mirror of
https://sourceware.org/git/binutils-gdb.git
synced 2024-11-25 02:53:48 +08:00
211 lines
5.1 KiB
C++
211 lines
5.1 KiB
C++
// common.cc -- handle common symbols for gold
|
|
|
|
#include "gold.h"
|
|
|
|
#include <algorithm>
|
|
|
|
#include "workqueue.h"
|
|
#include "layout.h"
|
|
#include "output.h"
|
|
#include "symtab.h"
|
|
#include "common.h"
|
|
|
|
namespace gold
|
|
{
|
|
|
|
// Allocate_commons_task methods.
|
|
|
|
// This task allocates the common symbols. We need a lock on the
|
|
// symbol table.
|
|
|
|
Task::Is_runnable_type
|
|
Allocate_commons_task::is_runnable(Workqueue*)
|
|
{
|
|
if (!this->symtab_lock_->is_writable())
|
|
return IS_LOCKED;
|
|
return IS_RUNNABLE;
|
|
}
|
|
|
|
// Return the locks we hold: one on the symbol table, and one blocker.
|
|
|
|
class Allocate_commons_task::Allocate_commons_locker : public Task_locker
|
|
{
|
|
public:
|
|
Allocate_commons_locker(Task_token& symtab_lock, Task* task,
|
|
Task_token& blocker, Workqueue* workqueue)
|
|
: symtab_locker_(symtab_lock, task),
|
|
blocker_(blocker, workqueue)
|
|
{ }
|
|
|
|
private:
|
|
Task_locker_write symtab_locker_;
|
|
Task_locker_block blocker_;
|
|
};
|
|
|
|
Task_locker*
|
|
Allocate_commons_task::locks(Workqueue* workqueue)
|
|
{
|
|
return new Allocate_commons_locker(*this->symtab_lock_, this,
|
|
*this->blocker_, workqueue);
|
|
}
|
|
|
|
// Allocate the common symbols.
|
|
|
|
void
|
|
Allocate_commons_task::run(Workqueue*)
|
|
{
|
|
this->symtab_->allocate_commons(this->options_, this->layout_);
|
|
}
|
|
|
|
// This class is used to sort the common symbol by size. We put the
|
|
// larger common symbols first.
|
|
|
|
template<int size>
|
|
class Sort_commons
|
|
{
|
|
public:
|
|
Sort_commons(const Symbol_table* symtab)
|
|
: symtab_(symtab)
|
|
{ }
|
|
|
|
bool operator()(const Symbol* a, const Symbol* b) const;
|
|
|
|
private:
|
|
const Symbol_table* symtab_;
|
|
};
|
|
|
|
template<int size>
|
|
bool
|
|
Sort_commons<size>::operator()(const Symbol* pa, const Symbol* pb) const
|
|
{
|
|
if (pa == NULL)
|
|
return false;
|
|
if (pb == NULL)
|
|
return true;
|
|
|
|
const Symbol_table* symtab = this->symtab_;
|
|
const Sized_symbol<size>* psa;
|
|
psa = symtab->get_sized_symbol SELECT_SIZE_NAME(size) (pa
|
|
SELECT_SIZE(size));
|
|
const Sized_symbol<size>* psb;
|
|
psb = symtab->get_sized_symbol SELECT_SIZE_NAME(size) (pb
|
|
SELECT_SIZE(size));
|
|
|
|
typename Sized_symbol<size>::Size_type sa = psa->symsize();
|
|
typename Sized_symbol<size>::Size_type sb = psb->symsize();
|
|
if (sa < sb)
|
|
return false;
|
|
else if (sb > sa)
|
|
return true;
|
|
|
|
// When the symbols are the same size, we sort them by alignment.
|
|
typename Sized_symbol<size>::Value_type va = psa->value();
|
|
typename Sized_symbol<size>::Value_type vb = psb->value();
|
|
if (va < vb)
|
|
return false;
|
|
else if (vb > va)
|
|
return true;
|
|
|
|
// Otherwise we stabilize the sort by sorting by name.
|
|
return strcmp(psa->name(), psb->name()) < 0;
|
|
}
|
|
|
|
// Allocate the common symbols.
|
|
|
|
void
|
|
Symbol_table::allocate_commons(const General_options& options, Layout* layout)
|
|
{
|
|
if (this->get_size() == 32)
|
|
this->do_allocate_commons<32>(options, layout);
|
|
else if (this->get_size() == 64)
|
|
this->do_allocate_commons<64>(options, layout);
|
|
else
|
|
gold_unreachable();
|
|
}
|
|
|
|
// Allocated the common symbols, sized version.
|
|
|
|
template<int size>
|
|
void
|
|
Symbol_table::do_allocate_commons(const General_options&,
|
|
Layout* layout)
|
|
{
|
|
typedef typename Sized_symbol<size>::Value_type Value_type;
|
|
typedef typename Sized_symbol<size>::Size_type Size_type;
|
|
|
|
// We've kept a list of all the common symbols. But the symbol may
|
|
// have been resolved to a defined symbol by now. And it may be a
|
|
// forwarder. First remove all non-common symbols.
|
|
bool any = false;
|
|
uint64_t addralign = 0;
|
|
for (Commons_type::iterator p = this->commons_.begin();
|
|
p != this->commons_.end();
|
|
++p)
|
|
{
|
|
Symbol* sym = *p;
|
|
if (sym->is_forwarder())
|
|
{
|
|
sym = this->resolve_forwards(sym);
|
|
*p = sym;
|
|
}
|
|
if (!sym->is_common())
|
|
*p = NULL;
|
|
else
|
|
{
|
|
any = true;
|
|
Sized_symbol<size>* ssym;
|
|
ssym = this->get_sized_symbol SELECT_SIZE_NAME(size) (
|
|
sym
|
|
SELECT_SIZE(size));
|
|
if (ssym->value() > addralign)
|
|
addralign = ssym->value();
|
|
}
|
|
}
|
|
if (!any)
|
|
return;
|
|
|
|
// Sort the common symbols by size, so that they pack better into
|
|
// memory.
|
|
std::sort(this->commons_.begin(), this->commons_.end(),
|
|
Sort_commons<size>(this));
|
|
|
|
// Place them in a newly allocated .bss section.
|
|
|
|
Output_data_space *poc = new Output_data_space(addralign);
|
|
|
|
layout->add_output_section_data(".bss", elfcpp::SHT_NOBITS,
|
|
elfcpp::SHF_WRITE | elfcpp::SHF_ALLOC,
|
|
poc);
|
|
|
|
// Allocate them all.
|
|
|
|
off_t off = 0;
|
|
for (Commons_type::iterator p = this->commons_.begin();
|
|
p != this->commons_.end();
|
|
++p)
|
|
{
|
|
Symbol* sym = *p;
|
|
if (sym == NULL)
|
|
break;
|
|
|
|
Sized_symbol<size>* ssym;
|
|
ssym = this->get_sized_symbol SELECT_SIZE_NAME(size) (sym
|
|
SELECT_SIZE(size));
|
|
|
|
off = align_address(off, ssym->value());
|
|
|
|
Size_type symsize = ssym->symsize();
|
|
ssym->init(ssym->name(), poc, off, symsize, ssym->type(),
|
|
ssym->binding(), ssym->visibility(), ssym->nonvis(),
|
|
false);
|
|
|
|
off += symsize;
|
|
}
|
|
|
|
poc->set_space_size(off);
|
|
|
|
this->commons_.clear();
|
|
}
|
|
|
|
} // End namespace gold.
|