mirror of
https://github.com/python/cpython.git
synced 2024-11-27 03:45:08 +08:00
Merged mactoolboxglue.c into macglue.c. A later step will be to separate out
the stuff that is only needed on classic-MacOS.
This commit is contained in:
parent
91a364df17
commit
8bb1dc1f8d
@ -29,6 +29,7 @@ OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include "marshal.h"
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#include "import.h"
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#include "importdl.h"
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#include "pymactoolbox.h"
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#include "pythonresources.h"
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@ -1147,3 +1148,108 @@ PyMac_Buildwide(wide *w)
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return PyInt_FromLong(w->lo);
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return Py_BuildValue("(ll)", w->hi, w->lo);
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}
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#ifdef USE_TOOLBOX_OBJECT_GLUE
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/*
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** Glue together the toolbox objects.
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**
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** Because toolbox modules interdepend on each other, they use each others
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** object types, on MacOSX/MachO this leads to the situation that they
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** cannot be dynamically loaded (or they would all have to be lumped into
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** a single .so, but this would be bad for extensibility).
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**
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** This file defines wrappers for all the _New and _Convert functions,
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** which are the Py_BuildValue and PyArg_ParseTuple helpers. The wrappers
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** check an indirection function pointer, and if it isn't filled in yet
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** they import the appropriate module, whose init routine should fill in
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** the pointer.
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*/
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#define GLUE_NEW(object, routinename, module) \
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PyObject *(*PyMacGluePtr_##routinename)(object); \
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\
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PyObject *routinename(object cobj) { \
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if (!PyMacGluePtr_##routinename) { \
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if (!PyImport_ImportModule(module)) return NULL; \
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if (!PyMacGluePtr_##routinename) { \
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PyErr_SetString(PyExc_ImportError, "Module did not provide routine: " module ": " #routinename); \
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return NULL; \
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} \
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} \
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return (*PyMacGluePtr_##routinename)(cobj); \
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}
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#define GLUE_CONVERT(object, routinename, module) \
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int (*PyMacGluePtr_##routinename)(PyObject *, object *); \
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\
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int routinename(PyObject *pyobj, object *cobj) { \
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if (!PyMacGluePtr_##routinename) { \
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if (!PyImport_ImportModule(module)) return NULL; \
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if (!PyMacGluePtr_##routinename) { \
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PyErr_SetString(PyExc_ImportError, "Module did not provide routine: " module ": " #routinename); \
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return NULL; \
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} \
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} \
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return (*PyMacGluePtr_##routinename)(pyobj, cobj); \
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}
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GLUE_NEW(AppleEvent *, AEDesc_New, "AE") /* XXXX Why by address? */
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GLUE_CONVERT(AppleEvent, AEDesc_Convert, "AE")
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GLUE_NEW(Component, CmpObj_New, "Cm")
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GLUE_CONVERT(Component, CmpObj_Convert, "Cm")
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GLUE_NEW(ComponentInstance, CmpInstObj_New, "Cm")
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GLUE_CONVERT(ComponentInstance, CmpInstObj_Convert, "Cm")
