mirror of
https://sourceware.org/git/binutils-gdb.git
synced 2024-12-28 11:43:36 +08:00
4a35d6e91b
structure and replace them with a pointer to private data for each different flavor of object file reader to initialize appropriately.
925 lines
35 KiB
C
925 lines
35 KiB
C
/* Symbol table definitions for GDB.
|
||
Copyright (C) 1986, 1989, 1991 Free Software Foundation, Inc.
|
||
|
||
This file is part of GDB.
|
||
|
||
This program is free software; you can redistribute it and/or modify
|
||
it under the terms of the GNU General Public License as published by
|
||
the Free Software Foundation; either version 2 of the License, or
|
||
(at your option) any later version.
|
||
|
||
This program is distributed in the hope that it will be useful,
|
||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
GNU General Public License for more details.
|
||
|
||
You should have received a copy of the GNU General Public License
|
||
along with this program; if not, write to the Free Software
|
||
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
|
||
|
||
#if !defined (SYMTAB_H)
|
||
#define SYMTAB_H 1
|
||
#include <obstack.h>
|
||
|
||
/* An obstack to hold objects that should be freed
|
||
when we load a new symbol table.
|
||
This includes the symbols made by dbxread
|
||
and the types that are not permanent. */
|
||
|
||
extern struct obstack *symbol_obstack;
|
||
extern struct obstack *psymbol_obstack;
|
||
|
||
/* Some definitions and declarations to go with use of obstacks. */
|
||
#define obstack_chunk_alloc xmalloc
|
||
#define obstack_chunk_free free
|
||
#ifdef __STDC__
|
||
extern void *xmalloc ();
|
||
#else
|
||
extern char *xmalloc ();
|
||
#endif
|
||
extern void free ();
|
||
|
||
/* Some macros for char-based bitfields. */
|
||
#define B_SET(a,x) (a[x>>3] |= (1 << (x&7)))
|
||
#define B_CLR(a,x) (a[x>>3] &= ~(1 << (x&7)))
|
||
#define B_TST(a,x) (a[x>>3] & (1 << (x&7)))
|
||
#define B_TYPE unsigned char
|
||
#define B_BYTES(x) ( 1 + ((x)>>3) )
|
||
#define B_CLRALL(a,x) bzero (a, B_BYTES(x))
|
||
|
||
/* gdb can know one or several symbol tables at the same time;
|
||
the ultimate intent is to have one for each separately-compiled module.
|
||
Each such symbol table is recorded by a struct symtab, and they
|
||
are all chained together. */
|
||
|
||
/* In addition, gdb can record any number of miscellaneous undebuggable
|
||
functions' addresses. In a system that appends _ to function names,
|
||
the _'s are removed from the names stored in this table. */
|
||
|
||
/* Actually, the misc function list is used to store *all* of the
|
||
global symbols (text, data, bss, and abs). It is sometimes used
|
||
to figure out what symtabs to read in. The "type" field is used
|
||
occasionally. Calling it the misc "function" vector is now a misnomer.
|
||
|
||
The misc_info field is available for machine-specific information
|
||
that can be cached along with a misc function vector entry. The
|
||
AMD 29000 tdep.c uses it to remember things it has decoded from the
|
||
instructions in the function header, so it doesn't have to rederive
|
||
the info constantly (over a serial line). It is initialized to zero
|
||
and stays that way until target-dependent code sets it. */
|
||
|
||
enum misc_function_type {mf_unknown = 0, mf_text, mf_data, mf_bss, mf_abs};
|
||
|
||
struct misc_function
|
||
{
|
||
char *name;
|
||
CORE_ADDR address;
|
||
char *misc_info; /* Random pointer to misc info. void * but for old C */
|
||
enum misc_function_type type;
|
||
};
|
||
|
||
/* Address and length of the vector recording all misc function names/addresses. */
|
||
|
||
struct misc_function *misc_function_vector;
|
||
int misc_function_count;
|
||
|
||
/* Different kinds of data types are distinguished by the `code' field. */
|
||
|
||
enum type_code
|
||
{
|
||
TYPE_CODE_UNDEF, /* Not used; catches errors */
|
||
TYPE_CODE_PTR, /* Pointer type */
|
||
TYPE_CODE_ARRAY, /* Array type, lower bound zero */
|
||
TYPE_CODE_STRUCT, /* C struct or Pascal record */
|
||
TYPE_CODE_UNION, /* C union or Pascal variant part */
|
||
TYPE_CODE_ENUM, /* Enumeration type */
|
||
TYPE_CODE_FUNC, /* Function type */
|
||
TYPE_CODE_INT, /* Integer type */
|
||
TYPE_CODE_FLT, /* Floating type */
|
||
TYPE_CODE_VOID, /* Void type (values zero length) */
|
||
TYPE_CODE_SET, /* Pascal sets */
|
||
TYPE_CODE_RANGE, /* Range (integers within spec'd bounds) */
|
||
TYPE_CODE_PASCAL_ARRAY, /* Array with explicit type of index */
|
||
TYPE_CODE_ERROR, /* Unknown type */
|
||
|
||
/* C++ */
|
||
TYPE_CODE_MEMBER, /* Member type */
|
||
TYPE_CODE_METHOD, /* Method type */
|
||
TYPE_CODE_REF, /* C++ Reference types */
|
||
|
||
/* Modula-2 */
|
||
TYPE_CODE_CHAR, /* *real* character type */
|
||
TYPE_CODE_BOOL, /* Builtin Modula-2 BOOLEAN */
|
||
};
|
||
|
||
/* This appears in a type's flags word for an unsigned integer type. */
|
||
#define TYPE_FLAG_UNSIGNED 1
|
||
/* This appears in a type's flags word
|
||
if it is a (pointer to a|function returning a)* built in scalar type.
