binutils-gdb/gdb/stack.c
Peter Schauer dff84871e9 * blockframe.c (create_new_frame, get_prev_frame_info):
Use the function name when calling IN_SIGTRAMP.
	* config/m68k/tm-m68k.h (SIG_PC_FP_OFFSET, SIG_SP_FP_OFFSET):
	Define for correct handling of bachtraces through _sigtramp.
	* m68k-tdep.c (m68k_find_saved_regs):  Adjust saved sp for fake
	sigtramp frames.
	* mipsread.c (parse_type):  Handle corrupt TIR info with complaint
	instead of core dump.
	* mipsread.c (parse_partial_symbols):  Put static symbols into the
	mimimal symbol table, use proper mst_types for all minimal symbols.
	* stack.c (frame_info, print_frame_info):  Use the starting source
	line number on a line boundary if backtracing through sigtramp.
1993-08-16 10:03:57 +00:00

1346 lines
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/* Print and select stack frames for GDB, the GNU debugger.
Copyright 1986, 1987, 1989, 1991, 1992, 1993 Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#include "defs.h"
#include "value.h"
#include "symtab.h"
#include "gdbtypes.h"
#include "expression.h"
#include "language.h"
#include "frame.h"
#include "gdbcmd.h"
#include "gdbcore.h"
#include "target.h"
#include "breakpoint.h"
#include "demangle.h"
#include "inferior.h"
static void
return_command PARAMS ((char *, int));
static void
down_command PARAMS ((char *, int));
static void
down_silently_command PARAMS ((char *, int));
static void
up_command PARAMS ((char *, int));
static void
up_silently_command PARAMS ((char *, int));
static void
frame_command PARAMS ((char *, int));
static void
select_frame_command PARAMS ((char *, int));
static void
args_info PARAMS ((char *, int));
static void
print_frame_arg_vars PARAMS ((FRAME, FILE *));
static void
catch_info PARAMS ((char *, int));
static void
locals_info PARAMS ((char *, int));
static void
print_frame_label_vars PARAMS ((FRAME, int, FILE *));
static void
print_frame_local_vars PARAMS ((FRAME, FILE *));
static int
print_block_frame_labels PARAMS ((struct block *, int *, FILE *));
static int
print_block_frame_locals PARAMS ((struct block *, FRAME, FILE *));
static void
backtrace_command PARAMS ((char *, int));
static FRAME
parse_frame_specification PARAMS ((char *));
static void
frame_info PARAMS ((char *, int));
extern int addressprint; /* Print addresses, or stay symbolic only? */
extern int info_verbose; /* Verbosity of symbol reading msgs */
extern int lines_to_list; /* # of lines "list" command shows by default */
/* The "selected" stack frame is used by default for local and arg access.
May be zero, for no selected frame. */
FRAME selected_frame;
/* Level of the selected frame:
0 for innermost, 1 for its caller, ...
or -1 for frame specified by address with no defined level. */
int selected_frame_level;
/* Nonzero means print the full filename and linenumber
when a frame is printed, and do so in a format programs can parse. */
int frame_file_full_name = 0;
/* Print a stack frame briefly. FRAME should be the frame id
and LEVEL should be its level in the stack (or -1 for level not defined).
This prints the level, the function executing, the arguments,
and the file name and line number.
If the pc is not at the beginning of the source line,
the actual pc is printed at the beginning.
If SOURCE is 1, print the source line as well.
If SOURCE is -1, print ONLY the source line. */
void
print_stack_frame (frame, level, source)
FRAME frame;
int level;
int source;
{
struct frame_info *fi;
fi = get_frame_info (frame);
print_frame_info (fi, level, source, 1);
}
struct print_args_args {
struct symbol *func;
struct frame_info *fi;
};
static int print_args_stub PARAMS ((char *));
/* Pass the args the way catch_errors wants them. */
static int
print_args_stub (args)
char *args;
{
int numargs;
struct print_args_args *p = (struct print_args_args *)args;
FRAME_NUM_ARGS (numargs, (p->fi));
print_frame_args (p->func, p->fi, numargs, stdout);
return 0;
}
void
print_frame_info (fi, level, source, args)
struct frame_info *fi;
register int level;
int source;
int args;
{
struct symtab_and_line sal;
struct symbol *func;
register char *funname = 0;
enum language funlang = language_unknown;
int numargs;
char buf[MAX_REGISTER_RAW_SIZE];
CORE_ADDR sp;
/* Get the value of SP_REGNUM relative to the frame. */
get_saved_register (buf, (int *)NULL, (CORE_ADDR *)NULL,
FRAME_INFO_ID (fi), SP_REGNUM, (enum lval_type *)NULL);
sp = extract_address (buf, REGISTER_RAW_SIZE (SP_REGNUM));
/* This is not a perfect test, because if a function alloca's some
memory, puts some code there, and then jumps into it, then the test
will succeed even though there is no call dummy. A better
solution would be to keep track of where the call dummies are.
