mirror of
https://sourceware.org/git/binutils-gdb.git
synced 2024-11-30 13:33:53 +08:00
18d2988e5d
Now that defs.h, server.h and common-defs.h are included via the `-include` option, it is no longer necessary for source files to include them. Remove all the inclusions of these files I could find. Update the generation scripts where relevant. Change-Id: Ia026cff269c1b7ae7386dd3619bc9bb6a5332837 Approved-By: Pedro Alves <pedro@palves.net>
440 lines
12 KiB
C
440 lines
12 KiB
C
/* Host support routines for MinGW, for GDB, the GNU debugger.
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Copyright (C) 2006-2024 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "main.h"
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#include "serial.h"
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#include "gdbsupport/event-loop.h"
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#include "gdbsupport/gdb_select.h"
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#include "inferior.h"
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#include <windows.h>
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#include <signal.h>
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/* Return an absolute file name of the running GDB, if possible, or
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ARGV0 if not. The return value is in malloc'ed storage. */
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char *
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windows_get_absolute_argv0 (const char *argv0)
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{
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char full_name[PATH_MAX];
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if (GetModuleFileName (NULL, full_name, PATH_MAX))
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return xstrdup (full_name);
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return xstrdup (argv0);
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}
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/* Wrapper for select. On Windows systems, where the select interface
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only works for sockets, this uses the GDB serial abstraction to
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handle sockets, consoles, pipes, and serial ports.
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The arguments to this function are the same as the traditional
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arguments to select on POSIX platforms. */
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int
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gdb_select (int n, fd_set *readfds, fd_set *writefds, fd_set *exceptfds,
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struct timeval *timeout)
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{
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static HANDLE never_handle;
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HANDLE handles[MAXIMUM_WAIT_OBJECTS];
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HANDLE h;
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DWORD event;
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DWORD num_handles;
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/* SCBS contains serial control objects corresponding to file
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descriptors in READFDS and WRITEFDS. */
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struct serial *scbs[MAXIMUM_WAIT_OBJECTS];
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/* The number of valid entries in SCBS. */
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size_t num_scbs;
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int fd;
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int num_ready;
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size_t indx;
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if (n == 0)
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{
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/* The MS API says that the first argument to
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WaitForMultipleObjects cannot be zero. That's why we just
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use a regular Sleep here. */
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if (timeout != NULL)
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Sleep (timeout->tv_sec * 1000 + timeout->tv_usec / 1000);
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return 0;
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}
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num_ready = 0;
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num_handles = 0;
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num_scbs = 0;
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for (fd = 0; fd < n; ++fd)
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{
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HANDLE read = NULL, except = NULL;
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struct serial *scb;
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/* There is no support yet for WRITEFDS. At present, this isn't
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used by GDB -- but we do not want to silently ignore WRITEFDS
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if something starts using it. */
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gdb_assert (!writefds || !FD_ISSET (fd, writefds));
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if ((!readfds || !FD_ISSET (fd, readfds))
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&& (!exceptfds || !FD_ISSET (fd, exceptfds)))
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continue;
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scb = serial_for_fd (fd);
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if (scb)
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{
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serial_wait_handle (scb, &read, &except);
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scbs[num_scbs++] = scb;
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}
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if (read == NULL)
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read = (HANDLE) _get_osfhandle (fd);
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if (except == NULL)
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{
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if (!never_handle)
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never_handle = CreateEvent (0, FALSE, FALSE, 0);
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except = never_handle;
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}
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if (readfds && FD_ISSET (fd, readfds))
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{
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gdb_assert (num_handles < MAXIMUM_WAIT_OBJECTS);
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handles[num_handles++] = read;
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}
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if (exceptfds && FD_ISSET (fd, exceptfds))
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{
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gdb_assert (num_handles < MAXIMUM_WAIT_OBJECTS);
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handles[num_handles++] = except;
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}
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}
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gdb_assert (num_handles <= MAXIMUM_WAIT_OBJECTS);
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event = WaitForMultipleObjects (num_handles,
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handles,
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FALSE,
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timeout
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? (timeout->tv_sec * 1000
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+ timeout->tv_usec / 1000)
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: INFINITE);
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/* EVENT can only be a value in the WAIT_ABANDONED_0 range if the
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HANDLES included an abandoned mutex. Since GDB doesn't use
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mutexes, that should never occur. */
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gdb_assert (!(WAIT_ABANDONED_0 <= event
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&& event < WAIT_ABANDONED_0 + num_handles));
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/* We no longer need the helper threads to check for activity. */
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for (indx = 0; indx < num_scbs; ++indx)
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serial_done_wait_handle (scbs[indx]);
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if (event == WAIT_FAILED)
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return -1;
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if (event == WAIT_TIMEOUT)
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return 0;
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/* Run through the READFDS, clearing bits corresponding to descriptors
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for which input is unavailable. */
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h = handles[event - WAIT_OBJECT_0];
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for (fd = 0, indx = 0; fd < n; ++fd)
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{
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HANDLE fd_h;
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if ((!readfds || !FD_ISSET (fd, readfds))
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&& (!exceptfds || !FD_ISSET (fd, exceptfds)))
