cpython/PCbuild/python.vcxproj
Paul Monson 8a1657b934 bpo-35976: Enable Windows projects to build with platform ARM32 (GH-11825)
This change adds the necessary items to the build projects to avoid erroring out right at the start. It does not add _support_ for targeting Windows on ARM32, but is a necessary prerequisite for adding it.
2019-02-14 08:31:30 -08:00

132 lines
5.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PGInstrument|ARM">
<Configuration>PGInstrument</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PGInstrument|Win32">
<Configuration>PGInstrument</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PGInstrument|x64">
<Configuration>PGInstrument</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PGUpdate|ARM">
<Configuration>PGUpdate</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PGUpdate|Win32">
<Configuration>PGUpdate</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PGUpdate|x64">
<Configuration>PGUpdate</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B11D750F-CD1F-4A96-85CE-E69A5C5259F9}</ProjectGuid>
</PropertyGroup>
<Import Project="python.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="pyproject.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>Py_BUILD_CORE;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<StackReserveSize>2000000</StackReserveSize>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="..\PC\pycon.ico" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\PC\python_exe.rc" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\Programs\python.c" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="pythoncore.vcxproj">
<Project>{cf7ac3d1-e2df-41d2-bea6-1e2556cdea26}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<Target Name="ValidateUcrtbase" AfterTargets="AfterBuild" Condition="$(Configuration) != 'PGInstrument' and $(Platform) != 'ARM'">
<PropertyGroup>
<UcrtName>ucrtbase</UcrtName>
<UcrtName Condition="'$(Configuration)' == 'Debug'">ucrtbased</UcrtName>
</PropertyGroup>
<Exec Command='setlocal
set PYTHONPATH=$(PySourcePath)Lib
"$(OutDir)python$(PyDebugExt).exe" "$(PySourcePath)PC\validate_ucrtbase.py" $(UcrtName)' ContinueOnError="true" />
</Target>
<Target Name="GeneratePythonBat" AfterTargets="AfterBuild">
<PropertyGroup>
<_PGOPath Condition="$(Configuration) == 'PGInstrument' and $(Platform) == 'Win32'">@set PATH=%PATH%%3B$(VCInstallDir)bin</_PGOPath>
<_PGOPath Condition="$(Configuration) == 'PGInstrument' and $(Platform) == 'x64'">@set PATH=%PATH%%3B$(VCInstallDir)bin\amd64</_PGOPath>
<_PGOPath Condition="$(Configuration) == 'PGInstrument' and $(VC_PGO_RunTime_Dir) != ''">@set PATH=%PATH%%3B$(VC_PGO_RunTime_Dir)</_PGOPath>
<_Content>@rem This script invokes the most recently built Python with all arguments
@rem passed through to the interpreter. This file is generated by the
@rem build process and any changes *will* be thrown away by the next
@rem rebuild.
@rem This is only meant as a convenience for developing CPython
@rem and using it outside of that context is ill-advised.
@echo Running $(Configuration)^|$(Platform) interpreter...
@setlocal
@set PYTHONHOME=$(PySourcePath)
$(_PGOPath)
@"$(OutDir)python$(PyDebugExt).exe" %*
</_Content>
<_ExistingContent Condition="Exists('$(PySourcePath)python.bat')">$([System.IO.File]::ReadAllText('$(PySourcePath)python.bat'))</_ExistingContent>
</PropertyGroup>
<WriteLinesToFile File="$(PySourcePath)python.bat" Lines="$(_Content)" Overwrite="true" Condition="'$(_Content)' != '$(_ExistingContent)'" />
</Target>
</Project>