Probably the best way to do that is by setting a breakpoint.c
breakpoint at the end of the call dummy (wanted anyway, to clean
up wait_for_inferior). Then we know that the sizeof (CALL_DUMMY)
(or some such) bytes before that breakpoint are a call dummy.
Only problem I see with this approach is figuring out to get rid
of the breakpoint whenever the call dummy vanishes (e.g.
return_command, or longjmp out of the called function), which we
probably can solve (it's very similar to figuring out when a
watchpoint on a local variable goes out of scope if it is being
watched via something like a 386 debug register). */
if (PC_IN_CALL_DUMMY (fi->pc, sp, fi->frame))
{
/* Do this regardless of SOURCE because we don't have any source
to list for this frame. */
if (level >= 0)
printf_filtered ("#%-2d ", level);
printf_filtered ("<function called from gdb>\n");
return;
}
if (fi->signal_handler_caller)
{
/* Do this regardless of SOURCE because we don't have any source
to list for this frame. */
if (level >= 0)
printf_filtered ("#%-2d ", level);
printf_filtered ("<signal handler called>\n");
return;
}
sal = find_pc_line (fi->pc,
fi->next != NULL && fi->next->signal_handler_caller == 0);
func = find_pc_function (fi->pc);
if (func)
{
/* In certain pathological cases, the symtabs give the wrong
function (when we are in the first function in a file which
is compiled without debugging symbols, the previous function
is compiled with debugging symbols, and the "foo.o" symbol
that is supposed to tell us where the file with debugging symbols
ends has been truncated by ar because it is longer than 15
characters). This also occurs if the user uses asm() to create
a function but not stabs for it (in a file compiled -g).
So look in the minimal symbol tables as well, and if it comes
up with a larger address for the function use that instead.
I don't think this can ever cause any problems; there shouldn't
be any minimal symbols in the middle of a function; if this is
ever changed many parts of GDB will need to be changed (and we'll
create a find_pc_minimal_function or some such). */
struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (fi->pc);
if (msymbol != NULL
&& (SYMBOL_VALUE_ADDRESS (msymbol)
> BLOCK_START (SYMBOL_BLOCK_VALUE (func))))
{
/* In this case we have no way of knowing the source file
and line number, so don't print them. */
sal.symtab = 0;
/* We also don't know anything about the function besides
its address and name. */
func = 0;
funname = SYMBOL_NAME (msymbol);
funlang = SYMBOL_LANGUAGE (msymbol);
}
else
{
funname = SYMBOL_NAME (func);
funlang = SYMBOL_LANGUAGE (func);
}
}
else
{
register struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (fi->pc);
if (msymbol != NULL)
{
funname = SYMBOL_NAME (msymbol);
funlang = SYMBOL_LANGUAGE (msymbol);
}
}
if (source >= 0 || !sal.symtab)
{
if (level >= 0)
printf_filtered ("#%-2d ", level);
if (addressprint)
if (fi->pc != sal.pc || !sal.symtab)
printf_filtered ("%s in ", local_hex_string(fi->pc));
fprintf_symbol_filtered (stdout, funname ? funname : "??", funlang,
DMGL_NO_OPTS);
wrap_here (" ");
fputs_filtered (" (", stdout);
if (args)
{
struct print_args_args args;
args.fi = fi;
args.func = func;
catch_errors (print_args_stub, (char *)&args, "", RETURN_MASK_ERROR);
}
printf_filtered (")");
if (sal.symtab && sal.symtab->filename)
{
wrap_here (" ");
printf_filtered (" at %s:%d", sal.symtab->filename, sal.line);
}
#ifdef PC_LOAD_SEGMENT
/* If we couldn't print out function name but if can figure out what
load segment this pc value is from, at least print out some info
about its load segment. */
if (!funname) {
wrap_here (" ");
printf_filtered (" from %s", PC_LOAD_SEGMENT (fi->pc));
}
#endif
printf_filtered ("\n");
}
if ((source != 0) && sal.symtab)
{
int done = 0;
int mid_statement = source < 0 && fi->pc != sal.pc;
if (frame_file_full_name)
done = identify_source_line (sal.symtab, sal.line, mid_statement,
fi->pc);
if (!done)
{
if (addressprint && mid_statement)
printf_filtered ("%s\t", local_hex_string(fi->pc));
print_source_lines (sal.symtab, sal.line, sal.line + 1, 0);
}
current_source_line = max (sal.line - lines_to_list/2, 1);
}
if (source != 0)
set_default_breakpoint (1, fi->pc, sal.symtab, sal.line);
fflush (stdout);
}
/*
* Read a frame specification in whatever the appropriate format is.
