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2010-08-17 Pedro Alves <pedro@codesourcery.com> PR breakpoints/11371 * breakpoint.c (breakpoint_init_inferior): Decrement the location's reference count instead of deleting right away. (bpstat_free): Decrement the location's reference count. Make static. (bpstat_copy): Increment the location's reference count. (bpstat_find_breakpoint): Adjust. (bpstat_num): Adjust. (print_it_typical): Adjust. Use the breakpoint pointer in the bpstat instead of the location's owner. (bpstat_alloc): Remove const qualifier from the 'bl' parameter. Adjust to record the location's owner in the bpstat. (watchpoint_check): Use the breakpoint pointer in the bpstat instead of the location's owner. (bpstat_check_breakpoint_conditions): Don't handle bp_watchpoint_scope here. Use the breakpoint pointer in the bpstat instead of the location's owner. (bpstat_stop_status): Defer inferior function calls to after building the bpstat list. Handle bp_watchpoint_scope here. Use the breakpoint pointer in the bpstat instead of the location's owner. (bpstat_what): Use the breakpoint pointer in the bpstat instead of the location's owner. (free_bp_location): Don't walk bpstats clearing locations. (incref_bp_location): New. (decref_bp_location): New. (breakpoint_auto_delete): Use the breakpoint pointer in the bpstat instead of the location's owner. (update_global_location_list): Clear the location's owner, and decrement the location's reference count instead of deleting it right away. (breakpoint_retire_moribund): Decrement the location's reference count instead of deleting it right away. (bpstat_remove_bp_location): Delete. (bpstat_remove_breakpoint): New. (bpstat_remove_bp_location_callback): Delete. (bpstat_remove_breakpoint_callback): New. (delete_breakpoint): Iterate over all threads' stop_bpstat's clearing references to the breakpoint that is being deleted. * breakpoint.h (struct bp_location) <refc>: New field. <owner>: Update comments. (bpstat_free): Delete declaration. (struct bpstats): Change the type of the breakpoint_at field to struct breakpoint point, from struct bp_location pointer. Add new field bp_location_at. gdb/testsuite/ 2010-08-17 Jan Kratochvil <jan.kratochvil@redhat.com> Pedro Alves <pedro@codesourcery.com> PR breakpoints/11371 * gdb.base/watch-cond-infcall.exp: New file. * gdb.base/watch-cond-infcall.c: New file.
1105 lines
42 KiB
C++
1105 lines
42 KiB
C++
/* Data structures associated with breakpoints in GDB.
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Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
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2002, 2003, 2004, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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||
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#if !defined (BREAKPOINT_H)
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#define BREAKPOINT_H 1
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#include "frame.h"
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#include "value.h"
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#include "vec.h"
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struct value;
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struct block;
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/* This is the maximum number of bytes a breakpoint instruction can take.
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Feel free to increase it. It's just used in a few places to size
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arrays that should be independent of the target architecture. */
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#define BREAKPOINT_MAX 16
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/* Type of breakpoint. */
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/* FIXME In the future, we should fold all other breakpoint-like things into
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here. This includes:
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* single-step (for machines where we have to simulate single stepping)
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(probably, though perhaps it is better for it to look as much as
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possible like a single-step to wait_for_inferior). */
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enum bptype
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{
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bp_none = 0, /* Eventpoint has been deleted. */
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bp_breakpoint, /* Normal breakpoint */
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bp_hardware_breakpoint, /* Hardware assisted breakpoint */
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bp_until, /* used by until command */
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bp_finish, /* used by finish command */
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bp_watchpoint, /* Watchpoint */
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bp_hardware_watchpoint, /* Hardware assisted watchpoint */
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bp_read_watchpoint, /* read watchpoint, (hardware assisted) */
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bp_access_watchpoint, /* access watchpoint, (hardware assisted) */
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bp_longjmp, /* secret breakpoint to find longjmp() */
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bp_longjmp_resume, /* secret breakpoint to escape longjmp() */
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/* Used by wait_for_inferior for stepping over subroutine calls, for
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stepping over signal handlers, and for skipping prologues. */
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bp_step_resume,
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/* Used to detect when a watchpoint expression has gone out of
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scope. These breakpoints are usually not visible to the user.
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This breakpoint has some interesting properties:
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1) There's always a 1:1 mapping between watchpoints
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on local variables and watchpoint_scope breakpoints.
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2) It automatically deletes itself and the watchpoint it's
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associated with when hit.
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3) It can never be disabled. */
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bp_watchpoint_scope,
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/* The breakpoint at the end of a call dummy. */
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/* FIXME: What if the function we are calling longjmp()s out of the
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call, or the user gets out with the "return" command? We currently
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have no way of cleaning up the breakpoint in these (obscure) situations.
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(Probably can solve this by noticing longjmp, "return", etc., it's
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similar to noticing when a watchpoint on a local variable goes out
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of scope (with hardware support for watchpoints)). */
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bp_call_dummy,
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/* A breakpoint set on std::terminate, that is used to catch
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otherwise uncaught exceptions thrown during an inferior call. */
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bp_std_terminate,
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/* Some dynamic linkers (HP, maybe Solaris) can arrange for special
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code in the inferior to run when significant events occur in the
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dynamic linker (for example a library is loaded or unloaded).
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By placing a breakpoint in this magic code GDB will get control
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when these significant events occur. GDB can then re-examine
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the dynamic linker's data structures to discover any newly loaded
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dynamic libraries. */
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bp_shlib_event,
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/* Some multi-threaded systems can arrange for a location in the
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inferior to be executed when certain thread-related events occur
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(such as thread creation or thread death).
