cpython/Tools/idle/SearchDialogBase.py
Guido van Rossum 504b0bf066 Checking in IDLE 0.2.
Much has changed -- too much, in fact, to write down.
The big news is that there's a standard way to write IDLE extensions;
see extend.txt.  Some sample extensions have been provided, and
some existing code has been converted to extensions.  Probably the
biggest new user feature is a new search dialog with more options,
search and replace, and even search in files (grep).

This is exactly as downloaded from my laptop after returning
from the holidays -- it hasn't even been tested on Unix yet.
1999-01-02 21:28:54 +00:00

130 lines
3.8 KiB
Python

import string
from Tkinter import *
class SearchDialogBase:
title = "Search Dialog"
icon = "Search"
needwrapbutton = 1
def __init__(self, root, engine):
self.root = root
self.engine = engine
self.top = None
def open(self, text):
self.text = text
if not self.top:
self.create_widgets()
else:
self.top.deiconify()
self.top.tkraise()
self.ent.focus_set()
self.ent.selection_range(0, "end")
self.ent.icursor(0)
self.top.grab_set()
def close(self, event=None):
if self.top:
self.top.grab_release()
self.top.withdraw()
def create_widgets(self):
top = Toplevel(self.root)
top.bind("<Return>", self.default_command)
top.bind("<Escape>", self.close)
top.protocol("WM_DELETE_WINDOW", self.close)
top.wm_title(self.title)
top.wm_iconname(self.icon)
self.top = top
self.row = 0
self.top.grid_columnconfigure(0, weight=0)
self.top.grid_columnconfigure(1, weight=100)
self.create_entries()
self.create_option_buttons()
self.create_other_buttons()
return self.create_command_buttons()
def make_entry(self, label, var):
l = Label(self.top, text=label)
l.grid(row=self.row, col=0, sticky="w")
e = Entry(self.top, textvariable=var, exportselection=0)
e.grid(row=self.row, col=1, sticky="we")
self.row = self.row + 1
return e
def make_frame(self):
f = Frame(self.top)
f.grid(row=self.row, col=0, columnspan=2, sticky="we")
self.row = self.row + 1
return f
def make_button(self, label, command, isdef=0, side="left"):
b = Button(self.buttonframe,
text=label, command=command,
default=isdef and "active" or "normal")
b.pack(side=side)
return b
def create_entries(self):
self.ent = self.make_entry("Find:", self.engine.patvar)
def create_option_buttons(self):
f = self.make_frame()
btn = Checkbutton(f, anchor="w",
variable=self.engine.revar,
text="Regular expression")
btn.pack(side="left", fill="both")
if self.engine.isre():
btn.select()
btn = Checkbutton(f, anchor="w",
variable=self.engine.casevar,
text="Match case")
btn.pack(side="left", fill="both")
if self.engine.iscase():
btn.select()
btn = Checkbutton(f, anchor="w",
variable=self.engine.wordvar,
text="Whole word")
btn.pack(side="left", fill="both")
if self.engine.isword():
btn.select()
if self.needwrapbutton:
btn = Checkbutton(f, anchor="w",
variable=self.engine.wrapvar,
text="Wrap around")
btn.pack(side="left", fill="both")
if self.engine.iswrap():
btn.select()
def create_other_buttons(self):
f = self.make_frame()
lbl = Label(f, text="Direction: ")
lbl.pack(side="left")
btn = Radiobutton(f, anchor="w",
variable=self.engine.backvar, value=1,
text="Up")
btn.pack(side="left", fill="both")
if self.engine.isback():
btn.select()
btn = Radiobutton(f, anchor="w",
variable=self.engine.backvar, value=0,
text="Down")
btn.pack(side="left", fill="both")
if not self.engine.isback():
btn.select()
def create_command_buttons(self):
f = self.buttonframe = self.make_frame()
b = self.make_button("close", self.close, side="right")
b.lower()