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libmanette is a library which provides a higher level interface to enumerate and make use of game controllers (gamepads, joysticks). WebKitGTK can use libmanette to expose controllers to web content, which will be enabled on a follow-up patch. Minimal kernel headers 4.16 for input_event_sec and input_event_usec in struct input_event. Signed-off-by: Adrian Perez de Castro <aperez@igalia.com> [Arnout: add kernel headers dependency suggested by Romain] Signed-off-by: Arnout Vandecappelle <arnout@mind.be>
18 lines
601 B
Plaintext
18 lines
601 B
Plaintext
config BR2_PACKAGE_LIBMANETTE
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bool "libmanette"
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depends on BR2_USE_MMU # libglib2
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depends on BR2_USE_WCHAR # libglib2 -> gettext
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depends on BR2_TOOLCHAIN_HAS_THREADS # libglib2
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depends on BR2_TOOLCHAIN_HEADERS_AT_LEAST_4_16
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select BR2_PACKAGE_LIBEVDEV
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select BR2_PACKAGE_LIBGLIB2
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help
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GObject library which provides access to game controllers.
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https://gitlab.gnome.org/GNOME/libmanette
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comment "libmanette needs a toolchain w/ wchar, threads, headers >= 4.16"
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depends on BR2_USE_MMU
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depends on !BR2_USE_WCHAR || !BR2_TOOLCHAIN_HAS_THREADS || \
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!BR2_TOOLCHAIN_HEADERS_AT_LEAST_4_16
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