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Some externals may wish to provide custom init systems for tightly integrated boot. This has been supported through the BR2_INIT_NONE, however a downside to the BR2_INIT_NONE is it forces the custom init system to use either skeleton-custom and roll a custom skeleton for each target, or skeleton-init-none which isn't a complete skeleton. Allowing br2-external to define custom BR2_INIT_* means they can now safely 'select' the BR2_PACKAGE_SKELETON_INIT_*, and re-use any of the skeletons in Buildroot, or one from a br2-external tree. Signed-off-by: Brandon Maier <brandon.maier@rockwellcollins.com> Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr> |
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