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https://github.com/python/cpython.git
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89a78697b8
* Many modules: fixes for new, stricter, argument passing rules (most changes were automatic ones -- not all of this is tested!). * gwin.py: now uses mainloop.py for its main loop and window admin. * mainloop.py: always call dispatch() with event as a tuple! * Fix bug in pdb's 'clear' command -- don't set the bpt but clear it!
111 lines
2.4 KiB
Python
Executable File
111 lines
2.4 KiB
Python
Executable File
# Module 'gwin'
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# Generic stdwin windows
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# This is used as a base class from which to derive other window types.
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# XXX DON'T USE THIS CODE ANY MORE! It is ages old!
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import stdwin, stdwinq
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from stdwinevents import *
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from mainloop import mainloop, register, unregister, windows
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# Open a window
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def open(title): # Open a generic window
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w = stdwin.open(title)
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stdwin.setdefwinsize(0, 0)
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# Set default event handlers
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w.draw = nop
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w.char = nop
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w.mdown = nop
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w.mmove = nop
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w.mup = nop
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w.m2down = m2down
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w.m2up = m2up
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w.size = nop
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w.move = nop
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w.activate = w.deactivate = nop
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w.timer = nop
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# default command handlers
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w.close = close
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w.tab = tab
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w.enter = enter
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w.backspace = backspace
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w.arrow = arrow
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w.kleft = w.kup = w.kright = w.kdown = nop
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w.dispatch = treatevent
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register(w)
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return w
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def treatevent(e): # Handle a stdwin event
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type, w, detail = e
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if type == WE_DRAW:
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w.draw(w, detail)
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elif type == WE_MENU:
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m, item = detail
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m.action[item](w, m, item)
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elif type == WE_COMMAND:
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treatcommand(w, detail)
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elif type == WE_CHAR:
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w.char(w, detail)
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elif type == WE_MOUSE_DOWN:
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if detail[1] > 1: w.m2down(w, detail)
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else: w.mdown(w, detail)
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elif type == WE_MOUSE_MOVE:
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w.mmove(w, detail)
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elif type == WE_MOUSE_UP:
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if detail[1] > 1: w.m2up(w, detail)
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else: w.mup(w, detail)
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elif type == WE_SIZE:
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w.size(w, w.getwinsize())
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elif type == WE_ACTIVATE:
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w.activate(w)
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elif type == WE_DEACTIVATE:
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w.deactivate(w)
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elif type == WE_MOVE:
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w.move(w)
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elif type == WE_TIMER:
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w.timer(w)
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elif type == WE_CLOSE:
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w.close(w)
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def treatcommand(w, type): # Handle a we_command event
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if type == WC_CLOSE:
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w.close(w)
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elif type == WC_RETURN:
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w.enter(w)
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elif type == WC_TAB:
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w.tab(w)
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elif type == WC_BACKSPACE:
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w.backspace(w)
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elif type in (WC_LEFT, WC_UP, WC_RIGHT, WC_DOWN):
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w.arrow(w, type)
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# Methods
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def close(w): # Close method
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unregister(w)
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del w.close # Delete our close function
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w.close() # Call the close method
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def arrow(w, detail): # Arrow key method
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if detail == WC_LEFT:
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w.kleft(w)
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elif detail == WC_UP:
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w.kup(w)
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elif detail == WC_RIGHT:
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w.kright(w)
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elif detail == WC_DOWN:
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w.kdown(w)
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# Trivial methods
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def tab(w): w.char(w, '\t')
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def enter(w): w.char(w, '\n') # 'return' is a Python reserved word
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def backspace(w): w.char(w, '\b')
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def m2down(w, detail): w.mdown(w, detail)
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def m2up(w, detail): w.mup(w, detail)
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def nop(*args): pass
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