binutils-gdb/gdb/event-top.c
Tom Tromey 895b8f306b Remove make_delete_ui_cleanup
This removes new_ui and delete_ui in favor of ordinary 'new' and
'delete', and then removes make_delete_ui_cleanup in favor of
std::unique_ptr.

2017-10-03  Tom Tromey  <tom@tromey.com>

	* event-top.c (stdin_event_handler): Update.
	* main.c (captured_main_1): Update.
	* top.h (make_delete_ui_cleanup): Remove.
	(struct ui): Add constructor and destructor.
	(new_ui, delete_ui): Remove.
	* top.c (make_delete_ui_cleanup): Remove.
	(new_ui_command): Use std::unique_ptr.
	(delete_ui_cleanup): Remove.
	(ui::ui): Rename from new_ui.  Update.
	(free_ui): Remove.
	(ui::~ui): Rename from delete_ui.  Update.
2017-10-03 05:33:47 -06:00

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/* Top level stuff for GDB, the GNU debugger.
Copyright (C) 1999-2017 Free Software Foundation, Inc.
Written by Elena Zannoni <ezannoni@cygnus.com> of Cygnus Solutions.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include "defs.h"
#include "top.h"
#include "inferior.h"
#include "infrun.h"
#include "target.h"
#include "terminal.h" /* for job_control */
#include "event-loop.h"
#include "event-top.h"
#include "interps.h"
#include <signal.h>
#include "cli/cli-script.h" /* for reset_command_nest_depth */
#include "main.h"
#include "gdbthread.h"
#include "observer.h"
#include "continuations.h"
#include "gdbcmd.h" /* for dont_repeat() */
#include "annotate.h"
#include "maint.h"
#include "buffer.h"
#include "ser-event.h"
#include "gdb_select.h"
/* readline include files. */
#include "readline/readline.h"
#include "readline/history.h"
/* readline defines this. */
#undef savestring
static std::string top_level_prompt ();
/* Signal handlers. */
#ifdef SIGQUIT
static void handle_sigquit (int sig);
#endif
#ifdef SIGHUP
static void handle_sighup (int sig);
#endif
static void handle_sigfpe (int sig);
/* Functions to be invoked by the event loop in response to
signals. */
#if defined (SIGQUIT) || defined (SIGHUP)
static void async_do_nothing (gdb_client_data);
#endif
#ifdef SIGHUP
static void async_disconnect (gdb_client_data);
#endif
static void async_float_handler (gdb_client_data);
#ifdef STOP_SIGNAL
static void async_stop_sig (gdb_client_data);
#endif
static void async_sigterm_handler (gdb_client_data arg);
/* Instead of invoking (and waiting for) readline to read the command
line and pass it back for processing, we use readline's alternate
interface, via callback functions, so that the event loop can react
to other event sources while we wait for input. */
/* Important variables for the event loop. */
/* This is used to determine if GDB is using the readline library or
its own simplified form of readline. It is used by the asynchronous
form of the set editing command.
ezannoni: as of 1999-04-29 I expect that this
variable will not be used after gdb is changed to use the event
loop as default engine, and event-top.c is merged into top.c. */
int set_editing_cmd_var;
/* This is used to display the notification of the completion of an
asynchronous execution command. */
int exec_done_display_p = 0;
/* Used by the stdin event handler to compensate for missed stdin events.
Setting this to a non-zero value inside an stdin callback makes the callback
run again. */
int call_stdin_event_handler_again_p;
/* Signal handling variables. */
/* Each of these is a pointer to a function that the event loop will
invoke if the corresponding signal has received. The real signal
handlers mark these functions as ready to be executed and the event
loop, in a later iteration, calls them. See the function
invoke_async_signal_handler. */
static struct async_signal_handler *sigint_token;
#ifdef SIGHUP
static struct async_signal_handler *sighup_token;
#endif
#ifdef SIGQUIT
static struct async_signal_handler *sigquit_token;
#endif
static struct async_signal_handler *sigfpe_token;
#ifdef STOP_SIGNAL
static struct async_signal_handler *sigtstp_token;
#endif
static struct async_signal_handler *async_sigterm_token;
/* This hook is called by gdb_rl_callback_read_char_wrapper after each
character is processed. */
void (*after_char_processing_hook) (void);
/* Wrapper function for calling into the readline library. This takes
care of a couple things:
- The event loop expects the callback function to have a parameter,
while readline expects none.