* Call error() if the specification is in any way invalid (i.e.
* this function never returns NULL).
*/
static FRAME
parse_frame_specification (frame_exp)
char *frame_exp;
{
int numargs = 0;
int arg1, arg2, arg3;
#define MAXARGS 4
int args[MAXARGS];
if (frame_exp)
{
char *addr_string, *p;
struct cleanup *tmp_cleanup;
while (*frame_exp == ' ') frame_exp++;
while (*frame_exp)
{
if (numargs > MAXARGS)
error ("Too many args in frame specification");
/* Parse an argument. */
for (p = frame_exp; *p && *p != ' '; p++)
;
addr_string = savestring(frame_exp, p - frame_exp);
{
tmp_cleanup = make_cleanup (free, addr_string);
args[numargs++] = parse_and_eval_address (addr_string);
do_cleanups (tmp_cleanup);
}
/* Skip spaces, move to possible next arg. */
while (*p == ' ') p++;
frame_exp = p;
}
}
switch (numargs)
{
case 0:
if (selected_frame == NULL)
error ("No selected frame.");
return selected_frame;
/* NOTREACHED */
case 1:
{
int level = args[0];
FRAME fid = find_relative_frame (get_current_frame (), &level);
FRAME tfid;
if (level == 0)
/* find_relative_frame was successful */
return fid;
/* If (s)he specifies the frame with an address, he deserves what
(s)he gets. Still, give the highest one that matches. */
for (fid = get_current_frame ();
fid && FRAME_FP (fid) != args[0];
fid = get_prev_frame (fid))
;
if (fid)
while ((tfid = get_prev_frame (fid)) &&
(FRAME_FP (tfid) == args[0]))
fid = tfid;
/* We couldn't identify the frame as an existing frame, but
perhaps we can create one with a single argument.
Fall through to default case; it's up to SETUP_ARBITRARY_FRAME
to complain if it doesn't like a single arg. */
}
default:
#ifdef SETUP_ARBITRARY_FRAME
return SETUP_ARBITRARY_FRAME (numargs, args);
#else
/* Usual case. Do it here rather than have everyone supply
a SETUP_ARBITRARY_FRAME that does this. */
if (numargs == 1)
return create_new_frame (args[0], 0);
error ("Too many args in frame specification");
#endif
/* NOTREACHED */
}
/* NOTREACHED */
}
/* FRAME_ARGS_ADDRESS_CORRECT is just like FRAME_ARGS_ADDRESS except
that if it is unsure about the answer, it returns 0
instead of guessing (this happens on the VAX and i960, for example).
On most machines, we never have to guess about the args address,
so FRAME_ARGS_ADDRESS{,_CORRECT} are the same. */
#if !defined (FRAME_ARGS_ADDRESS_CORRECT)
#define FRAME_ARGS_ADDRESS_CORRECT FRAME_ARGS_ADDRESS
#endif
/* Print verbosely the selected frame or the frame at address ADDR.
This means absolutely all information in the frame is printed. */
static void
frame_info (addr_exp, from_tty)
char *addr_exp;
int from_tty;
{
FRAME frame;
struct frame_info *fi;
struct frame_saved_regs fsr;
struct symtab_and_line sal;
struct symbol *func;
struct symtab *s;
FRAME calling_frame;
int i, count;
char *funname = 0;
enum language funlang = language_unknown;
if (!target_has_stack)
error ("No stack.");
frame = parse_frame_specification (addr_exp);
if (!frame)
error ("Invalid frame specified.");
fi = get_frame_info (frame);
sal = find_pc_line (fi->pc,
fi->next != NULL && fi->next->signal_handler_caller == 0);
func = get_frame_function (frame);
s = find_pc_symtab(fi->pc);
if (func)
{
funname = SYMBOL_NAME (func);
funlang = SYMBOL_LANGUAGE (func);
}
else
{
register struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (fi->pc);
if (msymbol != NULL)
{
funname = SYMBOL_NAME (msymbol);
funlang = SYMBOL_LANGUAGE (msymbol);
}
}
calling_frame = get_prev_frame (frame);
if (!addr_exp && selected_frame_level >= 0) {
printf_filtered ("Stack level %d, frame at %s:\n",
selected_frame_level,
local_hex_string(FRAME_FP(frame)));
} else {
printf_filtered ("Stack frame at %s:\n",
local_hex_string(FRAME_FP(frame)));
}
printf_filtered (" %s = %s",
reg_names[PC_REGNUM],
local_hex_string(fi->pc));
wrap_here (" ");
if (funname)
{
printf_filtered (" in ");
fprintf_symbol_filtered (stdout, funname, funlang,
DMGL_ANSI | DMGL_PARAMS);
}
wrap_here (" ");
if (sal.symtab)
printf_filtered (" (%s:%d)", sal.symtab->filename, sal.line);
puts_filtered ("; ");
wrap_here (" ");
printf_filtered ("saved %s %s\n", reg_names[PC_REGNUM],
local_hex_string(FRAME_SAVED_PC (frame)));
{
int frameless = 0;
#ifdef FRAMELESS_FUNCTION_INVOCATION
FRAMELESS_FUNCTION_INVOCATION (fi, frameless);
#endif
if (frameless)
printf_filtered (" (FRAMELESS),");
}
if (calling_frame)
printf_filtered (" called by frame at %s",
local_hex_string(FRAME_FP (calling_frame)));
