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163 lines
5.6 KiB
C
163 lines
5.6 KiB
C
/* Simulator header for cgen scache support.
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Copyright (C) 1998 Free Software Foundation, Inc.
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Contributed by Cygnus Solutions.
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This file is part of GDB, the GNU debugger.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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#ifndef CGEN_SCACHE_H
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#define CGEN_SCACHE_H
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#ifndef WITH_SCACHE
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#define WITH_SCACHE 0
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#endif
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/* When caching bb's, instructions are extracted into "chains".
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SCACHE_MAP is a hash table into these chains. */
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typedef struct {
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IADDR pc;
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SCACHE *sc;
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} SCACHE_MAP;
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typedef struct cpu_scache {
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/* Simulator cache size. Must be a power of 2.
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This is the number of elements in the `cache' member. */
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unsigned int size;
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#define CPU_SCACHE_SIZE(cpu) ((cpu) -> cgen_cpu.scache.size)
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/* The cache. */
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SCACHE *cache;
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#define CPU_SCACHE_CACHE(cpu) ((cpu) -> cgen_cpu.scache.cache)
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#if WITH_SCACHE_PBB
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/* Number of hash chains. Must be a power of 2. */
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unsigned int num_hash_chains;
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#define CPU_SCACHE_NUM_HASH_CHAINS(cpu) ((cpu) -> cgen_cpu.scache.num_hash_chains)
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/* Number of entries in each hash chain.
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The hash table is a statically allocated NxM array where
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N = num_hash_chains
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M = num_hash_chain_entries. */
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unsigned int num_hash_chain_entries;
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#define CPU_SCACHE_NUM_HASH_CHAIN_ENTRIES(cpu) ((cpu) -> cgen_cpu.scache.num_hash_chain_entries)
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/* Maximum number of instructions in a chain.
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??? This just let's us set a static size of chain_lengths table.
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In a simulation that handles more than just the cpu, this might also be
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used to keep too many instructions from being executed before checking
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for events (or some such). */
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unsigned int max_chain_length;
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#define CPU_SCACHE_MAX_CHAIN_LENGTH(cpu) ((cpu) -> cgen_cpu.scache.max_chain_length)
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/* Special scache entry for (re)starting bb extraction. */
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SCACHE *pbb_begin;
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#define CPU_SCACHE_PBB_BEGIN(cpu) ((cpu) -> cgen_cpu.scache.pbb_begin)
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/* Hash table into cached chains. */
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SCACHE_MAP *hash_table;
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#define CPU_SCACHE_HASH_TABLE(cpu) ((cpu) -> cgen_cpu.scache.hash_table)
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/* Next free entry in cache. */
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SCACHE *next_free;
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#define CPU_SCACHE_NEXT_FREE(cpu) ((cpu) -> cgen_cpu.scache.next_free)
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/* Kind of branch being taken.
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Only used by functional semantics, not switch form. */
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SEM_BRANCH_TYPE pbb_br_type;
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#define CPU_PBB_BR_TYPE(cpu) ((cpu) -> cgen_cpu.scache.pbb_br_type)
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/* Target's branch address. */
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IADDR pbb_br_npc;
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#define CPU_PBB_BR_NPC(cpu) ((cpu) -> cgen_cpu.scache.pbb_br_npc)
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#endif /* WITH_SCACHE_PBB */
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#if WITH_PROFILE_SCACHE_P
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/* Cache hits, misses. */
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unsigned long hits, misses;
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#define CPU_SCACHE_HITS(cpu) ((cpu) -> cgen_cpu.scache.hits)
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#define CPU_SCACHE_MISSES(cpu) ((cpu) -> cgen_cpu.scache.misses)
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#if WITH_SCACHE_PBB
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/* Chain length counts.
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Each element is a count of the number of chains created with that
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length. */
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unsigned long *chain_lengths;
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#define CPU_SCACHE_CHAIN_LENGTHS(cpu) ((cpu) -> cgen_cpu.scache.chain_lengths)
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/* Number of times cache was flushed due to its being full. */
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unsigned long full_flushes;
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#define CPU_SCACHE_FULL_FLUSHES(cpu) ((cpu) -> cgen_cpu.scache.full_flushes)
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#endif
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#endif
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} CPU_SCACHE;
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/* Hash a PC value.
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This is split into two parts to help with moving as much of the
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computation out of the main loop. */
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#define CPU_SCACHE_HASH_MASK(cpu) (CPU_SCACHE_SIZE (cpu) - 1)
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#define SCACHE_HASH_PC(pc, mask) \
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((CGEN_MIN_INSN_SIZE == 2 ? ((pc) >> 1) \
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: CGEN_MIN_INSN_SIZE == 4 ? ((pc) >> 2) \
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: (pc)) \
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& (mask))
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/* Non-zero if cache is in use. */
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#define USING_SCACHE_P(sd) (STATE_SCACHE_SIZE (sd) > 0)
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/* Install the simulator cache into the simulator. */
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MODULE_INSTALL_FN scache_install;
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/* Lookup a PC value in the scache [compilation only]. */
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extern SCACHE * scache_lookup (SIM_CPU *, IADDR);
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/* Return a pointer to at least N buffers. */
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extern SCACHE *scache_lookup_or_alloc (SIM_CPU *, IADDR, int, SCACHE **);
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/* Flush all cpu's scaches. */
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extern void scache_flush (SIM_DESC);
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/* Flush a cpu's scache. */
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extern void scache_flush_cpu (SIM_CPU *);
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/* Scache profiling support. */
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/* Print summary scache usage information. */
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extern void scache_print_profile (SIM_CPU *cpu, int verbose);
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#if WITH_PROFILE_SCACHE_P
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#define PROFILE_COUNT_SCACHE_HIT(cpu) \
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do { \
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if (CPU_PROFILE_FLAGS (cpu) [PROFILE_SCACHE_IDX]) \
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++ CPU_SCACHE_HITS (cpu); \
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} while (0)
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#define PROFILE_COUNT_SCACHE_MISS(cpu) \
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do { \
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if (CPU_PROFILE_FLAGS (cpu) [PROFILE_SCACHE_IDX]) \
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++ CPU_SCACHE_MISSES (cpu); \
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} while (0)
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#define PROFILE_COUNT_SCACHE_CHAIN_LENGTH(cpu,length) \
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do { \
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if (CPU_PROFILE_FLAGS (cpu) [PROFILE_SCACHE_IDX]) \
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++ CPU_SCACHE_CHAIN_LENGTHS (cpu) [length]; \
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} while (0)
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#define PROFILE_COUNT_SCACHE_FULL_FLUSH(cpu) \
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do { \
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if (CPU_PROFILE_FLAGS (cpu) [PROFILE_SCACHE_IDX]) \
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++ CPU_SCACHE_FULL_FLUSHES (cpu); \
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} while (0)
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#else
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#define PROFILE_COUNT_SCACHE_HIT(cpu)
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#define PROFILE_COUNT_SCACHE_MISS(cpu)
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#define PROFILE_COUNT_SCACHE_CHAIN_LENGTH(cpu,length)
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#define PROFILE_COUNT_SCACHE_FULL_FLUSH(cpu)
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#endif
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#endif /* CGEN_SCACHE_H */
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