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By placing a breakpoint at one of these locations, GDB will get
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control when these events occur. GDB can then update its thread
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lists etc. */
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bp_thread_event,
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/* On the same principal, an overlay manager can arrange to call a
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magic location in the inferior whenever there is an interesting
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change in overlay status. GDB can update its overlay tables
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and fiddle with breakpoints in overlays when this breakpoint
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is hit. */
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bp_overlay_event,
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/* Master copies of longjmp breakpoints. These are always installed
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as soon as an objfile containing longjmp is loaded, but they are
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always disabled. While necessary, temporary clones of bp_longjmp
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type will be created and enabled. */
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bp_longjmp_master,
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/* Master copies of std::terminate breakpoints. */
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bp_std_terminate_master,
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bp_catchpoint,
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bp_tracepoint,
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bp_fast_tracepoint,
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bp_static_tracepoint,
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/* Event for JIT compiled code generation or deletion. */
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bp_jit_event,
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};
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/* States of enablement of breakpoint. */
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enum enable_state
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{
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bp_disabled, /* The eventpoint is inactive, and cannot trigger. */
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bp_enabled, /* The eventpoint is active, and can trigger. */
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bp_call_disabled, /* The eventpoint has been disabled while a call
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into the inferior is "in flight", because some
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eventpoints interfere with the implementation of
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a call on some targets. The eventpoint will be
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automatically enabled and reset when the call
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"lands" (either completes, or stops at another
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eventpoint). */
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bp_startup_disabled,/* The eventpoint has been disabled during inferior
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startup. This is necessary on some targets where
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the main executable will get relocated during
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startup, making breakpoint addresses invalid.
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The eventpoint will be automatically enabled and
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reset once inferior startup is complete. */
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bp_permanent /* There is a breakpoint instruction hard-wired into
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the target's code. Don't try to write another
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breakpoint instruction on top of it, or restore
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its value. Step over it using the architecture's
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SKIP_INSN macro. */
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};
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/* Disposition of breakpoint. Ie: what to do after hitting it. */
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enum bpdisp
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{
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disp_del, /* Delete it */
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disp_del_at_next_stop, /* Delete at next stop, whether hit or not */
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disp_disable, /* Disable it */
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disp_donttouch /* Leave it alone */
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};
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enum target_hw_bp_type
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{
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hw_write = 0, /* Common HW watchpoint */
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hw_read = 1, /* Read HW watchpoint */
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hw_access = 2, /* Access HW watchpoint */
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hw_execute = 3 /* Execute HW breakpoint */
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};
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/* Information used by targets to insert and remove breakpoints. */
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struct bp_target_info
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{
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/* Address space at which the breakpoint was placed. */
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struct address_space *placed_address_space;
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/* Address at which the breakpoint was placed. This is normally the
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same as ADDRESS from the bp_location, except when adjustment
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happens in gdbarch_breakpoint_from_pc. The most common form of
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adjustment is stripping an alternate ISA marker from the PC which
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is used to determine the type of breakpoint to insert. */
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CORE_ADDR placed_address;
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/* If the breakpoint lives in memory and reading that memory would
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give back the breakpoint, instead of the original contents, then
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the original contents are cached here. Only SHADOW_LEN bytes of
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this buffer are valid, and only when the breakpoint is inserted. */
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gdb_byte shadow_contents[BREAKPOINT_MAX];
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/* The length of the data cached in SHADOW_CONTENTS. */
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int shadow_len;
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/* The size of the placed breakpoint, according to
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gdbarch_breakpoint_from_pc, when the breakpoint was inserted. This is
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generally the same as SHADOW_LEN, unless we did not need
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to read from the target to implement the memory breakpoint
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(e.g. if a remote stub handled the details). We may still
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need the size to remove the breakpoint safely. */
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int placed_size;
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};
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/* GDB maintains two types of information about each breakpoint (or
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watchpoint, or other related event). The first type corresponds
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to struct breakpoint; this is a relatively high-level structure
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which contains the source location(s), stopping conditions, user
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commands to execute when the breakpoint is hit, and so forth.
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The second type of information corresponds to struct bp_location.
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Each breakpoint has one or (eventually) more locations associated
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with it, which represent target-specific and machine-specific
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mechanisms for stopping the program. For instance, a watchpoint
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expression may require multiple hardware watchpoints in order to
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catch all changes in the value of the expression being watched. */
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enum bp_loc_type
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{
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bp_loc_software_breakpoint,
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bp_loc_hardware_breakpoint,
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bp_loc_hardware_watchpoint,
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bp_loc_other /* Miscellaneous... */
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};
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struct bp_location
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{
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/* Chain pointer to the next breakpoint location for
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the same parent breakpoint. */
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struct bp_location *next;
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/* The reference count. */
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int refc;
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/* Type of this breakpoint location. */
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enum bp_loc_type loc_type;
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/* Each breakpoint location must belong to exactly one higher-level
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breakpoint. This pointer is NULL iff this bp_location is no
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longer attached to a breakpoint. For example, when a breakpoint
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is deleted, its locations may still be found in the
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moribund_locations list, or if we had stopped for it, in
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bpstats. */
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struct breakpoint *owner;
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/* Conditional. Break only if this expression's value is nonzero.