- Propagation of GDB exceptions/errors thrown from INPUT_HANDLER
across readline requires special handling.
On the exceptions issue:
DWARF-based unwinding cannot cross code built without -fexceptions.
Any exception that tries to propagate through such code will fail
and the result is a call to std::terminate. While some ABIs, such
as x86-64, require all code to be built with exception tables,
others don't.
This is a problem when GDB calls some non-EH-aware C library code,
that calls into GDB again through a callback, and that GDB callback
code throws a C++ exception. Turns out this is exactly what
happens with GDB's readline callback.
In such cases, we must catch and save any C++ exception that might
be thrown from the GDB callback before returning to the
non-EH-aware code. When the non-EH-aware function itself returns
back to GDB, we then rethrow the original C++ exception.
In the readline case however, the right thing to do is to longjmp
out of the callback, rather than do a normal return -- there's no
way for the callback to return to readline an indication that an
error happened, so a normal return would have rl_callback_read_char
potentially continue processing further input, redisplay the
prompt, etc. Instead of raw setjmp/longjmp however, we use our
sjlj-based TRY/CATCH mechanism, which knows to handle multiple
levels of active setjmp/longjmp frames, needed in order to handle
the readline callback recursing, as happens with e.g., secondary
prompts / queries, through gdb_readline_wrapper. This must be
noexcept in order to avoid problems with mixing sjlj and
(sjlj-based) C++ exceptions. */
static struct gdb_exception
gdb_rl_callback_read_char_wrapper_noexcept () noexcept
{
struct gdb_exception gdb_expt = exception_none;
/* C++ exceptions can't normally be thrown across readline (unless
it is built with -fexceptions, but it won't by default on many
ABIs). So we instead wrap the readline call with a sjlj-based
TRY/CATCH, and rethrow the GDB exception once back in GDB. */
TRY_SJLJ
{
rl_callback_read_char ();
if (after_char_processing_hook)
(*after_char_processing_hook) ();
}
CATCH_SJLJ (ex, RETURN_MASK_ALL)
{
gdb_expt = ex;
}
END_CATCH_SJLJ
return gdb_expt;
}
static void
gdb_rl_callback_read_char_wrapper (gdb_client_data client_data)
{
struct gdb_exception gdb_expt
= gdb_rl_callback_read_char_wrapper_noexcept ();
/* Rethrow using the normal EH mechanism. */
if (gdb_expt.reason < 0)
throw_exception (gdb_expt);
}
/* GDB's readline callback handler. Calls the current INPUT_HANDLER,
and propagates GDB exceptions/errors thrown from INPUT_HANDLER back
across readline. See gdb_rl_callback_read_char_wrapper. This must
be noexcept in order to avoid problems with mixing sjlj and
(sjlj-based) C++ exceptions. */
static void
gdb_rl_callback_handler (char *rl) noexcept
{
struct gdb_exception gdb_rl_expt = exception_none;
struct ui *ui = current_ui;
TRY
{
ui->input_handler (rl);
}
CATCH (ex, RETURN_MASK_ALL)
{
gdb_rl_expt = ex;
}
END_CATCH
/* If we caught a GDB exception, longjmp out of the readline
callback. There's no other way for the callback to signal to
readline that an error happened. A normal return would have
readline potentially continue processing further input, redisplay
the prompt, etc. (This is what GDB historically did when it was
a C program.) Note that since we're long jumping, local variable
dtors are NOT run automatically. */
if (gdb_rl_expt.reason < 0)
throw_exception_sjlj (gdb_rl_expt);
}
/* Change the function to be invoked every time there is a character
ready on stdin. This is used when the user sets the editing off,
therefore bypassing readline, and letting gdb handle the input
itself, via gdb_readline_no_editing_callback. Also it is used in
the opposite case in which the user sets editing on again, by
restoring readline handling of the input.
