mirror of
https://github.com/python/cpython.git
synced 2024-12-14 20:34:12 +08:00
4b6b7f1515
Side-effects were deemed unnecessary and were causing problems at shutdown time when threads were catching exceptions at start time and then triggering exceptions trying to call currentThread() after gc'ed. Masked the initial exception which was deemed bad. Fixes bug #754449 .
715 lines
21 KiB
Python
715 lines
21 KiB
Python
"""Thread module emulating a subset of Java's threading model."""
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import sys as _sys
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try:
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import thread
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except ImportError:
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del _sys.modules[__name__]
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raise
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from time import time as _time, sleep as _sleep
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from traceback import format_exc as _format_exc
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from collections import deque
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# Rename some stuff so "from threading import *" is safe
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__all__ = ['activeCount', 'Condition', 'currentThread', 'enumerate', 'Event',
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'Lock', 'RLock', 'Semaphore', 'BoundedSemaphore', 'Thread',
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'Timer', 'setprofile', 'settrace']
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_start_new_thread = thread.start_new_thread
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_allocate_lock = thread.allocate_lock
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_get_ident = thread.get_ident
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ThreadError = thread.error
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del thread
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# Debug support (adapted from ihooks.py).
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# All the major classes here derive from _Verbose. We force that to
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# be a new-style class so that all the major classes here are new-style.
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# This helps debugging (type(instance) is more revealing for instances
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# of new-style classes).
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_VERBOSE = False
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if __debug__:
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class _Verbose(object):
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def __init__(self, verbose=None):
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if verbose is None:
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verbose = _VERBOSE
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self.__verbose = verbose
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def _note(self, format, *args):
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if self.__verbose:
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format = format % args
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format = "%s: %s\n" % (
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currentThread().getName(), format)
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_sys.stderr.write(format)
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else:
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# Disable this when using "python -O"
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class _Verbose(object):
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def __init__(self, verbose=None):
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pass
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def _note(self, *args):
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pass
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# Support for profile and trace hooks
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_profile_hook = None
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_trace_hook = None
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def setprofile(func):
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global _profile_hook
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_profile_hook = func
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def settrace(func):
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global _trace_hook
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_trace_hook = func
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# Synchronization classes
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Lock = _allocate_lock
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def RLock(*args, **kwargs):
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return _RLock(*args, **kwargs)
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class _RLock(_Verbose):
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def __init__(self, verbose=None):
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_Verbose.__init__(self, verbose)
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self.__block = _allocate_lock()
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self.__owner = None
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self.__count = 0
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def __repr__(self):
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return "<%s(%s, %d)>" % (
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self.__class__.__name__,
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self.__owner and self.__owner.getName(),
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self.__count)
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def acquire(self, blocking=1):
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me = currentThread()
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if self.__owner is me:
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self.__count = self.__count + 1
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if __debug__:
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self._note("%s.acquire(%s): recursive success", self, blocking)
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return 1
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rc = self.__block.acquire(blocking)
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if rc:
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self.__owner = me
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self.__count = 1
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if __debug__:
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self._note("%s.acquire(%s): initial succes", self, blocking)
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else:
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if __debug__:
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self._note("%s.acquire(%s): failure", self, blocking)
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return rc
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def release(self):
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me = currentThread()
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assert self.__owner is me, "release() of un-acquire()d lock"
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self.__count = count = self.__count - 1
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if not count:
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self.__owner = None
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self.__block.release()
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if __debug__:
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self._note("%s.release(): final release", self)
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else:
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if __debug__:
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self._note("%s.release(): non-final release", self)
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# Internal methods used by condition variables
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def _acquire_restore(self, (count, owner)):
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self.__block.acquire()
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self.__count = count
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self.__owner = owner
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if __debug__:
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self._note("%s._acquire_restore()", self)
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def _release_save(self):
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if __debug__:
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self._note("%s._release_save()", self)
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count = self.__count
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self.__count = 0
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owner = self.__owner
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self.__owner = None
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self.__block.release()
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return (count, owner)
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def _is_owned(self):
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return self.__owner is currentThread()
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def Condition(*args, **kwargs):
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return _Condition(*args, **kwargs)
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class _Condition(_Verbose):
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def __init__(self, lock=None, verbose=None):
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_Verbose.__init__(self, verbose)
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if lock is None:
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lock = RLock()
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self.__lock = lock
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# Export the lock's acquire() and release() methods
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self.acquire = lock.acquire
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self.release = lock.release
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# If the lock defines _release_save() and/or _acquire_restore(),
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# these override the default implementations (which just call
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# release() and acquire() on the lock). Ditto for _is_owned().
