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1061 lines
41 KiB
ReStructuredText
1061 lines
41 KiB
ReStructuredText
:mod:`socket` --- Low-level networking interface
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================================================
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.. module:: socket
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:synopsis: Low-level networking interface.
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This module provides access to the BSD *socket* interface. It is available on
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all modern Unix systems, Windows, MacOS, OS/2, and probably additional
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platforms.
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.. note::
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Some behavior may be platform dependent, since calls are made to the operating
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system socket APIs.
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.. index:: object: socket
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The Python interface is a straightforward transliteration of the Unix system
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call and library interface for sockets to Python's object-oriented style: the
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:func:`socket` function returns a :dfn:`socket object` whose methods implement
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the various socket system calls. Parameter types are somewhat higher-level than
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in the C interface: as with :meth:`read` and :meth:`write` operations on Python
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files, buffer allocation on receive operations is automatic, and buffer length
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is implicit on send operations.
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.. seealso::
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Module :mod:`socketserver`
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Classes that simplify writing network servers.
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Module :mod:`ssl`
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A TLS/SSL wrapper for socket objects.
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Socket families
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---------------
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Depending on the system and the build options, various socket families
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are supported by this module.
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Socket addresses are represented as follows:
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- A single string is used for the :const:`AF_UNIX` address family.
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- A pair ``(host, port)`` is used for the :const:`AF_INET` address family,
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where *host* is a string representing either a hostname in Internet domain
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notation like ``'daring.cwi.nl'`` or an IPv4 address like ``'100.50.200.5'``,
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and *port* is an integer.
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- For :const:`AF_INET6` address family, a four-tuple ``(host, port, flowinfo,
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scopeid)`` is used, where *flowinfo* and *scopeid* represent the ``sin6_flowinfo``
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and ``sin6_scope_id`` members in :const:`struct sockaddr_in6` in C. For
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:mod:`socket` module methods, *flowinfo* and *scopeid* can be omitted just for
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backward compatibility. Note, however, omission of *scopeid* can cause problems
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in manipulating scoped IPv6 addresses.
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- :const:`AF_NETLINK` sockets are represented as pairs ``(pid, groups)``.
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- Linux-only support for TIPC is available using the :const:`AF_TIPC`
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address family. TIPC is an open, non-IP based networked protocol designed
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for use in clustered computer environments. Addresses are represented by a
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tuple, and the fields depend on the address type. The general tuple form is
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``(addr_type, v1, v2, v3 [, scope])``, where:
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- *addr_type* is one of :const:`TIPC_ADDR_NAMESEQ`, :const:`TIPC_ADDR_NAME`,
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or :const:`TIPC_ADDR_ID`.
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- *scope* is one of :const:`TIPC_ZONE_SCOPE`, :const:`TIPC_CLUSTER_SCOPE`, and
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:const:`TIPC_NODE_SCOPE`.
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- If *addr_type* is :const:`TIPC_ADDR_NAME`, then *v1* is the server type, *v2* is
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the port identifier, and *v3* should be 0.
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If *addr_type* is :const:`TIPC_ADDR_NAMESEQ`, then *v1* is the server type, *v2*
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is the lower port number, and *v3* is the upper port number.
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If *addr_type* is :const:`TIPC_ADDR_ID`, then *v1* is the node, *v2* is the
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reference, and *v3* should be set to 0.
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If *addr_type* is :const:`TIPC_ADDR_ID`, then *v1* is the node, *v2* is the
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reference, and *v3* should be set to 0.
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- Certain other address families (:const:`AF_BLUETOOTH`, :const:`AF_PACKET`)
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support specific representations.
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.. XXX document them!
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For IPv4 addresses, two special forms are accepted instead of a host address:
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the empty string represents :const:`INADDR_ANY`, and the string
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``'<broadcast>'`` represents :const:`INADDR_BROADCAST`. This behavior is not
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compatible with IPv6, therefore, you may want to avoid these if you intend
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to support IPv6 with your Python programs.
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If you use a hostname in the *host* portion of IPv4/v6 socket address, the
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program may show a nondeterministic behavior, as Python uses the first address
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returned from the DNS resolution. The socket address will be resolved
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differently into an actual IPv4/v6 address, depending on the results from DNS
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resolution and/or the host configuration. For deterministic behavior use a
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numeric address in *host* portion.
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All errors raise exceptions. The normal exceptions for invalid argument types
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and out-of-memory conditions can be raised; errors related to socket or address
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semantics raise :exc:`socket.error` or one of its subclasses.
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Non-blocking mode is supported through :meth:`~socket.setblocking`. A
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generalization of this based on timeouts is supported through
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:meth:`~socket.settimeout`.
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Module contents
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---------------
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The module :mod:`socket` exports the following constants and functions:
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.. exception:: error
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.. index:: module: errno
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A subclass of :exc:`IOError`, this exception is raised for socket-related
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errors. It is recommended that you inspect its ``errno`` attribute to
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discriminate between different kinds of errors.
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.. seealso::
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The :mod:`errno` module contains symbolic names for the error codes
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defined by the underlying operating system.
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.. exception:: herror
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A subclass of :exc:`socket.error`, this exception is raised for
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address-related errors, i.e. for functions that use *h_errno* in the POSIX
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C API, including :func:`gethostbyname_ex` and :func:`gethostbyaddr`.
