to scan" might be all container objects or a smaller subset (or "generation"). In the free-threaded build, the collector always scans all container objects.
The objective is to identify all the unreachable objects. The collector does this by identifying reachable objects; the remaining objects must be unreachable. The first step is to identify all of the "to scan" objects that are directly reachable from outside the set of candidate objects. These objects have a refcount larger than the number of incoming references from within the candidate set.
Every object that supports garbage collection will have an extra reference
count field initialized to the reference count (gc_ref
in the figures)
of that object when the algorithm starts. This is because the algorithm needs
to modify the reference count to do the computations and in this way the
interpreter will not modify the real reference count field.
The GC then iterates over all containers in the first list and decrements by one the
gc_ref
field of any other object that container is referencing. Doing
this makes use of the tp_traverse
slot in the container class (implemented
using the C API or inherited by a superclass) to know what objects are referenced by
each container. After all the objects have been scanned, only the objects that have
references from outside the “objects to scan” list will have gc_ref > 0
.
Notice that having gc_ref == 0
does not imply that the object is unreachable.
This is because another object that is reachable from the outside (gc_ref > 0
)
can still have references to it. For instance, the link_2
object in our example
ended having gc_ref == 0
but is referenced still by the link_1
object that
is reachable from the outside. To obtain the set of objects that are really
unreachable, the garbage collector re-scans the container objects using the
tp_traverse
slot; this time with a different traverse function that marks objects with
gc_ref == 0
as "tentatively unreachable" and then moves them to the
tentatively unreachable list. The following image depicts the state of the lists in a
moment when the GC processed the link_3
and link_4
objects but has not
processed link_1
and link_2
yet.
Then the GC scans the next link_1
object. Because it has gc_ref == 1
,
the gc does not do anything special because it knows it has to be reachable (and is
already in what will become the reachable list):
When the GC encounters an object which is reachable (gc_ref > 0
), it traverses
its references using the tp_traverse
slot to find all the objects that are
reachable from it, moving them to the end of the list of reachable objects (where
they started originally) and setting its gc_ref
field to 1. This is what happens
to link_2
and link_3
below as they are reachable from link_1
. From the
state in the previous image and after examining the objects referred to by link_1
the GC knows that link_3
is reachable after all, so it is moved back to the
original list and its gc_ref
field is set to 1 so that if the GC visits it again,
it will know that it's reachable. To avoid visiting an object twice, the GC marks all
objects that have already been visited once (by unsetting the PREV_MASK_COLLECTING
flag) so that if an object that has already been processed is referenced by some other
object, the GC does not process it twice.
Notice that an object that was marked as "tentatively unreachable" and was later moved back to the reachable list will be visited again by the garbage collector as now all the references that that object has need to be processed as well. This process is really a breadth first search over the object graph. Once all the objects are scanned, the GC knows that all container objects in the tentatively unreachable list are really unreachable and can thus be garbage collected.
Pragmatically, it's important to note that no recursion is required by any of this,
and neither does it in any other way require additional memory proportional to the
number of objects, number of pointers, or the lengths of pointer chains. Apart from
O(1)
storage for internal C needs, the objects themselves contain all the storage
the GC algorithms require.
Why moving unreachable objects is better
It sounds logical to move the unreachable objects under the premise that most objects are usually reachable, until you think about it: the reason it pays isn't actually obvious.
Suppose we create objects A, B, C in that order. They appear in the young generation in the same order. If B points to A, and C to B, and C is reachable from outside, then the adjusted refcounts after the first step of the algorithm runs will be 0, 0, and 1 respectively because the only reachable object from the outside is C.
When the next step of the algorithm finds A, A is moved to the unreachable list. The same for B when it's first encountered. Then C is traversed, B is moved back to the reachable list. B is eventually traversed, and then A is moved back to the reachable list.
So instead of not moving at all, the reachable objects B and A are each moved twice. Why is this a win? A straightforward algorithm to move the reachable objects instead would move A, B, and C once each. The key is that this dance leaves the objects in order C, B, A - it's reversed from the original order. On all subsequent scans, none of them will move. Since most objects aren't in cycles, this can save an unbounded number of moves across an unbounded number of later collections. The only time the cost can be higher is the first time the chain is scanned.
