buildroot/package/kodi-texturepacker
Bernd Kuhls c619346111 package/kodi: bump version to 21.0-Omega
Added new dependency to libdisplay-info for gbm support:
ce9626479c

Added new required dependency to tinyxml2:
9e983ed044
Please note that parts of kodi still use tinyxml so both dependencies
are needed.

Added new required dependency to libudfread: Since upstream commit
5f9b9cfa26
kodi does not build anymore without libudfread.

Upstream removed the bundled groovy/apache commons binaries:
d6bc920e05

- JsonSchemaBuilder fixes:

Upstream moved CMakeLists.txt to src/ subfolder:
7e87d98ca5

- TexturePacker fixes:

texturepacker now depends on c++17:
54bd6d7ab5

Since the host version of texturepacker is a build dependency of kodi:
https://github.com/xbmc/xbmc/blob/Omega/CMakeLists.txt#L187
https://github.com/xbmc/xbmc/blob/Omega/CMakeLists.txt#L472
we add a new dependency to BR2_HOST_GCC_AT_LEAST_9.

Upstream moved CMakeLists.txt to src/ subfolder
e336a75f42

Due to this update we can remove all of our patches for texturepacker.

- Kodi fixes:

Set KODI_SOURCE_DIR variable to root directory of the source tarball.
When building natively, outside of a meta buildsystem like Buildroot,
kodi builds its own tools as part of its build process. TexturePacker
needs cmake modules available from the top of the Kodi source tree, a
source file in a sub-directory at the top-level source tree, which
itself needs includes from the same sub-dir. The Kodi build process sets
KODI_SOURCE_DIR so that TexturePacker can find those files.

In Buildroot, as we cross-build, we build the tools explicitly, without
using the Kodi build process, and thus we must set KODI_SOURCE_DIR to the
root directory of the source tarball. LibreELEC added something similar:
70abdd27a2

Signed-off-by: Bernd Kuhls <bernd@kuhls.net>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2024-05-09 19:00:54 +02:00
..
kodi-texturepacker.hash
kodi-texturepacker.mk package/kodi: bump version to 21.0-Omega 2024-05-09 19:00:54 +02:00