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4f5539f026
Add a "reason" parameter, only used to show in debug messages what is the reason for stopping all threads. This helped me understand the debug logs while adding some new uses of stop_all_threads, so I am proposing to merge it. Change-Id: I66c8c335ebf41836a7bc3d5fe1db92c195f65e55
379 lines
13 KiB
C++
379 lines
13 KiB
C++
/* Copyright (C) 1986-2022 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef INFRUN_H
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#define INFRUN_H 1
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#include "gdbthread.h"
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#include "symtab.h"
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#include "gdbsupport/byte-vector.h"
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#include "gdbsupport/intrusive_list.h"
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struct target_waitstatus;
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struct frame_info;
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struct address_space;
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struct return_value_info;
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struct process_stratum_target;
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struct thread_info;
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/* True if we are debugging run control. */
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extern bool debug_infrun;
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/* Print an "infrun" debug statement. */
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#define infrun_debug_printf(fmt, ...) \
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debug_prefixed_printf_cond (debug_infrun, "infrun", fmt, ##__VA_ARGS__)
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/* Print "infrun" start/end debug statements. */
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#define INFRUN_SCOPED_DEBUG_START_END(fmt, ...) \
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scoped_debug_start_end (debug_infrun, "infrun", fmt, ##__VA_ARGS__)
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/* Print "infrun" enter/exit debug statements. */
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#define INFRUN_SCOPED_DEBUG_ENTER_EXIT \
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scoped_debug_enter_exit (debug_infrun, "infrun")
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/* Nonzero if we want to give control to the user when we're notified
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of shared library events by the dynamic linker. */
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extern int stop_on_solib_events;
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/* True if execution commands resume all threads of all processes by
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default; otherwise, resume only threads of the current inferior
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process. */
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extern bool sched_multi;
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/* When set, stop the 'step' command if we enter a function which has
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no line number information. The normal behavior is that we step
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over such function. */
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extern bool step_stop_if_no_debug;
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/* If set, the inferior should be controlled in non-stop mode. In
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this mode, each thread is controlled independently. Execution
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commands apply only to the selected thread by default, and stop
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events stop only the thread that had the event -- the other threads
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are kept running freely. */
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extern bool non_stop;
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/* When set (default), the target should attempt to disable the
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operating system's address space randomization feature when
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starting an inferior. */
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extern bool disable_randomization;
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/* Returns a unique identifier for the current stop. This can be used
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to tell whether a command has proceeded the inferior past the
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current location. */
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extern ULONGEST get_stop_id (void);
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/* Reverse execution. */
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enum exec_direction_kind
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{
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EXEC_FORWARD,
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EXEC_REVERSE
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};
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/* The current execution direction. */
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extern enum exec_direction_kind execution_direction;
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extern void start_remote (int from_tty);
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/* Clear out all variables saying what to do when inferior is
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continued or stepped. First do this, then set the ones you want,
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then call `proceed'. STEP indicates whether we're preparing for a
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step/stepi command. */
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extern void clear_proceed_status (int step);
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extern void proceed (CORE_ADDR, enum gdb_signal);
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/* Return a ptid representing the set of threads that we will proceed,
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in the perspective of the user/frontend. We may actually resume
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fewer threads at first, e.g., if a thread is stopped at a
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breakpoint that needs stepping-off, but that should not be visible
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to the user/frontend, and neither should the frontend/user be
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allowed to proceed any of the threads that happen to be stopped for
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internal run control handling, if a previous command wanted them
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resumed. */
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extern ptid_t user_visible_resume_ptid (int step);
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/* Return the process_stratum target that we will proceed, in the
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perspective of the user/frontend. If RESUME_PTID is
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MINUS_ONE_PTID, then we'll resume all threads of all targets, so
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the function returns NULL. Otherwise, we'll be resuming a process
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or thread of the current process, so we return the current
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inferior's process stratum target. */
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extern process_stratum_target *user_visible_resume_target (ptid_t resume_ptid);
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/* Return control to GDB when the inferior stops for real. Print
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appropriate messages, remove breakpoints, give terminal our modes,
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and run the stop hook. Returns true if the stop hook proceeded the
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target, false otherwise. */
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extern int normal_stop (void);
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/* Return the cached copy of the last target/ptid/waitstatus returned
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by target_wait(). The data is actually cached by handle_inferior_event(),
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which gets called immediately after target_wait(). */
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extern void get_last_target_status (process_stratum_target **target,
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ptid_t *ptid,
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struct target_waitstatus *status);
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/* Set the cached copy of the last target/ptid/waitstatus. */
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extern void set_last_target_status (process_stratum_target *target, ptid_t ptid,
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const target_waitstatus &status);
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/* Clear the cached copy of the last ptid/waitstatus returned by
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target_wait(). */
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extern void nullify_last_target_wait_ptid ();
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/* Stop all threads. Only returns after everything is halted.