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The accompanying value is a pair ``(h_errno, string)`` representing an
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error returned by a library call. *h_errno* is a numeric value, while
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*string* represents the description of *h_errno*, as returned by the
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:c:func:`hstrerror` C function.
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.. exception:: gaierror
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A subclass of :exc:`socket.error`, this exception is raised for
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address-related errors by :func:`getaddrinfo` and :func:`getnameinfo`.
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The accompanying value is a pair ``(error, string)`` representing an error
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returned by a library call. *string* represents the description of
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*error*, as returned by the :c:func:`gai_strerror` C function. The
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numeric *error* value will match one of the :const:`EAI_\*` constants
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defined in this module.
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.. exception:: timeout
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A subclass of :exc:`socket.error`, this exception is raised when a timeout
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occurs on a socket which has had timeouts enabled via a prior call to
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:meth:`~socket.settimeout` (or implicitly through
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:func:`~socket.setdefaulttimeout`). The accompanying value is a string
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whose value is currently always "timed out".
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.. data:: AF_UNIX
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AF_INET
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AF_INET6
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These constants represent the address (and protocol) families, used for the
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first argument to :func:`socket`. If the :const:`AF_UNIX` constant is not
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defined then this protocol is unsupported. More constants may be available
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depending on the system.
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.. data:: SOCK_STREAM
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SOCK_DGRAM
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SOCK_RAW
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SOCK_RDM
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SOCK_SEQPACKET
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These constants represent the socket types, used for the second argument to
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:func:`socket`. More constants may be available depending on the system.
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(Only :const:`SOCK_STREAM` and :const:`SOCK_DGRAM` appear to be generally
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useful.)
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.. data:: SOCK_CLOEXEC
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SOCK_NONBLOCK
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These two constants, if defined, can be combined with the socket types and
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allow you to set some flags atomically (thus avoiding possible race
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conditions and the need for separate calls).
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.. seealso::
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`Secure File Descriptor Handling <http://udrepper.livejournal.com/20407.html>`_
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for a more thorough explanation.
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Availability: Linux >= 2.6.27.
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.. versionadded:: 3.2
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.. data:: SO_*
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SOMAXCONN
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MSG_*
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SOL_*
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IPPROTO_*
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IPPORT_*
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INADDR_*
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IP_*
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IPV6_*
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EAI_*
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AI_*
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NI_*
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TCP_*
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Many constants of these forms, documented in the Unix documentation on sockets
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and/or the IP protocol, are also defined in the socket module. They are
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generally used in arguments to the :meth:`setsockopt` and :meth:`getsockopt`
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methods of socket objects. In most cases, only those symbols that are defined
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in the Unix header files are defined; for a few symbols, default values are
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provided.
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.. data:: SIO_*
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RCVALL_*
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Constants for Windows' WSAIoctl(). The constants are used as arguments to the
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:meth:`ioctl` method of socket objects.
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.. data:: TIPC_*
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TIPC related constants, matching the ones exported by the C socket API. See
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the TIPC documentation for more information.
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.. data:: has_ipv6
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This constant contains a boolean value which indicates if IPv6 is supported on
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this platform.
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.. function:: create_connection(address[, timeout[, source_address]])
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Connect to a TCP service listening on the Internet *address* (a 2-tuple
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``(host, port)``), and return the socket object. This is a higher-level
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function than :meth:`socket.connect`: if *host* is a non-numeric hostname,
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it will try to resolve it for both :data:`AF_INET` and :data:`AF_INET6`,
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and then try to connect to all possible addresses in turn until a
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connection succeeds. This makes it easy to write clients that are
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compatible to both IPv4 and IPv6.
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Passing the optional *timeout* parameter will set the timeout on the
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socket instance before attempting to connect. If no *timeout* is
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supplied, the global default timeout setting returned by
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:func:`getdefaulttimeout` is used.
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If supplied, *source_address* must be a 2-tuple ``(host, port)`` for the
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socket to bind to as its source address before connecting. If host or port
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are '' or 0 respectively the OS default behavior will be used.
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.. versionchanged:: 3.2
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*source_address* was added.
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.. versionchanged:: 3.2
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support for the :keyword:`with` statement was added.
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.. function:: getaddrinfo(host, port, family=0, type=0, proto=0, flags=0)
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Translate the *host*/*port* argument into a sequence of 5-tuples that contain
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all the necessary arguments for creating a socket connected to that service.
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*host* is a domain name, a string representation of an IPv4/v6 address
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or ``None``. *port* is a string service name such as ``'http'``, a numeric
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port number or ``None``. By passing ``None`` as the value of *host*
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and *port*, you can pass ``NULL`` to the underlying C API.
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The *family*, *type* and *proto* arguments can be optionally specified
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in order to narrow the list of addresses returned. Passing zero as a
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value for each of these arguments selects the full range of results.
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The *flags* argument can be one or several of the ``AI_*`` constants,
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and will influence how results are computed and returned.
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For example, :const:`AI_NUMERICHOST` will disable domain name resolution
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and will raise an error if *host* is a domain name.
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The function returns a list of 5-tuples with the following structure:
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``(family, type, proto, canonname, sockaddr)``
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In these tuples, *family*, *type*, *proto* are all integers and are
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meant to be passed to the :func:`socket` function. *canonname* will be
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a string representing the canonical name of the *host* if
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:const:`AI_CANONNAME` is part of the *flags* argument; else *canonname*
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will be empty. *sockaddr* is a tuple describing a socket address, whose
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format depends on the returned *family* (a ``(address, port)`` 2-tuple for
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:const:`AF_INET`, a ``(address, port, flow info, scope id)`` 4-tuple for
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:const:`AF_INET6`), and is meant to be passed to the :meth:`socket.connect`
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method.