Destroying unreachable objects
Once the GC knows the list of unreachable objects, a very delicate process starts with the objective of completely destroying these objects. Roughly, the process follows these steps in order:
- Handle and clear weak references (if any). Weak references to unreachable objects
are set to
None
. If the weak reference has an associated callback, the callback is enqueued to be called once the clearing of weak references is finished. We only invoke callbacks for weak references that are themselves reachable. If both the weak reference and the pointed-to object are unreachable we do not execute the callback. This is partly for historical reasons: the callback could resurrect an unreachable object and support for weak references predates support for object resurrection. Ignoring the weak reference's callback is fine because both the object and the weakref are going away, so it's legitimate to say the weak reference is going away first. - If an object has legacy finalizers (
tp_del
slot) move it to thegc.garbage
list. - Call the finalizers (
tp_finalize
slot) and mark the objects as already finalized to avoid calling finalizers twice if the objects are resurrected or if other finalizers have removed the object first. - Deal with resurrected objects. If some objects have been resurrected, the GC finds the new subset of objects that are still unreachable by running the cycle detection algorithm again and continues with them.
- Call the
tp_clear
slot of every object so all internal links are broken and the reference counts fall to 0, triggering the destruction of all unreachable objects.
Optimization: generations
In order to limit the time each garbage collection takes, the GC implementation for the default build uses a popular optimization: generations. The main idea behind this concept is the assumption that most objects have a very short lifespan and can thus be collected soon after their creation. This has proven to be very close to the reality of many Python programs as many temporary objects are created and destroyed very quickly.
To take advantage of this fact, all container objects are segregated into three spaces/generations. Every new object starts in the first generation (generation 0). The previous algorithm is executed only over the objects of a particular generation and if an object survives a collection of its generation it will be moved to the next one (generation 1), where it will be surveyed for collection less often. If the same object survives another GC round in this new generation (generation 1) it will be moved to the last generation (generation 2) where it will be surveyed the least often.
The GC implementation for the free-threaded build does not use multiple generations. Every collection operates on the entire heap.
In order to decide when to run, the collector keeps track of the number of object
allocations and deallocations since the last collection. When the number of
allocations minus the number of deallocations exceeds threshold_0
,
collection starts. Initially only generation 0 is examined. If generation 0 has
been examined more than threshold_1
times since generation 1 has been
examined, then generation 1 is examined as well. With generation 2,
things are a bit more complicated; see
Collecting the oldest generation for
more information. These thresholds can be examined using the
gc.get_threshold()
function:
>>> import gc
>>> gc.get_threshold()
(700, 10, 10)
The content of these generations can be examined using the
gc.get_objects(generation=NUM)
function and collections can be triggered
specifically in a generation by calling gc.collect(generation=NUM)
.
>>> import gc
>>> class MyObj:
... pass
...
# Move everything to the last generation so it's easier to inspect
# the younger generations.
>>> gc.collect()
0
# Create a reference cycle.
>>> x = MyObj()
>>> x.self = x
# Initially the object is in the youngest generation.
>>> gc.get_objects(generation=0)
[..., <__main__.MyObj object at 0x7fbcc12a3400>, ...]
# After a collection of the youngest generation the object
# moves to the next generation.
>>> gc.collect(generation=0)
0
>>> gc.get_objects(generation=0)
[]
>>> gc.get_objects(generation=1)
[..., <__main__.MyObj object at 0x7fbcc12a3400>, ...]
Collecting the oldest generation
In addition to the various configurable thresholds, the GC only triggers a full
collection of the oldest generation if the ratio long_lived_pending / long_lived_total
is above a given value (hardwired to 25%). The reason is that, while "non-full"
collections (that is, collections of the young and middle generations) will always
examine roughly the same number of objects (determined by the aforementioned
thresholds) the cost of a full collection is proportional to the total
number of long-lived objects, which is virtually unbounded. Indeed, it has
been remarked that doing a full collection every of object
creations entails a dramatic performance degradation in workloads which consist
of creating and storing lots of long-lived objects (for example, building a large list
of GC-tracked objects would show quadratic performance, instead of linear as
expected). Using the above ratio, instead, yields amortized linear performance
in the total number of objects (the effect of which can be summarized thusly:
"each full garbage collection is more and more costly as the number of objects
grows, but we do fewer and fewer of them").
Optimization: reusing fields to save memory
In order to save memory, the two linked list pointers in every object with GC
support are reused for several purposes. This is a common optimization known
as "fat pointers" or "tagged pointers": pointers that carry additional data,
"folded" into the pointer, meaning stored inline in the data representing the
address, taking advantage of certain properties of memory addressing. This is
possible as most architectures align certain types of data
to the size of the data, often a word or multiple thereof. This discrepancy
leaves a few of the least significant bits of the pointer unused, which can be
used for tags or to keep other information – most often as a bit field (each
bit a separate tag) – as long as code that uses the pointer masks out these
bits before accessing memory. For example, on a 32-bit architecture (for both
addresses and word size), a word is 32 bits = 4 bytes, so word-aligned
addresses are always a multiple of 4, hence end in 00
, leaving the last 2 bits
available; while on a 64-bit architecture, a word is 64 bits = 8 bytes, so
word-aligned addresses end in 000
, leaving the last 3 bits available.