NOTE: this operates on input_fd, not instream. If we are reading
commands from a file, instream will point to the file. However, we
always read commands from a file with editing off. This means that
the 'set editing on/off' will have effect only on the interactive
session. */
void
change_line_handler (int editing)
{
struct ui *ui = current_ui;
/* We can only have one instance of readline, so we only allow
editing on the main UI. */
if (ui != main_ui)
return;
/* Don't try enabling editing if the interpreter doesn't support it
(e.g., MI). */
if (!interp_supports_command_editing (top_level_interpreter ())
|| !interp_supports_command_editing (command_interp ()))
return;
if (editing)
{
gdb_assert (ui == main_ui);
/* Turn on editing by using readline. */
ui->call_readline = gdb_rl_callback_read_char_wrapper;
}
else
{
/* Turn off editing by using gdb_readline_no_editing_callback. */
if (ui->command_editing)
gdb_rl_callback_handler_remove ();
ui->call_readline = gdb_readline_no_editing_callback;
}
ui->command_editing = editing;
}
/* The functions below are wrappers for rl_callback_handler_remove and
rl_callback_handler_install that keep track of whether the callback
handler is installed in readline. This is necessary because after
handling a target event of a background execution command, we may
need to reinstall the callback handler if it was removed due to a
secondary prompt. See gdb_readline_wrapper_line. We don't
unconditionally install the handler for every target event because
that also clears the line buffer, thus installing it while the user
is typing would lose input. */
/* Whether we've registered a callback handler with readline. */
static int callback_handler_installed;
/* See event-top.h, and above. */
void
gdb_rl_callback_handler_remove (void)
{
gdb_assert (current_ui == main_ui);
rl_callback_handler_remove ();
callback_handler_installed = 0;
}
/* See event-top.h, and above. Note this wrapper doesn't have an
actual callback parameter because we always install
INPUT_HANDLER. */
void
gdb_rl_callback_handler_install (const char *prompt)
{
gdb_assert (current_ui == main_ui);
/* Calling rl_callback_handler_install resets readline's input
buffer. Calling this when we were already processing input
therefore loses input. */
gdb_assert (!callback_handler_installed);
rl_callback_handler_install (prompt, gdb_rl_callback_handler);
callback_handler_installed = 1;
}
/* See event-top.h, and above. */
void
gdb_rl_callback_handler_reinstall (void)
{
gdb_assert (current_ui == main_ui);
if (!callback_handler_installed)
{
/* Passing NULL as prompt argument tells readline to not display
a prompt. */
gdb_rl_callback_handler_install (NULL);
}
}
/* Displays the prompt. If the argument NEW_PROMPT is NULL, the
prompt that is displayed is the current top level prompt.
Otherwise, it displays whatever NEW_PROMPT is as a local/secondary
prompt.
This is used after each gdb command has completed, and in the
following cases:
1. When the user enters a command line which is ended by '\'
indicating that the command will continue on the next line. In
that case the prompt that is displayed is the empty string.
2. When the user is entering 'commands' for a breakpoint, or
actions for a tracepoint. In this case the prompt will be '>'
3. On prompting for pagination. */
void
display_gdb_prompt (const char *new_prompt)
{
std::string actual_gdb_prompt;
annotate_display_prompt ();
/* Reset the nesting depth used when trace-commands is set. */
reset_command_nest_depth ();
/* Do not call the python hook on an explicit prompt change as
passed to this function, as this forms a secondary/local prompt,
IE, displayed but not set. */
if (! new_prompt)
{
struct ui *ui = current_ui;
if (ui->prompt_state == PROMPTED)
internal_error (__FILE__, __LINE__, _("double prompt"));
else if (ui->prompt_state == PROMPT_BLOCKED)
{
/* This is to trick readline into not trying to display the
prompt. Even though we display the prompt using this
function, readline still tries to do its own display if
we don't call rl_callback_handler_install and
rl_callback_handler_remove (which readline detects
because a global variable is not set). If readline did
that, it could mess up gdb signal handlers for SIGINT.