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Unlike string form of condition, which is associated with
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breakpoint, this is associated with location, since if breakpoint
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has several locations, the evaluation of expression can be
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different for different locations. Only valid for real
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breakpoints; a watchpoint's conditional expression is stored in
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the owner breakpoint object. */
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struct expression *cond;
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/* This location's address is in an unloaded solib, and so this
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location should not be inserted. It will be automatically
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enabled when that solib is loaded. */
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char shlib_disabled;
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/* Is this particular location enabled. */
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char enabled;
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/* Nonzero if this breakpoint is now inserted. */
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char inserted;
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/* Nonzero if this is not the first breakpoint in the list
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for the given address. */
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char duplicate;
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/* If we someday support real thread-specific breakpoints, then
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the breakpoint location will need a thread identifier. */
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/* Data for specific breakpoint types. These could be a union, but
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simplicity is more important than memory usage for breakpoints. */
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/* Architecture associated with this location's address. May be
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different from the breakpoint architecture. */
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struct gdbarch *gdbarch;
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/* The program space associated with this breakpoint location
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address. Note that an address space may be represented in more
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than one program space (e.g. each uClinux program will be given
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its own program space, but there will only be one address space
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for all of them), but we must not insert more than one location
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at the same address in the same address space. */
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struct program_space *pspace;
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/* Note that zero is a perfectly valid code address on some platforms
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(for example, the mn10200 (OBSOLETE) and mn10300 simulators). NULL
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is not a special value for this field. Valid for all types except
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bp_loc_other. */
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CORE_ADDR address;
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/* For hardware watchpoints, the size of data ad ADDRESS being watches. */
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int length;
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/* Type of hardware watchpoint. */
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enum target_hw_bp_type watchpoint_type;
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/* For any breakpoint type with an address, this is the section
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associated with the address. Used primarily for overlay debugging. */
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struct obj_section *section;
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/* Address at which breakpoint was requested, either by the user or
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by GDB for internal breakpoints. This will usually be the same
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as ``address'' (above) except for cases in which
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ADJUST_BREAKPOINT_ADDRESS has computed a different address at
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which to place the breakpoint in order to comply with a
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processor's architectual constraints. */
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CORE_ADDR requested_address;
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char *function_name;
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/* Details of the placed breakpoint, when inserted. */
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struct bp_target_info target_info;
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/* Similarly, for the breakpoint at an overlay's LMA, if necessary. */
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struct bp_target_info overlay_target_info;
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/* In a non-stop mode, it's possible that we delete a breakpoint,
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but as we do that, some still running thread hits that breakpoint.
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For that reason, we need to keep locations belonging to deleted
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breakpoints for a bit, so that don't report unexpected SIGTRAP.
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We can't keep such locations forever, so we use a heuristic --
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after we process certain number of inferior events since
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breakpoint was deleted, we retire all locations of that breakpoint.
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This variable keeps a number of events still to go, when
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it becomes 0 this location is retired. */
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int events_till_retirement;
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};
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/* This structure is a collection of function pointers that, if available,
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will be called instead of the performing the default action for this
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bptype. */
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struct breakpoint_ops
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{
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/* Insert the breakpoint or activate the catchpoint. Should raise
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an exception if the operation failed. */
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void (*insert) (struct breakpoint *);
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/* Remove the breakpoint/catchpoint that was previously inserted
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with the "insert" method above. Return non-zero if the operation
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succeeded. */
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int (*remove) (struct breakpoint *);
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/* Return non-zero if the debugger should tell the user that this
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breakpoint was hit. */
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int (*breakpoint_hit) (struct breakpoint *);
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/* The normal print routine for this breakpoint, called when we
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hit it. */
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enum print_stop_action (*print_it) (struct breakpoint *);
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/* Display information about this breakpoint, for "info breakpoints". */
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void (*print_one) (struct breakpoint *, struct bp_location **);
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/* Display information about this breakpoint after setting it (roughly
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speaking; this is called from "mention"). */
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void (*print_mention) (struct breakpoint *);
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/* Print to FP the CLI command that recreates this breakpoint. */
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void (*print_recreate) (struct breakpoint *, struct ui_file *fp);
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};
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enum watchpoint_triggered
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{
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/* This watchpoint definitely did not trigger. */
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watch_triggered_no = 0,
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/* Some hardware watchpoint triggered, and it might have been this
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one, but we do not know which it was. */
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watch_triggered_unknown,
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/* This hardware watchpoint definitely did trigger. */
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watch_triggered_yes
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};
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/* This is used to declare the VEC syscalls_to_be_caught. */
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DEF_VEC_I(int);
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typedef struct bp_location *bp_location_p;