|
||
These types are never freed. */
|
||
#define TYPE_FLAG_PERM 4
|
||
/* This appears in a type's flags word if it is a stub type (eg. if
|
||
someone referenced a type that wasn't definined in a source file
|
||
via (struct sir_not_appearing_in_this_film *)). */
|
||
#define TYPE_FLAG_STUB 8
|
||
/* Set when a class has a constructor defined */
|
||
#define TYPE_FLAG_HAS_CONSTRUCTOR 256
|
||
/* Set when a class has a destructor defined */
|
||
#define TYPE_FLAG_HAS_DESTRUCTOR 512
|
||
|
||
struct type
|
||
{
|
||
/* Code for kind of type */
|
||
enum type_code code;
|
||
/* Name of this type, or zero if none.
|
||
This is used for printing only, except by poorly designed C++ code.
|
||
Type names specified as input are defined by symbols. */
|
||
char *name;
|
||
/* Length in bytes of storage for a value of this type */
|
||
unsigned length;
|
||
/* For a pointer type, describes the type of object pointed to.
|
||
For an array type, describes the type of the elements.
|
||
For a function or method type, describes the type of the value.
|
||
For a range type, describes the type of the full range.
|
||
Unused otherwise. */
|
||
struct type *target_type;
|
||
/* Type that is a pointer to this type.
|
||
Zero if no such pointer-to type is known yet.
|
||
The debugger may add the address of such a type
|
||
if it has to construct one later. */
|
||
struct type *pointer_type;
|
||
/* C++: also need a reference type. */
|
||
struct type *reference_type;
|
||
struct type **arg_types;
|
||
|
||
/* Type that is a function returning this type.
|
||
Zero if no such function type is known here.
|
||
The debugger may add the address of such a type
|
||
if it has to construct one later. */
|
||
struct type *function_type;
|
||
|
||
/* Handling of pointers to members:
|
||
TYPE_MAIN_VARIANT is used for pointer and pointer
|
||
to member types. Normally it the value of the address of its
|
||
containing type. However, for pointers to members, we must be
|
||
able to allocate pointer to member types and look them up
|
||
from some place of reference.
|
||
NEXT_VARIANT is the next element in the chain.
|
||
|
||
A long time ago (Jul 88; GDB 2.5) Tiemann said that main_variant
|
||
may no longer be necessary and that he might eliminate it. I don't
|
||
know whether this is still true (or ever was). */
|
||
struct type *main_variant, *next_variant;
|
||
|
||
/* Flags about this type. */
|
||
short flags;
|
||
/* Number of fields described for this type */
|
||
short nfields;
|
||
/* For structure and union types, a description of each field.
|
||
For set and pascal array types, there is one "field",
|
||
whose type is the domain type of the set or array.
|
||
For range types, there are two "fields",
|
||
the minimum and maximum values (both inclusive).
|
||
For enum types, each possible value is described by one "field".
|
||
|
||
Using a pointer to a separate array of fields
|
||
allows all types to have the same size, which is useful
|
||
because we can allocate the space for a type before
|
||
we know what to put in it. */
|
||
struct field
|
||
{
|
||
/* Position of this field, counting in bits from start of
|
||
containing structure. For a function type, this is the
|
||
position in the argument list of this argument.
|
||
For a range bound or enum value, this is the value itself. */
|
||
int bitpos;
|
||
/* Size of this field, in bits, or zero if not packed.
|
||
For an unpacked field, the field's type's length
|
||
says how many bytes the field occupies. */
|
||
int bitsize;
|
||
/* In a struct or enum type, type of this field.
|
||
In a function type, type of this argument.
|
||
In an array type, the domain-type of the array. */
|
||
struct type *type;
|
||
/* Name of field, value or argument.
|
||
Zero for range bounds and array domains. */
|
||
char *name;
|
||
} *fields;
|
||
|
||
/* C++ */
|
||
B_TYPE *virtual_field_bits; /* if base class is virtual */
|
||
B_TYPE *private_field_bits;
|
||
B_TYPE *protected_field_bits;
|
||
|
||
/* Number of methods described for this type */
|
||
short nfn_fields;
|
||
/* Number of base classes this type derives from. */
|
||
short n_baseclasses;
|
||
|
||
/* Number of methods described for this type plus all the
|
||
methods that it derives from. */
|
||
int nfn_fields_total;
|
||
|
||
/* For classes, structures, and unions, a description of each field,
|
||
which consists of an overloaded name, followed by the types of
|
||
arguments that the method expects, and then the name after it
|
||
has been renamed to make it distinct. */
|
||
struct fn_fieldlist
|
||
{
|
||
/* The overloaded name. */
|
||
char *name;
|
||
/* The number of methods with this name. */
|
||
int length;
|
||
/* The list of methods. */
|
||
struct fn_field
|
||
{
|
||
#if 0
|
||
/* The overloaded name */
|
||
char *name;
|
||
#endif
|
||
/* The return value of the method */
|
||
struct type *type;
|
||
/* The argument list */
|
||
struct type **args;
|
||
/* The name after it has been processed */
|
||
char *physname;
|
||
|
||
/* For virtual functions. */
|
||
/* First baseclass that defines this virtual function. */
|
||
struct type *fcontext;
|
||
/* Index into that baseclass's virtual function table,
|
||
minus 1; else if static: VOFFSET_STATIC; else: 0. */
|
||
int voffset;
|
||
# define VOFFSET_STATIC (-1)
|
||
} *fn_fields;
|
||
|
||
B_TYPE *private_fn_field_bits;
|
||
B_TYPE *protected_fn_field_bits;
|
||
|
||
} *fn_fieldlists;
|
||
|
||
unsigned char via_protected;
|
||
unsigned char via_public;
|
||
|
||
/* For types with virtual functions, VPTR_BASETYPE is the base class which
|
||
defined the virtual function table pointer. VPTR_FIELDNO is
|
||
the field number of that pointer in the structure.