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The following example fetches address information for a hypothetical TCP
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connection to ``www.python.org`` on port 80 (results may differ on your
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system if IPv6 isn't enabled)::
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>>> socket.getaddrinfo("www.python.org", 80, proto=socket.SOL_TCP)
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[(2, 1, 6, '', ('82.94.164.162', 80)),
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(10, 1, 6, '', ('2001:888:2000:d::a2', 80, 0, 0))]
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.. versionchanged:: 3.2
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parameters can now be passed as single keyword arguments.
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.. function:: getfqdn([name])
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Return a fully qualified domain name for *name*. If *name* is omitted or empty,
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it is interpreted as the local host. To find the fully qualified name, the
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hostname returned by :func:`gethostbyaddr` is checked, followed by aliases for the
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host, if available. The first name which includes a period is selected. In
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case no fully qualified domain name is available, the hostname as returned by
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:func:`gethostname` is returned.
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.. function:: gethostbyname(hostname)
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Translate a host name to IPv4 address format. The IPv4 address is returned as a
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string, such as ``'100.50.200.5'``. If the host name is an IPv4 address itself
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it is returned unchanged. See :func:`gethostbyname_ex` for a more complete
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interface. :func:`gethostbyname` does not support IPv6 name resolution, and
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:func:`getaddrinfo` should be used instead for IPv4/v6 dual stack support.
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.. function:: gethostbyname_ex(hostname)
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Translate a host name to IPv4 address format, extended interface. Return a
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triple ``(hostname, aliaslist, ipaddrlist)`` where *hostname* is the primary
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host name responding to the given *ip_address*, *aliaslist* is a (possibly
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empty) list of alternative host names for the same address, and *ipaddrlist* is
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a list of IPv4 addresses for the same interface on the same host (often but not
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always a single address). :func:`gethostbyname_ex` does not support IPv6 name
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resolution, and :func:`getaddrinfo` should be used instead for IPv4/v6 dual
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stack support.
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.. function:: gethostname()
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Return a string containing the hostname of the machine where the Python
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interpreter is currently executing.
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If you want to know the current machine's IP address, you may want to use
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``gethostbyname(gethostname())``. This operation assumes that there is a
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valid address-to-host mapping for the host, and the assumption does not
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always hold.
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Note: :func:`gethostname` doesn't always return the fully qualified domain
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name; use ``getfqdn()`` (see above).
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.. function:: gethostbyaddr(ip_address)
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Return a triple ``(hostname, aliaslist, ipaddrlist)`` where *hostname* is the
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primary host name responding to the given *ip_address*, *aliaslist* is a
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(possibly empty) list of alternative host names for the same address, and
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*ipaddrlist* is a list of IPv4/v6 addresses for the same interface on the same
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host (most likely containing only a single address). To find the fully qualified
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domain name, use the function :func:`getfqdn`. :func:`gethostbyaddr` supports
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both IPv4 and IPv6.
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.. function:: getnameinfo(sockaddr, flags)
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Translate a socket address *sockaddr* into a 2-tuple ``(host, port)``. Depending
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on the settings of *flags*, the result can contain a fully-qualified domain name
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or numeric address representation in *host*. Similarly, *port* can contain a
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string port name or a numeric port number.
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.. function:: getprotobyname(protocolname)
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Translate an Internet protocol name (for example, ``'icmp'``) to a constant
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suitable for passing as the (optional) third argument to the :func:`socket`
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function. This is usually only needed for sockets opened in "raw" mode
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(:const:`SOCK_RAW`); for the normal socket modes, the correct protocol is chosen
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automatically if the protocol is omitted or zero.
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.. function:: getservbyname(servicename[, protocolname])
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Translate an Internet service name and protocol name to a port number for that
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service. The optional protocol name, if given, should be ``'tcp'`` or
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``'udp'``, otherwise any protocol will match.
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.. function:: getservbyport(port[, protocolname])
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Translate an Internet port number and protocol name to a service name for that
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service. The optional protocol name, if given, should be ``'tcp'`` or
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``'udp'``, otherwise any protocol will match.
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.. function:: socket([family[, type[, proto]]])
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Create a new socket using the given address family, socket type and protocol
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number. The address family should be :const:`AF_INET` (the default),
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:const:`AF_INET6` or :const:`AF_UNIX`. The socket type should be
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:const:`SOCK_STREAM` (the default), :const:`SOCK_DGRAM` or perhaps one of the
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other ``SOCK_`` constants. The protocol number is usually zero and may be
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omitted in that case.
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.. function:: socketpair([family[, type[, proto]]])
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Build a pair of connected socket objects using the given address family, socket
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type, and protocol number. Address family, socket type, and protocol number are
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as for the :func:`socket` function above. The default family is :const:`AF_UNIX`
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if defined on the platform; otherwise, the default is :const:`AF_INET`.
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Availability: Unix.
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.. versionchanged:: 3.2
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The returned socket objects now support the whole socket API, rather
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than a subset.
