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d31046ec26
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
21 lines
714 B
Plaintext
21 lines
714 B
Plaintext
config BR2_PACKAGE_SDL_SOUND
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bool "SDL_sound"
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depends on BR2_PACKAGE_SDL
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select BR2_PACKAGE_LIBICONV if !BR2_ENABLE_LOCALE
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help
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SDL_sound is a library that handles the decoding of several
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popular sound file formats, such as .WAV and .MP3.
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It is meant to make the programmer's sound playback tasks
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simpler. The programmer gives SDL_sound a filename, or feeds
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it data directly from one of many sources, and then reads the
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decoded waveform data back at her leisure.
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http://icculus.org/SDL_sound/
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config BR2_PACKAGE_SDL_SOUND_PLAYSOUND
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bool "install playsound tool"
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depends on BR2_PACKAGE_SDL_SOUND
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help
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Enable this option to install the playsound/playsound_simple
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tools to target.
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