|
||
|
||
For types that are pointer to member types, VPTR_BASETYPE
|
||
ifs the type that this pointer is a member of.
|
||
|
||
Unused otherwise. */
|
||
struct type *vptr_basetype;
|
||
|
||
int vptr_fieldno;
|
||
};
|
||
|
||
/* All of the name-scope contours of the program
|
||
are represented by `struct block' objects.
|
||
All of these objects are pointed to by the blockvector.
|
||
|
||
Each block represents one name scope.
|
||
Each lexical context has its own block.
|
||
|
||
The first two blocks in the blockvector are special.
|
||
The first one contains all the symbols defined in this compilation
|
||
whose scope is the entire program linked together.
|
||
The second one contains all the symbols whose scope is the
|
||
entire compilation excluding other separate compilations.
|
||
In C, these correspond to global symbols and static symbols.
|
||
|
||
Each block records a range of core addresses for the code that
|
||
is in the scope of the block. The first two special blocks
|
||
give, for the range of code, the entire range of code produced
|
||
by the compilation that the symbol segment belongs to.
|
||
|
||
The blocks appear in the blockvector
|
||
in order of increasing starting-address,
|
||
and, within that, in order of decreasing ending-address.
|
||
|
||
This implies that within the body of one function
|
||
the blocks appear in the order of a depth-first tree walk. */
|
||
|
||
struct blockvector
|
||
{
|
||
/* Number of blocks in the list. */
|
||
int nblocks;
|
||
/* The blocks themselves. */
|
||
struct block *block[1];
|
||
};
|
||
|
||
/* Special block numbers */
|
||
#define GLOBAL_BLOCK 0
|
||
#define STATIC_BLOCK 1
|
||
#define FIRST_LOCAL_BLOCK 2
|
||
|
||
struct block
|
||
{
|
||
/* Addresses in the executable code that are in this block.
|
||
Note: in an unrelocated symbol segment in a file,
|
||
these are always zero. They can be filled in from the
|
||
N_LBRAC and N_RBRAC symbols in the loader symbol table. */
|
||
CORE_ADDR startaddr, endaddr;
|
||
/* The symbol that names this block,
|
||
if the block is the body of a function;
|
||
otherwise, zero.
|
||
Note: In an unrelocated symbol segment in an object file,
|
||
this field may be zero even when the block has a name.
|
||
That is because the block is output before the name
|
||
(since the name resides in a higher block).
|
||
Since the symbol does point to the block (as its value),
|
||
it is possible to find the block and set its name properly. */
|
||
struct symbol *function;
|
||
/* The `struct block' for the containing block, or 0 if none. */
|
||
/* Note that in an unrelocated symbol segment in an object file
|
||
this pointer may be zero when the correct value should be
|
||
the second special block (for symbols whose scope is one compilation).
|
||
This is because the compiler ouptuts the special blocks at the
|
||
very end, after the other blocks. */
|
||
struct block *superblock;
|
||
/* A flag indicating whether or not the fucntion corresponding
|
||
to this block was compiled with gcc or not. If there is no
|
||
function corresponding to this block, this meaning of this flag
|
||
is undefined. (In practice it will be 1 if the block was created
|
||
while processing a file compiled with gcc and 0 when not). */
|
||
unsigned char gcc_compile_flag;
|
||
/* Number of local symbols. */
|
||
int nsyms;
|
||
/* The symbols. */
|
||
struct symbol *sym[1];
|
||
};
|
||
|
||
/* Represent one symbol name; a variable, constant, function or typedef. */
|
||
|
||
/* Different name spaces for symbols. Looking up a symbol specifies
|
||
a namespace and ignores symbol definitions in other name spaces.
|
||
|
||
VAR_NAMESPACE is the usual namespace.
|
||
In C, this contains variables, function names, typedef names
|
||
and enum type values.
|
||
|
||
STRUCT_NAMESPACE is used in C to hold struct, union and enum type names.
|
||
Thus, if `struct foo' is used in a C program,
|
||
it produces a symbol named `foo' in the STRUCT_NAMESPACE.
|
||
|
||
LABEL_NAMESPACE may be used for names of labels (for gotos);
|
||
currently it is not used and labels are not recorded at all. */
|
||
|
||
/* For a non-global symbol allocated statically,
|
||
the correct core address cannot be determined by the compiler.
|
||
The compiler puts an index number into the symbol's value field.
|
||
This index number can be matched with the "desc" field of
|
||
an entry in the loader symbol table. */
|
||
|
||
enum namespace
|
||
{
|
||
UNDEF_NAMESPACE, VAR_NAMESPACE, STRUCT_NAMESPACE, LABEL_NAMESPACE,
|
||
};
|
||
|
||
/* An address-class says where to find the value of a symbol. */
|
||
|
||
enum address_class
|
||
{
|
||
LOC_UNDEF, /* Not used; catches errors */
|
||
LOC_CONST, /* Value is constant int SYMBOL_VALUE, host byteorder */
|
||
LOC_STATIC, /* Value is at fixed address SYMBOL_VALUE_ADDRESS */
|
||
LOC_REGISTER, /* Value is in register */
|
||
LOC_ARG, /* Value is at spec'd offset in arglist */
|
||
LOC_REF_ARG, /* Value address is at spec'd offset in arglist. */
|
||
LOC_REGPARM, /* Value is at spec'd offset in register window */
|
||
LOC_LOCAL, /* Value is at spec'd offset in stack frame */
|
||
LOC_TYPEDEF, /* Value not used; definition in SYMBOL_TYPE
|
||
Symbols in the namespace STRUCT_NAMESPACE
|
||
all have this class. */
|
||
LOC_LABEL, /* Value is address SYMBOL_VALUE_ADDRESS in the code */
|
||
LOC_BLOCK, /* Value is address SYMBOL_VALUE_BLOCK of a
|
||
`struct block'. Function names have this class. */
|
||
LOC_CONST_BYTES, /* Value is a constant byte-sequence pointed to by
|
||
SYMBOL_VALUE_ADDRESS, in target byte order. */
|
||
LOC_LOCAL_ARG, /* Value is arg at spec'd offset in stack frame.