Readline assumes that between calls to rl_set_signals and
rl_clear_signals gdb doesn't do anything with the signal
handlers. Well, that's not the case, because when the
target executes we change the SIGINT signal handler. If
we allowed readline to display the prompt, the signal
handler change would happen exactly between the calls to
the above two functions. Calling
rl_callback_handler_remove(), does the job. */
if (current_ui->command_editing)
gdb_rl_callback_handler_remove ();
return;
}
else if (ui->prompt_state == PROMPT_NEEDED)
{
/* Display the top level prompt. */
actual_gdb_prompt = top_level_prompt ();
ui->prompt_state = PROMPTED;
}
}
else
actual_gdb_prompt = new_prompt;
if (current_ui->command_editing)
{
gdb_rl_callback_handler_remove ();
gdb_rl_callback_handler_install (actual_gdb_prompt.c_str ());
}
/* new_prompt at this point can be the top of the stack or the one
passed in. It can't be NULL. */
else
{
/* Don't use a _filtered function here. It causes the assumed
character position to be off, since the newline we read from
the user is not accounted for. */
fputs_unfiltered (actual_gdb_prompt.c_str (), gdb_stdout);
gdb_flush (gdb_stdout);
}
}
/* Return the top level prompt, as specified by "set prompt", possibly
overriden by the python gdb.prompt_hook hook, and then composed
with the prompt prefix and suffix (annotations). */
static std::string
top_level_prompt (void)
{
char *prompt;
/* Give observers a chance of changing the prompt. E.g., the python
`gdb.prompt_hook' is installed as an observer. */
observer_notify_before_prompt (get_prompt ());
prompt = get_prompt ();
if (annotation_level >= 2)
{
/* Prefix needs to have new line at end. */
const char prefix[] = "\n\032\032pre-prompt\n";
/* Suffix needs to have a new line at end and \032 \032 at
beginning. */
const char suffix[] = "\n\032\032prompt\n";
return std::string (prefix) + prompt + suffix;
}
return prompt;
}
/* See top.h. */
struct ui *main_ui;
struct ui *current_ui;
struct ui *ui_list;
/* Get a pointer to the current UI's line buffer. This is used to
construct a whole line of input from partial input. */
static struct buffer *
get_command_line_buffer (void)
{
return &current_ui->line_buffer;
}
/* When there is an event ready on the stdin file descriptor, instead
of calling readline directly throught the callback function, or
instead of calling gdb_readline_no_editing_callback, give gdb a
chance to detect errors and do something. */
void
stdin_event_handler (int error, gdb_client_data client_data)
{
struct ui *ui = (struct ui *) client_data;
if (error)
{
/* Switch to the main UI, so diagnostics always go there. */
current_ui = main_ui;
delete_file_handler (ui->input_fd);
if (main_ui == ui)
{
/* If stdin died, we may as well kill gdb. */
printf_unfiltered (_("error detected on stdin\n"));
quit_command ((char *) 0, 0);
}
else
{
/* Simply delete the UI. */
delete ui;
}
}
else
{
/* Switch to the UI whose input descriptor woke up the event
loop. */
current_ui = ui;
/* This makes sure a ^C immediately followed by further input is
always processed in that order. E.g,. with input like
"^Cprint 1\n", the SIGINT handler runs, marks the async
signal handler, and then select/poll may return with stdin
ready, instead of -1/EINTR. The
gdb.base/double-prompt-target-event-error.exp test exercises
this. */
QUIT;
do
{
call_stdin_event_handler_again_p = 0;
ui->call_readline (client_data);
}
while (call_stdin_event_handler_again_p != 0);
}
}
/* See top.h. */
void
ui_register_input_event_handler (struct ui *ui)
{
add_file_handler (ui->input_fd, stdin_event_handler, ui);
}
/* See top.h. */
void
ui_unregister_input_event_handler (struct ui *ui)
{
delete_file_handler (ui->input_fd);
}
/* Re-enable stdin after the end of an execution command in
synchronous mode, or after an error from the target, and we aborted
the exec operation. */
void
async_enable_stdin (void)
{
struct ui *ui = current_ui;
if (ui->prompt_state == PROMPT_BLOCKED)
{
target_terminal::ours ();
ui_register_input_event_handler (ui);
ui->prompt_state = PROMPT_NEEDED;
}
}
/* Disable reads from stdin (the console) marking the command as
synchronous. */
void
async_disable_stdin (void)
{
struct ui *ui = current_ui;
ui->prompt_state = PROMPT_BLOCKED;
delete_file_handler (ui->input_fd);
}
/* Handle a gdb command line. This function is called when
handle_line_of_input has concatenated one or more input lines into
a whole command. */
void
command_handler (char *command)
{
struct ui *ui = current_ui;
char *c;
if (ui->instream == ui->stdin_stream)