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DEF_VEC_P(bp_location_p);
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/* A reference-counted struct command_line. This lets multiple
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breakpoints share a single command list. This is an implementation
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detail to the breakpoints module. */
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struct counted_command_line;
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/* Note that the ->silent field is not currently used by any commands
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(though the code is in there if it was to be, and set_raw_breakpoint
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does set it to 0). I implemented it because I thought it would be
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useful for a hack I had to put in; I'm going to leave it in because
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I can see how there might be times when it would indeed be useful */
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/* This is for a breakpoint or a watchpoint. */
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struct breakpoint
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{
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struct breakpoint *next;
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/* Type of breakpoint. */
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enum bptype type;
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/* Zero means disabled; remember the info but don't break here. */
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enum enable_state enable_state;
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/* What to do with this breakpoint after we hit it. */
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enum bpdisp disposition;
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/* Number assigned to distinguish breakpoints. */
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int number;
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/* Location(s) associated with this high-level breakpoint. */
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struct bp_location *loc;
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/* Line number of this address. */
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||
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int line_number;
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||
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/* Source file name of this address. */
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char *source_file;
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||
/* Non-zero means a silent breakpoint (don't print frame info
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if we stop here). */
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unsigned char silent;
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/* Number of stops at this breakpoint that should
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||
be continued automatically before really stopping. */
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||
int ignore_count;
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/* Chain of command lines to execute when this breakpoint is hit. */
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||
struct counted_command_line *commands;
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||
/* Stack depth (address of frame). If nonzero, break only if fp
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||
equals this. */
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||
struct frame_id frame_id;
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||
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||
/* The program space used to set the breakpoint. */
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struct program_space *pspace;
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||
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||
/* String we used to set the breakpoint (malloc'd). */
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||
char *addr_string;
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||
/* Architecture we used to set the breakpoint. */
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||
struct gdbarch *gdbarch;
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||
/* Language we used to set the breakpoint. */
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||
enum language language;
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||
/* Input radix we used to set the breakpoint. */
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||
int input_radix;
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||
/* String form of the breakpoint condition (malloc'd), or NULL if there
|
||
is no condition. */
|
||
char *cond_string;
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||
/* String form of exp to use for displaying to the user (malloc'd), or
|
||
NULL if none. */
|
||
char *exp_string;
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||
/* String form to use for reparsing of EXP (malloc'd) or NULL. */
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||
char *exp_string_reparse;
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||
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/* The expression we are watching, or NULL if not a watchpoint. */
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||
struct expression *exp;
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||
/* The largest block within which it is valid, or NULL if it is
|
||
valid anywhere (e.g. consists just of global symbols). */
|
||
struct block *exp_valid_block;
|
||
/* The conditional expression if any. NULL if not a watchpoint. */
|
||
struct expression *cond_exp;
|
||
/* The largest block within which it is valid, or NULL if it is
|
||
valid anywhere (e.g. consists just of global symbols). */
|
||
struct block *cond_exp_valid_block;
|
||
/* Value of the watchpoint the last time we checked it, or NULL
|
||
when we do not know the value yet or the value was not
|
||
readable. VAL is never lazy. */
|
||
struct value *val;
|
||
/* Nonzero if VAL is valid. If VAL_VALID is set but VAL is NULL,
|
||
then an error occurred reading the value. */
|
||
int val_valid;
|
||
|
||
/* Holds the address of the related watchpoint_scope breakpoint
|
||
when using watchpoints on local variables (might the concept
|
||
of a related breakpoint be useful elsewhere, if not just call
|
||
it the watchpoint_scope breakpoint or something like that. FIXME). */
|
||
struct breakpoint *related_breakpoint;
|
||
|
||
/* Holds the frame address which identifies the frame this
|
||
watchpoint should be evaluated in, or `null' if the watchpoint
|
||
should be evaluated on the outermost frame. */
|
||
struct frame_id watchpoint_frame;
|
||
|
||
/* Holds the thread which identifies the frame this watchpoint
|
||
should be considered in scope for, or `null_ptid' if the
|
||
watchpoint should be evaluated in all threads. */
|
||
ptid_t watchpoint_thread;
|
||
|
||
/* For hardware watchpoints, the triggered status according to the
|
||
hardware. */
|
||
enum watchpoint_triggered watchpoint_triggered;
|
||
|
||
/* Thread number for thread-specific breakpoint, or -1 if don't care. */
|
||
int thread;
|
||
|
||
/* Ada task number for task-specific breakpoint, or 0 if don't care. */
|
||
int task;
|
||
|
||
/* Count of the number of times this breakpoint was taken, dumped
|
||
with the info, but not used for anything else. Useful for
|
||
seeing how many times you hit a break prior to the program
|
||
aborting, so you can back up to just before the abort. */
|
||
int hit_count;
|
||
|
||
/* Process id of a child process whose forking triggered this
|
||
catchpoint. This field is only valid immediately after this
|
||
catchpoint has triggered. */
|
||
ptid_t forked_inferior_pid;
|
||
|
||
/* Filename of a program whose exec triggered this catchpoint.
|
||
This field is only valid immediately after this catchpoint has
|
||
triggered. */
|
||
char *exec_pathname;
|
||
|
||
/* Syscall numbers used for the 'catch syscall' feature.
|
||
If no syscall has been specified for filtering, its value is NULL.
|
||
Otherwise, it holds a list of all syscalls to be caught.
|
||
The list elements are allocated with xmalloc. */
|
||
VEC(int) *syscalls_to_be_caught;
|
||
|
||
/* Methods associated with this breakpoint. */
|
||
struct breakpoint_ops *ops;
|
||
|
||
/* Is breakpoint's condition not yet parsed because we found
|
||
no location initially so had no context to parse
|
||
the condition in. */
|
||
int condition_not_parsed;
|
||
|
||
/* Number of times this tracepoint should single-step
|
||
and collect additional data. */
|
||
long step_count;
|
||
|
||
/* Number of times this tracepoint should be hit before
|
||
disabling/ending. */
|
||
int pass_count;
|
||
|
||
/* The number of the tracepoint on the target. */
|
||
int number_on_target;
|
||
|
||
/* The static tracepoint marker id, if known. */
|
||
char *static_trace_marker_id;
|
||
|
||
/* LTTng/UST allow more than one marker with the same ID string,
|
||
although it unadvised because it confuses tools. When setting
|
||
static tracepoints by marker ID, this will record the index in
|
||
the array of markers we found for the given marker ID for which
|
||
this static tracepoint corresponds. When resetting
|
||
breakpoints, we will use this index to try to find the same
|
||
marker again. */
|
||
int static_trace_marker_id_idx;
|
||
};
|
||
|
||
typedef struct breakpoint *breakpoint_p;
|
||
DEF_VEC_P(breakpoint_p);
|
||
|
||
/* The following stuff is an abstract data type "bpstat" ("breakpoint
|
||
status"). This provides the ability to determine whether we have
|
||
stopped at a breakpoint, and what we should do about it. */
|
||
|
||
typedef struct bpstats *bpstat;
|
||
|
||
/* Clears a chain of bpstat, freeing storage
|
||
of each. */
|
||
extern void bpstat_clear (bpstat *);
|
||
|
||
/* Return a copy of a bpstat. Like "bs1 = bs2" but all storage that
|
||
is part of the bpstat is copied as well. */
|
||
extern bpstat bpstat_copy (bpstat);
|
||
|
||
extern bpstat bpstat_stop_status (struct address_space *aspace,
|
||
CORE_ADDR pc, ptid_t ptid);
|
||
|
||
/* This bpstat_what stuff tells wait_for_inferior what to do with a
|
||
breakpoint (a challenging task).