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.. function:: fromfd(fd, family, type[, proto])
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Duplicate the file descriptor *fd* (an integer as returned by a file object's
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:meth:`fileno` method) and build a socket object from the result. Address
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family, socket type and protocol number are as for the :func:`socket` function
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above. The file descriptor should refer to a socket, but this is not checked ---
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subsequent operations on the object may fail if the file descriptor is invalid.
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This function is rarely needed, but can be used to get or set socket options on
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a socket passed to a program as standard input or output (such as a server
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started by the Unix inet daemon). The socket is assumed to be in blocking mode.
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.. function:: ntohl(x)
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Convert 32-bit positive integers from network to host byte order. On machines
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where the host byte order is the same as network byte order, this is a no-op;
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otherwise, it performs a 4-byte swap operation.
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.. function:: ntohs(x)
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Convert 16-bit positive integers from network to host byte order. On machines
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where the host byte order is the same as network byte order, this is a no-op;
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otherwise, it performs a 2-byte swap operation.
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.. function:: htonl(x)
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Convert 32-bit positive integers from host to network byte order. On machines
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where the host byte order is the same as network byte order, this is a no-op;
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otherwise, it performs a 4-byte swap operation.
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.. function:: htons(x)
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Convert 16-bit positive integers from host to network byte order. On machines
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where the host byte order is the same as network byte order, this is a no-op;
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otherwise, it performs a 2-byte swap operation.
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.. function:: inet_aton(ip_string)
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Convert an IPv4 address from dotted-quad string format (for example,
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'123.45.67.89') to 32-bit packed binary format, as a bytes object four characters in
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length. This is useful when conversing with a program that uses the standard C
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library and needs objects of type :c:type:`struct in_addr`, which is the C type
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for the 32-bit packed binary this function returns.
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:func:`inet_aton` also accepts strings with less than three dots; see the
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Unix manual page :manpage:`inet(3)` for details.
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If the IPv4 address string passed to this function is invalid,
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:exc:`socket.error` will be raised. Note that exactly what is valid depends on
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the underlying C implementation of :c:func:`inet_aton`.
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:func:`inet_aton` does not support IPv6, and :func:`inet_pton` should be used
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instead for IPv4/v6 dual stack support.
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|
.. function:: inet_ntoa(packed_ip)
|
|
|
|
Convert a 32-bit packed IPv4 address (a bytes object four characters in
|
|
length) to its standard dotted-quad string representation (for example,
|
|
'123.45.67.89'). This is useful when conversing with a program that uses the
|
|
standard C library and needs objects of type :c:type:`struct in_addr`, which
|
|
is the C type for the 32-bit packed binary data this function takes as an
|
|
argument.
|
|
|
|
If the byte sequence passed to this function is not exactly 4 bytes in
|
|
length, :exc:`socket.error` will be raised. :func:`inet_ntoa` does not
|
|
support IPv6, and :func:`inet_ntop` should be used instead for IPv4/v6 dual
|
|
stack support.
|
|
|
|
|
|
.. function:: inet_pton(address_family, ip_string)
|
|
|
|
Convert an IP address from its family-specific string format to a packed,
|
|
binary format. :func:`inet_pton` is useful when a library or network protocol
|
|
calls for an object of type :c:type:`struct in_addr` (similar to
|
|
:func:`inet_aton`) or :c:type:`struct in6_addr`.
|
|
|
|
Supported values for *address_family* are currently :const:`AF_INET` and
|
|
:const:`AF_INET6`. If the IP address string *ip_string* is invalid,
|
|
:exc:`socket.error` will be raised. Note that exactly what is valid depends on
|
|
both the value of *address_family* and the underlying implementation of
|
|
:c:func:`inet_pton`.
|
|
|
|
Availability: Unix (maybe not all platforms).
|
|
|
|
|
|
.. function:: inet_ntop(address_family, packed_ip)
|
|
|
|
Convert a packed IP address (a bytes object of some number of characters) to its
|
|
standard, family-specific string representation (for example, ``'7.10.0.5'`` or
|
|
``'5aef:2b::8'``). :func:`inet_ntop` is useful when a library or network protocol
|
|
returns an object of type :c:type:`struct in_addr` (similar to :func:`inet_ntoa`)
|
|
or :c:type:`struct in6_addr`.
|
|
|
|
Supported values for *address_family* are currently :const:`AF_INET` and
|
|
:const:`AF_INET6`. If the string *packed_ip* is not the correct length for the
|
|
specified address family, :exc:`ValueError` will be raised. A
|
|
:exc:`socket.error` is raised for errors from the call to :func:`inet_ntop`.
|
|
|
|
Availability: Unix (maybe not all platforms).
|
|
|
|
|
|
.. function:: getdefaulttimeout()
|
|
|
|
Return the default timeout in seconds (float) for new socket objects. A value
|
|
of ``None`` indicates that new socket objects have no timeout. When the socket
|
|
module is first imported, the default is ``None``.
|
|
|
|
|
|
.. function:: setdefaulttimeout(timeout)
|
|
|
|
Set the default timeout in seconds (float) for new socket objects. When
|
|
the socket module is first imported, the default is ``None``. See
|
|
:meth:`~socket.settimeout` for possible values and their respective
|
|
meanings.
|
|
|
|
|
|
.. data:: SocketType
|
|
|
|
This is a Python type object that represents the socket object type. It is the
|
|
same as ``type(socket(...))``.
|
|
|
|
|
|
.. _socket-objects:
|
|
|
|
Socket Objects
|
|
--------------
|
|
|
|
Socket objects have the following methods. Except for :meth:`makefile` these
|
|
correspond to Unix system calls applicable to sockets.
