DLL version is now loaded from a string resource.

This commit is contained in:
Guido van Rossum 1997-09-29 23:37:12 +00:00
parent f57c17034a
commit ec6809291d

View File

@ -13,7 +13,12 @@ forgotten) from the programmer.
#include "config.h" #include "config.h"
#include "Python.h" #include "Python.h"
char dllVersionBuffer[16] = ""; // a private buffer
// Python Globals
HMODULE PyWin_DLLhModule = NULL; HMODULE PyWin_DLLhModule = NULL;
const char *PyWin_DLLVersionString = dllVersionBuffer;
BOOL WINAPI DllMain (HANDLE hInst, BOOL WINAPI DllMain (HANDLE hInst,
ULONG ul_reason_for_call, ULONG ul_reason_for_call,
@ -23,6 +28,8 @@ BOOL WINAPI DllMain (HANDLE hInst,
{ {
case DLL_PROCESS_ATTACH: case DLL_PROCESS_ATTACH:
PyWin_DLLhModule = hInst; PyWin_DLLhModule = hInst;
// 1000 is a magic number I picked out of the air. Could do with a #define, I spose...
LoadString(hInst, 1000, dllVersionBuffer, sizeof(dllVersionBuffer));
//initall(); //initall();
break; break;
case DLL_PROCESS_DETACH: case DLL_PROCESS_DETACH: