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0829989046
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
207 lines
5.8 KiB
Plaintext
207 lines
5.8 KiB
Plaintext
config BR2_PACKAGE_LIBEVAS
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bool "libevas"
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select BR2_PACKAGE_FREETYPE
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select BR2_PACKAGE_LIBEINA
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# required to build so far
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select BR2_PACKAGE_LIBEVAS_SCALE_SMOOTH
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help
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Evas is a clean display canvas API for several target
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display systems that can draw anti-aliased text, smooth
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super and sub-sampled scaled images, alpha-blend objects
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much and more.
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http://trac.enlightenment.org/e/wiki/Evas
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if BR2_PACKAGE_LIBEVAS
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comment "libevas rendering options"
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config BR2_PACKAGE_LIBEVAS_SCALE_SAMPLE
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bool "libevas sampling scaler"
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help
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This enables the sampling scaler code. This is the fastest
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image scaling code, but also the lowest quality.
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config BR2_PACKAGE_LIBEVAS_SCALE_SMOOTH
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bool "libevas smooth scaler"
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help
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This is the nicest looking scaler that is not that much
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slower than tri-linear, but it looks really good.
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config BR2_PACKAGE_LIBEVAS_SMALL_DITHERING
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bool "libevas small dithering"
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help
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This uses a 4x4 dither mask instead of 128x128. On desktop
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boxes these days (Pentium, Pentium2, amd etc.) the speed
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difference is not really measurable, but the quality of the
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128x128 dither mask is quite a lot better.
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config BR2_PACKAGE_LIBEVAS_LINE_DITHERING
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bool "libevas line dithering"
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config BR2_PACKAGE_LIBEVAS_NO_DITHERING
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bool "libevas no dithering"
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comment "libevas backends"
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config BR2_PACKAGE_LIBEVAS_BUFFER
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bool "libevas buffer backend"
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help
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This enables the software buffer rendering engine. There is
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no hardware assist here.
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config BR2_PACKAGE_LIBEVAS_DIRECTFB
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bool "libevas DirectFB backend"
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depends on BR2_PACKAGE_DIRECTFB
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default y
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help
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This is the DirectFB engine that uses the DirectFB library
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(http://www.directfb.org) on Linux to access the framebuffer
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with (or maybe without) acceleration.
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config BR2_PACKAGE_LIBEVAS_FB
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bool "libevas frame buffer backend"
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help
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This is the software framebuffer driving engine. this uses
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the linux framebuffer device (/dev/fb<x>) and will currently
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just inherit the current framebuffer settings on the fb
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device and use them to run in.
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config BR2_PACKAGE_LIBEVAS_SDL
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bool "libevas SDL backend"
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select BR2_PACKAGE_SDL
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help
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This is the software SDL engine that uses SDL library
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(http://www.libsdl.org). This library should work on many
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operating systems.
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config BR2_PACKAGE_LIBEVAS_SDL_GL
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bool "libevas SDL OpenGL backend"
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depends on BR2_PACKAGE_SDL_X11
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depends on BR2_PACKAGE_XSERVER_xorg # mesa needs big X
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help
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This is the SDL OpenGL engine that uses SDL library
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and OpenGL to render. This may be hardware accelerated.
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comment "SDL OpenGL backend needs modular X.org and X11 support in SDL"
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depends on !(BR2_PACKAGE_SDL_X11 && BR2_PACKAGE_XSERVER_xorg)
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config BR2_PACKAGE_LIBEVAS_X11
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bool "libevas X11 backend"
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depends on BR2_PACKAGE_XORG7
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select BR2_PACKAGE_XLIB_LIBX11
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help
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This enables the software X11 rendering engine that renders
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to X drawable targets using highly optimised software
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routines. There is no hardware assist here.
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config BR2_PACKAGE_LIBEVAS_X11_GLX
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bool "libevas X11 GLX backend"
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depends on BR2_PACKAGE_XSERVER_xorg # mesa needs big X
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select BR2_PACKAGE_XLIB_LIBX11
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select BR2_PACKAGE_XLIB_LIBXRENDER
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select BR2_PACKAGE_XLIB_LIBXEXT
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select BR2_PACKAGE_XPROTO_GLPROTO
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help
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This enables the OpenGL X11 rendering engine that renders
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using GLX which may be hardware accelerated.
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config BR2_PACKAGE_LIBEVAS_XCB
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bool "libevas XCB backend"
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depends on BR2_PACKAGE_XORG7
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select BR2_PACKAGE_LIBXCB
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select BR2_PACKAGE_XCB_UTIL
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select BR2_PACKAGE_XCB_PROTO
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select BR2_PACKAGE_PIXMAN
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help
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This enable the software XCB rendering engine. It allows the
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same features than the software X11 engine.
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config BR2_PACKAGE_LIBEVAS_XCB_GLX
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bool "libevas XCB GLX backend"
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depends on BR2_PACKAGE_XSERVER_xorg # mesa needs big X
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select BR2_PACKAGE_LIBXCB
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select BR2_PACKAGE_XCB_UTIL
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select BR2_PACKAGE_XCB_PROTO
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select BR2_PACKAGE_XPROTO_GLPROTO
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help
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This enables the OpenGL X11 XCB rendering engine that renders
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using GLX which may be hardware accelerated.
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choice
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prompt "libevas OpenGL flavor"
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depends on BR2_PACKAGE_LIBEVAS_SDL_GL || BR2_PACKAGE_LIBEVAS_X11_GLX || BR2_PACKAGE_LIBEVAS_XCB_GLX
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default BR2_PACKAGE_LIBEVAS_GL
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config BR2_PACKAGE_LIBEVAS_GL
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bool "generic OpenGL"
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select BR2_PACKAGE_MESA3D
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select BR2_PACKAGE_LIBEET
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config BR2_PACKAGE_LIBEVAS_GLES_SGX
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bool "OpenGL-ES SGX"
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config BR2_PACKAGE_LIBEVAS_GLES_S3C6410
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bool "OpenGL-ES S3C6410"
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endchoice
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comment "libevas loaders"
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config BR2_PACKAGE_LIBEVAS_PNG
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bool "libevas png loader"
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select BR2_PACKAGE_LIBPNG
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help
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This enables the loader code that loads png files using
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libpng.
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config BR2_PACKAGE_LIBEVAS_JPEG
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bool "libevas jpeg loader"
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select BR2_PACKAGE_JPEG
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help
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This enables the loader code that loads jpeg files using
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libjpeg.
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config BR2_PACKAGE_LIBEVAS_GIF
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bool "libevas gif loader"
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select BR2_PACKAGE_LIBUNGIF
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help
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This enables the loader code that loads gif files using
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libungif.
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config BR2_PACKAGE_LIBEVAS_PMAPS
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bool "libevas pmaps loader"
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help
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This enables the loader code that loads pmaps files.
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config BR2_PACKAGE_LIBEVAS_TIFF
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bool "libevas tiff loader"
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select BR2_PACKAGE_TIFF
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help
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This enables the loader code that loads tiff files.
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config BR2_PACKAGE_LIBEVAS_SVG
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bool "libevas svg loader"
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help
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This enables the loader code that loads svg files.
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config BR2_PACKAGE_LIBEVAS_XPM
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bool "libevas xpm loader"
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help
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This enables the loader code that loads xpm files.
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config BR2_PACKAGE_LIBEVAS_EET
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bool "libevas eet image loader"
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select BR2_PACKAGE_LIBEET
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help
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This enables the loader code that loads images using libeet.
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config BR2_PACKAGE_LIBEVAS_EET_FONT
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bool "libevas eet font loader"
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select BR2_PACKAGE_LIBEET
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help
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This enables the loader code that loads fonts using libeet.
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endif # BR2_PACKAGE_LIBEVAS
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