|
||
Differs from LOC_LOCAL in that symbol is an
|
||
argument; differs from LOC_ARG in that we find it
|
||
in the frame (FRAME_LOCALS_ADDRESS), not in the
|
||
arglist (FRAME_ARGS_ADDRESS). Added for i960,
|
||
which passes args in regs then copies to frame. */
|
||
};
|
||
|
||
struct symbol
|
||
{
|
||
/* Symbol name */
|
||
char *name;
|
||
/* Name space code. */
|
||
enum namespace namespace;
|
||
/* Address class */
|
||
enum address_class class;
|
||
/* Data type of value */
|
||
struct type *type;
|
||
|
||
/* Line number of definition. */
|
||
unsigned short line;
|
||
|
||
/* constant value, or address if static, or register number,
|
||
or offset in arguments, or offset in stack frame. All of
|
||
these are in host byte order (though what they point to might
|
||
be in target byte order, e.g. LOC_CONST_BYTES). */
|
||
union
|
||
{
|
||
long value; /* for LOC_CONST, LOC_REGISTER, LOC_ARG,
|
||
LOC_REF_ARG, LOC_REGPARM, LOC_LOCAL */
|
||
struct block *block; /* for LOC_BLOCK */
|
||
char *bytes; /* for LOC_CONST_BYTES */
|
||
CORE_ADDR address; /* for LOC_STATIC, LOC_LABEL */
|
||
struct symbol *chain; /* for opaque typedef struct chain */
|
||
}
|
||
value;
|
||
};
|
||
|
||
|
||
/* A partial_symbol records the name, namespace, and address class of
|
||
symbols whose types we have not parsed yet. For functions, it also
|
||
contains their memory address, so we can find them from a PC value.
|
||
Each partial_symbol sits in a partial_symtab, all of which are chained
|
||
on the partial_symtab_list and which points to the corresponding
|
||
normal symtab once the partial_symtab has been referenced. */
|
||
|
||
struct partial_symbol
|
||
{
|
||
/* Symbol name */
|
||
char *name;
|
||
/* Name space code. */
|
||
enum namespace namespace;
|
||
/* Address class (for info_symbols) */
|
||
enum address_class class;
|
||
/* Value (only used for static functions currently). Done this
|
||
way so that we can use the struct symbol macros.
|
||
Note that the address of a function is SYMBOL_VALUE_ADDRESS (pst)
|
||
in a partial symbol table, but BLOCK_START (SYMBOL_BLOCK_VALUE (st))
|
||
in a symbol table. */
|
||
union
|
||
{
|
||
long value;
|
||
CORE_ADDR address;
|
||
}
|
||
value;
|
||
};
|
||
|
||
/* Source-file information.
|
||
This describes the relation between source files and line numbers
|
||
and addresses in the program text. */
|
||
|
||
struct sourcevector
|
||
{
|
||
int length; /* Number of source files described */
|
||
struct source *source[1]; /* Descriptions of the files */
|
||
};
|
||
|
||
/* Each item represents a line-->pc (or the reverse) mapping. This is
|
||
somewhat more wasteful of space than one might wish, but since only
|
||
the files which are actually debugged are read in to core, we don't
|
||
waste much space.
|
||
|
||
Each item used to be an int; either minus a line number, or a
|
||
program counter. If it represents a line number, that is the line
|
||
described by the next program counter value. If it is positive, it
|
||
is the program counter at which the code for the next line starts. */
|
||
|
||
struct linetable_entry
|
||
{
|
||
int line;
|
||
CORE_ADDR pc;
|
||
};
|
||
|
||
struct linetable
|
||
{
|
||
int nitems;
|
||
struct linetable_entry item[1];
|
||
};
|
||
|
||
/* All the information on one source file. */
|
||
|
||
struct source
|
||
{
|
||
char *name; /* Name of file */
|
||
struct linetable contents;
|
||
};
|
||
|
||
/* Each source file is represented by a struct symtab.
|
||
These objects are chained through the `next' field. */
|
||
|
||
struct symtab
|
||
{
|
||
/* Chain of all existing symtabs. */
|
||
struct symtab *next;
|
||
/* List of all symbol scope blocks for this symtab. */
|
||
struct blockvector *blockvector;
|
||
/* Table mapping core addresses to line numbers for this file. */
|
||
struct linetable *linetable;
|
||
/* Name of this source file. */
|
||
char *filename;
|
||
/* Directory in which it was compiled, or NULL if we don't know. */
|
||
char *dirname;
|
||
/* This component says how to free the data we point to:
|
||
free_contents => do a tree walk and free each object.
|
||
free_nothing => do nothing; some other symtab will free
|
||
the data this one uses.