if (fi->next && calling_frame)
puts_filtered (",");
wrap_here (" ");
if (fi->next)
printf_filtered (" caller of frame at %s",
local_hex_string (fi->next->frame));
if (fi->next || calling_frame)
puts_filtered ("\n");
if (s)
printf_filtered(" source language %s.\n", language_str(s->language));
#ifdef PRINT_EXTRA_FRAME_INFO
PRINT_EXTRA_FRAME_INFO (fi);
#endif
{
/* Address of the argument list for this frame, or 0. */
CORE_ADDR arg_list = FRAME_ARGS_ADDRESS_CORRECT (fi);
/* Number of args for this frame, or -1 if unknown. */
int numargs;
if (arg_list == 0)
printf_filtered (" Arglist at unknown address.\n");
else
{
printf_filtered (" Arglist at %s,", local_hex_string(arg_list));
FRAME_NUM_ARGS (numargs, fi);
if (numargs < 0)
puts_filtered (" args: ");
else if (numargs == 0)
puts_filtered (" no args.");
else if (numargs == 1)
puts_filtered (" 1 arg: ");
else
printf_filtered (" %d args: ", numargs);
print_frame_args (func, fi, numargs, stdout);
puts_filtered ("\n");
}
}
{
/* Address of the local variables for this frame, or 0. */
CORE_ADDR arg_list = FRAME_LOCALS_ADDRESS (fi);
if (arg_list == 0)
printf_filtered (" Locals at unknown address,");
else
printf_filtered (" Locals at %s,", local_hex_string(arg_list));
}
#if defined (FRAME_FIND_SAVED_REGS)
get_frame_saved_regs (fi, &fsr);
/* The sp is special; what's returned isn't the save address, but
actually the value of the previous frame's sp. */
printf_filtered (" Previous frame's sp is %s\n",
local_hex_string(fsr.regs[SP_REGNUM]));
count = 0;
for (i = 0; i < NUM_REGS; i++)
if (fsr.regs[i] && i != SP_REGNUM)
{
if (count == 0)
puts_filtered (" Saved registers:\n ");
else
puts_filtered (",");
wrap_here (" ");
printf_filtered (" %s at %s", reg_names[i],
local_hex_string(fsr.regs[i]));
count++;
}
if (count)
puts_filtered ("\n");
#endif /* Have FRAME_FIND_SAVED_REGS. */
}
#if 0
/* Set a limit on the number of frames printed by default in a
backtrace. */
static int backtrace_limit;
static void
set_backtrace_limit_command (count_exp, from_tty)
char *count_exp;
int from_tty;
{
int count = parse_and_eval_address (count_exp);
if (count < 0)
error ("Negative argument not meaningful as backtrace limit.");
backtrace_limit = count;
}
static void
backtrace_limit_info (arg, from_tty)
char *arg;
int from_tty;
{
if (arg)
error ("\"Info backtrace-limit\" takes no arguments.");
printf ("Backtrace limit: %d.\n", backtrace_limit);
}
#endif
/* Print briefly all stack frames or just the innermost COUNT frames. */
static void
backtrace_command (count_exp, from_tty)
char *count_exp;
int from_tty;
{
struct frame_info *fi;
register int count;
register FRAME frame;
register int i;
register FRAME trailing;
register int trailing_level;
if (!target_has_stack)
error ("No stack.");
/* The following code must do two things. First, it must
set the variable TRAILING to the frame from which we should start
printing. Second, it must set the variable count to the number
of frames which we should print, or -1 if all of them. */
trailing = get_current_frame ();
trailing_level = 0;
if (count_exp)
{
count = parse_and_eval_address (count_exp);
if (count < 0)
{
FRAME current;
count = -count;
current = trailing;
while (current && count--)
{
QUIT;
current = get_prev_frame (current);
}
/* Will stop when CURRENT reaches the top of the stack. TRAILING
will be COUNT below it. */
while (current)
{
QUIT;
trailing = get_prev_frame (trailing);
current = get_prev_frame (current);
trailing_level++;
}
count = -1;
}
}
else
count = -1;
if (info_verbose)
{
struct partial_symtab *ps;
/* Read in symbols for all of the frames. Need to do this in
a separate pass so that "Reading in symbols for xxx" messages
don't screw up the appearance of the backtrace. Also
if people have strong opinions against reading symbols for
backtrace this may have to be an option. */
i = count;
for (frame = trailing;
frame != NULL && i--;
frame = get_prev_frame (frame))
{
QUIT;
fi = get_frame_info (frame);
ps = find_pc_psymtab (fi->pc);
if (ps)
PSYMTAB_TO_SYMTAB (ps); /* Force syms to come in */
}
}
for (i = 0, frame = trailing;
frame && count--;
i++, frame = get_prev_frame (frame))
{
QUIT;
fi = get_frame_info (frame);
print_frame_info (fi, trailing_level + i, 0, 1);
}
/* If we've stopped before the end, mention that. */
if (frame && from_tty)
printf_filtered ("(More stack frames follow...)\n");
}
/* Print the local variables of a block B active in FRAME.
