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When BlueZ is enabled ensure to select the BlueZ Audio Plugins. Signed-off-by: Michael Nosthoff <buildroot@heine.tech> Signed-off-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
48 lines
1.6 KiB
Plaintext
48 lines
1.6 KiB
Plaintext
config BR2_PACKAGE_PULSEAUDIO_HAS_ATOMIC
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bool
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default y if BR2_PACKAGE_LIBATOMIC_OPS_ARCH_SUPPORTS || \
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BR2_TOOLCHAIN_HAS_SYNC_4
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config BR2_PACKAGE_PULSEAUDIO_ENABLE_ATOMIC
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bool
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select BR2_PACKAGE_LIBATOMIC_OPS if !BR2_TOOLCHAIN_HAS_SYNC_4
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config BR2_PACKAGE_PULSEAUDIO
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bool "pulseaudio"
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depends on BR2_PACKAGE_PULSEAUDIO_HAS_ATOMIC
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depends on BR2_USE_WCHAR
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depends on BR2_TOOLCHAIN_HAS_THREADS
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depends on !BR2_STATIC_LIBS
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depends on BR2_USE_MMU # fork()
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select BR2_PACKAGE_BLUEZ5_UTILS_PLUGINS_AUDIO if BR2_PACKAGE_BLUEZ5_UTILS # runtime
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select BR2_PACKAGE_LIBTOOL
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select BR2_PACKAGE_LIBSNDFILE
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select BR2_PACKAGE_PULSEAUDIO_ENABLE_ATOMIC
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select BR2_PACKAGE_SPEEX
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help
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PulseAudio is a sound system for POSIX OSes, meaning that it
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is a proxy for your sound applications. It allows you to do
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advanced operations on your sound data as it passes between
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your application and your hardware. Things like transferring
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the audio to a different machine, changing the sample format
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or channel count and mixing several sounds into one are
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easily achieved using a sound server.
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http://pulseaudio.org
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if BR2_PACKAGE_PULSEAUDIO
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config BR2_PACKAGE_PULSEAUDIO_DAEMON
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bool "start as a system daemon"
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help
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PulseAudio can be started as a system daemon. This is not the
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recommended way of using PulseAudio unless you are building a
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headless system.
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endif
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comment "pulseaudio needs a toolchain w/ wchar, threads, dynamic library"
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depends on BR2_USE_MMU
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depends on BR2_PACKAGE_PULSEAUDIO_HAS_ATOMIC
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depends on !BR2_USE_WCHAR || !BR2_TOOLCHAIN_HAS_THREADS || BR2_STATIC_LIBS
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