|
||
free_linetable => free just the linetable. */
|
||
enum free_code {free_nothing, free_contents, free_linetable}
|
||
free_code;
|
||
/* Pointer to one block of storage to be freed, if nonzero. */
|
||
/* This is IN ADDITION to the action indicated by free_code. */
|
||
char *free_ptr;
|
||
/* Total number of lines found in source file. */
|
||
int nlines;
|
||
/* Array mapping line number to character position. */
|
||
int *line_charpos;
|
||
/* Language of this source file. */
|
||
enum language language;
|
||
/* String of version information. May be zero. */
|
||
char *version;
|
||
/* Full name of file as found by searching the source path.
|
||
0 if not yet known. */
|
||
char *fullname;
|
||
|
||
/* Anything extra for this symtab. This is for target machines
|
||
with special debugging info of some sort (which cannot just
|
||
be represented in a normal symtab). */
|
||
#if defined (EXTRA_SYMTAB_INFO)
|
||
EXTRA_SYMTAB_INFO
|
||
#endif
|
||
};
|
||
|
||
/* Each source file that has not been fully read in is represented by
|
||
a partial_symtab. This contains the information on where in the
|
||
executable the debugging symbols for a specific file are, and a
|
||
list of names of global symbols which are located in this file.
|
||
They are all chained on partial_symtab_list.
|
||
|
||
Even after the source file has been read into a symtab, the
|
||
partial_symtab remains around. They are allocated on an obstack,
|
||
psymbol_obstack. FIXME, this is bad for dynamic linking or VxWorks-
|
||
style execution of a bunch of .o's. */
|
||
struct partial_symtab
|
||
{
|
||
/* Chain of all existing partial symtabs. */
|
||
struct partial_symtab *next;
|
||
/* Name of the source file which this partial_symtab defines */
|
||
char *filename;
|
||
|
||
/* Name of the symbol file from which symbols should be read. */
|
||
char *symfile_name;
|
||
/* Address relative to which the symbols in this file are. Need to
|
||
relocate by this amount when reading in symbols from the symbol
|
||
file. */
|
||
CORE_ADDR addr;
|
||
/* Range of text addresses covered by this file; texthigh is the
|
||
beginning of the next section. */
|
||
CORE_ADDR textlow, texthigh;
|
||
/* Array of pointers to all of the partial_symtab's which this one
|
||
depends on. Since this array can only be set to previous or
|
||
the current (?) psymtab, this dependency tree is guaranteed not
|
||
to have any loops. */
|
||
struct partial_symtab **dependencies;
|
||
int number_of_dependencies;
|
||
/* Global symbol list. This list will be sorted after readin to
|
||
improve access. Binary search will be the usual method of
|
||
finding a symbol within it. globals_offset is an integer offset
|
||
within global_psymbols[]. */
|
||
int globals_offset, n_global_syms;
|
||
/* Static symbol list. This list will *not* be sorted after readin;
|
||
to find a symbol in it, exhaustive search must be used. This is
|
||
reasonable because searches through this list will eventually
|
||
lead to either the read in of a files symbols for real (assumed
|
||
to take a *lot* of time; check) or an error (and we don't care
|
||
how long errors take). This is an offset and size within
|
||
static_psymbols[]. */
|
||
int statics_offset, n_static_syms;
|
||
/* Pointer to symtab eventually allocated for this source file, 0 if
|
||
!readin or if we haven't looked for the symtab after it was readin. */
|
||
struct symtab *symtab;
|
||
/* Pointer to function which will read in the symtab corresponding to
|
||
this psymtab. */
|
||
void (*read_symtab) ();
|
||
/* Information that lets read_symtab() locate the part of the symbol table
|
||
that this psymtab corresponds to. This information is private to the
|
||
format-dependent symbol reading routines. For further detail examine
|
||
the various symbol reading modules. Should really be (void *) but is
|
||
(char *) as with other such gdb variables. (FIXME) */
|
||
char *read_symtab_private;
|
||
/* Non-zero if the symtab corresponding to this psymtab has been
|
||
readin */
|
||
unsigned char readin;
|
||
};
|
||
|
||
/* A fast way to get from a psymtab to its symtab (after the first time). */
|
||
#define PSYMTAB_TO_SYMTAB(pst) ((pst)->symtab? \
|
||
(pst)->symtab: \
|
||
psymtab_to_symtab (pst) )
|
||
|
||
/* This is the list of struct symtab's that gdb considers current. */
|
||
|
||
struct symtab *symtab_list;
|
||
|
||
/* This is the list of struct partial_symtab's that gdb may need to access */
