cpython/Objects/frameobject.c
Guido van Rossum 5b7221849e * Fixed some subtleties with fastlocals. You can no longer access
f_fastlocals in a traceback object (this is a core dump hazard
  if there are <nil> entries), but instead eval_code() merges the fast
  locals back into the locals dictionary if it looks like the local
  variables will be retained.  Also, the merge routines save
  exceptions since this is sometimes needed (alas!).

* Added id() to bltinmodule.c, which returns an object's address
  (identity).  Useful to walk arbitrary data structures containing
  cycles.

* Added compile() to bltinmodule.c and compile_string() to
  pythonrun.[ch]: support to exec/eval arbitrary code objects.  The
  code that defaults globals and locals is moved from run_node in
  pythonrun.c (which is now identical to eval_node) to eval_code in
  ceval.c.  [XXX For elegance a clean-up session is necessary.]
1993-03-30 17:46:03 +00:00

222 lines
5.8 KiB
C

/***********************************************************
Copyright 1991, 1992, 1993 by Stichting Mathematisch Centrum,
Amsterdam, The Netherlands.
All Rights Reserved
Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation, and that the names of Stichting Mathematisch
Centrum or CWI not be used in advertising or publicity pertaining to
distribution of the software without specific, written prior permission.
STICHTING MATHEMATISCH CENTRUM DISCLAIMS ALL WARRANTIES WITH REGARD TO
THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS, IN NO EVENT SHALL STICHTING MATHEMATISCH CENTRUM BE LIABLE
FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT
OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
******************************************************************/
/* Frame object implementation */
#include "allobjects.h"
#include "compile.h"
#include "frameobject.h"
#include "opcode.h"
#include "structmember.h"
#define OFF(x) offsetof(frameobject, x)
static struct memberlist frame_memberlist[] = {
{"f_back", T_OBJECT, OFF(f_back)},
{"f_code", T_OBJECT, OFF(f_code)},
{"f_globals", T_OBJECT, OFF(f_globals)},
{"f_locals", T_OBJECT, OFF(f_locals)},
/* {"f_fastlocals",T_OBJECT, OFF(f_fastlocals)}, /* XXX Unsafe */
{"f_localmap", T_OBJECT, OFF(f_localmap)},
{"f_lasti", T_INT, OFF(f_lasti)},
{"f_lineno", T_INT, OFF(f_lineno)},
{NULL} /* Sentinel */
};
static object *
frame_getattr(f, name)
frameobject *f;
char *name;
{
return getmember((char *)f, frame_memberlist, name);
}
/* Stack frames are allocated and deallocated at a considerable rate.
In an attempt to improve the speed of function calls, we maintain a
separate free list of stack frames (just like integers are
allocated in a special way -- see intobject.c). When a stack frame
is on the free list, only the following members have a meaning:
ob_type == &Frametype
f_back next item on free list, or NULL
f_nvalues size of f_valuestack
f_valuestack array of (f_nvalues+1) object pointers, or NULL
f_nblocks size of f_blockstack
f_blockstack array of (f_nblocks+1) blocks, or NULL
Note that the value and block stacks are preserved -- this can save
another malloc() call or two (and two free() calls as well!).
Also note that, unlike for integers, each frame object is a
malloc'ed object in its own right -- it is only the actual calls to
malloc() that we are trying to save here, not the administration.
After all, while a typical program may make millions of calls, a
call depth of more than 20 or 30 is probably already exceptional
unless the program contains run-away recursion. I hope.
*/
static frameobject *free_list = NULL;
static void
frame_dealloc(f)
frameobject *f;
{
XDECREF(f->f_back);
XDECREF(f->f_code);
XDECREF(f->f_globals);
XDECREF(f->f_locals);
XDECREF(f->f_fastlocals);
XDECREF(f->f_localmap);
f->f_back = free_list;
free_list = f;
}
typeobject Frametype = {
OB_HEAD_INIT(&Typetype)
0,
"frame",
sizeof(frameobject),
0,
frame_dealloc, /*tp_dealloc*/
0, /*tp_print*/
frame_getattr, /*tp_getattr*/
0, /*tp_setattr*/
0, /*tp_compare*/
0, /*tp_repr*/
0, /*tp_as_number*/
0, /*tp_as_sequence*/
0, /*tp_as_mapping*/
};
frameobject *
newframeobject(back, code, globals, locals, nvalues, nblocks)
frameobject *back;
codeobject *code;
object *globals;
object *locals;
int nvalues;
int nblocks;
{
frameobject *f;
if ((back != NULL && !is_frameobject(back)) ||
code == NULL || !is_codeobject(code) ||
globals == NULL || !is_dictobject(globals) ||
locals == NULL || !is_dictobject(locals) ||
nvalues < 0 || nblocks < 0) {
err_badcall();
return NULL;
}
if (free_list == NULL) {
f = NEWOBJ(frameobject, &Frametype);
f->f_nvalues = f->f_nblocks = 0;
f->f_valuestack = NULL;
f->f_blockstack = NULL;
}
else {
f = free_list;
free_list = free_list->f_back;
NEWREF(f);
}
if (f != NULL) {
if (back)
INCREF(back);
f->f_back = back;
INCREF(code);
f->f_code = code;
INCREF(globals);
f->f_globals = globals;
INCREF(locals);
f->f_locals = locals;
f->f_fastlocals = NULL;
f->f_localmap = NULL;
if (nvalues > f->f_nvalues || f->f_valuestack == NULL) {
XDEL(f->f_valuestack);
f->f_valuestack = NEW(object *, nvalues+1);
f->f_nvalues = nvalues;
}
if (nblocks > f->f_nblocks || f->f_blockstack == NULL) {
XDEL(f->f_blockstack);
f->f_blockstack = NEW(block, nblocks+1);
f->f_nblocks = nblocks;
}
f->f_iblock = 0;
f->f_lasti = 0;
f->f_lineno = -1;
if (f->f_valuestack == NULL || f->f_blockstack == NULL) {
err_nomem();
DECREF(f);
f = NULL;
}
}
return f;
}
object **
extend_stack(f, level, incr)
frameobject *f;
int level;
int incr;
{
f->f_nvalues = level + incr + 10;
f->f_valuestack =
(object **) realloc((ANY *)f->f_valuestack,
sizeof(object *) * (f->f_nvalues + 1));
if (f->f_valuestack == NULL) {
err_nomem();
return NULL;
}
return f->f_valuestack + level;
}
/* Block management */
void
setup_block(f, type, handler, level)
frameobject *f;
int type;
int handler;
int level;
{
block *b;
if (f->f_iblock >= f->f_nblocks) {
fprintf(stderr, "XXX block stack overflow\n");
abort();
}
b = &f->f_blockstack[f->f_iblock++];
b->b_type = type;
b->b_level = level;
b->b_handler = handler;
}
block *
pop_block(f)
frameobject *f;
{
block *b;
if (f->f_iblock <= 0) {
fprintf(stderr, "XXX block stack underflow\n");
abort();
}
b = &f->f_blockstack[--f->f_iblock];
return b;
}