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GLUE_NEW(ControlHandle, CtlObj_New, "Ctl")
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GLUE_CONVERT(ControlHandle, CtlObj_Convert, "Ctl")
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GLUE_NEW(DialogPtr, DlgObj_New, "Dlg")
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GLUE_CONVERT(DialogPtr, DlgObj_Convert, "Dlg")
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GLUE_NEW(DialogPtr, DlgObj_WhichDialog, "Dlg")
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GLUE_NEW(DragReference, DragObj_New, "Drag")
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GLUE_CONVERT(DragReference, DragObj_Convert, "Drag")
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GLUE_NEW(ListHandle, ListObj_New, "List")
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GLUE_CONVERT(ListHandle, ListObj_Convert, "List")
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GLUE_NEW(MenuHandle, MenuObj_New, "Menu")
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GLUE_CONVERT(MenuHandle, MenuObj_Convert, "Menu")
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GLUE_NEW(GrafPtr, GrafObj_New, "Qd")
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GLUE_CONVERT(GrafPtr, GrafObj_Convert, "Qd")
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GLUE_NEW(BitMapPtr, BMObj_New, "Qd")
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GLUE_CONVERT(BitMapPtr, BMObj_Convert, "Qd")
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GLUE_NEW(RGBColor *, QdRGB_New, "Qd") /* XXXX Why? */
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GLUE_CONVERT(RGBColor, QdRGB_Convert, "Qd")
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GLUE_NEW(GWorldPtr, GWorldObj_New, "Qdoffs")
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GLUE_CONVERT(GWorldPtr, GWorldObj_Convert, "Qdoffs")
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GLUE_NEW(Track, TrackObj_New, "Qt")
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GLUE_CONVERT(Track, TrackObj_Convert, "Qt")
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GLUE_NEW(Movie, MovieObj_New, "Qt")
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GLUE_CONVERT(Movie, MovieObj_Convert, "Qt")
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GLUE_NEW(MovieController, MovieCtlObj_New, "Qt")
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GLUE_CONVERT(MovieController, MovieCtlObj_Convert, "Qt")
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GLUE_NEW(TimeBase, TimeBaseObj_New, "Qt")
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GLUE_CONVERT(TimeBase, TimeBaseObj_Convert, "Qt")
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GLUE_NEW(UserData, UserDataObj_New, "Qt")
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GLUE_CONVERT(UserData, UserDataObj_Convert, "Qt")
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GLUE_NEW(Media, MediaObj_New, "Qt")
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GLUE_CONVERT(Media, MediaObj_Convert, "Qt")
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GLUE_NEW(Handle, ResObj_New, "Res")
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GLUE_CONVERT(Handle, ResObj_Convert, "Res")
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GLUE_NEW(Handle, OptResObj_New, "Res")
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GLUE_CONVERT(Handle, OptResObj_Convert, "Res")
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GLUE_NEW(TEHandle, TEObj_New, "TE")
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GLUE_CONVERT(TEHandle, TEObj_Convert, "TE")
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GLUE_NEW(WindowPtr, WinObj_New, "Win")
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GLUE_CONVERT(WindowPtr, WinObj_Convert, "Win")
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GLUE_NEW(WindowPtr, WinObj_WhichWindow, "Win")
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#endif /* USE_TOOLBOX_OBJECT_GLUE */
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@ -1,108 +0,0 @@
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/*
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** mactoolboxglue.c - Glue together the toolbox objects.
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**
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** Because toolbox modules interdepend on each other, they use each others
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** object types, on MacOSX/MachO this leads to the situation that they
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** cannot be dynamically loaded (or they would all have to be lumped into
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** a single .so, but this would be bad for extensibility).
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**
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** This file defines wrappers for all the _New and _Convert functions,
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** which are the Py_BuildValue and PyArg_ParseTuple helpers. The wrappers
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** check an indirection function pointer, and if it isn't filled in yet
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** they import the appropriate module, whose init routine should fill in
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** the pointer.