Return 1 if any variables were printed; 0 otherwise. */
static int
print_block_frame_locals (b, frame, stream)
struct block *b;
register FRAME frame;
register FILE *stream;
{
int nsyms;
register int i;
register struct symbol *sym;
register int values_printed = 0;
nsyms = BLOCK_NSYMS (b);
for (i = 0; i < nsyms; i++)
{
sym = BLOCK_SYM (b, i);
if (SYMBOL_CLASS (sym) == LOC_LOCAL
|| SYMBOL_CLASS (sym) == LOC_REGISTER
|| SYMBOL_CLASS (sym) == LOC_STATIC)
{
values_printed = 1;
fputs_filtered (SYMBOL_SOURCE_NAME (sym), stream);
fputs_filtered (" = ", stream);
print_variable_value (sym, frame, stream);
fprintf_filtered (stream, "\n");
}
}
return values_printed;
}
/* Same, but print labels. */
static int
print_block_frame_labels (b, have_default, stream)
struct block *b;
int *have_default;
register FILE *stream;
{
int nsyms;
register int i;
register struct symbol *sym;
register int values_printed = 0;
nsyms = BLOCK_NSYMS (b);
for (i = 0; i < nsyms; i++)
{
sym = BLOCK_SYM (b, i);
if (STREQ (SYMBOL_NAME (sym), "default"))
{
if (*have_default)
continue;
*have_default = 1;
}
if (SYMBOL_CLASS (sym) == LOC_LABEL)
{
struct symtab_and_line sal;
sal = find_pc_line (SYMBOL_VALUE_ADDRESS (sym), 0);
values_printed = 1;
fputs_filtered (SYMBOL_SOURCE_NAME (sym), stream);
if (addressprint)
fprintf_filtered (stream, " %s",
local_hex_string(SYMBOL_VALUE_ADDRESS (sym)));
fprintf_filtered (stream, " in file %s, line %d\n",
sal.symtab->filename, sal.line);
}
}
return values_printed;
}
/* Print on STREAM all the local variables in frame FRAME,
including all the blocks active in that frame
at its current pc.
Returns 1 if the job was done,
or 0 if nothing was printed because we have no info
on the function running in FRAME. */
static void
print_frame_local_vars (frame, stream)
register FRAME frame;
register FILE *stream;
{
register struct block *block = get_frame_block (frame);
register int values_printed = 0;
if (block == 0)
{
fprintf_filtered (stream, "No symbol table info available.\n");
return;
}
while (block != 0)
{
if (print_block_frame_locals (block, frame, stream))
values_printed = 1;
/* After handling the function's top-level block, stop.