|
|
|
|
|
|
.. method:: socket.accept()
|
|
|
|
Accept a connection. The socket must be bound to an address and listening for
|
|
connections. The return value is a pair ``(conn, address)`` where *conn* is a
|
|
*new* socket object usable to send and receive data on the connection, and
|
|
*address* is the address bound to the socket on the other end of the connection.
|
|
|
|
|
|
.. method:: socket.bind(address)
|
|
|
|
Bind the socket to *address*. The socket must not already be bound. (The format
|
|
of *address* depends on the address family --- see above.)
|
|
|
|
|
|
.. method:: socket.close()
|
|
|
|
Close the socket. All future operations on the socket object will fail. The
|
|
remote end will receive no more data (after queued data is flushed). Sockets are
|
|
automatically closed when they are garbage-collected.
|
|
|
|
.. note::
|
|
:meth:`close()` releases the resource associated with a connection but
|
|
does not necessarily close the connection immediately. If you want
|
|
to close the connection in a timely fashion, call :meth:`shutdown()`
|
|
before :meth:`close()`.
|
|
|
|
|
|
.. method:: socket.connect(address)
|
|
|
|
Connect to a remote socket at *address*. (The format of *address* depends on the
|
|
address family --- see above.)
|
|
|
|
|
|
.. method:: socket.connect_ex(address)
|
|
|
|
Like ``connect(address)``, but return an error indicator instead of raising an
|
|
exception for errors returned by the C-level :c:func:`connect` call (other
|
|
problems, such as "host not found," can still raise exceptions). The error
|
|
indicator is ``0`` if the operation succeeded, otherwise the value of the
|
|
:c:data:`errno` variable. This is useful to support, for example, asynchronous
|
|
connects.
|
|
|
|
|
|
.. method:: socket.detach()
|
|
|
|
Put the socket object into closed state without actually closing the
|
|
underlying file descriptor. The file descriptor is returned, and can
|
|
be reused for other purposes.
|
|
|
|
.. versionadded:: 3.2
|
|
|
|
|
|
.. method:: socket.fileno()
|
|
|
|
Return the socket's file descriptor (a small integer). This is useful with
|
|
:func:`select.select`.
|
|
|
|
Under Windows the small integer returned by this method cannot be used where a
|
|
file descriptor can be used (such as :func:`os.fdopen`). Unix does not have
|
|
this limitation.
|
|
|
|
|
|
.. method:: socket.getpeername()
|
|
|
|
Return the remote address to which the socket is connected. This is useful to
|
|
find out the port number of a remote IPv4/v6 socket, for instance. (The format
|
|
of the address returned depends on the address family --- see above.) On some
|
|
systems this function is not supported.
|
|
|
|
|
|
.. method:: socket.getsockname()
|
|
|
|
Return the socket's own address. This is useful to find out the port number of
|
|
an IPv4/v6 socket, for instance. (The format of the address returned depends on
|
|
the address family --- see above.)
|
|
|
|
|
|
.. method:: socket.getsockopt(level, optname[, buflen])
|
|
|
|
Return the value of the given socket option (see the Unix man page
|
|
:manpage:`getsockopt(2)`). The needed symbolic constants (:const:`SO_\*` etc.)
|
|
are defined in this module. If *buflen* is absent, an integer option is assumed
|
|
and its integer value is returned by the function. If *buflen* is present, it
|
|
specifies the maximum length of the buffer used to receive the option in, and
|
|
this buffer is returned as a bytes object. It is up to the caller to decode the
|
|
contents of the buffer (see the optional built-in module :mod:`struct` for a way
|
|
to decode C structures encoded as byte strings).
|
|
|
|
|
|
.. method:: socket.gettimeout()
|
|
|
|
Return the timeout in seconds (float) associated with socket operations,
|
|
or ``None`` if no timeout is set. This reflects the last call to
|
|
:meth:`setblocking` or :meth:`settimeout`.
|
|
|
|
|
|
.. method:: socket.ioctl(control, option)
|
|
|
|
:platform: Windows
|
|
|
|
The :meth:`ioctl` method is a limited interface to the WSAIoctl system
|
|
interface. Please refer to the `Win32 documentation
|
|
<http://msdn.microsoft.com/en-us/library/ms741621%28VS.85%29.aspx>`_ for more
|
|
information.
|
|
|
|
On other platforms, the generic :func:`fcntl.fcntl` and :func:`fcntl.ioctl`
|
|
functions may be used; they accept a socket object as their first argument.
|
|
|
|
.. method:: socket.listen(backlog)
|
|
|
|
Listen for connections made to the socket. The *backlog* argument specifies the
|
|
maximum number of queued connections and should be at least 0; the maximum value
|
|
is system-dependent (usually 5), the minimum value is forced to 0.
|
|
|
|
|
|
.. method:: socket.makefile(mode='r', buffering=None, *, encoding=None, \
|
|
errors=None, newline=None)
|
|
|
|
.. index:: single: I/O control; buffering
|
|
|
|
Return a :term:`file object` associated with the socket. The exact returned
|
|
type depends on the arguments given to :meth:`makefile`. These arguments are
|
|
interpreted the same way as by the built-in :func:`open` function.
|
|
|
|
Closing the file object won't close the socket unless there are no remaining
|
|
references to the socket. The socket must be in blocking mode; it can have
|
|
a timeout, but the file object's internal buffer may end up in a inconsistent
|
|
state if a timeout occurs.
