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documentation: Update to explain how board support works
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
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@ -578,87 +578,42 @@ $(ZLIB_DIR)/libz.a: $(ZLIB_DIR)/.configured
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<h2 id="board_support"> Creating your own board support</h2>
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<p>Creating your own board support in Buildroot allows you to have
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a convenient place to store your project's target filesystem skeleton
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and configuration files for Buildroot, Busybox, uClibc, and the kernel.
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<p>Creating your own board support in Buildroot allows users of a
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particular hardware platform to easily build a system that is
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known to work.</p>
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<p>Follow these steps to integrate your board in Buildroot:</p>
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<p>To do so, you need to create a normal Buildroot configuration
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that builds a basic system for the hardware: toolchain, kernel,
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bootloader, filesystem and a simple Busybox-only userspace. No
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specific package should be selected: the configuration should be
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as minimal as possible, and should only build a working basic
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Busybox system for the target platform. You can of course use more
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complicated configurations for your internal projects, but the
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Buildroot project will only integrate basic board
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configurations. This is because package selections are highly
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application-specific.</p>
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<ol>
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<li>Create a new directory in <code>target/device/</code> named
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after your company or organization</li>
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<p>Once you have a known working configuration, run <code>make
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savedefconfig</code>. This will generate a
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minimal <code>defconfig</code> file at the root of the Buildroot
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source tree. Move this file into the <code>configs/</code>
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directory, and rename it <code>MYBOARD_defconfig</code>.</p>
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<li>Add a line <code>source
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"target/device/yourcompany/Config.in"</code> in
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<code>target/device/Config.in</code> so that your board appears
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in the configuration system</li>
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<p>It is recommended to use as much as possible upstream versions
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of the Linux kernel and bootloaders, and to use as much as
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possible default kernel and bootloader configurations. If they are
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incorrect for your platform, we encourage you to send fixes to the
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corresponding upstream projects.</p>
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<li>In <code>target/device/yourcompany/</code>, create a
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directory for your project. This way, you'll be able to store
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several of your company's projects inside Buildroot.</li>
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<li>Create a <code>target/device/yourcompany/Config.in</code>
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file that looks like the following:
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<pre>
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menuconfig BR2_TARGET_COMPANY
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bool "Company projects"
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if BR2_TARGET_COMPANY
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config BR2_TARGET_COMPANY_PROJECT_FOOBAR
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bool "Support for Company project Foobar"
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help
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This option enables support for Company project Foobar
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endif
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</pre>
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Of course, you should customize the different values to match your
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company/organization and your project. This file will create a
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menu entry that contains the different projects of your
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company/organization.</li>
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<li>Create a <code>target/device/yourcompany/Makefile.in</code>
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file that looks like the following:
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<pre>
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ifeq ($(BR2_TARGET_COMPANY_PROJECT_FOOBAR),y)
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include target/device/yourcompany/project-foobar/Makefile.in
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endif
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</pre>
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</li>
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<li>Create the
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<code>target/device/yourcompany/project-foobar/Makefile.in</code>
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file. It is recommended that you define a
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<code>BOARD_PATH</code> variable set to
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<code>target/device/yourcompany/project-foobar</code> as it
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will simplify further definitions. Then, the file might define
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one or more of the following variables:
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<ul>
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<li><code>TARGET_SKELETON</code> to a directory that contains
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the target skeleton for your project. If this variable is
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defined, this target skeleton will be used instead of the
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default one. If defined, the convention is to define it to
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<code>$(BOARD_PATH)/target_skeleton</code> so that the target
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skeleton is stored in the board specific directory.</li>
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</ul>
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</li>
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<li>In the
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<code>target/device/yourcompany/project-foobar/</code>
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directory you can store configuration files for the kernel,
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Busybox or uClibc.
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You can furthermore create one or more preconfigured configuration
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files, referencing those files. These config files are named
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<code>something_defconfig</code> and are stored in the toplevel
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<code>configs/</code> directory. Your users will then be able
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to run <code>make something_defconfig</code> and get the right
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configuration for your project</li>
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</ol>
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<p>However, in the mean time, you may want to store kernel or
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bootloader configuration or patches specific to your target
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platform. To do so, create a
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directory <code>board/MANUFACTURER</code> and a
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subdirectory <code>board/MANUFACTURER/BOARDNAME</code> (after
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replacing, of course, MANUFACTURER and BOARDNAME with the
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appropriate values, in lower case letters). You can then store
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your patches and configurations in these directories, and
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reference them from the main Buildroot configuration.</p>
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<h2 id="using_toolchain">Using the generated toolchain outside Buildroot</h2>
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