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package/mesa3d: only enable full OpenGL when a DRI driver is enabled
Full OpenGL is only provided when: - a DRI driver is enabled, - and X.Org is enabled Since DRI driver depend on X.Org being selected, this means that we can (have to) enable full OpenGL as soon as a DRI driver is enabled. On the other hand, Gallium drivers, which currently do enable full OpenGL, only really provide OpenGL EGL and GLES, not full OpenGL. So we exclude Gallium drivers when checking whether to enable full OpenGL in mesa3d. Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr> Cc: Paul Cercueil <paul@crapouillou.net> Cc: Bernd Kuhls <berndkuhls@hotmail.com> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
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@ -80,9 +80,9 @@ endif
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# APIs
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# At least one API is required, for buildroot enable OpenGL API by default.
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# Other APIs (EGL, EGL_ES) are optional
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ifeq ($(BR2_PACKAGE_MESA3D_DRIVER),y)
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# Full OpenGL is provided by DRI drivers with X.Org; DRI drivers are only
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# enabled when X.Org is enabled anyway, so no need to check for X.Org here.
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ifeq ($(BR2_PACKAGE_MESA3D_DRI_DRIVER),y)
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MESA3D_CONF_OPT += --enable-opengl
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else
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MESA3D_CONF_OPT += --disable-opengl
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