|
||
|
||
The enum values order defines priority-like order of the actions.
|
||
Once you've decided that some action is appropriate, you'll never
|
||
go back and decide something of a lower priority is better. Each
|
||
of these actions is mutually exclusive with the others. That
|
||
means, that if you find yourself adding a new action class here and
|
||
wanting to tell GDB that you have two simultaneous actions to
|
||
handle, something is wrong, and you probably don't actually need a
|
||
new action type.
|
||
|
||
Note that a step resume breakpoint overrides another breakpoint of
|
||
signal handling (see comment in wait_for_inferior at where we set
|
||
the step_resume breakpoint). */
|
||
|
||
enum bpstat_what_main_action
|
||
{
|
||
/* Perform various other tests; that is, this bpstat does not
|
||
say to perform any action (e.g. failed watchpoint and nothing
|
||
else). */
|
||
BPSTAT_WHAT_KEEP_CHECKING,
|
||
|
||
/* Remove breakpoints, single step once, then put them back in and
|
||
go back to what we were doing. It's possible that this should be
|
||
removed from the main_action and put into a separate field, to more
|
||
cleanly handle BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE. */
|
||
BPSTAT_WHAT_SINGLE,
|
||
|
||
/* Set longjmp_resume breakpoint, remove all other breakpoints,
|
||
and continue. The "remove all other breakpoints" part is required
|
||
if we are also stepping over another breakpoint as well as doing
|
||
the longjmp handling. */
|
||
BPSTAT_WHAT_SET_LONGJMP_RESUME,
|
||
|
||
/* Clear longjmp_resume breakpoint, then handle as
|
||
BPSTAT_WHAT_KEEP_CHECKING. */
|
||
BPSTAT_WHAT_CLEAR_LONGJMP_RESUME,
|
||
|
||
/* Rather than distinguish between noisy and silent stops here, it
|
||
might be cleaner to have bpstat_print make that decision (also
|
||
taking into account stop_print_frame and source_only). But the
|
||
implications are a bit scary (interaction with auto-displays, etc.),
|
||
so I won't try it. */
|
||
|
||
/* Stop silently. */
|
||
BPSTAT_WHAT_STOP_SILENT,
|
||
|
||
/* Stop and print. */
|
||
BPSTAT_WHAT_STOP_NOISY,
|
||
|
||
/* Clear step resume breakpoint, and keep checking. */
|
||
BPSTAT_WHAT_STEP_RESUME,
|
||
};
|
||
|
||
/* An enum indicating the kind of "stack dummy" stop. This is a bit
|
||
of a misnomer because only one kind of truly a stack dummy. */
|
||
enum stop_stack_kind
|
||
{
|
||
/* We didn't stop at a stack dummy breakpoint. */
|
||
STOP_NONE = 0,
|
||
|
||
/* Stopped at a stack dummy. */
|
||
STOP_STACK_DUMMY,
|
||
|
||
/* Stopped at std::terminate. */
|
||
STOP_STD_TERMINATE
|
||
};
|
||
|
||
struct bpstat_what
|
||
{
|
||
enum bpstat_what_main_action main_action;
|
||
|
||
/* Did we hit a call dummy breakpoint? This only goes with a main_action
|
||
of BPSTAT_WHAT_STOP_SILENT or BPSTAT_WHAT_STOP_NOISY (the concept of
|
||
continuing from a call dummy without popping the frame is not a
|
||
useful one). */
|
||
enum stop_stack_kind call_dummy;
|
||
};
|
||
|
||
/* The possible return values for print_bpstat, print_it_normal,
|
||
print_it_done, print_it_noop. */
|
||
enum print_stop_action
|
||
{
|
||
PRINT_UNKNOWN = -1,
|
||
PRINT_SRC_AND_LOC,
|
||
PRINT_SRC_ONLY,
|
||
PRINT_NOTHING
|
||
};
|
||
|
||
/* Tell what to do about this bpstat. */
|
||
struct bpstat_what bpstat_what (bpstat);
|
||
|
||
/* Find the bpstat associated with a breakpoint. NULL otherwise. */
|
||
bpstat bpstat_find_breakpoint (bpstat, struct breakpoint *);
|
||
|
||
/* Nonzero if a signal that we got in wait() was due to circumstances
|
||
explained by the BS. */
|
||
/* Currently that is true if we have hit a breakpoint, or if there is
|
||
a watchpoint enabled. */
|
||
#define bpstat_explains_signal(bs) ((bs) != NULL)
|
||
|
||
/* Nonzero is this bpstat causes a stop. */
|
||
extern int bpstat_causes_stop (bpstat);
|
||
|
||
/* Nonzero if we should step constantly (e.g. watchpoints on machines
|
||
without hardware support). This isn't related to a specific bpstat,
|
||
just to things like whether watchpoints are set. */
|
||
extern int bpstat_should_step (void);
|
||
|
||
/* Print a message indicating what happened. Returns nonzero to
|
||
say that only the source line should be printed after this (zero
|
||
return means print the frame as well as the source line). */
|
||
extern enum print_stop_action bpstat_print (bpstat);
|
||
|
||
/* Put in *NUM the breakpoint number of the first breakpoint we are stopped
|
||
at. *BSP upon return is a bpstat which points to the remaining
|
||
breakpoints stopped at (but which is not guaranteed to be good for
|
||
anything but further calls to bpstat_num).
|
||
Return 0 if passed a bpstat which does not indicate any breakpoints.
|
||
Return -1 if stopped at a breakpoint that has been deleted since
|
||
we set it.
