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73 lines
1.6 KiB
C
73 lines
1.6 KiB
C
#include "sysdep.h"
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#include "bfd.h"
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#include "ldsym.h"
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/* we keep all the warning symbols in a list, if we ever get a
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warning, we'll search it the hard way. This won't be to bad since
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warnings are infrequent, and never that many (true or false ?).
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*/
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typedef struct warning_list_struct {
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struct warning_list_struct *next;
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asymbol *sym;
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} warning_list_type;
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static warning_list_type *warning_list;
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/* This is a warning symbol, add the error text to a list we keep, and mark
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the symbol referenced as requiring a warning */
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void
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DEFUN(add_warning,(sym),
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asymbol *sym)
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{
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CONST char *name = ((asymbol *)(sym->value))->name;
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warning_list_type *new;
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ldsym_type *lookup = ldsym_get(name);
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lookup->flags |= SYM_WARNING;
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new = (warning_list_type *)ldmalloc(sizeof(warning_list_type));
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new->next = warning_list;
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new->sym = sym;
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warning_list = new;
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}
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/* run through the list we kept, and find the warning associated with
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this symbol */
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CONST char *
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DEFUN(fetch_warning,(sym),
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asymbol *sym)
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{
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warning_list_type *ptr = warning_list;
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while (ptr != (warning_list_type *)NULL) {
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if (strcmp(((asymbol*)(ptr->sym->value))->name, sym->name) == 0) {
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return ptr->sym->name;
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}
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ptr = ptr->next;
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}
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return "This is a warning without a message !";
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}
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void
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DEFUN(produce_warnings,(lgs,it),
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ldsym_type *lgs AND
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asymbol *it)
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{
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asymbol **ptr;
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ptr = lgs->srefs_chain;
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while (ptr != (asymbol **)NULL) {
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asymbol *ref = *ptr;
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info("%B: %s\n", ref->the_bfd, fetch_warning(it));
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ptr = (asymbol **)(ref->udata);
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}
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}
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