|
|
|
|
.. note::
|
|
|
|
On Windows, the file-like object created by :meth:`makefile` cannot be
|
|
used where a file object with a file descriptor is expected, such as the
|
|
stream arguments of :meth:`subprocess.Popen`.
|
|
|
|
|
|
.. method:: socket.recv(bufsize[, flags])
|
|
|
|
Receive data from the socket. The return value is a bytes object representing the
|
|
data received. The maximum amount of data to be received at once is specified
|
|
by *bufsize*. See the Unix manual page :manpage:`recv(2)` for the meaning of
|
|
the optional argument *flags*; it defaults to zero.
|
|
|
|
.. note::
|
|
|
|
For best match with hardware and network realities, the value of *bufsize*
|
|
should be a relatively small power of 2, for example, 4096.
|
|
|
|
|
|
.. method:: socket.recvfrom(bufsize[, flags])
|
|
|
|
Receive data from the socket. The return value is a pair ``(bytes, address)``
|
|
where *bytes* is a bytes object representing the data received and *address* is the
|
|
address of the socket sending the data. See the Unix manual page
|
|
:manpage:`recv(2)` for the meaning of the optional argument *flags*; it defaults
|
|
to zero. (The format of *address* depends on the address family --- see above.)
|
|
|
|
|
|
.. method:: socket.recvfrom_into(buffer[, nbytes[, flags]])
|
|
|
|
Receive data from the socket, writing it into *buffer* instead of creating a
|
|
new bytestring. The return value is a pair ``(nbytes, address)`` where *nbytes* is
|
|
the number of bytes received and *address* is the address of the socket sending
|
|
the data. See the Unix manual page :manpage:`recv(2)` for the meaning of the
|
|
optional argument *flags*; it defaults to zero. (The format of *address*
|
|
depends on the address family --- see above.)
|
|
|
|
|
|
.. method:: socket.recv_into(buffer[, nbytes[, flags]])
|
|
|
|
Receive up to *nbytes* bytes from the socket, storing the data into a buffer
|
|
rather than creating a new bytestring. If *nbytes* is not specified (or 0),
|
|
receive up to the size available in the given buffer. Returns the number of
|
|
bytes received. See the Unix manual page :manpage:`recv(2)` for the meaning
|
|
of the optional argument *flags*; it defaults to zero.
|
|
|
|
|
|
.. method:: socket.send(bytes[, flags])
|
|
|
|
Send data to the socket. The socket must be connected to a remote socket. The
|
|
optional *flags* argument has the same meaning as for :meth:`recv` above.
|
|
Returns the number of bytes sent. Applications are responsible for checking that
|
|
all data has been sent; if only some of the data was transmitted, the
|
|
application needs to attempt delivery of the remaining data. For further
|
|
information on this topic, consult the :ref:`socket-howto`.
|
|
|
|
|
|
.. method:: socket.sendall(bytes[, flags])
|
|
|
|
Send data to the socket. The socket must be connected to a remote socket. The
|
|
optional *flags* argument has the same meaning as for :meth:`recv` above.
|
|
Unlike :meth:`send`, this method continues to send data from *bytes* until
|
|
either all data has been sent or an error occurs. ``None`` is returned on
|
|
success. On error, an exception is raised, and there is no way to determine how
|
|
much data, if any, was successfully sent.
|
|
|
|
|
|
.. method:: socket.sendto(bytes, address)
|
|
socket.sendto(bytes, flags, address)
|
|
|
|
Send data to the socket. The socket should not be connected to a remote socket,
|
|
since the destination socket is specified by *address*. The optional *flags*
|
|
argument has the same meaning as for :meth:`recv` above. Return the number of
|
|
bytes sent. (The format of *address* depends on the address family --- see
|
|
above.)
|
|
|
|
|
|
.. method:: socket.setblocking(flag)
|
|
|
|
Set blocking or non-blocking mode of the socket: if *flag* is false, the
|
|
socket is set to non-blocking, else to blocking mode.
|
|
|
|
This method is a shorthand for certain :meth:`~socket.settimeout` calls:
|
|
|
|
* ``sock.setblocking(True)`` is equivalent to ``sock.settimeout(None)``
|
|
|
|
* ``sock.setblocking(False)`` is equivalent to ``sock.settimeout(0.0)``
|
|
|
|
|
|
.. method:: socket.settimeout(value)
|
|
|
|
Set a timeout on blocking socket operations. The *value* argument can be a
|
|
nonnegative floating point number expressing seconds, or ``None``.
|
|
If a non-zero value is given, subsequent socket operations will raise a
|
|
:exc:`timeout` exception if the timeout period *value* has elapsed before
|
|
the operation has completed. If zero is given, the socket is put in
|
|
non-blocking mode. If ``None`` is given, the socket is put in blocking mode.
|
|
|
|
For further information, please consult the :ref:`notes on socket timeouts <socket-timeouts>`.
|
|
|
|
|
|
.. method:: socket.setsockopt(level, optname, value)
|
|
|
|
.. index:: module: struct
|
|
|
|
Set the value of the given socket option (see the Unix manual page
|
|
:manpage:`setsockopt(2)`). The needed symbolic constants are defined in the
|
|
:mod:`socket` module (:const:`SO_\*` etc.). The value can be an integer or a
|
|
bytes object representing a buffer. In the latter case it is up to the caller to
|
|
ensure that the bytestring contains the proper bits (see the optional built-in
|
|
module :mod:`struct` for a way to encode C structures as bytestrings).