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continue;
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if (readfds && FD_ISSET (fd, readfds))
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{
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fd_h = handles[indx++];
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/* This handle might be ready, even though it wasn't the handle
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returned by WaitForMultipleObjects. */
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if (fd_h != h && WaitForSingleObject (fd_h, 0) != WAIT_OBJECT_0)
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FD_CLR (fd, readfds);
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else
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num_ready++;
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}
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if (exceptfds && FD_ISSET (fd, exceptfds))
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{
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fd_h = handles[indx++];
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/* This handle might be ready, even though it wasn't the handle
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returned by WaitForMultipleObjects. */
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if (fd_h != h && WaitForSingleObject (fd_h, 0) != WAIT_OBJECT_0)
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FD_CLR (fd, exceptfds);
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else
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num_ready++;
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}
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}
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return num_ready;
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}
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/* Map COLOR's RGB triplet, with 8 bits per component, into 16 Windows
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console colors, where each component has just 1 bit, plus a single
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intensity bit which affects all 3 components. */
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static int
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rgb_to_16colors (const ui_file_style::color &color)
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{
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uint8_t rgb[3];
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color.get_rgb (rgb);
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int retval = 0;
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for (int i = 0; i < 3; i++)
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{
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/* Subdivide 256 possible values of each RGB component into 3
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regions: no color, normal color, bright color. 256 / 3 = 85,
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but ui-style.c follows xterm and uses 92 for R and G
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components of the bright-blue color, so we bias the divisor a
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bit to have the bright colors between 9 and 15 identical to
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what ui-style.c expects. */
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int bits = rgb[i] / 93;
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retval |= ((bits > 0) << (2 - i)) | ((bits > 1) << 3);
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}
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return retval;
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}
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/* Zero if not yet initialized, 1 if stdout is a console device, else -1. */
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static int mingw_console_initialized;
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/* Handle to stdout . */
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static HANDLE hstdout = INVALID_HANDLE_VALUE;
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/* Text attribute to use for normal text (the "none" pseudo-color). */
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static SHORT norm_attr;
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/* The most recently applied style. */
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static ui_file_style last_style;
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/* Alternative for the libc 'fputs' which handles embedded SGR
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sequences in support of styling. */
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int
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gdb_console_fputs (const char *linebuf, FILE *fstream)
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{
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if (!mingw_console_initialized)
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{
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hstdout = (HANDLE)_get_osfhandle (fileno (fstream));
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DWORD cmode;
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CONSOLE_SCREEN_BUFFER_INFO csbi;
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if (hstdout != INVALID_HANDLE_VALUE
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&& GetConsoleMode (hstdout, &cmode) != 0
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&& GetConsoleScreenBufferInfo (hstdout, &csbi))
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{
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norm_attr = csbi.wAttributes;
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mingw_console_initialized = 1;
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}
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else if (hstdout != INVALID_HANDLE_VALUE)
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mingw_console_initialized = -1; /* valid, but not a console device */
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}
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/* If our stdout is not a console device, let the default 'fputs'
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handle the task. */
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if (mingw_console_initialized <= 0)
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return 0;
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/* Mapping between 8 ANSI colors and Windows console attributes. */
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static int fg_color[] = {
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0, /* black */
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FOREGROUND_RED, /* red */
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FOREGROUND_GREEN, /* green */
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FOREGROUND_GREEN | FOREGROUND_RED, /* yellow */
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FOREGROUND_BLUE, /* blue */
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FOREGROUND_BLUE | FOREGROUND_RED, /* magenta */
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FOREGROUND_BLUE | FOREGROUND_GREEN, /* cyan */
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FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE /* gray */
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};
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static int bg_color[] = {
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0, /* black */
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BACKGROUND_RED, /* red */
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BACKGROUND_GREEN, /* green */
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BACKGROUND_GREEN | BACKGROUND_RED, /* yellow */
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BACKGROUND_BLUE, /* blue */
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BACKGROUND_BLUE | BACKGROUND_RED, /* magenta */
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BACKGROUND_BLUE | BACKGROUND_GREEN, /* cyan */
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BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE /* gray */
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};
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ui_file_style style = last_style;
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unsigned char c;
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size_t n_read;
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for ( ; (c = *linebuf) != 0; linebuf += n_read)
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{
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if (c == '\033')
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{
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fflush (fstream);
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bool parsed = style.parse (linebuf, &n_read);
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if (n_read <= 0) /* should never happen */
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n_read = 1;
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if (!parsed)
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{
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/* This means we silently swallow SGR sequences we
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cannot parse. */
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continue;
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}
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/* Colors. */
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const ui_file_style::color &fg = style.get_foreground ();
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const ui_file_style::color &bg = style.get_background ();
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int fgcolor, bgcolor, bright, inverse;
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if (fg.is_none ())