|
||
|
||
struct partial_symtab *partial_symtab_list;
|
||
|
||
/* This symtab variable specifies the current file for printing source lines */
|
||
|
||
struct symtab *current_source_symtab;
|
||
|
||
/* This is the next line to print for listing source lines. */
|
||
|
||
int current_source_line;
|
||
|
||
#define BLOCKLIST(symtab) (symtab)->blockvector
|
||
#define BLOCKVECTOR(symtab) (symtab)->blockvector
|
||
|
||
#define LINELIST(symtab) (symtab)->linetable
|
||
#define LINETABLE(symtab) (symtab)->linetable
|
||
|
||
/* Macros normally used to access components of symbol table structures. */
|
||
|
||
#define BLOCKLIST_NBLOCKS(blocklist) (blocklist)->nblocks
|
||
#define BLOCKLIST_BLOCK(blocklist,n) (blocklist)->block[n]
|
||
#define BLOCKVECTOR_NBLOCKS(blocklist) (blocklist)->nblocks
|
||
#define BLOCKVECTOR_BLOCK(blocklist,n) (blocklist)->block[n]
|
||
|
||
#define BLOCK_START(bl) (bl)->startaddr
|
||
#define BLOCK_END(bl) (bl)->endaddr
|
||
#define BLOCK_NSYMS(bl) (bl)->nsyms
|
||
#define BLOCK_SYM(bl, n) (bl)->sym[n]
|
||
#define BLOCK_FUNCTION(bl) (bl)->function
|
||
#define BLOCK_SUPERBLOCK(bl) (bl)->superblock
|
||
#define BLOCK_GCC_COMPILED(bl) (bl)->gcc_compile_flag
|
||
|
||
/* Nonzero if symbols of block BL should be sorted alphabetically. */
|
||
#define BLOCK_SHOULD_SORT(bl) ((bl)->nsyms >= 40)
|
||
|
||
#define SYMBOL_NAME(symbol) (symbol)->name
|
||
#define SYMBOL_NAMESPACE(symbol) (symbol)->namespace
|
||
#define SYMBOL_CLASS(symbol) (symbol)->class
|
||
#define SYMBOL_VALUE(symbol) (symbol)->value.value
|
||
#define SYMBOL_VALUE_ADDRESS(symbol) (symbol)->value.address
|
||
#define SYMBOL_VALUE_BYTES(symbol) (symbol)->value.bytes
|
||
#define SYMBOL_BLOCK_VALUE(symbol) (symbol)->value.block
|
||
#define SYMBOL_VALUE_CHAIN(symbol) (symbol)->value.chain
|
||
#define SYMBOL_TYPE(symbol) (symbol)->type
|
||
#define SYMBOL_LINE(symbol) (symbol)->line
|
||
|
||
#define TYPE_NAME(thistype) (thistype)->name
|
||
#define TYPE_TARGET_TYPE(thistype) (thistype)->target_type
|
||
#define TYPE_POINTER_TYPE(thistype) (thistype)->pointer_type
|
||
#define TYPE_REFERENCE_TYPE(thistype) (thistype)->reference_type
|
||
#define TYPE_FUNCTION_TYPE(thistype) (thistype)->function_type
|
||
#define TYPE_MAIN_VARIANT(thistype) (thistype)->main_variant
|
||
#define TYPE_NEXT_VARIANT(thistype) (thistype)->next_variant
|
||
#define TYPE_LENGTH(thistype) (thistype)->length
|
||
#define TYPE_FLAGS(thistype) (thistype)->flags
|
||
#define TYPE_UNSIGNED(thistype) ((thistype)->flags & TYPE_FLAG_UNSIGNED)
|
||
#define TYPE_CODE(thistype) (thistype)->code
|
||
#define TYPE_NFIELDS(thistype) (thistype)->nfields
|
||
#define TYPE_FIELDS(thistype) (thistype)->fields
|
||
/* C++ */
|
||
#define TYPE_VPTR_BASETYPE(thistype) (thistype)->vptr_basetype
|
||
#define TYPE_DOMAIN_TYPE(thistype) (thistype)->vptr_basetype
|
||
#define TYPE_VPTR_FIELDNO(thistype) (thistype)->vptr_fieldno
|
||
#define TYPE_FN_FIELDS(thistype) (thistype)->fn_fields
|
||
#define TYPE_NFN_FIELDS(thistype) (thistype)->nfn_fields
|
||
#define TYPE_NFN_FIELDS_TOTAL(thistype) (thistype)->nfn_fields_total
|
||
#define TYPE_ARG_TYPES(thistype) (thistype)->arg_types
|
||
#define TYPE_BASECLASS(thistype,index) (thistype)->fields[index].type
|
||
#define TYPE_N_BASECLASSES(thistype) (thistype)->n_baseclasses
|
||
#define TYPE_BASECLASS_NAME(thistype,index) (thistype)->fields[index].name
|
||
#define TYPE_BASECLASS_BITPOS(thistype,index) (thistype)->fields[index].bitpos
|
||
#define BASETYPE_VIA_PUBLIC(thistype, index) (!TYPE_FIELD_PRIVATE(thistype, index))
|
||
#define BASETYPE_VIA_VIRTUAL(thistype, index) B_TST((thistype)->virtual_field_bits, (index))
|
||
|
||
#define TYPE_FIELD(thistype, n) (thistype)->fields[n]
|
||
#define TYPE_FIELD_TYPE(thistype, n) (thistype)->fields[n].type
|
||
#define TYPE_FIELD_NAME(thistype, n) (thistype)->fields[n].name
|
||
#define TYPE_FIELD_VALUE(thistype, n) (* (int*) &(thistype)->fields[n].type)
|
||
#define TYPE_FIELD_BITPOS(thistype, n) (thistype)->fields[n].bitpos
|
||
#define TYPE_FIELD_BITSIZE(thistype, n) (thistype)->fields[n].bitsize
|
||
#define TYPE_FIELD_PACKED(thistype, n) (thistype)->fields[n].bitsize
|
||
|
||
#define TYPE_FIELD_PRIVATE_BITS(thistype) (thistype)->private_field_bits
|
||
#define TYPE_FIELD_PROTECTED_BITS(thistype) (thistype)->protected_field_bits
|
||
#define TYPE_FIELD_VIRTUAL_BITS(thistype) (thistype)->virtual_field_bits
|
||