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REASON is a string indicating the reason why we stop all threads, used in
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debug messages. */
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extern void stop_all_threads (const char *reason);
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extern void prepare_for_detach (void);
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extern void fetch_inferior_event ();
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extern void init_wait_for_inferior (void);
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extern void insert_step_resume_breakpoint_at_sal (struct gdbarch *,
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struct symtab_and_line ,
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struct frame_id);
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/* Returns true if we're trying to step past the instruction at
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ADDRESS in ASPACE. */
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extern int stepping_past_instruction_at (struct address_space *aspace,
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CORE_ADDR address);
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/* Returns true if thread whose thread number is THREAD is stepping
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over a breakpoint. */
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extern int thread_is_stepping_over_breakpoint (int thread);
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/* Returns true if we're trying to step past an instruction that
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triggers a non-steppable watchpoint. */
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extern int stepping_past_nonsteppable_watchpoint (void);
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/* Record in TP the frame and location we're currently stepping through. */
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extern void set_step_info (thread_info *tp,
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struct frame_info *frame,
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struct symtab_and_line sal);
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/* Several print_*_reason helper functions to print why the inferior
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has stopped to the passed in UIOUT. */
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/* Signal received, print why the inferior has stopped. */
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extern void print_signal_received_reason (struct ui_out *uiout,
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enum gdb_signal siggnal);
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/* Print why the inferior has stopped. We are done with a
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step/next/si/ni command, print why the inferior has stopped. */
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extern void print_end_stepping_range_reason (struct ui_out *uiout);
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/* The inferior was terminated by a signal, print why it stopped. */
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extern void print_signal_exited_reason (struct ui_out *uiout,
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enum gdb_signal siggnal);
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/* The inferior program is finished, print why it stopped. */
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extern void print_exited_reason (struct ui_out *uiout, int exitstatus);
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/* Reverse execution: target ran out of history info, print why the
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inferior has stopped. */
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extern void print_no_history_reason (struct ui_out *uiout);
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/* Print the result of a function at the end of a 'finish' command.
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RV points at an object representing the captured return value/type
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and its position in the value history. */
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extern void print_return_value (struct ui_out *uiout,
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struct return_value_info *rv);
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/* Print current location without a level number, if we have changed
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functions or hit a breakpoint. Print source line if we have one.
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If the execution command captured a return value, print it. If
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DISPLAYS is false, do not call 'do_displays'. */
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extern void print_stop_event (struct ui_out *uiout, bool displays = true);
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/* Pretty print the results of target_wait, for debugging purposes. */
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extern void print_target_wait_results (ptid_t waiton_ptid, ptid_t result_ptid,
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const struct target_waitstatus &ws);
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extern int signal_stop_state (int);
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extern int signal_print_state (int);
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extern int signal_pass_state (int);
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extern int signal_stop_update (int, int);
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extern int signal_print_update (int, int);
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extern int signal_pass_update (int, int);
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extern void update_signals_program_target (void);
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/* Clear the convenience variables associated with the exit of the
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inferior. Currently, those variables are $_exitcode and
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$_exitsignal. */
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extern void clear_exit_convenience_vars (void);
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/* Dump LEN bytes at BUF in hex to a string and return it. */
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extern std::string displaced_step_dump_bytes (const gdb_byte *buf, size_t len);
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extern void update_observer_mode (void);
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extern void signal_catch_update (const unsigned int *);
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/* In some circumstances we allow a command to specify a numeric
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signal. The idea is to keep these circumstances limited so that
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users (and scripts) develop portable habits. For comparison,
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POSIX.2 `kill' requires that 1,2,3,6,9,14, and 15 work (and using a
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numeric signal at all is obsolescent. We are slightly more lenient
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and allow 1-15 which should match host signal numbers on most
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systems. Use of symbolic signal names is strongly encouraged. */
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enum gdb_signal gdb_signal_from_command (int num);
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/* Enables/disables infrun's async event source in the event loop. */
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extern void infrun_async (int enable);
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/* Call infrun's event handler the next time through the event
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loop. */
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extern void mark_infrun_async_event_handler (void);