|
||
Return 1 otherwise. */
|
||
extern int bpstat_num (bpstat *, int *);
|
||
|
||
/* Perform actions associated with the stopped inferior. Actually, we
|
||
just use this for breakpoint commands. Perhaps other actions will
|
||
go here later, but this is executed at a late time (from the
|
||
command loop). */
|
||
extern void bpstat_do_actions (void);
|
||
|
||
/* Modify BS so that the actions will not be performed. */
|
||
extern void bpstat_clear_actions (bpstat);
|
||
|
||
/* Implementation: */
|
||
|
||
/* Values used to tell the printing routine how to behave for this bpstat. */
|
||
enum bp_print_how
|
||
{
|
||
/* This is used when we want to do a normal printing of the reason
|
||
for stopping. The output will depend on the type of eventpoint
|
||
we are dealing with. This is the default value, most commonly
|
||
used. */
|
||
print_it_normal,
|
||
/* This is used when nothing should be printed for this bpstat entry. */
|
||
print_it_noop,
|
||
/* This is used when everything which needs to be printed has
|
||
already been printed. But we still want to print the frame. */
|
||
print_it_done
|
||
};
|
||
|
||
struct bpstats
|
||
{
|
||
/* Linked list because there can be more than one breakpoint at
|
||
the same place, and a bpstat reflects the fact that all have
|
||
been hit. */
|
||
bpstat next;
|
||
|
||
/* Location that caused the stop. Locations are refcounted, so
|
||
this will never be NULL. Note that this location may end up
|
||
detached from a breakpoint, but that does not necessary mean
|
||
that the struct breakpoint is gone. E.g., consider a
|
||
watchpoint with a condition that involves an inferior function
|
||
call. Watchpoint locations are recreated often (on resumes,
|
||
hence on infcalls too). Between creating the bpstat and after
|
||
evaluating the watchpoint condition, this location may hence
|
||
end up detached from its original owner watchpoint, even though
|
||
the watchpoint is still listed. If it's condition evaluates as
|
||
true, we still want this location to cause a stop, and we will
|
||
still need to know which watchpoint it was originally attached.
|
||
What this means is that we should not (in most cases) follow
|
||
the `bpstat->bp_location->owner' link, but instead use the
|
||
`breakpoint_at' field below. */
|
||
struct bp_location *bp_location_at;
|
||
|
||
/* Breakpoint that caused the stop. This is nullified if the
|
||
breakpoint ends up being deleted. See comments on
|
||
`bp_location_at' above for why do we need this field instead of
|
||
following the location's owner. */
|
||
struct breakpoint *breakpoint_at;
|
||
|
||
/* The associated command list. */
|
||
struct counted_command_line *commands;
|
||
|
||
/* Commands left to be done. This points somewhere in
|
||
base_command. */
|
||
struct command_line *commands_left;
|
||
|
||
/* Old value associated with a watchpoint. */
|
||
struct value *old_val;
|
||
|
||
/* Nonzero if this breakpoint tells us to print the frame. */
|
||
char print;
|
||
|
||
/* Nonzero if this breakpoint tells us to stop. */
|
||
char stop;
|
||
|
||
/* Tell bpstat_print and print_bp_stop_message how to print stuff
|
||
associated with this element of the bpstat chain. */
|
||
enum bp_print_how print_it;
|
||
};
|
||
|
||
enum inf_context
|
||
{
|
||
inf_starting,
|
||
inf_running,
|
||
inf_exited,
|
||
inf_execd
|
||
};
|
||
|
||
/* The possible return values for breakpoint_here_p.
|
||
We guarantee that zero always means "no breakpoint here". */
|
||
enum breakpoint_here
|
||
{
|
||
no_breakpoint_here = 0,
|
||
ordinary_breakpoint_here,
|
||
permanent_breakpoint_here
|
||
};
|
||
|
||
|
||
/* Prototypes for breakpoint-related functions. */
|
||
|
||
extern enum breakpoint_here breakpoint_here_p (struct address_space *, CORE_ADDR);
|
||
|
||
extern int moribund_breakpoint_here_p (struct address_space *, CORE_ADDR);
|
||
|
||
extern int breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
|
||
|
||
extern int regular_breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
|
||
|
||
extern int software_breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
|
||
|
||
/* Returns true if there's a hardware watchpoint or access watchpoint
|
||
inserted in the range defined by ADDR and LEN. */
|
||
extern int hardware_watchpoint_inserted_in_range (struct address_space *,
|
||
CORE_ADDR addr,
|
||
ULONGEST len);
|
||
|
||
extern int breakpoint_thread_match (struct address_space *, CORE_ADDR, ptid_t);
|
||
|
||
extern void until_break_command (char *, int, int);
|
||
|
||
extern void breakpoint_re_set (void);
|
||
|
||
extern void breakpoint_re_set_thread (struct breakpoint *);
|
||
|
||
extern struct breakpoint *set_momentary_breakpoint
|
||
(struct gdbarch *, struct symtab_and_line, struct frame_id, enum bptype);
|
||
|
||
extern struct breakpoint *set_momentary_breakpoint_at_pc
|
||
(struct gdbarch *, CORE_ADDR pc, enum bptype type);
|
||
|
||
extern struct breakpoint *clone_momentary_breakpoint (struct breakpoint *bpkt);
|
||
|
||
extern void set_ignore_count (int, int, int);
|
||
|
||
extern void set_default_breakpoint (int, struct program_space *,
|
||
CORE_ADDR, struct symtab *, int);
|
||
|
||
extern void breakpoint_init_inferior (enum inf_context);
|
||
|
||
extern struct cleanup *make_cleanup_delete_breakpoint (struct breakpoint *);
|
||
|
||
extern void delete_breakpoint (struct breakpoint *);
|
||
|
||
extern void breakpoint_auto_delete (bpstat);
|
||
|
||
/* Return the chain of command lines to execute when this breakpoint
|
||
is hit. */
|
||
extern struct command_line *breakpoint_commands (struct breakpoint *b);
|
||
|
||
extern void break_command (char *, int);
|
||
|
||
extern void hbreak_command_wrapper (char *, int);
|
||
extern void thbreak_command_wrapper (char *, int);
|
||
extern void rbreak_command_wrapper (char *, int);
|
||
extern void watch_command_wrapper (char *, int);
|
||
extern void awatch_command_wrapper (char *, int);
|
||
extern void rwatch_command_wrapper (char *, int);
|
||
extern void tbreak_command (char *, int);
|
||
|
||
extern int create_breakpoint (struct gdbarch *gdbarch, char *arg,
|
||
char *cond_string, int thread,
|
||
int parse_condition_and_thread,
|
||
int tempflag, enum bptype wanted_type,
|
||
int ignore_count,
|
||
enum auto_boolean pending_break_support,
|
||
struct breakpoint_ops *ops,
|
||
int from_tty,
|
||
int enabled);
|
||
|
||
extern void insert_breakpoints (void);
|
||
|
||
extern int remove_breakpoints (void);
|
||
|
||
extern int remove_breakpoints_pid (int pid);
|
||
|
||
/* This function can be used to physically insert eventpoints from the
|
||
specified traced inferior process, without modifying the breakpoint
|
||
package's state. This can be useful for those targets which support
|
||
following the processes of a fork() or vfork() system call, when both
|
||
of the resulting two processes are to be followed. */
|
||
extern int reattach_breakpoints (int);
|
||
|
||
/* This function can be used to update the breakpoint package's state
|
||
after an exec() system call has been executed.