#define SET_TYPE_FIELD_PRIVATE(thistype, n) B_SET ((thistype)->private_field_bits, (n))
|
||
#define SET_TYPE_FIELD_PROTECTED(thistype, n) B_SET ((thistype)->protected_field_bits, (n))
|
||
#define SET_TYPE_FIELD_VIRTUAL(thistype, n) B_SET ((thistype)->virtual_field_bits, (n))
|
||
#define TYPE_FIELD_PRIVATE(thistype, n) B_TST((thistype)->private_field_bits, (n))
|
||
#define TYPE_FIELD_PROTECTED(thistype, n) B_TST((thistype)->protected_field_bits, (n))
|
||
#define TYPE_FIELD_VIRTUAL(thistype, n) B_TST((thistype)->virtual_field_bits, (n))
|
||
|
||
#define TYPE_HAS_DESTRUCTOR(thistype) ((thistype)->flags & TYPE_FLAG_HAS_DESTRUCTOR)
|
||
#define TYPE_HAS_CONSTRUCTOR(thistype) ((thistype)->flags & TYPE_FLAG_HAS_CONSTRUCTOR)
|
||
|
||
#define TYPE_FIELD_STATIC(thistype, n) ((thistype)->fields[n].bitpos == -1)
|
||
#define TYPE_FIELD_STATIC_PHYSNAME(thistype, n) ((char *)(thistype)->fields[n].bitsize)
|
||
|
||
#define TYPE_FN_FIELDLISTS(thistype) (thistype)->fn_fieldlists
|
||
#define TYPE_FN_FIELDLIST(thistype, n) (thistype)->fn_fieldlists[n]
|
||
#define TYPE_FN_FIELDLIST1(thistype, n) (thistype)->fn_fieldlists[n].fn_fields
|
||
#define TYPE_FN_FIELDLIST_NAME(thistype, n) (thistype)->fn_fieldlists[n].name
|
||
#define TYPE_FN_FIELDLIST_LENGTH(thistype, n) (thistype)->fn_fieldlists[n].length
|
||
|
||
#define TYPE_FN_FIELD(thistype, n) (thistype)[n]
|
||
#define TYPE_FN_FIELD_NAME(thistype, n) (thistype)[n].name
|
||
#define TYPE_FN_FIELD_TYPE(thistype, n) (thistype)[n].type
|
||
#define TYPE_FN_FIELD_ARGS(thistype, n) TYPE_ARG_TYPES ((thistype)[n].type)
|
||
#define TYPE_FN_FIELD_PHYSNAME(thistype, n) (thistype)[n].physname
|
||
#define TYPE_FN_FIELD_VIRTUAL_P(thistype, n) ((thistype)[n].voffset > 0)
|
||
#define TYPE_FN_FIELD_STATIC_P(thistype, n) ((thistype)[n].voffset == VOFFSET_STATIC)
|
||
#define TYPE_FN_FIELD_VOFFSET(thistype, n) ((thistype)[n].voffset-1)
|
||
#define TYPE_FN_FIELD_FCONTEXT(thistype, n) ((thistype)[n].fcontext)
|
||
|
||
#define TYPE_FN_PRIVATE_BITS(thistype) (thistype).private_fn_field_bits
|
||
#define TYPE_FN_PROTECTED_BITS(thistype) (thistype).protected_fn_field_bits
|
||
#define SET_TYPE_FN_PRIVATE(thistype, n) B_SET ((thistype).private_fn_field_bits, n)
|
||
#define SET_TYPE_FN_PROTECTED(thistype, n) B_SET ((thistype).protected_fn_field_bits, n)
|
||
#define TYPE_FN_PRIVATE(thistype, n) B_TST ((thistype).private_fn_field_bits, n)
|
||
#define TYPE_FN_PROTECTED(thistype, n) B_TST ((thistype).protected_fn_field_bits, n)
|
||
|
||
/* The virtual function table is now an array of structures
|
||
which have the form { int16 offset, delta; void *pfn; }.
|
||
|
||
In normal virtual function tables, OFFSET is unused.
|
||
DELTA is the amount which is added to the apparent object's base
|
||
address in order to point to the actual object to which the
|
||
virtual function should be applied.
|
||
PFN is a pointer to the virtual function. */
|
||
|
||
#define VTBL_FNADDR_OFFSET 2
|
||
|
||
/* Macro that yields non-zero value iff NAME is the prefix
|
||
for C++ operator names. If you leave out the parenthesis
|
||
here you will lose!
|
||
|
||
Currently 'o' 'p' CPLUS_MARKER is used for both the symbol in the
|
||
symbol-file and the names in gdb's symbol table. */
|
||
#define OPNAME_PREFIX_P(NAME) ((NAME)[0] == 'o' && (NAME)[1] == 'p' \
|
||
&& (NAME)[2] == CPLUS_MARKER)
|
||
|
||
#define VTBL_PREFIX_P(NAME) ((NAME)[3] == CPLUS_MARKER \
|
||
&& !strncmp ((NAME), "_vt", 3))
|
||
|
||
/* Functions that work on the objects described above */
|
||
|
||
extern struct symtab *lookup_symtab ();
|
||
extern struct symbol *lookup_symbol ();
|
||
extern struct symbol *lookup_block_symbol ();
|
||
extern int lookup_misc_func ();
|
||
extern void check_stub_type ();
|
||
extern void check_stub_method ();
|
||
extern struct type *lookup_primitive_typename ();
|
||
extern struct type *lookup_typename ();
|
||
extern struct type *lookup_unsigned_typename ();
|
||
extern struct type *lookup_struct ();
|
||
extern struct type *lookup_union ();
|
||
extern struct type *lookup_enum ();
|
||
extern struct type *lookup_struct_elt_type ();
|
||
extern struct type *lookup_pointer_type ();
|
||
extern struct type *lookup_function_type ();
|
||
extern struct type *lookup_basetype_type ();
|
||
extern struct type *create_array_type ();
|
||
extern struct symbol *block_function ();
|
||
extern struct symbol *find_pc_function ();
|
||
extern int find_pc_partial_function ();
|
||
extern void clear_pc_function_cache ();