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/* The global chain of threads that need to do a step-over operation
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to get past e.g., a breakpoint. */
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extern thread_step_over_list global_thread_step_over_list;
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/* Remove breakpoints if possible (usually that means, if everything
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is stopped). On failure, print a message. */
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extern void maybe_remove_breakpoints (void);
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/* If a UI was in sync execution mode, and now isn't, restore its
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prompt (a synchronous execution command has finished, and we're
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ready for input). */
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extern void all_uis_check_sync_execution_done (void);
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/* If a UI was in sync execution mode, and hasn't displayed the prompt
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yet, re-disable its prompt (a synchronous execution command was
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started or re-started). */
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extern void all_uis_on_sync_execution_starting (void);
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/* In all-stop, restart the target if it had to be stopped to
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detach. */
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extern void restart_after_all_stop_detach (process_stratum_target *proc_target);
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/* RAII object to temporarily disable the requirement for target
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stacks to commit their resumed threads.
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On construction, set process_stratum_target::commit_resumed_state
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to false for all process_stratum targets in all target
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stacks.
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On destruction (or if reset_and_commit() is called), set
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process_stratum_target::commit_resumed_state to true for all
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process_stratum targets in all target stacks, except those that:
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- have no resumed threads
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- have a resumed thread with a pending status
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target_commit_resumed is not called in the destructor, because its
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implementations could throw, and we don't to swallow that error in
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a destructor. Instead, the caller should call the
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reset_and_commit_resumed() method so that an eventual exception can
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propagate. "reset" in the method name refers to the fact that this
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method has the same effect as the destructor, in addition to
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committing resumes.
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The creation of nested scoped_disable_commit_resumed objects is
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tracked, such that only the outermost instance actually does
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something, for cases like this:
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void
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inner_func ()
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{
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scoped_disable_commit_resumed disable;
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// do stuff
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disable.reset_and_commit ();
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}
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void
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outer_func ()
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{
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scoped_disable_commit_resumed disable;
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for (... each thread ...)
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inner_func ();
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disable.reset_and_commit ();
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}
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In this case, we don't want the `disable` destructor in
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`inner_func` to require targets to commit resumed threads, so that
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the `reset_and_commit()` call in `inner_func` doesn't actually
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resume threads. */
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struct scoped_disable_commit_resumed
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{
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explicit scoped_disable_commit_resumed (const char *reason);
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~scoped_disable_commit_resumed ();
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DISABLE_COPY_AND_ASSIGN (scoped_disable_commit_resumed);
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/* Undoes the disabling done by the ctor, and calls
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maybe_call_commit_resumed_all_targets(). */
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void reset_and_commit ();
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private:
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/* Undoes the disabling done by the ctor. */
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void reset ();
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/* Whether this object has been reset. */
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bool m_reset = false;
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const char *m_reason;
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bool m_prev_enable_commit_resumed;
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};
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/* Call target_commit_resumed method on all target stacks whose
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process_stratum target layer has COMMIT_RESUME_STATE set. */
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extern void maybe_call_commit_resumed_all_targets ();
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/* RAII object to temporarily enable the requirement for target stacks
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to commit their resumed threads. This is the inverse of
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scoped_disable_commit_resumed. The constructor calls the
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maybe_call_commit_resumed_all_targets function itself, since it's
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OK to throw from a constructor. */
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struct scoped_enable_commit_resumed
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{
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explicit scoped_enable_commit_resumed (const char *reason);
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~scoped_enable_commit_resumed ();
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DISABLE_COPY_AND_ASSIGN (scoped_enable_commit_resumed);
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private:
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const char *m_reason;
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bool m_prev_enable_commit_resumed;
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};
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#endif /* INFRUN_H */
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