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try:
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self._release_save = lock._release_save
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except AttributeError:
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pass
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try:
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self._acquire_restore = lock._acquire_restore
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except AttributeError:
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pass
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try:
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self._is_owned = lock._is_owned
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except AttributeError:
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pass
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self.__waiters = []
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def __repr__(self):
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return "<Condition(%s, %d)>" % (self.__lock, len(self.__waiters))
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def _release_save(self):
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self.__lock.release() # No state to save
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def _acquire_restore(self, x):
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self.__lock.acquire() # Ignore saved state
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def _is_owned(self):
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# Return True if lock is owned by currentThread.
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# This method is called only if __lock doesn't have _is_owned().
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if self.__lock.acquire(0):
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self.__lock.release()
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return False
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else:
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return True
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def wait(self, timeout=None):
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assert self._is_owned(), "wait() of un-acquire()d lock"
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waiter = _allocate_lock()
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waiter.acquire()
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self.__waiters.append(waiter)
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saved_state = self._release_save()
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try: # restore state no matter what (e.g., KeyboardInterrupt)
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if timeout is None:
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waiter.acquire()
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if __debug__:
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self._note("%s.wait(): got it", self)
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else:
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# Balancing act: We can't afford a pure busy loop, so we
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# have to sleep; but if we sleep the whole timeout time,
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# we'll be unresponsive. The scheme here sleeps very
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# little at first, longer as time goes on, but never longer
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# than 20 times per second (or the timeout time remaining).
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endtime = _time() + timeout
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delay = 0.0005 # 500 us -> initial delay of 1 ms
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while True:
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gotit = waiter.acquire(0)
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if gotit:
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break
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remaining = endtime - _time()
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if remaining <= 0:
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break
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delay = min(delay * 2, remaining, .05)
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_sleep(delay)
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if not gotit:
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if __debug__:
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self._note("%s.wait(%s): timed out", self, timeout)
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try:
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self.__waiters.remove(waiter)
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except ValueError:
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pass
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else:
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if __debug__:
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self._note("%s.wait(%s): got it", self, timeout)
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finally:
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self._acquire_restore(saved_state)
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def notify(self, n=1):
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assert self._is_owned(), "notify() of un-acquire()d lock"
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__waiters = self.__waiters
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waiters = __waiters[:n]
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if not waiters:
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if __debug__:
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self._note("%s.notify(): no waiters", self)
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return
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self._note("%s.notify(): notifying %d waiter%s", self, n,
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n!=1 and "s" or "")
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for waiter in waiters:
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waiter.release()
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try:
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__waiters.remove(waiter)
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except ValueError:
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pass
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def notifyAll(self):
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self.notify(len(self.__waiters))
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def Semaphore(*args, **kwargs):
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return _Semaphore(*args, **kwargs)
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class _Semaphore(_Verbose):
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# After Tim Peters' semaphore class, but not quite the same (no maximum)
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def __init__(self, value=1, verbose=None):
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assert value >= 0, "Semaphore initial value must be >= 0"
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_Verbose.__init__(self, verbose)
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self.__cond = Condition(Lock())
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self.__value = value
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def acquire(self, blocking=1):
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rc = False
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self.__cond.acquire()
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while self.__value == 0:
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if not blocking:
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break
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if __debug__:
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self._note("%s.acquire(%s): blocked waiting, value=%s",
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self, blocking, self.__value)
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self.__cond.wait()
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else:
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self.__value = self.__value - 1
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if __debug__:
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self._note("%s.acquire: success, value=%s",
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self, self.__value)
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rc = True
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self.__cond.release()
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return rc
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def release(self):
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self.__cond.acquire()
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self.__value = self.__value + 1
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if __debug__:
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self._note("%s.release: success, value=%s",
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self, self.__value)
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self.__cond.notify()
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self.__cond.release()
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def BoundedSemaphore(*args, **kwargs):
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return _BoundedSemaphore(*args, **kwargs)
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class _BoundedSemaphore(_Semaphore):
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"""Semaphore that checks that # releases is <= # acquires"""
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def __init__(self, value=1, verbose=None):
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_Semaphore.__init__(self, value, verbose)
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self._initial_value = value
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def release(self):
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if self._Semaphore__value >= self._initial_value:
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raise ValueError, "Semaphore released too many times"
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return _Semaphore.release(self)
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def Event(*args, **kwargs):
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return _Event(*args, **kwargs)
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class _Event(_Verbose):
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# After Tim Peters' event class (without is_posted())
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def __init__(self, verbose=None):
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_Verbose.__init__(self, verbose)
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self.__cond = Condition(Lock())
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self.__flag = False
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def isSet(self):
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return self.__flag
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def set(self):
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self.__cond.acquire()
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try:
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self.__flag = True
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self.__cond.notifyAll()
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finally:
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self.__cond.release()
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def clear(self):
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self.__cond.acquire()
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try:
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self.__flag = False
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finally:
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self.__cond.release()
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def wait(self, timeout=None):
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self.__cond.acquire()
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try:
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if not self.__flag:
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self.__cond.wait(timeout)
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finally:
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self.__cond.release()
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# Helper to generate new thread names
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_counter = 0
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def _newname(template="Thread-%d"):
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global _counter
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_counter = _counter + 1
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return template % _counter
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# Active thread administration
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_active_limbo_lock = _allocate_lock()
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_active = {}
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_limbo = {}
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# Main class for threads
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class Thread(_Verbose):
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__initialized = False
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def __init__(self, group=None, target=None, name=None,
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args=(), kwargs={}, verbose=None):
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assert group is None, "group argument must be None for now"
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_Verbose.__init__(self, verbose)
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self.__target = target
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self.__name = str(name or _newname())
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self.__args = args
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self.__kwargs = kwargs
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self.__daemonic = self._set_daemon()
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self.__started = False
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self.__stopped = False
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self.__block = Condition(Lock())
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self.__initialized = True
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def _set_daemon(self):
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# Overridden in _MainThread and _DummyThread
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return currentThread().isDaemon()
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def __repr__(self):
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assert self.__initialized, "Thread.__init__() was not called"
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status = "initial"
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if self.__started:
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status = "started"
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if self.__stopped:
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status = "stopped"
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if self.__daemonic:
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status = status + " daemon"
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return "<%s(%s, %s)>" % (self.__class__.__name__, self.__name, status)
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def start(self):
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assert self.__initialized, "Thread.__init__() not called"
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assert not self.__started, "thread already started"
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if __debug__:
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self._note("%s.start(): starting thread", self)
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_active_limbo_lock.acquire()
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_limbo[self] = self
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_active_limbo_lock.release()
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_start_new_thread(self.__bootstrap, ())
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self.__started = True
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_sleep(0.000001) # 1 usec, to let the thread run (Solaris hack)
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def run(self):
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if self.__target:
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self.__target(*self.__args, **self.__kwargs)
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def __bootstrap(self):
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try:
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self.__started = True
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_active_limbo_lock.acquire()
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_active[_get_ident()] = self
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del _limbo[self]
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_active_limbo_lock.release()
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if __debug__:
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self._note("%s.__bootstrap(): thread started", self)
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if _trace_hook:
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self._note("%s.__bootstrap(): registering trace hook", self)
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_sys.settrace(_trace_hook)
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if _profile_hook:
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self._note("%s.__bootstrap(): registering profile hook", self)
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_sys.setprofile(_profile_hook)