reinitialize_more_filter ();
scoped_command_stats stat_reporter (true);
/* Do not execute commented lines. */
for (c = command; *c == ' ' || *c == '\t'; c++)
;
if (c[0] != '#')
{
execute_command (command, ui->instream == ui->stdin_stream);
/* Do any commands attached to breakpoint we stopped at. */
bpstat_do_actions ();
}
}
/* Append RL, an input line returned by readline or one of its
emulations, to CMD_LINE_BUFFER. Returns the command line if we
have a whole command line ready to be processed by the command
interpreter or NULL if the command line isn't complete yet (input
line ends in a backslash). Takes ownership of RL. */
static char *
command_line_append_input_line (struct buffer *cmd_line_buffer, char *rl)
{
char *cmd;
size_t len;
len = strlen (rl);
if (len > 0 && rl[len - 1] == '\\')
{
/* Don't copy the backslash and wait for more. */
buffer_grow (cmd_line_buffer, rl, len - 1);
cmd = NULL;
}
else
{
/* Copy whole line including terminating null, and we're
done. */
buffer_grow (cmd_line_buffer, rl, len + 1);
cmd = cmd_line_buffer->buffer;
}
/* Allocated in readline. */
xfree (rl);
return cmd;
}
/* Handle a line of input coming from readline.
If the read line ends with a continuation character (backslash),
save the partial input in CMD_LINE_BUFFER (except the backslash),
and return NULL. Otherwise, save the partial input and return a
pointer to CMD_LINE_BUFFER's buffer (null terminated), indicating a
whole command line is ready to be executed.
Returns EOF on end of file.
If REPEAT, handle command repetitions:
- If the input command line is NOT empty, the command returned is
copied into the global 'saved_command_line' var so that it can
be repeated later.
- OTOH, if the input command line IS empty, return the previously
saved command instead of the empty input line.
*/
char *
handle_line_of_input (struct buffer *cmd_line_buffer,
char *rl, int repeat, const char *annotation_suffix)
{
struct ui *ui = current_ui;
int from_tty = ui->instream == ui->stdin_stream;
char *p1;
char *cmd;
if (rl == NULL)
return (char *) EOF;
cmd = command_line_append_input_line (cmd_line_buffer, rl);
if (cmd == NULL)
return NULL;
/* We have a complete command line now. Prepare for the next
command, but leave ownership of memory to the buffer . */
cmd_line_buffer->used_size = 0;
if (from_tty && annotation_level > 1)
{
printf_unfiltered (("\n\032\032post-"));
puts_unfiltered (annotation_suffix);
printf_unfiltered (("\n"));
}
#define SERVER_COMMAND_PREFIX "server "
if (startswith (cmd, SERVER_COMMAND_PREFIX))
{
/* Note that we don't set `saved_command_line'. Between this
and the check in dont_repeat, this insures that repeating
will still do the right thing. */
return cmd + strlen (SERVER_COMMAND_PREFIX);
}
/* Do history expansion if that is wished. */
if (history_expansion_p && from_tty && input_interactive_p (current_ui))
{
char *history_value;
int expanded;
expanded = history_expand (cmd, &history_value);
if (expanded)
{
size_t len;
/* Print the changes. */
printf_unfiltered ("%s\n", history_value);
/* If there was an error, call this function again. */
if (expanded < 0)
{
xfree (history_value);
return cmd;
}
/* history_expand returns an allocated string. Just replace
our buffer with it. */
len = strlen (history_value);
xfree (buffer_finish (cmd_line_buffer));
cmd_line_buffer->buffer = history_value;
cmd_line_buffer->buffer_size = len + 1;
cmd = history_value;
}
}
/* If we just got an empty line, and that is supposed to repeat the
previous command, return the previously saved command. */
for (p1 = cmd; *p1 == ' ' || *p1 == '\t'; p1++)
;
if (repeat && *p1 == '\0')
return saved_command_line;
/* Add command to history if appropriate. Note: lines consisting
solely of comments are also added to the command history. This
is useful when you type a command, and then realize you don't
want to execute it quite yet. You can comment out the command
and then later fetch it from the value history and remove the
'#'. The kill ring is probably better, but some people are in
the habit of commenting things out. */
if (*cmd != '\0' && from_tty && input_interactive_p (current_ui))
gdb_add_history (cmd);
/* Save into global buffer if appropriate. */
if (repeat)
{
xfree (saved_command_line);
saved_command_line = xstrdup (cmd);
return saved_command_line;
}
else
return cmd;
}
/* Handle a complete line of input. This is called by the callback
mechanism within the readline library. Deal with incomplete
commands as well, by saving the partial input in a global
buffer.