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fgcolor = norm_attr & 15;
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else if (fg.is_basic ())
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fgcolor = fg_color[fg.get_value () & 15];
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else
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fgcolor = rgb_to_16colors (fg);
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if (bg.is_none ())
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bgcolor = norm_attr & (15 << 4);
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else if (bg.is_basic ())
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bgcolor = bg_color[bg.get_value () & 15];
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else
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bgcolor = rgb_to_16colors (bg) << 4;
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/* Intensity. */
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switch (style.get_intensity ())
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{
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case ui_file_style::NORMAL:
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case ui_file_style::DIM:
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bright = 0;
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break;
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case ui_file_style::BOLD:
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bright = 1;
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break;
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default:
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gdb_assert_not_reached ("invalid intensity");
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}
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/* Inverse video. */
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if (style.is_reverse ())
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inverse = 1;
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else
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inverse = 0;
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/* Construct the attribute. */
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if (inverse)
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{
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int t = fgcolor;
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fgcolor = (bgcolor >> 4);
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bgcolor = (t << 4);
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}
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if (bright)
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fgcolor |= FOREGROUND_INTENSITY;
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SHORT attr = (bgcolor & (15 << 4)) | (fgcolor & 15);
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/* Apply the attribute. */
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SetConsoleTextAttribute (hstdout, attr);
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}
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else
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{
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/* When we are about to write newline, we need to clear to
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EOL with the normal attribute, to avoid spilling the
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colors to the next screen line. We assume here that no
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non-default attribute extends beyond the newline. */
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if (c == '\n')
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{
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DWORD nchars;
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COORD start_pos;
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DWORD written;
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CONSOLE_SCREEN_BUFFER_INFO csbi;
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fflush (fstream);
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GetConsoleScreenBufferInfo (hstdout, &csbi);
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if (csbi.wAttributes != norm_attr)
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{
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start_pos = csbi.dwCursorPosition;
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nchars = csbi.dwSize.X - start_pos.X;
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FillConsoleOutputAttribute (hstdout, norm_attr, nchars,
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start_pos, &written);
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FillConsoleOutputCharacter (hstdout, ' ', nchars,
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start_pos, &written);
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}
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}
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fputc (c, fstream);
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n_read = 1;
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}
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}
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last_style = style;
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return 1;
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}
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/* See inferior.h. */
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tribool
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sharing_input_terminal (int pid)
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{
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std::vector<DWORD> results (10);
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DWORD len = 0;
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while (true)
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{
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len = GetConsoleProcessList (results.data (), results.size ());
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/* Note that LEN == 0 is a failure, but we can treat it the same
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as a "no". */
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if (len <= results.size ())
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break;
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results.resize (len);
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}
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/* In case the vector was too big. */
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results.resize (len);
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if (std::find (results.begin (), results.end (), pid) != results.end ())
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{
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/* The pid is in the list sharing the console, so don't
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interrupt the inferior -- it will get the signal itself. */
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return TRIBOOL_TRUE;
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}
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return TRIBOOL_FALSE;
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}
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/* Current C-c handler. */
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static c_c_handler_ftype *current_handler;
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/* The Windows callback that forwards requests to the C-c handler. */
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static BOOL WINAPI
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ctrl_c_handler (DWORD event_type)
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{
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if (event_type == CTRL_BREAK_EVENT || event_type == CTRL_C_EVENT)
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{
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if (current_handler != SIG_IGN)
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current_handler (SIGINT);
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}
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else
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return FALSE;
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return TRUE;
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}
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/* See inferior.h. */
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c_c_handler_ftype *
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install_sigint_handler (c_c_handler_ftype *fn)
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{
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/* We want to make sure the gdb handler always comes first, so that
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gdb gets to handle the C-c. This is why the handler is always
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removed and reinstalled here. Note that trying to remove the
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function without installing it first will cause a crash. */
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static bool installed = false;
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if (installed)
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SetConsoleCtrlHandler (ctrl_c_handler, FALSE);
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SetConsoleCtrlHandler (ctrl_c_handler, TRUE);
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installed = true;
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c_c_handler_ftype *result = current_handler;
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current_handler = fn;
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return result;
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}
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