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try:
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self.run()
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except SystemExit:
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if __debug__:
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self._note("%s.__bootstrap(): raised SystemExit", self)
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except:
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if __debug__:
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self._note("%s.__bootstrap(): unhandled exception", self)
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_sys.stderr.write("Exception in thread %s:\n%s\n" %
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(self.getName(), _format_exc()))
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else:
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if __debug__:
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self._note("%s.__bootstrap(): normal return", self)
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finally:
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self.__stop()
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try:
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self.__delete()
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except:
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pass
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def __stop(self):
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self.__block.acquire()
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self.__stopped = True
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self.__block.notifyAll()
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self.__block.release()
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def __delete(self):
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_active_limbo_lock.acquire()
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del _active[_get_ident()]
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_active_limbo_lock.release()
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def join(self, timeout=None):
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assert self.__initialized, "Thread.__init__() not called"
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assert self.__started, "cannot join thread before it is started"
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assert self is not currentThread(), "cannot join current thread"
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if __debug__:
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if not self.__stopped:
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self._note("%s.join(): waiting until thread stops", self)
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self.__block.acquire()
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if timeout is None:
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while not self.__stopped:
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self.__block.wait()
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if __debug__:
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self._note("%s.join(): thread stopped", self)
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else:
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deadline = _time() + timeout
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while not self.__stopped:
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delay = deadline - _time()
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if delay <= 0:
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if __debug__:
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self._note("%s.join(): timed out", self)
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break
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self.__block.wait(delay)
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else:
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if __debug__:
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self._note("%s.join(): thread stopped", self)
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self.__block.release()
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def getName(self):
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assert self.__initialized, "Thread.__init__() not called"
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return self.__name
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def setName(self, name):
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assert self.__initialized, "Thread.__init__() not called"
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self.__name = str(name)
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def isAlive(self):
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assert self.__initialized, "Thread.__init__() not called"
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return self.__started and not self.__stopped
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def isDaemon(self):
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assert self.__initialized, "Thread.__init__() not called"
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return self.__daemonic
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def setDaemon(self, daemonic):
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assert self.__initialized, "Thread.__init__() not called"
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assert not self.__started, "cannot set daemon status of active thread"
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self.__daemonic = daemonic
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# The timer class was contributed by Itamar Shtull-Trauring
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def Timer(*args, **kwargs):
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return _Timer(*args, **kwargs)
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class _Timer(Thread):
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"""Call a function after a specified number of seconds:
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t = Timer(30.0, f, args=[], kwargs={})
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t.start()
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t.cancel() # stop the timer's action if it's still waiting
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"""
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def __init__(self, interval, function, args=[], kwargs={}):
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Thread.__init__(self)
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self.interval = interval
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self.function = function
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self.args = args
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self.kwargs = kwargs
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self.finished = Event()
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def cancel(self):
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"""Stop the timer if it hasn't finished yet"""
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self.finished.set()
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def run(self):
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self.finished.wait(self.interval)
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if not self.finished.isSet():
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self.function(*self.args, **self.kwargs)
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self.finished.set()
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# Special thread class to represent the main thread
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# This is garbage collected through an exit handler
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class _MainThread(Thread):
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def __init__(self):
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Thread.__init__(self, name="MainThread")
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self._Thread__started = True
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_active_limbo_lock.acquire()
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_active[_get_ident()] = self
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_active_limbo_lock.release()
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import atexit
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atexit.register(self.__exitfunc)
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def _set_daemon(self):
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return False
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def __exitfunc(self):
|
|
self._Thread__stop()
|
|
t = _pickSomeNonDaemonThread()
|
|
if t:
|
|
if __debug__:
|
|
self._note("%s: waiting for other threads", self)
|
|
while t:
|
|
t.join()
|
|
t = _pickSomeNonDaemonThread()
|
|
if __debug__:
|
|
self._note("%s: exiting", self)
|
|
self._Thread__delete()
|
|
|
|
def _pickSomeNonDaemonThread():
|
|
for t in enumerate():
|
|
if not t.isDaemon() and t.isAlive():