Don't continue to its superblock, the block of
per-file symbols. */
if (BLOCK_FUNCTION (block))
break;
block = BLOCK_SUPERBLOCK (block);
}
if (!values_printed)
{
fprintf_filtered (stream, "No locals.\n");
}
}
/* Same, but print labels. */
static void
print_frame_label_vars (frame, this_level_only, stream)
register FRAME frame;
int this_level_only;
register FILE *stream;
{
register struct blockvector *bl;
register struct block *block = get_frame_block (frame);
register int values_printed = 0;
int index, have_default = 0;
char *blocks_printed;
struct frame_info *fi = get_frame_info (frame);
CORE_ADDR pc = fi->pc;
if (block == 0)
{
fprintf_filtered (stream, "No symbol table info available.\n");
return;
}
bl = blockvector_for_pc (BLOCK_END (block) - 4, &index);
blocks_printed = (char *) alloca (BLOCKVECTOR_NBLOCKS (bl) * sizeof (char));
memset (blocks_printed, 0, BLOCKVECTOR_NBLOCKS (bl) * sizeof (char));
while (block != 0)
{
CORE_ADDR end = BLOCK_END (block) - 4;
int last_index;
if (bl != blockvector_for_pc (end, &index))
error ("blockvector blotch");
if (BLOCKVECTOR_BLOCK (bl, index) != block)
error ("blockvector botch");
last_index = BLOCKVECTOR_NBLOCKS (bl);
index += 1;
/* Don't print out blocks that have gone by. */
while (index < last_index
&& BLOCK_END (BLOCKVECTOR_BLOCK (bl, index)) < pc)
index++;
while (index < last_index
&& BLOCK_END (BLOCKVECTOR_BLOCK (bl, index)) < end)
{
if (blocks_printed[index] == 0)
{
if (print_block_frame_labels (BLOCKVECTOR_BLOCK (bl, index), &have_default, stream))
values_printed = 1;
blocks_printed[index] = 1;
}
index++;
}
if (have_default)
return;
if (values_printed && this_level_only)
return;
/* After handling the function's top-level block, stop.
Don't continue to its superblock, the block of
per-file symbols. */
if (BLOCK_FUNCTION (block))
break;
block = BLOCK_SUPERBLOCK (block);
}
if (!values_printed && !this_level_only)
{
fprintf_filtered (stream, "No catches.\n");
}
}
/* ARGSUSED */
static void
locals_info (args, from_tty)
char *args;
int from_tty;
{
if (!selected_frame)
error ("No frame selected.");
print_frame_local_vars (selected_frame, stdout);
}
static void
catch_info (ignore, from_tty)
char *ignore;
int from_tty;
{
if (!selected_frame)
error ("No frame selected.");
print_frame_label_vars (selected_frame, 0, stdout);
}
static void
print_frame_arg_vars (frame, stream)
register FRAME frame;
register FILE *stream;
{
struct symbol *func = get_frame_function (frame);
register struct block *b;
int nsyms;
register int i;
register struct symbol *sym, *sym2;
register int values_printed = 0;
if (func == 0)
{
fprintf_filtered (stream, "No symbol table info available.\n");
return;
}
b = SYMBOL_BLOCK_VALUE (func);
nsyms = BLOCK_NSYMS (b);
for (i = 0; i < nsyms; i++)
{
sym = BLOCK_SYM (b, i);
if (SYMBOL_CLASS (sym) == LOC_ARG
|| SYMBOL_CLASS (sym) == LOC_LOCAL_ARG
|| SYMBOL_CLASS (sym) == LOC_REF_ARG
|| SYMBOL_CLASS (sym) == LOC_REGPARM
|| SYMBOL_CLASS (sym) == LOC_REGPARM_ADDR)
{
values_printed = 1;
fputs_filtered (SYMBOL_SOURCE_NAME (sym), stream);
fputs_filtered (" = ", stream);
/* We have to look up the symbol because arguments can have
two entries (one a parameter, one a local) and the one we
want is the local, which lookup_symbol will find for us.
This includes gcc1 (not gcc2) on the sparc when passing a
small structure and gcc2 when the argument type is float
and it is passed as a double and converted to float by
the prologue (in the latter case the type of the LOC_ARG
symbol is double and the type of the LOC_LOCAL symbol is
float). There are also LOC_ARG/LOC_REGISTER pairs which
are not combined in symbol-reading. */
sym2 = lookup_symbol (SYMBOL_NAME (sym),
b, VAR_NAMESPACE, (int *)NULL, (struct symtab **)NULL);
print_variable_value (sym2, frame, stream);
fprintf_filtered (stream, "\n");
}
}
if (!values_printed)
{
fprintf_filtered (stream, "No arguments.\n");
}
}
static void
args_info (ignore, from_tty)
char *ignore;
int from_tty;
{
if (!selected_frame)
error ("No frame selected.");
print_frame_arg_vars (selected_frame, stdout);
}
/* Select frame FRAME, and note that its stack level is LEVEL.
LEVEL may be -1 if an actual level number is not known. */
void
select_frame (frame, level)
FRAME frame;
int level;
{
register struct symtab *s;
selected_frame = frame;
selected_frame_level = level;
/* Ensure that symbols for this frame are read in. Also, determine the
source language of this frame, and switch to it if desired. */
if (frame)
{
s = find_pc_symtab (get_frame_info (frame)->pc);
if (s
&& s->language != current_language->la_language
&& s->language != language_unknown
&& language_mode == language_mode_auto) {
set_language(s->language);
}
}
}
/* Store the selected frame and its level into *FRAMEP and *LEVELP.
