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5b7221849e
f_fastlocals in a traceback object (this is a core dump hazard if there are <nil> entries), but instead eval_code() merges the fast locals back into the locals dictionary if it looks like the local variables will be retained. Also, the merge routines save exceptions since this is sometimes needed (alas!). * Added id() to bltinmodule.c, which returns an object's address (identity). Useful to walk arbitrary data structures containing cycles. * Added compile() to bltinmodule.c and compile_string() to pythonrun.[ch]: support to exec/eval arbitrary code objects. The code that defaults globals and locals is moved from run_node in pythonrun.c (which is now identical to eval_node) to eval_code in ceval.c. [XXX For elegance a clean-up session is necessary.]
222 lines
5.8 KiB
C
222 lines
5.8 KiB
C
/***********************************************************
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Copyright 1991, 1992, 1993 by Stichting Mathematisch Centrum,
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Amsterdam, The Netherlands.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the names of Stichting Mathematisch
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Centrum or CWI not be used in advertising or publicity pertaining to
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distribution of the software without specific, written prior permission.
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STICHTING MATHEMATISCH CENTRUM DISCLAIMS ALL WARRANTIES WITH REGARD TO
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THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS, IN NO EVENT SHALL STICHTING MATHEMATISCH CENTRUM BE LIABLE
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FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT
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OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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******************************************************************/
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/* Frame object implementation */
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#include "allobjects.h"
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#include "compile.h"
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#include "frameobject.h"
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#include "opcode.h"
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#include "structmember.h"
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#define OFF(x) offsetof(frameobject, x)
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static struct memberlist frame_memberlist[] = {
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{"f_back", T_OBJECT, OFF(f_back)},
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{"f_code", T_OBJECT, OFF(f_code)},
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{"f_globals", T_OBJECT, OFF(f_globals)},
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{"f_locals", T_OBJECT, OFF(f_locals)},
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/* {"f_fastlocals",T_OBJECT, OFF(f_fastlocals)}, /* XXX Unsafe */
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{"f_localmap", T_OBJECT, OFF(f_localmap)},
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{"f_lasti", T_INT, OFF(f_lasti)},
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{"f_lineno", T_INT, OFF(f_lineno)},
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{NULL} /* Sentinel */
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};
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static object *
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frame_getattr(f, name)
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frameobject *f;
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char *name;
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{
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return getmember((char *)f, frame_memberlist, name);
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}
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/* Stack frames are allocated and deallocated at a considerable rate.
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In an attempt to improve the speed of function calls, we maintain a
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separate free list of stack frames (just like integers are
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allocated in a special way -- see intobject.c). When a stack frame
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is on the free list, only the following members have a meaning:
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ob_type == &Frametype
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f_back next item on free list, or NULL
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f_nvalues size of f_valuestack
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f_valuestack array of (f_nvalues+1) object pointers, or NULL
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f_nblocks size of f_blockstack
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f_blockstack array of (f_nblocks+1) blocks, or NULL
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Note that the value and block stacks are preserved -- this can save
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another malloc() call or two (and two free() calls as well!).
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Also note that, unlike for integers, each frame object is a
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malloc'ed object in its own right -- it is only the actual calls to
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malloc() that we are trying to save here, not the administration.
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After all, while a typical program may make millions of calls, a
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call depth of more than 20 or 30 is probably already exceptional
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unless the program contains run-away recursion. I hope.
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*/
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static frameobject *free_list = NULL;
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static void
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frame_dealloc(f)
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frameobject *f;
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{
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XDECREF(f->f_back);
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XDECREF(f->f_code);
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XDECREF(f->f_globals);
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XDECREF(f->f_locals);
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XDECREF(f->f_fastlocals);
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XDECREF(f->f_localmap);
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f->f_back = free_list;
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free_list = f;
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}
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typeobject Frametype = {
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OB_HEAD_INIT(&Typetype)
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0,
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"frame",
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sizeof(frameobject),
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0,
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frame_dealloc, /*tp_dealloc*/
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0, /*tp_print*/
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frame_getattr, /*tp_getattr*/
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0, /*tp_setattr*/
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0, /*tp_compare*/
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0, /*tp_repr*/
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0, /*tp_as_number*/
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0, /*tp_as_sequence*/
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0, /*tp_as_mapping*/
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};
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frameobject *
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newframeobject(back, code, globals, locals, nvalues, nblocks)
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frameobject *back;
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codeobject *code;
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object *globals;
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object *locals;
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int nvalues;
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int nblocks;
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{
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frameobject *f;
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if ((back != NULL && !is_frameobject(back)) ||
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code == NULL || !is_codeobject(code) ||
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globals == NULL || !is_dictobject(globals) ||
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locals == NULL || !is_dictobject(locals) ||
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nvalues < 0 || nblocks < 0) {
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err_badcall();
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return NULL;
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}
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if (free_list == NULL) {
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f = NEWOBJ(frameobject, &Frametype);
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f->f_nvalues = f->f_nblocks = 0;
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f->f_valuestack = NULL;
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f->f_blockstack = NULL;
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}
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else {
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f = free_list;
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free_list = free_list->f_back;
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NEWREF(f);
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}
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if (f != NULL) {
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if (back)
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INCREF(back);
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f->f_back = back;
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INCREF(code);
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f->f_code = code;
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INCREF(globals);
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f->f_globals = globals;
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INCREF(locals);
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f->f_locals = locals;
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f->f_fastlocals = NULL;
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f->f_localmap = NULL;
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if (nvalues > f->f_nvalues || f->f_valuestack == NULL) {
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XDEL(f->f_valuestack);
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f->f_valuestack = NEW(object *, nvalues+1);
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f->f_nvalues = nvalues;
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}
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if (nblocks > f->f_nblocks || f->f_blockstack == NULL) {
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XDEL(f->f_blockstack);
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f->f_blockstack = NEW(block, nblocks+1);
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f->f_nblocks = nblocks;
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}
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f->f_iblock = 0;
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f->f_lasti = 0;
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f->f_lineno = -1;
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if (f->f_valuestack == NULL || f->f_blockstack == NULL) {
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err_nomem();
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DECREF(f);
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f = NULL;
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}
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}
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return f;
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}
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object **
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extend_stack(f, level, incr)
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frameobject *f;
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int level;
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int incr;
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{
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f->f_nvalues = level + incr + 10;
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f->f_valuestack =
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(object **) realloc((ANY *)f->f_valuestack,
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sizeof(object *) * (f->f_nvalues + 1));
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if (f->f_valuestack == NULL) {
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err_nomem();
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return NULL;
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}
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return f->f_valuestack + level;
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}
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/* Block management */
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void
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setup_block(f, type, handler, level)
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frameobject *f;
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int type;
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int handler;
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int level;
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{
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block *b;
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if (f->f_iblock >= f->f_nblocks) {
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fprintf(stderr, "XXX block stack overflow\n");
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abort();
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}
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b = &f->f_blockstack[f->f_iblock++];
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b->b_type = type;
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b->b_level = level;
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b->b_handler = handler;
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}
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block *
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pop_block(f)
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frameobject *f;
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{
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block *b;
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if (f->f_iblock <= 0) {
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fprintf(stderr, "XXX block stack underflow\n");
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abort();
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}
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b = &f->f_blockstack[--f->f_iblock];
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return b;
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}
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