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d5722aa2fe
In some cases we've been replacing heap-allocated gdb_byte buffers managed with xmalloc/make_cleanup(xfree) with gdb::vector<gdb_byte>. That usually pessimizes the code a little bit because std::vector value-initializes elements (which for gdb_byte means zero-initialization), while if you're creating a temporary buffer, you're most certaintly going to fill it in with some data. An alternative is to use unique_ptr<gdb_byte[]> buf (new gdb_byte[size]); but it looks like that's not very popular. Recently, a use of obstacks in dwarf2read.c was replaced with std::vector<gdb_byte> and that as well introduced a pessimization for always memsetting the buffer when it's garanteed that the zeros will be overwritten immediately. (see dwarf2read.c change in this patch to find it.) So here's a different take at addressing this issue "by design": #1 - Introduce default_init_allocator<T> I.e., a custom allocator that does default construction using default initialization, meaning, no more zero initialization. That's the default_init_allocation<T> class added in this patch. See "Notes" at <http://en.cppreference.com/w/cpp/container/vector/resize>. #2 - Introduce def_vector<T> I.e., a convenience typedef, because typing the allocator is annoying: using def_vector<T> = std::vector<T, gdb::default_init_allocator<T>>; #3 - Introduce byte_vector Because gdb_byte vectors will be the common thing, add a convenience "byte_vector" typedef: using byte_vector = def_vector<gdb_byte>; which is really the same as: std::vector<gdb_byte, gdb::default_init_allocator<gdb_byte>>; The intent then is to make "gdb::byte_vector" be the go-to for dynamic byte buffers. So the less friction, the better. #4 - Adjust current code to use it. To set the example going forward. Replace std::vector uses and also unique_ptr<byte[]> uses. One nice thing is that with this allocator, for changes like these: -std::unique_ptr<byte[]> buf (new gdb_byte[some_size]); +gdb::byte_vector buf (some_size); fill_with_data (buf.data (), buf.size ()); the generated code is the same as before. I.e., the compiler de-structures the vector and gets rid of the unused "reserved vs size" related fields. The other nice thing is that it's easier to write gdb::byte_vector buf (size); than std::unique_ptr<gdb_byte[]> buf (new gdb_byte[size]); or even (C++14): auto buf = std::make_unique<gdb_byte[]> (size); // zero-initializes... #5 - Suggest s/std::vector<gdb_byte>/gdb::byte_vector/ going forward. Note that this commit actually fixes a couple of bugs where the current code is incorrectly using "std::vector::reserve(new_size)" and then accessing the vector's internal buffer beyond the vector's size: see dwarf2loc.c and charset.c. That's undefined behavior and may trigger debug mode assertion failures. With default_init_allocator, "resize()" behaves like "reserve()" performance wise, in that it leaves new elements with unspecified values, but, it does that safely without triggering undefined behavior when you access those values. gdb/ChangeLog: 2017-06-14 Pedro Alves <palves@redhat.com> * ada-lang.c: Include "common/byte-vector.h". (ada_value_primitive_packed_val): Use gdb::byte_vector. * charset.c (wchar_iterator::iterate): Resize the vector instead of reserving it. * common/byte-vector.h: Include "common/def-vector.h". (wchar_iterator::m_out): Now a gdb::def_vector<gdb_wchar_t>. * cli/cli-dump.c: Include "common/byte-vector.h". (dump_memory_to_file, restore_binary_file): Use gdb::byte_vector. * common/byte-vector.h: New file. * common/def-vector.h: New file. * common/default-init-alloc.h: New file. * dwarf2loc.c: Include "common/byte-vector.h". (rw_pieced_value): Use gdb::byte_vector, and resize the vector instead of reserving it. * dwarf2read.c: Include "common/byte-vector.h". (data_buf::m_vec): Now a gdb::byte_vector. * gdb_regex.c: Include "common/def-vector.h". (compiled_regex::compiled_regex): Use gdb::def_vector<char>. * mi/mi-main.c: Include "common/byte-vector.h". (mi_cmd_data_read_memory): Use gdb::byte_vector. * printcmd.c: Include "common/byte-vector.h". (print_scalar_formatted): Use gdb::byte_vector. * valprint.c: Include "common/byte-vector.h". (maybe_negate_by_bytes, print_decimal_chars): Use gdb::byte_vector.
68 lines
2.2 KiB
C++
68 lines
2.2 KiB
C++
/* Copyright (C) 2017 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef COMMON_DEFAULT_INIT_ALLOC_H
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#define COMMON_DEFAULT_INIT_ALLOC_H
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namespace gdb {
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/* An allocator that default constructs using default-initialization
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rather than value-initialization. The idea is to use this when you
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don't want to default construct elements of containers of trivial
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types using zero-initialization. */
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/* Mostly as implementation convenience, this is implemented as an
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adapter that given an allocator A, overrides 'A::construct()'. 'A'
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defaults to std::allocator<T>. */
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template<typename T, typename A = std::allocator<T>>
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class default_init_allocator : public A
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{
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public:
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/* Pull in A's ctors. */
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using A::A;
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/* Override rebind. */
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template<typename U>
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struct rebind
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{
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/* A couple helpers just to make it a bit more readable. */
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typedef std::allocator_traits<A> traits_;
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typedef typename traits_::template rebind_alloc<U> alloc_;
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/* This is what we're after. */
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typedef default_init_allocator<U, alloc_> other;
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};
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/* Make the base allocator's construct method(s) visible. */
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using A::construct;
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/* .. and provide an override/overload for the case of default
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construction (i.e., no arguments). This is where we construct
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with default-init. */
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template <typename U>
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void construct (U *ptr)
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noexcept (std::is_nothrow_default_constructible<U>::value)
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{
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::new ((void *) ptr) U; /* default-init */
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}
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};
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} /* namespace gdb */
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#endif /* COMMON_DEFAULT_INIT_ALLOC_H */
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