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*/
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#ifdef USE_TOOLBOX_OBJECT_GLUE
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#include "python.h"
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#include "pymactoolbox.h"
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#define GLUE_NEW(object, routinename, module) \
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PyObject *(*PyMacGluePtr_##routinename)(object); \
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\
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PyObject *routinename(object cobj) { \
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if (!PyMacGluePtr_##routinename) { \
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if (!PyImport_ImportModule(module)) return NULL; \
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if (!PyMacGluePtr_##routinename) { \
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PyErr_SetString(PyExc_ImportError, "Module did not provide routine: " module ": " #routinename); \
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return NULL; \
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} \
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} \
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return (*PyMacGluePtr_##routinename)(cobj); \
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}
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#define GLUE_CONVERT(object, routinename, module) \
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int (*PyMacGluePtr_##routinename)(PyObject *, object *); \
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\
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int routinename(PyObject *pyobj, object *cobj) { \
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if (!PyMacGluePtr_##routinename) { \
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if (!PyImport_ImportModule(module)) return NULL; \
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if (!PyMacGluePtr_##routinename) { \
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PyErr_SetString(PyExc_ImportError, "Module did not provide routine: " module ": " #routinename); \
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return NULL; \
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} \
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} \
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return (*PyMacGluePtr_##routinename)(pyobj, cobj); \
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}
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GLUE_NEW(AppleEvent *, AEDesc_New, "AE") /* XXXX Why by address? */
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GLUE_CONVERT(AppleEvent, AEDesc_Convert, "AE")
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GLUE_NEW(Component, CmpObj_New, "Cm")
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GLUE_CONVERT(Component, CmpObj_Convert, "Cm")
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GLUE_NEW(ComponentInstance, CmpInstObj_New, "Cm")
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GLUE_CONVERT(ComponentInstance, CmpInstObj_Convert, "Cm")
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GLUE_NEW(ControlHandle, CtlObj_New, "Ctl")
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GLUE_CONVERT(ControlHandle, CtlObj_Convert, "Ctl")
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GLUE_NEW(DialogPtr, DlgObj_New, "Dlg")
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GLUE_CONVERT(DialogPtr, DlgObj_Convert, "Dlg")
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GLUE_NEW(DialogPtr, DlgObj_WhichDialog, "Dlg")
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GLUE_NEW(DragReference, DragObj_New, "Drag")
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GLUE_CONVERT(DragReference, DragObj_Convert, "Drag")
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GLUE_NEW(ListHandle, ListObj_New, "List")
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GLUE_CONVERT(ListHandle, ListObj_Convert, "List")
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GLUE_NEW(MenuHandle, MenuObj_New, "Menu")
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GLUE_CONVERT(MenuHandle, MenuObj_Convert, "Menu")
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GLUE_NEW(GrafPtr, GrafObj_New, "Qd")
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GLUE_CONVERT(GrafPtr, GrafObj_Convert, "Qd")
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GLUE_NEW(BitMapPtr, BMObj_New, "Qd")
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GLUE_CONVERT(BitMapPtr, BMObj_Convert, "Qd")
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GLUE_NEW(RGBColor *, QdRGB_New, "Qd") /* XXXX Why? */
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GLUE_CONVERT(RGBColor, QdRGB_Convert, "Qd")
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GLUE_NEW(GWorldPtr, GWorldObj_New, "Qdoffs")
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GLUE_CONVERT(GWorldPtr, GWorldObj_Convert, "Qdoffs")
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GLUE_NEW(Track, TrackObj_New, "Qt")
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GLUE_CONVERT(Track, TrackObj_Convert, "Qt")
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GLUE_NEW(Movie, MovieObj_New, "Qt")
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GLUE_CONVERT(Movie, MovieObj_Convert, "Qt")
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GLUE_NEW(MovieController, MovieCtlObj_New, "Qt")
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GLUE_CONVERT(MovieController, MovieCtlObj_Convert, "Qt")
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GLUE_NEW(TimeBase, TimeBaseObj_New, "Qt")
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GLUE_CONVERT(TimeBase, TimeBaseObj_Convert, "Qt")
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GLUE_NEW(UserData, UserDataObj_New, "Qt")
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GLUE_CONVERT(UserData, UserDataObj_Convert, "Qt")
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GLUE_NEW(Media, MediaObj_New, "Qt")
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GLUE_CONVERT(Media, MediaObj_Convert, "Qt")
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GLUE_NEW(Handle, ResObj_New, "Res")
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GLUE_CONVERT(Handle, ResObj_Convert, "Res")
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GLUE_NEW(Handle, OptResObj_New, "Res")
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GLUE_CONVERT(Handle, OptResObj_Convert, "Res")
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GLUE_NEW(TEHandle, TEObj_New, "TE")
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GLUE_CONVERT(TEHandle, TEObj_Convert, "TE")
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GLUE_NEW(WindowPtr, WinObj_New, "Win")
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GLUE_CONVERT(WindowPtr, WinObj_Convert, "Win")
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GLUE_NEW(WindowPtr, WinObj_WhichWindow, "Win")
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#endif /* USE_TOOLBOX_OBJECT_GLUE */
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