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70a6b49821
From SF patch #852334.
147 lines
4.7 KiB
Python
147 lines
4.7 KiB
Python
import sys, os
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# Template used then the program is a GUI program
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WINMAINTEMPLATE = """
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#include <windows.h>
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int WINAPI WinMain(
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HINSTANCE hInstance, // handle to current instance
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HINSTANCE hPrevInstance, // handle to previous instance
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LPSTR lpCmdLine, // pointer to command line
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int nCmdShow // show state of window
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)
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{
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extern int Py_FrozenMain(int, char **);
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PyImport_FrozenModules = _PyImport_FrozenModules;
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return Py_FrozenMain(__argc, __argv);
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}
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"""
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SERVICETEMPLATE = """
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extern int PythonService_main(int, char **);
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int main( int argc, char **argv)
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{
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PyImport_FrozenModules = _PyImport_FrozenModules;
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return PythonService_main(argc, argv);
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}
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"""
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subsystem_details = {
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# -s flag : (C entry point template), (is it __main__?), (is it a DLL?)
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'console' : (None, 1, 0),
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'windows' : (WINMAINTEMPLATE, 1, 0),
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'service' : (SERVICETEMPLATE, 0, 0),
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'com_dll' : ("", 0, 1),
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}
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def get_custom_entry_point(subsystem):
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try:
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return subsystem_details[subsystem][:2]
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except KeyError:
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raise ValueError, "The subsystem %s is not known" % subsystem
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def makemakefile(outfp, vars, files, target):
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save = sys.stdout
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try:
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sys.stdout = outfp
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realwork(vars, files, target)
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finally:
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sys.stdout = save
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def realwork(vars, moddefns, target):
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version_suffix = "%r%r" % sys.version_info[:2]
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print "# Makefile for Microsoft Visual C++ generated by freeze.py script"
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print
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print 'target = %s' % target
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print 'pythonhome = %s' % vars['prefix']
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print
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print 'DEBUG=0 # Set to 1 to use the _d versions of Python.'
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print '!IF $(DEBUG)'
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print 'debug_suffix=_d'
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print 'c_debug=/Zi /Od /DDEBUG /D_DEBUG'
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print 'l_debug=/DEBUG'
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print 'temp_dir=Build\\Debug'
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print '!ELSE'
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print 'debug_suffix='
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print 'c_debug=/Ox'
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print 'l_debug='
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print 'temp_dir=Build\\Release'
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print '!ENDIF'
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print
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print '# The following line assumes you have built Python using the standard instructions'
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print '# Otherwise fix the following line to point to the library.'
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print 'pythonlib = "$(pythonhome)/pcbuild/python%s$(debug_suffix).lib"' % version_suffix
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print
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# We only ever write one "entry point" symbol - either
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# "main" or "WinMain". Therefore, there is no need to
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# pass a subsystem switch to the linker as it works it
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# out all by itself. However, the subsystem _does_ determine
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# the file extension and additional linker flags.
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target_link_flags = ""
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target_ext = ".exe"
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if subsystem_details[vars['subsystem']][2]:
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target_link_flags = "-dll"
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target_ext = ".dll"
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print "# As the target uses Python%s.dll, we must use this compiler option!" % version_suffix
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print "cdl = /MD"
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print
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print "all: $(target)$(debug_suffix)%s" % (target_ext)
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print
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print '$(temp_dir):'
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print ' if not exist $(temp_dir)\. mkdir $(temp_dir)'
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print
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objects = []
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libs = ["shell32.lib", "comdlg32.lib", "wsock32.lib", "user32.lib", "oleaut32.lib"]
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for moddefn in moddefns:
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print "# Module", moddefn.name
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for file in moddefn.sourceFiles:
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base = os.path.basename(file)
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base, ext = os.path.splitext(base)
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objects.append(base + ".obj")
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print '$(temp_dir)\%s.obj: "%s"' % (base, file)
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print "\t@$(CC) -c -nologo /Fo$* $(cdl) $(c_debug) /D BUILD_FREEZE",
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print '"-I$(pythonhome)/Include" "-I$(pythonhome)/PC" \\'
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print "\t\t$(cflags) $(cdebug) $(cinclude) \\"
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extra = moddefn.GetCompilerOptions()
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if extra:
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print "\t\t%s \\" % (' '.join(extra),)
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print '\t\t"%s"' % file
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print
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# Add .lib files this module needs
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for modlib in moddefn.GetLinkerLibs():
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if modlib not in libs:
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libs.append(modlib)
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print "ADDN_LINK_FILES=",
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for addn in vars['addn_link']: print '"%s"' % (addn),
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print ; print
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print "OBJS=",
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for obj in objects: print '"$(temp_dir)\%s"' % (obj),
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print ; print
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print "LIBS=",
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for lib in libs: print '"%s"' % (lib),
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print ; print
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print "$(target)$(debug_suffix)%s: $(temp_dir) $(OBJS)" % (target_ext)
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print "\tlink -out:$(target)$(debug_suffix)%s %s" % (target_ext, target_link_flags),
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print "\t$(OBJS) \\"
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print "\t$(LIBS) \\"
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print "\t$(ADDN_LINK_FILES) \\"
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print "\t$(pythonlib) $(lcustom) $(l_debug)\\"
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print "\t$(resources)"
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print
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print "clean:"
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print "\t-rm -f *.obj"
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print "\t-rm -f $(target).exe"
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