If there is no selected frame, *FRAMEP is set to NULL. */
void
record_selected_frame (frameaddrp, levelp)
FRAME_ADDR *frameaddrp;
int *levelp;
{
*frameaddrp = selected_frame ? FRAME_FP (selected_frame) : 0;
*levelp = selected_frame_level;
}
/* Return the symbol-block in which the selected frame is executing.
Can return zero under various legitimate circumstances. */
struct block *
get_selected_block ()
{
if (!target_has_stack)
return 0;
if (!selected_frame)
return get_current_block ();
return get_frame_block (selected_frame);
}
/* Find a frame a certain number of levels away from FRAME.
LEVEL_OFFSET_PTR points to an int containing the number of levels.
Positive means go to earlier frames (up); negative, the reverse.
The int that contains the number of levels is counted toward
zero as the frames for those levels are found.
If the top or bottom frame is reached, that frame is returned,
but the final value of *LEVEL_OFFSET_PTR is nonzero and indicates
how much farther the original request asked to go. */
FRAME
find_relative_frame (frame, level_offset_ptr)
register FRAME frame;
register int* level_offset_ptr;
{
register FRAME prev;
register FRAME frame1;
/* Going up is simple: just do get_prev_frame enough times
or until initial frame is reached. */
while (*level_offset_ptr > 0)
{
prev = get_prev_frame (frame);
if (prev == 0)
break;
(*level_offset_ptr)--;
frame = prev;
}
/* Going down is just as simple. */
if (*level_offset_ptr < 0)
{
while (*level_offset_ptr < 0) {
frame1 = get_next_frame (frame);
if (!frame1)
break;
frame = frame1;
(*level_offset_ptr)++;
}
}
return frame;
}
/* The "select_frame" command. With no arg, NOP.
With arg LEVEL_EXP, select the frame at level LEVEL if it is a
valid level. Otherwise, treat level_exp as an address expression
and select it. See parse_frame_specification for more info on proper
frame expressions. */
/* ARGSUSED */
static void
select_frame_command (level_exp, from_tty)
char *level_exp;
int from_tty;
{
register FRAME frame, frame1;
unsigned int level = 0;
if (!target_has_stack)
error ("No stack.");
frame = parse_frame_specification (level_exp);
/* Try to figure out what level this frame is. But if there is
no current stack, don't error out -- let the user set one. */
frame1 = 0;
if (get_current_frame()) {
for (frame1 = get_prev_frame (0);
frame1 && frame1 != frame;
frame1 = get_prev_frame (frame1))
level++;
}
if (!frame1)
level = 0;
select_frame (frame, level);
}
/* The "frame" command. With no arg, print selected frame briefly.
With arg, behaves like select_frame and then prints the selected
frame. */
static void
frame_command (level_exp, from_tty)
char *level_exp;
int from_tty;
{
select_frame_command (level_exp, from_tty);
print_stack_frame (selected_frame, selected_frame_level, 1);
}
/* Select the frame up one or COUNT stack levels
from the previously selected frame, and print it briefly. */
/* ARGSUSED */
static void
up_silently_command (count_exp, from_tty)
char *count_exp;
int from_tty;
{
register FRAME frame;
int count = 1, count1;
if (count_exp)
count = parse_and_eval_address (count_exp);
count1 = count;
if (target_has_stack == 0 || selected_frame == 0)
error ("No stack.");
frame = find_relative_frame (selected_frame, &count1);
if (count1 != 0 && count_exp == 0)
error ("Initial frame selected; you cannot go up.");
select_frame (frame, selected_frame_level + count - count1);
}
static void
up_command (count_exp, from_tty)
char *count_exp;
int from_tty;
{
up_silently_command (count_exp, from_tty);
print_stack_frame (selected_frame, selected_frame_level, 1);
}
/* Select the frame down one or COUNT stack levels
from the previously selected frame, and print it briefly. */
/* ARGSUSED */
static void
down_silently_command (count_exp, from_tty)
char *count_exp;
int from_tty;
{
register FRAME frame;
int count = -1, count1;
if (count_exp)
count = - parse_and_eval_address (count_exp);
count1 = count;
if (target_has_stack == 0 || selected_frame == 0)
error ("No stack.");
frame = find_relative_frame (selected_frame, &count1);
if (count1 != 0 && count_exp == 0)
error ("Bottom (i.e., innermost) frame selected; you cannot go down.");
select_frame (frame, selected_frame_level + count - count1);
}
static void
down_command (count_exp, from_tty)
char *count_exp;
int from_tty;
{
down_silently_command (count_exp, from_tty);
print_stack_frame (selected_frame, selected_frame_level, 1);
}
static void
return_command (retval_exp, from_tty)
char *retval_exp;
int from_tty;
{
struct symbol *thisfun;
FRAME_ADDR selected_frame_addr;
CORE_ADDR selected_frame_pc;
FRAME frame;
value return_value;
if (selected_frame == NULL)
error ("No selected frame.");
thisfun = get_frame_function (selected_frame);
selected_frame_addr = FRAME_FP (selected_frame);
selected_frame_pc = (get_frame_info (selected_frame))->pc;
/* Compute the return value (if any -- possibly getting errors here).