|
|
|
|
|
|
.. method:: socket.shutdown(how)
|
|
|
|
Shut down one or both halves of the connection. If *how* is :const:`SHUT_RD`,
|
|
further receives are disallowed. If *how* is :const:`SHUT_WR`, further sends
|
|
are disallowed. If *how* is :const:`SHUT_RDWR`, further sends and receives are
|
|
disallowed. Depending on the platform, shutting down one half of the connection
|
|
can also close the opposite half (e.g. on Mac OS X, ``shutdown(SHUT_WR)`` does
|
|
not allow further reads on the other end of the connection).
|
|
|
|
Note that there are no methods :meth:`read` or :meth:`write`; use
|
|
:meth:`~socket.recv` and :meth:`~socket.send` without *flags* argument instead.
|
|
|
|
Socket objects also have these (read-only) attributes that correspond to the
|
|
values given to the :class:`socket` constructor.
|
|
|
|
|
|
.. attribute:: socket.family
|
|
|
|
The socket family.
|
|
|
|
|
|
.. attribute:: socket.type
|
|
|
|
The socket type.
|
|
|
|
|
|
.. attribute:: socket.proto
|
|
|
|
The socket protocol.
|
|
|
|
|
|
|
|
.. _socket-timeouts:
|
|
|
|
Notes on socket timeouts
|
|
------------------------
|
|
|
|
A socket object can be in one of three modes: blocking, non-blocking, or
|
|
timeout. Sockets are by default always created in blocking mode, but this
|
|
can be changed by calling :func:`setdefaulttimeout`.
|
|
|
|
* In *blocking mode*, operations block until complete or the system returns
|
|
an error (such as connection timed out).
|
|
|
|
* In *non-blocking mode*, operations fail (with an error that is unfortunately
|
|
system-dependent) if they cannot be completed immediately: functions from the
|
|
:mod:`select` can be used to know when and whether a socket is available for
|
|
reading or writing.
|
|
|
|
* In *timeout mode*, operations fail if they cannot be completed within the
|
|
timeout specified for the socket (they raise a :exc:`timeout` exception)
|
|
or if the system returns an error.
|
|
|
|
.. note::
|
|
At the operating system level, sockets in *timeout mode* are internally set
|
|
in non-blocking mode. Also, the blocking and timeout modes are shared between
|
|
file descriptors and socket objects that refer to the same network endpoint.
|
|
This implementation detail can have visible consequences if e.g. you decide
|
|
to use the :meth:`~socket.fileno()` of a socket.
|
|
|
|
Timeouts and the ``connect`` method
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
The :meth:`~socket.connect` operation is also subject to the timeout
|
|
setting, and in general it is recommended to call :meth:`~socket.settimeout`
|
|
before calling :meth:`~socket.connect` or pass a timeout parameter to
|
|
:meth:`create_connection`. However, the system network stack may also
|
|
return a connection timeout error of its own regardless of any Python socket
|
|
timeout setting.
|
|
|
|
Timeouts and the ``accept`` method
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
If :func:`getdefaulttimeout` is not :const:`None`, sockets returned by
|
|
the :meth:`~socket.accept` method inherit that timeout. Otherwise, the
|
|
behaviour depends on settings of the listening socket:
|
|
|
|
* if the listening socket is in *blocking mode* or in *timeout mode*,
|
|
the socket returned by :meth:`~socket.accept` is in *blocking mode*;
|
|
|
|
* if the listening socket is in *non-blocking mode*, whether the socket
|
|
returned by :meth:`~socket.accept` is in blocking or non-blocking mode
|
|
is operating system-dependent. If you want to ensure cross-platform
|
|
behaviour, it is recommended you manually override this setting.
|
|
|
|
|
|
.. _socket-example:
|
|
|
|
Example
|
|
-------
|
|
|
|
Here are four minimal example programs using the TCP/IP protocol: a server that
|
|
echoes all data that it receives back (servicing only one client), and a client
|
|
using it. Note that a server must perform the sequence :func:`socket`,
|
|
:meth:`~socket.bind`, :meth:`~socket.listen`, :meth:`~socket.accept` (possibly
|
|
repeating the :meth:`~socket.accept` to service more than one client), while a
|
|
client only needs the sequence :func:`socket`, :meth:`~socket.connect`. Also
|
|
note that the server does not :meth:`~socket.sendall`/:meth:`~socket.recv` on
|
|
the socket it is listening on but on the new socket returned by
|
|
:meth:`~socket.accept`.