The CPython GC makes use of two fat pointers that correspond to the extra fields
of PyGC_Head
discussed in the Memory layout and object structure
_ section:
Warning
Because the presence of extra information, "tagged" or "fat" pointers cannot be dereferenced directly and the extra information must be stripped off before obtaining the real memory address. Special care needs to be taken with functions that directly manipulate the linked lists, as these functions normally assume the pointers inside the lists are in a consistent state.
-
The
_gc_prev
field is normally used as the "previous" pointer to maintain the doubly linked list but its lowest two bits are used to keep the flagsPREV_MASK_COLLECTING
and_PyGC_PREV_MASK_FINALIZED
. Between collections, the only flag that can be present is_PyGC_PREV_MASK_FINALIZED
that indicates if an object has been already finalized. During collections_gc_prev
is temporarily used for storing a copy of the reference count (gc_ref
), in addition to two flags, and the GC linked list becomes a singly linked list until_gc_prev
is restored. -
The
_gc_next
field is used as the "next" pointer to maintain the doubly linked list but during collection its lowest bit is used to keep theNEXT_MASK_UNREACHABLE
flag that indicates if an object is tentatively unreachable during the cycle detection algorithm. This is a drawback to using only doubly linked lists to implement partitions: while most needed operations are constant-time, there is no efficient way to determine which partition an object is currently in. Instead, when that's needed, ad hoc tricks (like theNEXT_MASK_UNREACHABLE
flag) are employed.
Optimization: delay tracking containers
Certain types of containers cannot participate in a reference cycle, and so do not need to be tracked by the garbage collector. Untracking these objects reduces the cost of garbage collection. However, determining which objects may be untracked is not free, and the costs must be weighed against the benefits for garbage collection. There are two possible strategies for when to untrack a container:
- When the container is created.
- When the container is examined by the garbage collector.
As a general rule, instances of atomic types aren't tracked and instances of non-atomic types (containers, user-defined objects...) are. However, some type-specific optimizations can be present in order to suppress the garbage collector footprint of simple instances. Some examples of native types that benefit from delayed tracking:
-
Tuples containing only immutable objects (integers, strings etc, and recursively, tuples of immutable objects) do not need to be tracked. The interpreter creates a large number of tuples, many of which will not survive until garbage collection. It is therefore not worthwhile to untrack eligible tuples at creation time. Instead, all tuples except the empty tuple are tracked when created. During garbage collection it is determined whether any surviving tuples can be untracked. A tuple can be untracked if all of its contents are already not tracked. Tuples are examined for untracking in all garbage collection cycles. It may take more than one cycle to untrack a tuple.
-
Dictionaries containing only immutable objects also do not need to be tracked. Dictionaries are untracked when created. If a tracked item is inserted into a dictionary (either as a key or value), the dictionary becomes tracked. During a full garbage collection (all generations), the collector will untrack any dictionaries whose contents are not tracked.
The garbage collector module provides the Python function is_tracked(obj)
, which returns
the current tracking status of the object. Subsequent garbage collections may change the
tracking status of the object.
>>> gc.is_tracked(0)
False
>>> gc.is_tracked("a")
False
>>> gc.is_tracked([])
True
>>> gc.is_tracked({})
False
>>> gc.is_tracked({"a": 1})
False
>>> gc.is_tracked({"a": []})
True
Differences between GC implementations
This section summarizes the differences between the GC implementation in the default build and the implementation in the free-threaded build.
The default build implementation makes extensive use of the PyGC_Head
data
structure, while the free-threaded build implementation does not use that
data structure.
- The default build implementation stores all tracked objects in a doubly
linked list using
PyGC_Head
. The free-threaded build implementation instead relies on the embedded mimalloc memory allocator to scan the heap for tracked objects. - The default build implementation uses
PyGC_Head
for the unreachable object list. The free-threaded build implementation repurposes theob_tid
field to store a unreachable objects linked list. - The default build implementation stores flags in the
_gc_prev
field ofPyGC_Head
. The free-threaded build implementation stores these flags inob_gc_bits
.
The default build implementation relies on the global interpreter lock for thread safety. The free-threaded build implementation has two "stop the world" pauses, in which all other executing threads are temporarily paused so that the GC can safely access reference counts and object attributes.
The default build implementation is a generational collector. The free-threaded build is non-generational; each collection scans the entire heap.
- Keeping track of object generations is simple and inexpensive in the default build. The free-threaded build relies on mimalloc for finding tracked objects; identifying "young" objects without scanning the entire heap would be more difficult.
Note
Document history
Pablo Galindo Salgado - Original author
Irit Katriel - Convert to Markdown