|
||
|
||
This function causes the following:
|
||
|
||
- All eventpoints are marked "not inserted".
|
||
- All eventpoints with a symbolic address are reset such that
|
||
the symbolic address must be reevaluated before the eventpoints
|
||
can be reinserted.
|
||
- The solib breakpoints are explicitly removed from the breakpoint
|
||
list.
|
||
- A step-resume breakpoint, if any, is explicitly removed from the
|
||
breakpoint list.
|
||
- All eventpoints without a symbolic address are removed from the
|
||
breakpoint list. */
|
||
extern void update_breakpoints_after_exec (void);
|
||
|
||
/* This function can be used to physically remove hardware breakpoints
|
||
and watchpoints from the specified traced inferior process, without
|
||
modifying the breakpoint package's state. This can be useful for
|
||
those targets which support following the processes of a fork() or
|
||
vfork() system call, when one of the resulting two processes is to
|
||
be detached and allowed to run free.
|
||
|
||
It is an error to use this function on the process whose id is
|
||
inferior_ptid. */
|
||
extern int detach_breakpoints (int);
|
||
|
||
/* This function is called when program space PSPACE is about to be
|
||
deleted. It takes care of updating breakpoints to not reference
|
||
this PSPACE anymore. */
|
||
extern void breakpoint_program_space_exit (struct program_space *pspace);
|
||
|
||
extern void set_longjmp_breakpoint (int thread);
|
||
extern void delete_longjmp_breakpoint (int thread);
|
||
|
||
extern void enable_overlay_breakpoints (void);
|
||
extern void disable_overlay_breakpoints (void);
|
||
|
||
extern void set_std_terminate_breakpoint (void);
|
||
extern void delete_std_terminate_breakpoint (void);
|
||
|
||
/* These functions respectively disable or reenable all currently
|
||
enabled watchpoints. When disabled, the watchpoints are marked
|
||
call_disabled. When reenabled, they are marked enabled.
|
||
|
||
The intended client of these functions is call_function_by_hand.
|
||
|
||
The inferior must be stopped, and all breakpoints removed, when
|
||
these functions are used.
|
||
|
||
The need for these functions is that on some targets (e.g., HP-UX),
|
||
gdb is unable to unwind through the dummy frame that is pushed as
|
||
part of the implementation of a call command. Watchpoints can
|
||
cause the inferior to stop in places where this frame is visible,
|
||
and that can cause execution control to become very confused.
|
||
|
||
Note that if a user sets breakpoints in an interactively called
|
||
function, the call_disabled watchpoints will have been reenabled
|
||
when the first such breakpoint is reached. However, on targets
|
||
that are unable to unwind through the call dummy frame, watches
|
||
of stack-based storage may then be deleted, because gdb will
|
||
believe that their watched storage is out of scope. (Sigh.) */
|
||
extern void disable_watchpoints_before_interactive_call_start (void);
|
||
|
||
extern void enable_watchpoints_after_interactive_call_stop (void);
|
||
|
||
/* These functions disable and re-enable all breakpoints during
|
||
inferior startup. They are intended to be called from solib
|
||
code where necessary. This is needed on platforms where the
|
||
main executable is relocated at some point during startup
|
||
processing, making breakpoint addresses invalid.