NOTE: This is the asynchronous version of the command_line_input
function. */
void
command_line_handler (char *rl)
{
struct buffer *line_buffer = get_command_line_buffer ();
struct ui *ui = current_ui;
char *cmd;
cmd = handle_line_of_input (line_buffer, rl, 1, "prompt");
if (cmd == (char *) EOF)
{
/* stdin closed. The connection with the terminal is gone.
This happens at the end of a testsuite run, after Expect has
hung up but GDB is still alive. In such a case, we just quit
gdb killing the inferior program too. */
printf_unfiltered ("quit\n");
execute_command ((char *) "quit", 1);
}
else if (cmd == NULL)
{
/* We don't have a full line yet. Print an empty prompt. */
display_gdb_prompt ("");
}
else
{
ui->prompt_state = PROMPT_NEEDED;
command_handler (cmd);
if (ui->prompt_state != PROMPTED)
display_gdb_prompt (0);
}
}
/* Does reading of input from terminal w/o the editing features
provided by the readline library. Calls the line input handler
once we have a whole input line. */
void
gdb_readline_no_editing_callback (gdb_client_data client_data)
{
int c;
char *result;
struct buffer line_buffer;
static int done_once = 0;
struct ui *ui = current_ui;
buffer_init (&line_buffer);
/* Unbuffer the input stream, so that, later on, the calls to fgetc
fetch only one char at the time from the stream. The fgetc's will
get up to the first newline, but there may be more chars in the
stream after '\n'. If we buffer the input and fgetc drains the
stream, getting stuff beyond the newline as well, a select, done
afterwards will not trigger. */
if (!done_once && !ISATTY (ui->instream))
{
setbuf (ui->instream, NULL);
done_once = 1;
}
/* We still need the while loop here, even though it would seem
obvious to invoke gdb_readline_no_editing_callback at every
character entered. If not using the readline library, the
terminal is in cooked mode, which sends the characters all at
once. Poll will notice that the input fd has changed state only
after enter is pressed. At this point we still need to fetch all
the chars entered. */
while (1)
{
/* Read from stdin if we are executing a user defined command.
This is the right thing for prompt_for_continue, at least. */
c = fgetc (ui->instream != NULL ? ui->instream : ui->stdin_stream);
if (c == EOF)
{
if (line_buffer.used_size > 0)
{
/* The last line does not end with a newline. Return it, and
if we are called again fgetc will still return EOF and
we'll return NULL then. */
break;
}
xfree (buffer_finish (&line_buffer));
ui->input_handler (NULL);
return;
}
if (c == '\n')
{
if (line_buffer.used_size > 0
&& line_buffer.buffer[line_buffer.used_size - 1] == '\r')
line_buffer.used_size--;
break;
}
buffer_grow_char (&line_buffer, c);
}
buffer_grow_char (&line_buffer, '\0');
result = buffer_finish (&line_buffer);
ui->input_handler (result);
}
/* The serial event associated with the QUIT flag. set_quit_flag sets
this, and check_quit_flag clears it. Used by interruptible_select
to be able to do interruptible I/O with no race with the SIGINT
handler. */
static struct serial_event *quit_serial_event;
/* Initialization of signal handlers and tokens. There is a function
handle_sig* for each of the signals GDB cares about. Specifically:
SIGINT, SIGFPE, SIGQUIT, SIGTSTP, SIGHUP, SIGWINCH. These
functions are the actual signal handlers associated to the signals
via calls to signal(). The only job for these functions is to
enqueue the appropriate event/procedure with the event loop. Such
procedures are the old signal handlers. The event loop will take
care of invoking the queued procedures to perform the usual tasks
associated with the reception of the signal. */
/* NOTE: 1999-04-30 This is the asynchronous version of init_signals.