Call VALUE_CONTENTS to make sure we have fully evaluated it, since
it might live in the stack frame we're about to pop. */
if (retval_exp)
{
return_value = parse_and_eval (retval_exp);
VALUE_CONTENTS (return_value);
}
/* If interactive, require confirmation. */
if (from_tty)
{
if (thisfun != 0)
{
if (!query ("Make %s return now? ", SYMBOL_SOURCE_NAME (thisfun)))
{
error ("Not confirmed.");
/* NOTREACHED */
}
}
else
if (!query ("Make selected stack frame return now? "))
error ("Not confirmed.");
}
/* Do the real work. Pop until the specified frame is current. We
use this method because the selected_frame is not valid after
a POP_FRAME. The pc comparison makes this work even if the
selected frame shares its fp with another frame. */
while ( selected_frame_addr != FRAME_FP (frame = get_current_frame())
|| selected_frame_pc != (get_frame_info (frame))->pc )
POP_FRAME;
/* Then pop that frame. */
POP_FRAME;
/* Compute the return value (if any) and store in the place
for return values. */
if (retval_exp)
set_return_value (return_value);
/* If interactive, print the frame that is now current. */
if (from_tty)
frame_command ("0", 1);
}
/* Gets the language of the current frame. */
enum language
get_frame_language()
{
register struct symtab *s;
FRAME fr;
enum language flang; /* The language of the current frame */
fr = get_frame_info(selected_frame);
if(fr)
{
s = find_pc_symtab(fr->pc);
if(s)
flang = s->language;
else
flang = language_unknown;
}
else
flang = language_unknown;
return flang;
}
void
_initialize_stack ()
{
#if 0
backtrace_limit = 30;
#endif
add_com ("return", class_stack, return_command,
"Make selected stack frame return to its caller.\n\
Control remains in the debugger, but when you continue\n\
execution will resume in the frame above the one now selected.\n\
If an argument is given, it is an expression for the value to return.");
add_com ("up", class_stack, up_command,
"Select and print stack frame that called this one.\n\
An argument says how many frames up to go.");
add_com ("up-silently", class_support, up_silently_command,
"Same as the `up' command, but does not print anything.\n\
This is useful in command scripts.");
add_com ("down", class_stack, down_command,
"Select and print stack frame called by this one.\n\
An argument says how many frames down to go.");
add_com_alias ("do", "down", class_stack, 1);
add_com_alias ("dow", "down", class_stack, 1);
add_com ("down-silently", class_support, down_silently_command,
"Same as the `down' command, but does not print anything.\n\
This is useful in command scripts.");
add_com ("frame", class_stack, frame_command,
"Select and print a stack frame.\n\
With no argument, print the selected stack frame. (See also \"info frame\").\n\
An argument specifies the frame to select.\n\
It can be a stack frame number or the address of the frame.\n\
With argument, nothing is printed if input is coming from\n\
a command file or a user-defined command.");
add_com_alias ("f", "frame", class_stack, 1);
add_com ("select-frame", class_stack, select_frame_command,
"Select a stack frame without printing anything.\n\
An argument specifies the frame to select.\n\
It can be a stack frame number or the address of the frame.\n");
add_com ("backtrace", class_stack, backtrace_command,
"Print backtrace of all stack frames, or innermost COUNT frames.\n\
With a negative argument, print outermost -COUNT frames.");
add_com_alias ("bt", "backtrace", class_stack, 0);
add_com_alias ("where", "backtrace", class_alias, 0);
add_info ("stack", backtrace_command,
"Backtrace of the stack, or innermost COUNT frames.");
add_info_alias ("s", "stack", 1);
add_info ("frame", frame_info,
"All about selected stack frame, or frame at ADDR.");
add_info_alias ("f", "frame", 1);
add_info ("locals", locals_info,
"Local variables of current stack frame.");
add_info ("args", args_info,
"Argument variables of current stack frame.");
add_info ("catch", catch_info,
"Exceptions that can be caught in the current stack frame.");
#if 0
add_cmd ("backtrace-limit", class_stack, set_backtrace_limit_command,
"Specify maximum number of frames for \"backtrace\" to print by default.",
&setlist);
add_info ("backtrace-limit", backtrace_limit_info,
"The maximum number of frames for \"backtrace\" to print by default.");
#endif
}