|
||
|
||
If additional breakpoints are created after the routine
|
||
disable_breakpoints_before_startup but before the routine
|
||
enable_breakpoints_after_startup was called, they will also
|
||
be marked as disabled. */
|
||
extern void disable_breakpoints_before_startup (void);
|
||
extern void enable_breakpoints_after_startup (void);
|
||
|
||
/* For script interpreters that need to define breakpoint commands
|
||
after they've already read the commands into a struct command_line. */
|
||
extern enum command_control_type commands_from_control_command
|
||
(char *arg, struct command_line *cmd);
|
||
|
||
extern void clear_breakpoint_hit_counts (void);
|
||
|
||
extern int get_number (char **);
|
||
|
||
extern int get_number_or_range (char **);
|
||
|
||
extern struct breakpoint *get_breakpoint (int num);
|
||
|
||
/* The following are for displays, which aren't really breakpoints, but
|
||
here is as good a place as any for them. */
|
||
|
||
extern void disable_current_display (void);
|
||
|
||
extern void do_displays (void);
|
||
|
||
extern void disable_display (int);
|
||
|
||
extern void clear_displays (void);
|
||
|
||
extern void disable_breakpoint (struct breakpoint *);
|
||
|
||
extern void enable_breakpoint (struct breakpoint *);
|
||
|
||
extern void breakpoint_set_commands (struct breakpoint *b,
|
||
struct command_line *commands);
|
||
|
||
/* Clear the "inserted" flag in all breakpoints. */
|
||
extern void mark_breakpoints_out (void);
|
||
|
||
extern void make_breakpoint_permanent (struct breakpoint *);
|
||
|
||
extern struct breakpoint *create_jit_event_breakpoint (struct gdbarch *,
|
||
CORE_ADDR);
|
||
|
||
extern struct breakpoint *create_solib_event_breakpoint (struct gdbarch *,
|
||
CORE_ADDR);
|
||
|
||
extern struct breakpoint *create_thread_event_breakpoint (struct gdbarch *,
|
||
CORE_ADDR);
|
||
|
||
extern void remove_solib_event_breakpoints (void);
|
||
|
||
extern void remove_thread_event_breakpoints (void);
|
||
|
||
extern void disable_breakpoints_in_shlibs (void);
|
||
|
||
/* This function returns TRUE if ep is a catchpoint. */
|
||
extern int ep_is_catchpoint (struct breakpoint *);
|
||
|
||
/* Enable breakpoints and delete when hit. Called with ARG == NULL
|
||
deletes all breakpoints. */
|
||
extern void delete_command (char *arg, int from_tty);
|
||
|
||
/* Pull all H/W watchpoints from the target. Return non-zero if the
|
||
remove fails. */
|
||
extern int remove_hw_watchpoints (void);
|
||
|
||
/* Manage a software single step breakpoint (or two). Insert may be called
|
||
twice before remove is called. */
|
||
extern void insert_single_step_breakpoint (struct gdbarch *,
|
||
struct address_space *, CORE_ADDR);
|
||
extern int single_step_breakpoints_inserted (void);
|
||
extern void remove_single_step_breakpoints (void);
|
||
extern void cancel_single_step_breakpoints (void);
|
||
|
||
/* Manage manual breakpoints, separate from the normal chain of
|
||
breakpoints. These functions are used in murky target-specific
|
||
ways. Please do not add more uses! */
|
||
extern void *deprecated_insert_raw_breakpoint (struct gdbarch *,
|
||
struct address_space *, CORE_ADDR);
|
||
extern int deprecated_remove_raw_breakpoint (struct gdbarch *, void *);
|
||
|
||
/* Check if any hardware watchpoints have triggered, according to the
|
||
target. */
|
||
int watchpoints_triggered (struct target_waitstatus *);
|
||
|
||
/* Update BUF, which is LEN bytes read from the target address MEMADDR,
|
||
by replacing any memory breakpoints with their shadowed contents. */
|
||
void breakpoint_restore_shadows (gdb_byte *buf, ULONGEST memaddr,
|
||
LONGEST len);
|
||
|
||
extern int breakpoints_always_inserted_mode (void);
|
||
|
||
/* Called each time new event from target is processed.
|
||
Retires previously deleted breakpoint locations that
|
||
in our opinion won't ever trigger. */
|
||
extern void breakpoint_retire_moribund (void);
|
||
|
||
/* Set break condition of breakpoint B to EXP. */
|
||
extern void set_breakpoint_condition (struct breakpoint *b, char *exp,
|
||
int from_tty);
|
||
|
||
/* Checks if we are catching syscalls or not.
|
||
Returns 0 if not, greater than 0 if we are. */
|
||
extern int catch_syscall_enabled (void);
|
||
|
||
/* Checks if we are catching syscalls with the specific
|
||
syscall_number. Used for "filtering" the catchpoints.
|
||
Returns 0 if not, greater than 0 if we are. */
|
||
extern int catching_syscall_number (int syscall_number);
|
||
|
||
/* Tell a breakpoint to be quiet. */
|
||
extern void make_breakpoint_silent (struct breakpoint *);
|
||
|
||
/* Return a tracepoint with the given number if found. */
|
||
extern struct breakpoint *get_tracepoint (int num);
|
||
|
||
extern struct breakpoint *get_tracepoint_by_number_on_target (int num);
|
||
|
||
/* Find a tracepoint by parsing a number in the supplied string. */
|
||
extern struct breakpoint *get_tracepoint_by_number (char **arg, int multi_p,
|
||
int optional_p);
|
||
|
||
/* Return a vector of all tracepoints currently defined. The vector
|
||
is newly allocated; the caller should free when done with it. */
|
||
extern VEC(breakpoint_p) *all_tracepoints (void);
|
||
|
||
extern int is_tracepoint (const struct breakpoint *b);
|
||
|
||
/* Return a vector of all static tracepoints defined at ADDR. The
|
||
vector is newly allocated; the caller should free when done with
|
||
it. */
|
||
extern VEC(breakpoint_p) *static_tracepoints_here (CORE_ADDR addr);
|
||
|
||
/* Function that can be passed to read_command_line to validate
|
||
that each command is suitable for tracepoint command list. */
|
||
extern void check_tracepoint_command (char *line, void *closure);
|
||
|
||
/* Call at the start and end of an "rbreak" command to register
|
||
breakpoint numbers for a later "commands" command. */
|
||
extern void start_rbreak_breakpoints (void);
|
||
extern void end_rbreak_breakpoints (void);
|
||
|
||
#endif /* !defined (BREAKPOINT_H) */
|