|
||
extern struct partial_symtab *lookup_partial_symtab ();
|
||
extern struct partial_symtab *find_pc_psymtab ();
|
||
extern struct symtab *find_pc_symtab ();
|
||
extern struct partial_symbol *find_pc_psymbol ();
|
||
extern int find_pc_misc_function ();
|
||
extern int find_pc_line_pc_range ();
|
||
extern char *type_name_no_tag ();
|
||
extern int contained_in();
|
||
|
||
/* C++ stuff. */
|
||
extern struct type *lookup_reference_type ();
|
||
extern struct type *lookup_member_type ();
|
||
extern struct type *lookup_method_type ();
|
||
extern struct type *lookup_class ();
|
||
extern void smash_to_method_type ();
|
||
void smash_to_member_type (
|
||
#ifdef __STDC__
|
||
struct type *, struct type *, struct type *
|
||
#endif
|
||
);
|
||
extern struct type *allocate_stub_method ();
|
||
/* end of C++ stuff. */
|
||
|
||
extern void free_all_symtabs ();
|
||
extern void free_all_psymtabs ();
|
||
extern void free_inclink_symtabs ();
|
||
extern void reread_symbols ();
|
||
|
||
extern struct type *builtin_type_void;
|
||
extern struct type *builtin_type_char;
|
||
extern struct type *builtin_type_short;
|
||
extern struct type *builtin_type_int;
|
||
extern struct type *builtin_type_long;
|
||
extern struct type *builtin_type_unsigned_char;
|
||
extern struct type *builtin_type_unsigned_short;
|
||
extern struct type *builtin_type_unsigned_int;
|
||
extern struct type *builtin_type_unsigned_long;
|
||
extern struct type *builtin_type_float;
|
||
extern struct type *builtin_type_double;
|
||
/* This type represents a type that was unrecognized in symbol
|
||
read-in. */
|
||
extern struct type *builtin_type_error;
|
||
|
||
extern struct type *builtin_type_long_long;
|
||
extern struct type *builtin_type_unsigned_long_long;
|
||
|
||
/* Modula-2 types */
|
||
extern struct type *builtin_type_m2_char;
|
||
extern struct type *builtin_type_m2_int;
|
||
extern struct type *builtin_type_m2_card;
|
||
extern struct type *builtin_type_m2_real;
|
||
extern struct type *builtin_type_m2_bool;
|
||
|
||
/* LONG_LONG is defined if the host has "long long". */
|
||
#ifdef LONG_LONG
|
||
#define BUILTIN_TYPE_LONGEST builtin_type_long_long
|
||
#define BUILTIN_TYPE_UNSIGNED_LONGEST builtin_type_unsigned_long_long
|
||
/* This should not be a typedef, because "unsigned LONGEST" needs
|
||
to work. */
|
||
#define LONGEST long long
|
||
|
||
#else /* not LONG_LONG. */
|
||
|
||
#define BUILTIN_TYPE_LONGEST builtin_type_long
|
||
#define BUILTIN_TYPE_UNSIGNED_LONGEST builtin_type_unsigned_long
|
||
#define LONGEST long
|
||
|
||
#endif /* not LONG_LONG. */
|
||
|
||
struct symtab_and_line
|
||
{
|
||
struct symtab *symtab;
|
||
int line;
|
||
CORE_ADDR pc;
|
||
CORE_ADDR end;
|
||
};
|
||
|
||
struct symtabs_and_lines
|
||
{
|
||
struct symtab_and_line *sals;
|
||
int nelts;
|
||
};
|
||
|
||
/* Given a pc value, return line number it is in.
|
||
Second arg nonzero means if pc is on the boundary
|
||
use the previous statement's line number. */
|
||
|
||
struct symtab_and_line find_pc_line ();
|
||
|
||
/* Given a symtab and line number, return the pc there. */
|
||
extern CORE_ADDR find_line_pc ();
|
||
extern int find_line_pc_range ();
|
||
|
||
/* Given a string, return the line specified by it.
|
||
For commands like "list" and "breakpoint". */
|
||
|
||
struct symtabs_and_lines decode_line_spec ();
|
||
struct symtabs_and_lines decode_line_spec_1 ();
|
||
struct symtabs_and_lines decode_line_1 ();
|
||
|
||
/* Symmisc.c */
|
||
void free_symtab ();
|
||
|
||
/* Symbol-reading stuff in symfile.c and solib.c. */
|
||
struct symtab *psymtab_to_symtab ();
|
||
void clear_solib ();
|
||
void symbol_file_add ();
|
||
|
||
/* source.c */
|
||
int identify_source_line ();
|
||
void print_source_lines ();
|
||
void forget_cached_source_info (
|
||
#ifdef __STDC__
|
||
void
|
||
#endif
|
||
);
|
||
void select_source_symtab (
|
||
#ifdef __STDC__
|
||
struct symtab *
|
||
#endif
|
||
);
|
||
|
||
char **make_symbol_completion_list ();
|
||
|
||
/* The entry point of a file we are reading. */
|
||
extern CORE_ADDR entry_point;
|
||
|
||
/* Maximum and minimum values of built-in types */
|
||
#define MAX_OF_TYPE(t) \
|
||
TYPE_UNSIGNED(t) ? UMAX_OF_SIZE(TYPE_LENGTH(t)) : MAX_OF_SIZE(TYPE_LENGTH(t))
|
||
|
||
#define MIN_OF_TYPE(t) \
|
||
TYPE_UNSIGNED(t) ? UMIN_OF_SIZE(TYPE_LENGTH(t)) : MIN_OF_SIZE(TYPE_LENGTH(t))
|
||
|
||
#endif /* symtab.h not already included. */
|