init_signals will become obsolete as we move to have to event loop
as the default for gdb. */
void
async_init_signals (void)
{
initialize_async_signal_handlers ();
quit_serial_event = make_serial_event ();
signal (SIGINT, handle_sigint);
sigint_token =
create_async_signal_handler (async_request_quit, NULL);
signal (SIGTERM, handle_sigterm);
async_sigterm_token
= create_async_signal_handler (async_sigterm_handler, NULL);
/* If SIGTRAP was set to SIG_IGN, then the SIG_IGN will get passed
to the inferior and breakpoints will be ignored. */
#ifdef SIGTRAP
signal (SIGTRAP, SIG_DFL);
#endif
#ifdef SIGQUIT
/* If we initialize SIGQUIT to SIG_IGN, then the SIG_IGN will get
passed to the inferior, which we don't want. It would be
possible to do a "signal (SIGQUIT, SIG_DFL)" after we fork, but
on BSD4.3 systems using vfork, that can affect the
GDB process as well as the inferior (the signal handling tables
might be in memory, shared between the two). Since we establish
a handler for SIGQUIT, when we call exec it will set the signal
to SIG_DFL for us. */
signal (SIGQUIT, handle_sigquit);
sigquit_token =
create_async_signal_handler (async_do_nothing, NULL);
#endif
#ifdef SIGHUP
if (signal (SIGHUP, handle_sighup) != SIG_IGN)
sighup_token =
create_async_signal_handler (async_disconnect, NULL);
else
sighup_token =
create_async_signal_handler (async_do_nothing, NULL);
#endif
signal (SIGFPE, handle_sigfpe);
sigfpe_token =
create_async_signal_handler (async_float_handler, NULL);
#ifdef STOP_SIGNAL
sigtstp_token =
create_async_signal_handler (async_stop_sig, NULL);
#endif
}
/* See defs.h. */
void
quit_serial_event_set (void)
{
serial_event_set (quit_serial_event);
}
/* See defs.h. */
void
quit_serial_event_clear (void)
{
serial_event_clear (quit_serial_event);
}
/* Return the selectable file descriptor of the serial event
associated with the quit flag. */
static int
quit_serial_event_fd (void)
{
return serial_event_fd (quit_serial_event);
}
/* See defs.h. */
void
default_quit_handler (void)
{
if (check_quit_flag ())
{
if (target_terminal::is_ours ())
quit ();
else
target_pass_ctrlc ();
}
}
/* See defs.h. */
quit_handler_ftype *quit_handler = default_quit_handler;
/* Handle a SIGINT. */
void
handle_sigint (int sig)
{
signal (sig, handle_sigint);
/* We could be running in a loop reading in symfiles or something so
it may be quite a while before we get back to the event loop. So
set quit_flag to 1 here. Then if QUIT is called before we get to
the event loop, we will unwind as expected. */
set_quit_flag ();
/* In case nothing calls QUIT before the event loop is reached, the
event loop handles it. */
mark_async_signal_handler (sigint_token);
}
/* See gdb_select.h. */
int
interruptible_select (int n,
fd_set *readfds, fd_set *writefds, fd_set *exceptfds,
struct timeval *timeout)
{
fd_set my_readfds;
int fd;
int res;
if (readfds == NULL)
{
readfds = &my_readfds;
FD_ZERO (&my_readfds);
}
fd = quit_serial_event_fd ();
FD_SET (fd, readfds);
if (n <= fd)
n = fd + 1;
do
{
res = gdb_select (n, readfds, writefds, exceptfds, timeout);
}
while (res == -1 && errno == EINTR);
if (res == 1 && FD_ISSET (fd, readfds))
{
errno = EINTR;
return -1;
}
return res;
}
/* Handle GDB exit upon receiving SIGTERM if target_can_async_p (). */
static void
async_sigterm_handler (gdb_client_data arg)
{
quit_force (NULL, 0);
}
/* See defs.h. */
volatile int sync_quit_force_run;
/* Quit GDB if SIGTERM is received.
GDB would quit anyway, but this way it will clean up properly. */
void
handle_sigterm (int sig)
{
signal (sig, handle_sigterm);
sync_quit_force_run = 1;
set_quit_flag ();
mark_async_signal_handler (async_sigterm_token);
}
/* