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2ea73b513d
Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com>
887 lines
30 KiB
C
887 lines
30 KiB
C
/* Based on netcat 1.10 RELEASE 960320 written by hobbit@avian.org.
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* Released into public domain by the author.
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*
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* Copyright (C) 2007 Denys Vlasenko.
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*
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* Licensed under GPLv2, see file LICENSE in this source tree.
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*/
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/* Author's comments from nc 1.10:
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* =====================
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* Netcat is entirely my own creation, although plenty of other code was used as
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* examples. It is freely given away to the Internet community in the hope that
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* it will be useful, with no restrictions except giving credit where it is due.
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* No GPLs, Berkeley copyrights or any of that nonsense. The author assumes NO
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* responsibility for how anyone uses it. If netcat makes you rich somehow and
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* you're feeling generous, mail me a check. If you are affiliated in any way
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* with Microsoft Network, get a life. Always ski in control. Comments,
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* questions, and patches to hobbit@avian.org.
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* ...
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* Netcat and the associated package is a product of Avian Research, and is freely
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* available in full source form with no restrictions save an obligation to give
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* credit where due.
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* ...
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* A damn useful little "backend" utility begun 950915 or thereabouts,
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* as *Hobbit*'s first real stab at some sockets programming. Something that
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* should have and indeed may have existed ten years ago, but never became a
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* standard Unix utility. IMHO, "nc" could take its place right next to cat,
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* cp, rm, mv, dd, ls, and all those other cryptic and Unix-like things.
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* =====================
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*
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* Much of author's comments are still retained in the code.
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*
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* Functionality removed (rationale):
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* - miltiple-port ranges, randomized port scanning (use nmap)
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* - telnet support (use telnet)
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* - source routing
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* - multiple DNS checks
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* Functionalty which is different from nc 1.10:
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* - PROG in '-e PROG' can have ARGS (and options).
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* Because of this -e option must be last.
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//TODO: remove -e incompatibility?
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* - we don't redirect stderr to the network socket for the -e PROG.
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* (PROG can do it itself if needed, but sometimes it is NOT wanted!)
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* - numeric addresses are printed in (), not [] (IPv6 looks better),
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* port numbers are inside (): (1.2.3.4:5678)
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* - network read errors are reported on verbose levels > 1
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* (nc 1.10 treats them as EOF)
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* - TCP connects from wrong ip/ports (if peer ip:port is specified
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* on the command line, but accept() says that it came from different addr)
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* are closed, but we don't exit - we continue to listen/accept.
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*/
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/* done in nc.c: #include "libbb.h" */
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//usage:#if ENABLE_NC_110_COMPAT
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//usage:
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//usage:#define nc_trivial_usage
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//usage: "[OPTIONS] HOST PORT - connect"
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//usage: IF_NC_SERVER("\n"
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//usage: "nc [OPTIONS] -l -p PORT [HOST] [PORT] - listen"
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//usage: )
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//usage:#define nc_full_usage "\n\n"
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//usage: " -e PROG Run PROG after connect (must be last)"
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//usage: IF_NC_SERVER(
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//usage: "\n -l Listen mode, for inbound connects"
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//usage: )
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//usage: "\n -p PORT Local port"
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//usage: "\n -s ADDR Local address"
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//usage: "\n -w SEC Timeout for connects and final net reads"
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//usage: IF_NC_EXTRA(
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//usage: "\n -i SEC Delay interval for lines sent" /* ", ports scanned" */
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//usage: )
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//usage: "\n -n Don't do DNS resolution"
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//usage: "\n -u UDP mode"
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//usage: "\n -v Verbose"
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//usage: IF_NC_EXTRA(
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//usage: "\n -o FILE Hex dump traffic"
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//usage: "\n -z Zero-I/O mode (scanning)"
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//usage: )
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//usage:#endif
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/* "\n -r Randomize local and remote ports" */
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/* "\n -g gateway Source-routing hop point[s], up to 8" */
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/* "\n -G num Source-routing pointer: 4, 8, 12, ..." */
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/* "\nport numbers can be individual or ranges: lo-hi [inclusive]" */
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/* -e PROG can take ARGS too: "nc ... -e ls -l", but we don't document it
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* in help text: nc 1.10 does not allow that. We don't want to entice
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* users to use this incompatibility */
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enum {
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SLEAZE_PORT = 31337, /* for UDP-scan RTT trick, change if ya want */
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BIGSIZ = 8192, /* big buffers */
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netfd = 3,
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ofd = 4,
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};
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struct globals {
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/* global cmd flags: */
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unsigned o_verbose;
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unsigned o_wait;
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#if ENABLE_NC_EXTRA
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unsigned o_interval;
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#endif
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/*int netfd;*/
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/*int ofd;*/ /* hexdump output fd */
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#if ENABLE_LFS
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#define SENT_N_RECV_M "sent %llu, rcvd %llu\n"
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unsigned long long wrote_out; /* total stdout bytes */
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unsigned long long wrote_net; /* total net bytes */
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#else
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#define SENT_N_RECV_M "sent %u, rcvd %u\n"
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unsigned wrote_out; /* total stdout bytes */
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unsigned wrote_net; /* total net bytes */
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#endif
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/* ouraddr is never NULL and goes through three states as we progress:
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1 - local address before bind (IP/port possibly zero)
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2 - local address after bind (port is nonzero)
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3 - local address after connect??/recv/accept (IP and port are nonzero) */
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struct len_and_sockaddr *ouraddr;
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/* themaddr is NULL if no peer hostname[:port] specified on command line */
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struct len_and_sockaddr *themaddr;
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/* remend is set after connect/recv/accept to the actual ip:port of peer */
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struct len_and_sockaddr remend;
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jmp_buf jbuf; /* timer crud */
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/* will malloc up the following globals: */
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fd_set ding1; /* for select loop */
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fd_set ding2;
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char bigbuf_in[BIGSIZ]; /* data buffers */
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char bigbuf_net[BIGSIZ];
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};
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#define G (*ptr_to_globals)
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#define wrote_out (G.wrote_out )
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#define wrote_net (G.wrote_net )
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#define ouraddr (G.ouraddr )
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#define themaddr (G.themaddr )
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#define remend (G.remend )
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#define jbuf (G.jbuf )
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#define ding1 (G.ding1 )
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#define ding2 (G.ding2 )
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#define bigbuf_in (G.bigbuf_in )
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#define bigbuf_net (G.bigbuf_net)
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#define o_verbose (G.o_verbose )
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#define o_wait (G.o_wait )
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#if ENABLE_NC_EXTRA
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#define o_interval (G.o_interval)
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#else
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#define o_interval 0
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#endif
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#define INIT_G() do { \
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SET_PTR_TO_GLOBALS(xzalloc(sizeof(G))); \
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} while (0)
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/* Must match getopt32 call! */
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enum {
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OPT_h = (1 << 0),
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OPT_n = (1 << 1),
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OPT_p = (1 << 2),
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OPT_s = (1 << 3),
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OPT_u = (1 << 4),
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OPT_v = (1 << 5),
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OPT_w = (1 << 6),
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OPT_l = (1 << 7) * ENABLE_NC_SERVER,
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OPT_i = (1 << (7+ENABLE_NC_SERVER)) * ENABLE_NC_EXTRA,
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OPT_o = (1 << (8+ENABLE_NC_SERVER)) * ENABLE_NC_EXTRA,
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OPT_z = (1 << (9+ENABLE_NC_SERVER)) * ENABLE_NC_EXTRA,
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};
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#define o_nflag (option_mask32 & OPT_n)
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#define o_udpmode (option_mask32 & OPT_u)
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#if ENABLE_NC_SERVER
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#define o_listen (option_mask32 & OPT_l)
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#else
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#define o_listen 0
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#endif
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#if ENABLE_NC_EXTRA
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#define o_ofile (option_mask32 & OPT_o)
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#define o_zero (option_mask32 & OPT_z)
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#else
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#define o_ofile 0
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#define o_zero 0
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#endif
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/* Debug: squirt whatever message and sleep a bit so we can see it go by. */
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/* Beware: writes to stdOUT... */
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#if 0
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#define Debug(...) do { printf(__VA_ARGS__); printf("\n"); fflush_all(); sleep(1); } while (0)
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#else
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#define Debug(...) do { } while (0)
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#endif
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#define holler_error(...) do { if (o_verbose) bb_error_msg(__VA_ARGS__); } while (0)
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#define holler_perror(...) do { if (o_verbose) bb_perror_msg(__VA_ARGS__); } while (0)
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/* catch: no-brainer interrupt handler */
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static void catch(int sig)
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{
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if (o_verbose > 1) /* normally we don't care */
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fprintf(stderr, SENT_N_RECV_M, wrote_net, wrote_out);
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fprintf(stderr, "punt!\n");
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kill_myself_with_sig(sig);
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}
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/* unarm */
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static void unarm(void)
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{
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signal(SIGALRM, SIG_IGN);
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alarm(0);
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}
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/* timeout and other signal handling cruft */
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static void tmtravel(int sig UNUSED_PARAM)
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{
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unarm();
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longjmp(jbuf, 1);
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}
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/* arm: set the timer. */
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static void arm(unsigned secs)
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{
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signal(SIGALRM, tmtravel);
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alarm(secs);
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}
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/* findline:
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find the next newline in a buffer; return inclusive size of that "line",
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or the entire buffer size, so the caller knows how much to then write().
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Not distinguishing \n vs \r\n for the nonce; it just works as is... */
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static unsigned findline(char *buf, unsigned siz)
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{
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char * p;
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int x;
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if (!buf) /* various sanity checks... */
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return 0;
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if (siz > BIGSIZ)
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return 0;
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x = siz;
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for (p = buf; x > 0; x--) {
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if (*p == '\n') {
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x = (int) (p - buf);
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x++; /* 'sokay if it points just past the end! */
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Debug("findline returning %d", x);
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return x;
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}
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p++;
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} /* for */
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Debug("findline returning whole thing: %d", siz);
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return siz;
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} /* findline */
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/* doexec:
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fiddle all the file descriptors around, and hand off to another prog. Sort
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of like a one-off "poor man's inetd". This is the only section of code
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that would be security-critical, which is why it's ifdefed out by default.
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Use at your own hairy risk; if you leave shells lying around behind open
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listening ports you deserve to lose!! */
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static int doexec(char **proggie) NORETURN;
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static int doexec(char **proggie)
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{
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xmove_fd(netfd, 0);
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dup2(0, 1);
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/* dup2(0, 2); - do we *really* want this? NO!
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* exec'ed prog can do it yourself, if needed */
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BB_EXECVP_or_die(proggie);
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}
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/* connect_w_timeout:
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return an fd for one of
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an open outbound TCP connection, a UDP stub-socket thingie, or
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an unconnected TCP or UDP socket to listen on.
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Examines various global o_blah flags to figure out what to do.
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lad can be NULL, then socket is not bound to any local ip[:port] */
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static int connect_w_timeout(int fd)
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{
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int rr;
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/* wrap connect inside a timer, and hit it */
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arm(o_wait);
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if (setjmp(jbuf) == 0) {
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rr = connect(fd, &themaddr->u.sa, themaddr->len);
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unarm();
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} else { /* setjmp: connect failed... */
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rr = -1;
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errno = ETIMEDOUT; /* fake it */
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}
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return rr;
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}
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/* dolisten:
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listens for
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incoming and returns an open connection *from* someplace. If we were
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given host/port args, any connections from elsewhere are rejected. This
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in conjunction with local-address binding should limit things nicely... */
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static void dolisten(void)
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{
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int rr;
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if (!o_udpmode)
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xlisten(netfd, 1); /* TCP: gotta listen() before we can get */
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/* Various things that follow temporarily trash bigbuf_net, which might contain
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a copy of any recvfrom()ed packet, but we'll read() another copy later. */
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/* I can't believe I have to do all this to get my own goddamn bound address
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and port number. It should just get filled in during bind() or something.
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All this is only useful if we didn't say -p for listening, since if we
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said -p we *know* what port we're listening on. At any rate we won't bother
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with it all unless we wanted to see it, although listening quietly on a
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random unknown port is probably not very useful without "netstat". */
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if (o_verbose) {
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char *addr;
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getsockname(netfd, &ouraddr->u.sa, &ouraddr->len);
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//if (rr < 0)
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// bb_perror_msg_and_die("getsockname after bind");
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addr = xmalloc_sockaddr2dotted(&ouraddr->u.sa);
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fprintf(stderr, "listening on %s ...\n", addr);
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free(addr);
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}
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if (o_udpmode) {
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/* UDP is a speeeeecial case -- we have to do I/O *and* get the calling
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party's particulars all at once, listen() and accept() don't apply.
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At least in the BSD universe, however, recvfrom/PEEK is enough to tell
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us something came in, and we can set things up so straight read/write
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actually does work after all. Yow. YMMV on strange platforms! */
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/* I'm not completely clear on how this works -- BSD seems to make UDP
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just magically work in a connect()ed context, but we'll undoubtedly run
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into systems this deal doesn't work on. For now, we apparently have to
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issue a connect() on our just-tickled socket so we can write() back.
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Again, why the fuck doesn't it just get filled in and taken care of?!
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This hack is anything but optimal. Basically, if you want your listener
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to also be able to send data back, you need this connect() line, which
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also has the side effect that now anything from a different source or even a
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different port on the other end won't show up and will cause ICMP errors.
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I guess that's what they meant by "connect".
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Let's try to remember what the "U" is *really* for, eh? */
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/* If peer address is specified, connect to it */
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remend.len = LSA_SIZEOF_SA;
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if (themaddr) {
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remend = *themaddr;
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xconnect(netfd, &themaddr->u.sa, themaddr->len);
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}
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/* peek first packet and remember peer addr */
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arm(o_wait); /* might as well timeout this, too */
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if (setjmp(jbuf) == 0) { /* do timeout for initial connect */
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/* (*ouraddr) is prefilled with "default" address */
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/* and here we block... */
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rr = recv_from_to(netfd, NULL, 0, MSG_PEEK, /*was bigbuf_net, BIGSIZ*/
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&remend.u.sa, &ouraddr->u.sa, ouraddr->len);
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if (rr < 0)
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bb_perror_msg_and_die("recvfrom");
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unarm();
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} else
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bb_error_msg_and_die("timeout");
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/* Now we learned *to which IP* peer has connected, and we want to anchor
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our socket on it, so that our outbound packets will have correct local IP.
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Unfortunately, bind() on already bound socket will fail now (EINVAL):
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xbind(netfd, &ouraddr->u.sa, ouraddr->len);
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Need to read the packet, save data, close this socket and
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create new one, and bind() it. TODO */
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if (!themaddr)
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xconnect(netfd, &remend.u.sa, ouraddr->len);
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} else {
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/* TCP */
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arm(o_wait); /* wrap this in a timer, too; 0 = forever */
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if (setjmp(jbuf) == 0) {
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again:
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remend.len = LSA_SIZEOF_SA;
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rr = accept(netfd, &remend.u.sa, &remend.len);
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if (rr < 0)
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bb_perror_msg_and_die("accept");
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if (themaddr) {
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int sv_port, port, r;
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sv_port = get_nport(&remend.u.sa); /* save */
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port = get_nport(&themaddr->u.sa);
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if (port == 0) {
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/* "nc -nl -p LPORT RHOST" (w/o RPORT!):
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* we should accept any remote port */
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set_nport(&remend.u.sa, 0); /* blot out remote port# */
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}
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r = memcmp(&remend.u.sa, &themaddr->u.sa, remend.len);
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set_nport(&remend.u.sa, sv_port); /* restore */
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if (r != 0) {
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/* nc 1.10 bails out instead, and its error message
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* is not suppressed by o_verbose */
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if (o_verbose) {
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char *remaddr = xmalloc_sockaddr2dotted(&remend.u.sa);
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bb_error_msg("connect from wrong ip/port %s ignored", remaddr);
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free(remaddr);
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}
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close(rr);
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goto again;
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}
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}
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unarm();
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} else
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bb_error_msg_and_die("timeout");
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xmove_fd(rr, netfd); /* dump the old socket, here's our new one */
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/* find out what address the connection was *to* on our end, in case we're
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doing a listen-on-any on a multihomed machine. This allows one to
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offer different services via different alias addresses, such as the
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"virtual web site" hack. */
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getsockname(netfd, &ouraddr->u.sa, &ouraddr->len);
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//if (rr < 0)
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// bb_perror_msg_and_die("getsockname after accept");
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}
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if (o_verbose) {
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char *lcladdr, *remaddr, *remhostname;
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#if ENABLE_NC_EXTRA && defined(IP_OPTIONS)
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/* If we can, look for any IP options. Useful for testing the receiving end of
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such things, and is a good exercise in dealing with it. We do this before
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the connect message, to ensure that the connect msg is uniformly the LAST
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thing to emerge after all the intervening crud. Doesn't work for UDP on
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any machines I've tested, but feel free to surprise me. */
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char optbuf[40];
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socklen_t x = sizeof(optbuf);
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rr = getsockopt(netfd, IPPROTO_IP, IP_OPTIONS, optbuf, &x);
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if (rr >= 0 && x) { /* we've got options, lessee em... */
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*bin2hex(bigbuf_net, optbuf, x) = '\0';
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fprintf(stderr, "IP options: %s\n", bigbuf_net);
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}
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#endif
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/* now check out who it is. We don't care about mismatched DNS names here,
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but any ADDR and PORT we specified had better fucking well match the caller.
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Converting from addr to inet_ntoa and back again is a bit of a kludge, but
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gethostpoop wants a string and there's much gnarlier code out there already,
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so I don't feel bad.
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The *real* question is why BFD sockets wasn't designed to allow listens for
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connections *from* specific hosts/ports, instead of requiring the caller to
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accept the connection and then reject undesireable ones by closing.
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In other words, we need a TCP MSG_PEEK. */
|
|
/* bbox: removed most of it */
|
|
lcladdr = xmalloc_sockaddr2dotted(&ouraddr->u.sa);
|
|
remaddr = xmalloc_sockaddr2dotted(&remend.u.sa);
|
|
remhostname = o_nflag ? remaddr : xmalloc_sockaddr2host(&remend.u.sa);
|
|
fprintf(stderr, "connect to %s from %s (%s)\n",
|
|
lcladdr, remhostname, remaddr);
|
|
free(lcladdr);
|
|
free(remaddr);
|
|
if (!o_nflag)
|
|
free(remhostname);
|
|
}
|
|
}
|
|
|
|
/* udptest:
|
|
fire a couple of packets at a UDP target port, just to see if it's really
|
|
there. On BSD kernels, ICMP host/port-unreachable errors get delivered to
|
|
our socket as ECONNREFUSED write errors. On SV kernels, we lose; we'll have
|
|
to collect and analyze raw ICMP ourselves a la satan's probe_udp_ports
|
|
backend. Guess where one could swipe the appropriate code from...
|
|
|
|
Use the time delay between writes if given, otherwise use the "tcp ping"
|
|
trick for getting the RTT. [I got that idea from pluvius, and warped it.]
|
|
Return either the original fd, or clean up and return -1. */
|
|
#if ENABLE_NC_EXTRA
|
|
static int udptest(void)
|
|
{
|
|
int rr;
|
|
|
|
rr = write(netfd, bigbuf_in, 1);
|
|
if (rr != 1)
|
|
bb_perror_msg("udptest first write");
|
|
|
|
if (o_wait)
|
|
sleep(o_wait); // can be interrupted! while (t) nanosleep(&t)?
|
|
else {
|
|
/* use the tcp-ping trick: try connecting to a normally refused port, which
|
|
causes us to block for the time that SYN gets there and RST gets back.
|
|
Not completely reliable, but it *does* mostly work. */
|
|
/* Set a temporary connect timeout, so packet filtration doesnt cause
|
|
us to hang forever, and hit it */
|
|
o_wait = 5; /* enough that we'll notice?? */
|
|
rr = xsocket(ouraddr->u.sa.sa_family, SOCK_STREAM, 0);
|
|
set_nport(&themaddr->u.sa, htons(SLEAZE_PORT));
|
|
connect_w_timeout(rr);
|
|
/* don't need to restore themaddr's port, it's not used anymore */
|
|
close(rr);
|
|
o_wait = 0; /* restore */
|
|
}
|
|
|
|
rr = write(netfd, bigbuf_in, 1);
|
|
return (rr != 1); /* if rr == 1, return 0 (success) */
|
|
}
|
|
#else
|
|
int udptest(void);
|
|
#endif
|
|
|
|
/* oprint:
|
|
Hexdump bytes shoveled either way to a running logfile, in the format:
|
|
D offset - - - - --- 16 bytes --- - - - - # .... ascii .....
|
|
where "which" sets the direction indicator, D:
|
|
0 -- sent to network, or ">"
|
|
1 -- rcvd and printed to stdout, or "<"
|
|
and "buf" and "n" are data-block and length. If the current block generates
|
|
a partial line, so be it; we *want* that lockstep indication of who sent
|
|
what when. Adapted from dgaudet's original example -- but must be ripping
|
|
*fast*, since we don't want to be too disk-bound... */
|
|
#if ENABLE_NC_EXTRA
|
|
static void oprint(int direction, unsigned char *p, unsigned bc)
|
|
{
|
|
unsigned obc; /* current "global" offset */
|
|
unsigned x;
|
|
unsigned char *op; /* out hexdump ptr */
|
|
unsigned char *ap; /* out asc-dump ptr */
|
|
unsigned char stage[100];
|
|
|
|
if (bc == 0)
|
|
return;
|
|
|
|
obc = wrote_net; /* use the globals! */
|
|
if (direction == '<')
|
|
obc = wrote_out;
|
|
stage[0] = direction;
|
|
stage[59] = '#'; /* preload separator */
|
|
stage[60] = ' ';
|
|
|
|
do { /* for chunk-o-data ... */
|
|
x = 16;
|
|
if (bc < 16) {
|
|
/* memset(&stage[bc*3 + 11], ' ', 16*3 - bc*3); */
|
|
memset(&stage[11], ' ', 16*3);
|
|
x = bc;
|
|
}
|
|
sprintf((char *)&stage[1], " %8.8x ", obc); /* xxx: still slow? */
|
|
bc -= x; /* fix current count */
|
|
obc += x; /* fix current offset */
|
|
op = &stage[11]; /* where hex starts */
|
|
ap = &stage[61]; /* where ascii starts */
|
|
|
|
do { /* for line of dump, however long ... */
|
|
*op++ = 0x20 | bb_hexdigits_upcase[*p >> 4];
|
|
*op++ = 0x20 | bb_hexdigits_upcase[*p & 0x0f];
|
|
*op++ = ' ';
|
|
if ((*p > 31) && (*p < 127))
|
|
*ap = *p; /* printing */
|
|
else
|
|
*ap = '.'; /* nonprinting, loose def */
|
|
ap++;
|
|
p++;
|
|
} while (--x);
|
|
*ap++ = '\n'; /* finish the line */
|
|
xwrite(ofd, stage, ap - stage);
|
|
} while (bc);
|
|
}
|
|
#else
|
|
void oprint(int direction, unsigned char *p, unsigned bc);
|
|
#endif
|
|
|
|
/* readwrite:
|
|
handle stdin/stdout/network I/O. Bwahaha!! -- the select loop from hell.
|
|
In this instance, return what might become our exit status. */
|
|
static int readwrite(void)
|
|
{
|
|
int rr;
|
|
char *zp = zp; /* gcc */ /* stdin buf ptr */
|
|
char *np = np; /* net-in buf ptr */
|
|
unsigned rzleft;
|
|
unsigned rnleft;
|
|
unsigned netretry; /* net-read retry counter */
|
|
unsigned wretry; /* net-write sanity counter */
|
|
unsigned wfirst; /* one-shot flag to skip first net read */
|
|
|
|
/* if you don't have all this FD_* macro hair in sys/types.h, you'll have to
|
|
either find it or do your own bit-bashing: *ding1 |= (1 << fd), etc... */
|
|
FD_SET(netfd, &ding1); /* global: the net is open */
|
|
netretry = 2;
|
|
wfirst = 0;
|
|
rzleft = rnleft = 0;
|
|
if (o_interval)
|
|
sleep(o_interval); /* pause *before* sending stuff, too */
|
|
|
|
errno = 0; /* clear from sleep, close, whatever */
|
|
/* and now the big ol' select shoveling loop ... */
|
|
while (FD_ISSET(netfd, &ding1)) { /* i.e. till the *net* closes! */
|
|
wretry = 8200; /* more than we'll ever hafta write */
|
|
if (wfirst) { /* any saved stdin buffer? */
|
|
wfirst = 0; /* clear flag for the duration */
|
|
goto shovel; /* and go handle it first */
|
|
}
|
|
ding2 = ding1; /* FD_COPY ain't portable... */
|
|
/* some systems, notably linux, crap into their select timers on return, so
|
|
we create a expendable copy and give *that* to select. */
|
|
if (o_wait) {
|
|
struct timeval tmp_timer;
|
|
tmp_timer.tv_sec = o_wait;
|
|
tmp_timer.tv_usec = 0;
|
|
/* highest possible fd is netfd (3) */
|
|
rr = select(netfd+1, &ding2, NULL, NULL, &tmp_timer);
|
|
} else
|
|
rr = select(netfd+1, &ding2, NULL, NULL, NULL);
|
|
if (rr < 0 && errno != EINTR) { /* might have gotten ^Zed, etc */
|
|
holler_perror("select");
|
|
close(netfd);
|
|
return 1;
|
|
}
|
|
/* if we have a timeout AND stdin is closed AND we haven't heard anything
|
|
from the net during that time, assume it's dead and close it too. */
|
|
if (rr == 0) {
|
|
if (!FD_ISSET(STDIN_FILENO, &ding1))
|
|
netretry--; /* we actually try a coupla times. */
|
|
if (!netretry) {
|
|
if (o_verbose > 1) /* normally we don't care */
|
|
fprintf(stderr, "net timeout\n");
|
|
close(netfd);
|
|
return 0; /* not an error! */
|
|
}
|
|
} /* select timeout */
|
|
/* xxx: should we check the exception fds too? The read fds seem to give
|
|
us the right info, and none of the examples I found bothered. */
|
|
|
|
/* Ding!! Something arrived, go check all the incoming hoppers, net first */
|
|
if (FD_ISSET(netfd, &ding2)) { /* net: ding! */
|
|
rr = read(netfd, bigbuf_net, BIGSIZ);
|
|
if (rr <= 0) {
|
|
if (rr < 0 && o_verbose > 1) {
|
|
/* nc 1.10 doesn't do this */
|
|
bb_perror_msg("net read");
|
|
}
|
|
FD_CLR(netfd, &ding1); /* net closed, we'll finish up... */
|
|
rzleft = 0; /* can't write anymore: broken pipe */
|
|
} else {
|
|
rnleft = rr;
|
|
np = bigbuf_net;
|
|
}
|
|
Debug("got %d from the net, errno %d", rr, errno);
|
|
} /* net:ding */
|
|
|
|
/* if we're in "slowly" mode there's probably still stuff in the stdin
|
|
buffer, so don't read unless we really need MORE INPUT! MORE INPUT! */
|
|
if (rzleft)
|
|
goto shovel;
|
|
|
|
/* okay, suck more stdin */
|
|
if (FD_ISSET(STDIN_FILENO, &ding2)) { /* stdin: ding! */
|
|
rr = read(STDIN_FILENO, bigbuf_in, BIGSIZ);
|
|
/* Considered making reads here smaller for UDP mode, but 8192-byte
|
|
mobygrams are kinda fun and exercise the reassembler. */
|
|
if (rr <= 0) { /* at end, or fukt, or ... */
|
|
FD_CLR(STDIN_FILENO, &ding1); /* disable and close stdin */
|
|
close(STDIN_FILENO);
|
|
// Does it make sense to shutdown(net_fd, SHUT_WR)
|
|
// to let other side know that we won't write anything anymore?
|
|
// (and what about keeping compat if we do that?)
|
|
} else {
|
|
rzleft = rr;
|
|
zp = bigbuf_in;
|
|
}
|
|
} /* stdin:ding */
|
|
shovel:
|
|
/* now that we've dingdonged all our thingdings, send off the results.
|
|
Geez, why does this look an awful lot like the big loop in "rsh"? ...
|
|
not sure if the order of this matters, but write net -> stdout first. */
|
|
|
|
/* sanity check. Works because they're both unsigned... */
|
|
if ((rzleft > 8200) || (rnleft > 8200)) {
|
|
holler_error("bogus buffers: %u, %u", rzleft, rnleft);
|
|
rzleft = rnleft = 0;
|
|
}
|
|
/* net write retries sometimes happen on UDP connections */
|
|
if (!wretry) { /* is something hung? */
|
|
holler_error("too many output retries");
|
|
return 1;
|
|
}
|
|
if (rnleft) {
|
|
rr = write(STDOUT_FILENO, np, rnleft);
|
|
if (rr > 0) {
|
|
if (o_ofile) /* log the stdout */
|
|
oprint('<', (unsigned char *)np, rr);
|
|
np += rr; /* fix up ptrs and whatnot */
|
|
rnleft -= rr; /* will get sanity-checked above */
|
|
wrote_out += rr; /* global count */
|
|
}
|
|
Debug("wrote %d to stdout, errno %d", rr, errno);
|
|
} /* rnleft */
|
|
if (rzleft) {
|
|
if (o_interval) /* in "slowly" mode ?? */
|
|
rr = findline(zp, rzleft);
|
|
else
|
|
rr = rzleft;
|
|
rr = write(netfd, zp, rr); /* one line, or the whole buffer */
|
|
if (rr > 0) {
|
|
if (o_ofile) /* log what got sent */
|
|
oprint('>', (unsigned char *)zp, rr);
|
|
zp += rr;
|
|
rzleft -= rr;
|
|
wrote_net += rr; /* global count */
|
|
}
|
|
Debug("wrote %d to net, errno %d", rr, errno);
|
|
} /* rzleft */
|
|
if (o_interval) { /* cycle between slow lines, or ... */
|
|
sleep(o_interval);
|
|
errno = 0; /* clear from sleep */
|
|
continue; /* ...with hairy select loop... */
|
|
}
|
|
if ((rzleft) || (rnleft)) { /* shovel that shit till they ain't */
|
|
wretry--; /* none left, and get another load */
|
|
goto shovel;
|
|
}
|
|
} /* while ding1:netfd is open */
|
|
|
|
/* XXX: maybe want a more graceful shutdown() here, or screw around with
|
|
linger times?? I suspect that I don't need to since I'm always doing
|
|
blocking reads and writes and my own manual "last ditch" efforts to read
|
|
the net again after a timeout. I haven't seen any screwups yet, but it's
|
|
not like my test network is particularly busy... */
|
|
close(netfd);
|
|
return 0;
|
|
} /* readwrite */
|
|
|
|
/* main: now we pull it all together... */
|
|
int nc_main(int argc, char **argv) MAIN_EXTERNALLY_VISIBLE;
|
|
int nc_main(int argc UNUSED_PARAM, char **argv)
|
|
{
|
|
char *str_p, *str_s;
|
|
IF_NC_EXTRA(char *str_i, *str_o;)
|
|
char *themdotted = themdotted; /* gcc */
|
|
char **proggie;
|
|
int x;
|
|
unsigned o_lport = 0;
|
|
|
|
INIT_G();
|
|
|
|
/* catch a signal or two for cleanup */
|
|
bb_signals(0
|
|
+ (1 << SIGINT)
|
|
+ (1 << SIGQUIT)
|
|
+ (1 << SIGTERM)
|
|
, catch);
|
|
/* and suppress others... */
|
|
bb_signals(0
|
|
#ifdef SIGURG
|
|
+ (1 << SIGURG)
|
|
#endif
|
|
+ (1 << SIGPIPE) /* important! */
|
|
, SIG_IGN);
|
|
|
|
proggie = argv;
|
|
while (*++proggie) {
|
|
if (strcmp(*proggie, "-e") == 0) {
|
|
*proggie = NULL;
|
|
proggie++;
|
|
goto e_found;
|
|
}
|
|
}
|
|
proggie = NULL;
|
|
e_found:
|
|
|
|
// -g -G -t -r deleted, unimplemented -a deleted too
|
|
opt_complementary = "?2:vv:w+"; /* max 2 params; -v is a counter; -w N */
|
|
getopt32(argv, "hnp:s:uvw:" IF_NC_SERVER("l")
|
|
IF_NC_EXTRA("i:o:z"),
|
|
&str_p, &str_s, &o_wait
|
|
IF_NC_EXTRA(, &str_i, &str_o), &o_verbose);
|
|
argv += optind;
|
|
#if ENABLE_NC_EXTRA
|
|
if (option_mask32 & OPT_i) /* line-interval time */
|
|
o_interval = xatou_range(str_i, 1, 0xffff);
|
|
#endif
|
|
//if (option_mask32 & OPT_l) /* listen mode */
|
|
//if (option_mask32 & OPT_n) /* numeric-only, no DNS lookups */
|
|
//if (option_mask32 & OPT_o) /* hexdump log */
|
|
if (option_mask32 & OPT_p) { /* local source port */
|
|
o_lport = bb_lookup_port(str_p, o_udpmode ? "udp" : "tcp", 0);