|
|
|
|
The first two examples support IPv4 only. ::
|
|
|
|
# Echo server program
|
|
import socket
|
|
|
|
HOST = '' # Symbolic name meaning all available interfaces
|
|
PORT = 50007 # Arbitrary non-privileged port
|
|
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
|
|
s.bind((HOST, PORT))
|
|
s.listen(1)
|
|
conn, addr = s.accept()
|
|
print('Connected by', addr)
|
|
while True:
|
|
data = conn.recv(1024)
|
|
if not data: break
|
|
conn.sendall(data)
|
|
conn.close()
|
|
|
|
::
|
|
|
|
# Echo client program
|
|
import socket
|
|
|
|
HOST = 'daring.cwi.nl' # The remote host
|
|
PORT = 50007 # The same port as used by the server
|
|
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
|
|
s.connect((HOST, PORT))
|
|
s.sendall(b'Hello, world')
|
|
data = s.recv(1024)
|
|
s.close()
|
|
print('Received', repr(data))
|
|
|
|
The next two examples are identical to the above two, but support both IPv4 and
|
|
IPv6. The server side will listen to the first address family available (it
|
|
should listen to both instead). On most of IPv6-ready systems, IPv6 will take
|
|
precedence and the server may not accept IPv4 traffic. The client side will try
|
|
to connect to the all addresses returned as a result of the name resolution, and
|
|
sends traffic to the first one connected successfully. ::
|
|
|
|
# Echo server program
|
|
import socket
|
|
import sys
|
|
|
|
HOST = None # Symbolic name meaning all available interfaces
|
|
PORT = 50007 # Arbitrary non-privileged port
|
|
s = None
|
|
for res in socket.getaddrinfo(HOST, PORT, socket.AF_UNSPEC,
|
|
socket.SOCK_STREAM, 0, socket.AI_PASSIVE):
|
|
af, socktype, proto, canonname, sa = res
|
|
try:
|
|
s = socket.socket(af, socktype, proto)
|
|
except socket.error as msg:
|
|
s = None
|
|
continue
|
|
try:
|
|
s.bind(sa)
|
|
s.listen(1)
|
|
except socket.error as msg:
|
|
s.close()
|
|
s = None
|
|
continue
|
|
break
|
|
if s is None:
|
|
print('could not open socket')
|
|
sys.exit(1)
|
|
conn, addr = s.accept()
|
|
print('Connected by', addr)
|
|
while True:
|
|
data = conn.recv(1024)
|
|
if not data: break
|
|
conn.send(data)
|
|
conn.close()
|
|
|
|
::
|
|
|
|
# Echo client program
|
|
import socket
|
|
import sys
|
|
|
|
HOST = 'daring.cwi.nl' # The remote host
|
|
PORT = 50007 # The same port as used by the server
|
|
s = None
|
|
for res in socket.getaddrinfo(HOST, PORT, socket.AF_UNSPEC, socket.SOCK_STREAM):
|
|
af, socktype, proto, canonname, sa = res
|
|
try:
|
|
s = socket.socket(af, socktype, proto)
|
|
except socket.error as msg:
|
|
s = None
|
|
continue
|
|
try:
|
|
s.connect(sa)
|
|
except socket.error as msg:
|
|
s.close()
|
|
s = None
|
|
continue
|
|
break
|
|
if s is None:
|
|
print('could not open socket')
|
|
sys.exit(1)
|
|
s.sendall(b'Hello, world')
|
|
data = s.recv(1024)
|
|
s.close()
|
|
print('Received', repr(data))
|
|
|
|
|
|
The last example shows how to write a very simple network sniffer with raw
|
|
sockets on Windows. The example requires administrator privileges to modify
|
|
the interface::
|
|
|
|
import socket
|
|
|
|
# the public network interface
|
|
HOST = socket.gethostbyname(socket.gethostname())
|
|
|
|
# create a raw socket and bind it to the public interface
|
|
s = socket.socket(socket.AF_INET, socket.SOCK_RAW, socket.IPPROTO_IP)
|
|
s.bind((HOST, 0))
|
|
|
|
# Include IP headers
|
|
s.setsockopt(socket.IPPROTO_IP, socket.IP_HDRINCL, 1)
|
|
|
|
# receive all packages
|
|
s.ioctl(socket.SIO_RCVALL, socket.RCVALL_ON)
|
|
|
|
# receive a package
|
|
print(s.recvfrom(65565))
|
|
|
|
# disabled promiscuous mode
|
|
s.ioctl(socket.SIO_RCVALL, socket.RCVALL_OFF)
|
|
|
|
|
|
Running an example several times with too small delay between executions, could
|
|
lead to this error::
|
|
|
|
socket.error: [Errno 98] Address already in use
|
|
|
|
This is because the previous execution has left the socket in a ``TIME_WAIT``
|
|
state, and can't be immediately reused.
|
|
|
|
There is a :mod:`socket` flag to set, in order to prevent this,
|
|
:data:`socket.SO_REUSEADDR`::
|
|
|
|
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
|
|
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
|
|
s.bind((HOST, PORT))
|
|
|
|
the :data:`SO_REUSEADDR` flag tells the kernel to reuse a local socket in
|
|
``TIME_WAIT`` state, without waiting for its natural timeout to expire.
|
|
|
|
|
|
.. seealso::
|
|
|
|
For an introduction to socket programming (in C), see the following papers:
|
|
|
|
- *An Introductory 4.3BSD Interprocess Communication Tutorial*, by Stuart Sechrest
|
|
|
|
- *An Advanced 4.3BSD Interprocess Communication Tutorial*, by Samuel J. Leffler et
|
|
al,
|
|
|
|
both in the UNIX Programmer's Manual, Supplementary Documents 1 (sections
|
|
PS1:7 and PS1:8). The platform-specific reference material for the various
|
|
socket-related system calls are also a valuable source of information on the
|
|
details of socket semantics. For Unix, refer to the manual pages; for Windows,
|
|
see the WinSock (or Winsock 2) specification. For IPv6-ready APIs, readers may
|
|
want to refer to :rfc:`3493` titled Basic Socket Interface Extensions for IPv6.
|
|
|