cpython/PCbuild/venvlauncher.vcxproj
Paul Monson 8a1657b934 bpo-35976: Enable Windows projects to build with platform ARM32 (GH-11825)
This change adds the necessary items to the build projects to avoid erroring out right at the start. It does not add _support_ for targeting Windows on ARM32, but is a necessary prerequisite for adding it.
2019-02-14 08:31:30 -08:00

102 lines
3.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PGInstrument|ARM">
<Configuration>PGInstrument</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PGInstrument|Win32">
<Configuration>PGInstrument</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PGInstrument|x64">
<Configuration>PGInstrument</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PGUpdate|ARM">
<Configuration>PGUpdate</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PGUpdate|Win32">
<Configuration>PGUpdate</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PGUpdate|x64">
<Configuration>PGUpdate</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{494BAC80-A60C-43A9-99E7-ACB691CE2C4D}</ProjectGuid>
<RootNamespace>venvlauncher</RootNamespace>
<TargetName>venvlauncher</TargetName>
<SupportPGO>false</SupportPGO>
</PropertyGroup>
<Import Project="python.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<PropertyGroup>
<MakeVersionInfoBeforeTarget>ClCompile</MakeVersionInfoBeforeTarget>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="pyproject.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>_CONSOLE;VENV_REDIRECT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>PY_ICON;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\PC\launcher.c" />
</ItemGroup>
<ItemGroup>
<None Include="..\PC\launcher.ico" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\PC\pylauncher.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>