|
|
if (!o_lport)
|
|
bb_error_msg_and_die("bad local port '%s'", str_p);
|
|
}
|
|
//if (option_mask32 & OPT_r) /* randomize various things */
|
|
//if (option_mask32 & OPT_u) /* use UDP */
|
|
//if (option_mask32 & OPT_v) /* verbose */
|
|
//if (option_mask32 & OPT_w) /* wait time */
|
|
//if (option_mask32 & OPT_z) /* little or no data xfer */
|
|
|
|
/* We manage our fd's so that they are never 0,1,2 */
|
|
/*bb_sanitize_stdio(); - not needed */
|
|
|
|
if (argv[0]) {
|
|
themaddr = xhost2sockaddr(argv[0],
|
|
argv[1]
|
|
? bb_lookup_port(argv[1], o_udpmode ? "udp" : "tcp", 0)
|
|
: 0);
|
|
}
|
|
|
|
/* create & bind network socket */
|
|
x = (o_udpmode ? SOCK_DGRAM : SOCK_STREAM);
|
|
if (option_mask32 & OPT_s) { /* local address */
|
|
/* if o_lport is still 0, then we will use random port */
|
|
ouraddr = xhost2sockaddr(str_s, o_lport);
|
|
#ifdef BLOAT
|
|
/* prevent spurious "UDP listen needs !0 port" */
|
|
o_lport = get_nport(ouraddr);
|
|
o_lport = ntohs(o_lport);
|
|
#endif
|
|
x = xsocket(ouraddr->u.sa.sa_family, x, 0);
|
|
} else {
|
|
/* We try IPv6, then IPv4, unless addr family is
|
|
* implicitly set by way of remote addr/port spec */
|
|
x = xsocket_type(&ouraddr,
|
|
(themaddr ? themaddr->u.sa.sa_family : AF_UNSPEC),
|
|
x);
|
|
if (o_lport)
|
|
set_nport(&ouraddr->u.sa, htons(o_lport));
|
|
}
|
|
xmove_fd(x, netfd);
|
|
setsockopt_reuseaddr(netfd);
|
|
if (o_udpmode)
|
|
socket_want_pktinfo(netfd);
|
|
if (!ENABLE_FEATURE_UNIX_LOCAL
|
|
|| o_listen
|
|
|| ouraddr->u.sa.sa_family != AF_UNIX
|
|
) {
|
|
xbind(netfd, &ouraddr->u.sa, ouraddr->len);
|
|
}
|
|
#if 0
|
|
setsockopt(netfd, SOL_SOCKET, SO_RCVBUF, &o_rcvbuf, sizeof o_rcvbuf);
|
|
setsockopt(netfd, SOL_SOCKET, SO_SNDBUF, &o_sndbuf, sizeof o_sndbuf);
|
|
#endif
|
|
|
|
#ifdef BLOAT
|
|
if (OPT_l && (option_mask32 & (OPT_u|OPT_l)) == (OPT_u|OPT_l)) {
|
|
/* apparently UDP can listen ON "port 0",
|
|
but that's not useful */
|
|
if (!o_lport)
|
|
bb_error_msg_and_die("UDP listen needs nonzero -p port");
|
|
}
|
|
#endif
|
|
|
|
FD_SET(STDIN_FILENO, &ding1); /* stdin *is* initially open */
|
|
if (proggie) {
|
|
close(0); /* won't need stdin */
|
|
option_mask32 &= ~OPT_o; /* -o with -e is meaningless! */
|
|
}
|
|
#if ENABLE_NC_EXTRA
|
|
if (o_ofile)
|
|
xmove_fd(xopen(str_o, O_WRONLY|O_CREAT|O_TRUNC), ofd);
|
|
#endif
|
|
|
|
if (o_listen) {
|
|
dolisten();
|
|
/* dolisten does its own connect reporting */
|
|
if (proggie) /* -e given? */
|
|
doexec(proggie);
|
|
x = readwrite(); /* it even works with UDP! */
|
|
} else {
|
|
/* Outbound connects. Now we're more picky about args... */
|
|
if (!themaddr)
|
|
bb_show_usage();
|
|
|
|
remend = *themaddr;
|
|
if (o_verbose)
|
|
themdotted = xmalloc_sockaddr2dotted(&themaddr->u.sa);
|
|
|
|
x = connect_w_timeout(netfd);
|
|
if (o_zero && x == 0 && o_udpmode) /* if UDP scanning... */
|
|
x = udptest();
|
|
if (x == 0) { /* Yow, are we OPEN YET?! */
|
|
if (o_verbose)
|
|
fprintf(stderr, "%s (%s) open\n", argv[0], themdotted);
|
|
if (proggie) /* exec is valid for outbound, too */
|
|
doexec(proggie);
|
|
if (!o_zero)
|
|
x = readwrite();
|
|
} else { /* connect or udptest wasn't successful */
|
|
x = 1; /* exit status */
|
|
/* if we're scanning at a "one -v" verbosity level, don't print refusals.
|
|
Give it another -v if you want to see everything. */
|
|
if (o_verbose > 1 || (o_verbose && errno != ECONNREFUSED))
|
|
bb_perror_msg("%s (%s)", argv[0], themdotted);
|
|
}
|
|
}
|
|
if (o_verbose > 1) /* normally we don't care */
|
|
fprintf(stderr, SENT_N_RECV_M, wrote_net, wrote_out);
|
|
return x;
|
|
}
|