pymalloc_alloc() now returns directly the pointer, return NULL on
memory allocation error.
allocate_from_new_pool() already uses NULL as marker for "allocation
failed".
The fact that keyword names are strings is now part of the vectorcall and `METH_FASTCALL` protocols. The biggest concrete change is that `_PyStack_UnpackDict` now checks that and raises `TypeError` if not.
CC @markshannon @vstinner
https://bugs.python.org/issue37540
Base PR for other PRs that want to play with `type.__call__` such as #13930 and #14589.
The author is really @markshannon I just made the PR.
https://bugs.python.org/issue37207
Automerge-Triggered-By: @encukou
PyObject_Malloc() and PyObject_Free() inlines pymalloc_alloc and
pymalloc_free partially.
But when PGO is not used, compiler don't know where is the hot part
in pymalloc_alloc and pymalloc_free.
Keeping an account of allocated blocks slows down _PyObject_Malloc()
and _PyObject_Free() by a measureable amount. Have
_Py_GetAllocatedBlocks() iterate over the arenas to sum up the
allocated blocks for pymalloc.
In development mode and in debug build, encoding and errors arguments
are now checked on string encoding and decoding operations. Examples:
open(), str.encode() and bytes.decode().
By default, for best performances, the errors argument is only
checked at the first encoding/decoding error, and the encoding
argument is sometimes ignored for empty strings.
* The UTF-8 incremental decoders fails now fast if encounter
a sequence that can't be handled by the error handler.
* The UTF-16 incremental decoders with the surrogatepass error
handler decodes now a lone low surrogate with final=False.
Add a new public PyObject_CallNoArgs() function to the C API: call a
callable Python object without any arguments.
It is the most efficient way to call a callback without any argument.
On x86-64, for example, PyObject_CallFunctionObjArgs(func, NULL)
allocates 960 bytes on the stack per call, whereas
PyObject_CallNoArgs(func) only allocates 624 bytes per call.
It is excluded from stable ABI 3.8.
Replace private _PyObject_CallNoArg() with public
PyObject_CallNoArgs() in C extensions: _asyncio, _datetime,
_elementtree, _pickle, _tkinter and readline.
GH-14039: allow (no more than) one wholly empty arena on the usable_arenas list.
This prevents thrashing in some easily-provoked simple cases that could end up creating and destroying an arena on each loop iteration in client code. Intuitively, if the only arena on the list becomes empty, it makes scant sense to give it back to the system unless we know we'll never need another free pool again before another arena frees a pool. If the latter obtains, then - yes - this will "waste" an arena.