cpython/Lib/stdwin/gwin.py
Guido van Rossum 89a78697b8 * Got entirely rid of path.py.
* Many modules: fixes for new, stricter, argument passing rules
  (most changes were automatic ones -- not all of this is tested!).
* gwin.py: now uses mainloop.py for its main loop and window admin.
* mainloop.py: always call dispatch() with event as a tuple!
* Fix bug in pdb's 'clear' command -- don't set the bpt but clear it!
1992-12-14 12:57:56 +00:00

111 lines
2.4 KiB
Python
Executable File

# Module 'gwin'
# Generic stdwin windows
# This is used as a base class from which to derive other window types.
# XXX DON'T USE THIS CODE ANY MORE! It is ages old!
import stdwin, stdwinq
from stdwinevents import *
from mainloop import mainloop, register, unregister, windows
# Open a window
def open(title): # Open a generic window
w = stdwin.open(title)
stdwin.setdefwinsize(0, 0)
# Set default event handlers
w.draw = nop
w.char = nop
w.mdown = nop
w.mmove = nop
w.mup = nop
w.m2down = m2down
w.m2up = m2up
w.size = nop
w.move = nop
w.activate = w.deactivate = nop
w.timer = nop
# default command handlers
w.close = close
w.tab = tab
w.enter = enter
w.backspace = backspace
w.arrow = arrow
w.kleft = w.kup = w.kright = w.kdown = nop
w.dispatch = treatevent
register(w)
return w
def treatevent(e): # Handle a stdwin event
type, w, detail = e
if type == WE_DRAW:
w.draw(w, detail)
elif type == WE_MENU:
m, item = detail
m.action[item](w, m, item)
elif type == WE_COMMAND:
treatcommand(w, detail)
elif type == WE_CHAR:
w.char(w, detail)
elif type == WE_MOUSE_DOWN:
if detail[1] > 1: w.m2down(w, detail)
else: w.mdown(w, detail)
elif type == WE_MOUSE_MOVE:
w.mmove(w, detail)
elif type == WE_MOUSE_UP:
if detail[1] > 1: w.m2up(w, detail)
else: w.mup(w, detail)
elif type == WE_SIZE:
w.size(w, w.getwinsize())
elif type == WE_ACTIVATE:
w.activate(w)
elif type == WE_DEACTIVATE:
w.deactivate(w)
elif type == WE_MOVE:
w.move(w)
elif type == WE_TIMER:
w.timer(w)
elif type == WE_CLOSE:
w.close(w)
def treatcommand(w, type): # Handle a we_command event
if type == WC_CLOSE:
w.close(w)
elif type == WC_RETURN:
w.enter(w)
elif type == WC_TAB:
w.tab(w)
elif type == WC_BACKSPACE:
w.backspace(w)
elif type in (WC_LEFT, WC_UP, WC_RIGHT, WC_DOWN):
w.arrow(w, type)
# Methods
def close(w): # Close method
unregister(w)
del w.close # Delete our close function
w.close() # Call the close method
def arrow(w, detail): # Arrow key method
if detail == WC_LEFT:
w.kleft(w)
elif detail == WC_UP:
w.kup(w)
elif detail == WC_RIGHT:
w.kright(w)
elif detail == WC_DOWN:
w.kdown(w)
# Trivial methods
def tab(w): w.char(w, '\t')
def enter(w): w.char(w, '\n') # 'return' is a Python reserved word
def backspace(w): w.char(w, '\b')
def m2down(w, detail): w.mdown(w, detail)
def m2up(w, detail): w.mup(w, detail)
def nop(*args): pass