|
|
return t
|
|
return None
|
|
|
|
|
|
# Dummy thread class to represent threads not started here.
|
|
# These aren't garbage collected when they die,
|
|
# nor can they be waited for.
|
|
# Their purpose is to return *something* from currentThread().
|
|
# They are marked as daemon threads so we won't wait for them
|
|
# when we exit (conform previous semantics).
|
|
|
|
class _DummyThread(Thread):
|
|
|
|
def __init__(self):
|
|
Thread.__init__(self, name=_newname("Dummy-%d"))
|
|
self._Thread__started = True
|
|
_active_limbo_lock.acquire()
|
|
_active[_get_ident()] = self
|
|
_active_limbo_lock.release()
|
|
|
|
def _set_daemon(self):
|
|
return True
|
|
|
|
def join(self, timeout=None):
|
|
assert False, "cannot join a dummy thread"
|
|
|
|
|
|
# Global API functions
|
|
|
|
def currentThread():
|
|
try:
|
|
return _active[_get_ident()]
|
|
except KeyError:
|
|
##print "currentThread(): no current thread for", _get_ident()
|
|
return _DummyThread()
|
|
|
|
def activeCount():
|
|
_active_limbo_lock.acquire()
|
|
count = len(_active) + len(_limbo)
|
|
_active_limbo_lock.release()
|
|
return count
|
|
|
|
def enumerate():
|
|
_active_limbo_lock.acquire()
|
|
active = _active.values() + _limbo.values()
|
|
_active_limbo_lock.release()
|
|
return active
|
|
|
|
# Create the main thread object
|
|
|
|
_MainThread()
|
|
|
|
|
|
# Self-test code
|
|
|
|
def _test():
|
|
|
|
class BoundedQueue(_Verbose):
|
|
|
|
def __init__(self, limit):
|
|
_Verbose.__init__(self)
|
|
self.mon = RLock()
|
|
self.rc = Condition(self.mon)
|
|
self.wc = Condition(self.mon)
|
|
self.limit = limit
|
|
self.queue = deque()
|
|
|
|
def put(self, item):
|
|
self.mon.acquire()
|
|
while len(self.queue) >= self.limit:
|
|
self._note("put(%s): queue full", item)
|
|
self.wc.wait()
|
|
self.queue.append(item)
|
|
self._note("put(%s): appended, length now %d",
|
|
item, len(self.queue))
|
|
self.rc.notify()
|
|
self.mon.release()
|
|
|
|
def get(self):
|
|
self.mon.acquire()
|
|
while not self.queue:
|
|
self._note("get(): queue empty")
|
|
self.rc.wait()
|
|
item = self.queue.popleft()
|
|
self._note("get(): got %s, %d left", item, len(self.queue))
|
|
self.wc.notify()
|
|
self.mon.release()
|
|
return item
|
|
|
|
class ProducerThread(Thread):
|
|
|
|
def __init__(self, queue, quota):
|
|
Thread.__init__(self, name="Producer")
|
|
self.queue = queue
|
|
self.quota = quota
|
|
|
|
def run(self):
|
|
from random import random
|
|
counter = 0
|
|
while counter < self.quota:
|
|
counter = counter + 1
|
|
self.queue.put("%s.%d" % (self.getName(), counter))
|
|
_sleep(random() * 0.00001)
|
|
|
|
|
|
class ConsumerThread(Thread):
|
|
|
|
def __init__(self, queue, count):
|
|
Thread.__init__(self, name="Consumer")
|
|
self.queue = queue
|
|
self.count = count
|
|
|
|
def run(self):
|
|
while self.count > 0:
|
|
item = self.queue.get()
|
|
print item
|
|
self.count = self.count - 1
|
|
|
|
NP = 3
|
|
QL = 4
|
|
NI = 5
|
|
|
|
Q = BoundedQueue(QL)
|
|
P = []
|
|
for i in range(NP):
|
|
t = ProducerThread(Q, NI)
|
|
t.setName("Producer-%d" % (i+1))
|
|
P.append(t)
|
|
C = ConsumerThread(Q, NI*NP)
|
|
for t in P:
|
|
t.start()
|
|
_sleep(0.000001)
|
|
C.start()
|
|
for t in P:
|
|
t.join()
|
|
C.join()
|
|
|
|
if __name__ == '__main__':
|
|
_test()
|