Fix a (correct) warning about potential uses of uninitialized memory in
_xxsubinterpreter. Unlike newly allocated PyObject structs or global
structs, stack-allocated structs are not initialised, and a few places in
the code expect the _sharedexception struct data to be either NULL or
initialised.
Prior to https://github.com/python/cpython/pull/25300, the
make_ssl_data.py script used various tables, exposed in _ssl, to update
the error list.
After that PR, this is no longer used. Moreover, the err_names_to_codes
map isn't used at all. Clean those up. This gets them out of the way if,
in the future, OpenSSL provides an API to do what the code here is doing
directly. (https://github.com/openssl/openssl/issues/19848)
In PEM, we need to parse until error and then suppress `PEM_R_NO_START_LINE`, because PEM allows arbitrary leading and trailing data. DER, however, does not. Parsing until error and suppressing `ASN1_R_HEADER_TOO_LONG` doesn't quite work because that error also covers some cases that should be rejected.
Instead, check `BIO_eof` early and stop the loop that way.
Automerge-Triggered-By: GH:Yhg1s
* Eliminate all remaining uses of Py_SIZE and Py_SET_SIZE on PyLongObject, adding asserts.
* Change layout of size/sign bits in longobject to support future addition of immortal ints and tagged medium ints.
* Add functions to hide some internals of long object, and for setting sign and digit count.
* Replace uses of IS_MEDIUM_VALUE macro with _PyLong_IsCompact().
GH-25309 enabled SSL_OP_IGNORE_UNEXPECTED_EOF by default, with a comment
that it restores OpenSSL 1.1.1 behavior, but this wasn't quite right.
That option causes OpenSSL to treat transport EOF as the same as
close_notify (i.e. SSL_ERROR_ZERO_RETURN), whereas Python actually has
distinct SSLEOFError and SSLZeroReturnError exceptions. (The latter is
usually mapped to a zero return from read.) In OpenSSL 1.1.1, the ssl
module would raise them for transport EOF and close_notify,
respectively. In OpenSSL 3.0, both act like close_notify.
Fix this by, instead, just detecting SSL_R_UNEXPECTED_EOF_WHILE_READING
and mapping that to the other exception type.
There doesn't seem to have been any unit test of this error, so fill in
the missing one. This had to be done with the BIO path because it's
actually slightly tricky to simulate a transport EOF with Python's fd
based APIs. (If you instruct the server to close the socket, it gets
confused, probably because the server's SSL object is still referencing
the now dead fd?)
Aside from sys and builtins, _io is the only core builtin module that hasn't been ported to multi-phase init. We may do so later (e.g. gh-101948), but in the meantime we must at least take care of the module's static types properly. (This came up while working on gh-101660.)
https://github.com/python/cpython/issues/94673
Prior to this change, errors in _Py_NewInterpreterFromConfig() were always fatal. Instead, callers should be able to handle such errors and keep going. That's what this change supports. (This was an oversight in the original implementation of _Py_NewInterpreterFromConfig().) Note that the existing [fatal] behavior of the public Py_NewInterpreter() is preserved.
https://github.com/python/cpython/issues/98608
This deprecates `st_ctime` fields on Windows, with the intent to change them to contain the correct value in 3.14. For now, they should keep returning the creation time as they always have.
Add `MS_WINDOWS_DESKTOP`, `MS_WINDOWS_APPS`, `MS_WINDOWS_SYSTEM` and `MS_WINDOWS_GAMES` preprocessor definitions to allow switching off functionality missing from particular API partitions ("partitions" are used in Windows to identify overlapping subsets of APIs).
CPython only officially supports `MS_WINDOWS_DESKTOP` and `MS_WINDOWS_SYSTEM` (APPS is included by normal desktop builds, but APPS without DESKTOP is not covered). Other configurations are a convenience for people building their own runtimes.
`MS_WINDOWS_GAMES` is for the Xbox subset of the Windows API, which is also available on client OS, but is restricted compared to `MS_WINDOWS_DESKTOP`. These restrictions may change over time, as they relate to the build headers rather than the OS support, and so we assume that Xbox builds will use the latest available version of the GDK.
Specific changes:
* move the import lock to PyInterpreterState
* move the "find_and_load" diagnostic state to PyInterpreterState
Note that the import lock exists to keep multiple imports of the same module in the same interpreter (but in different threads) from stomping on each other. Independently, we use a distinct global lock to protect globally shared import state, especially related to loaded extension modules. For now we can rely on the GIL as that lock but with a per-interpreter GIL we'll need a new global lock.
The remaining state in _PyRuntimeState.imports will (probably) continue being global.
https://github.com/python/cpython/issues/100227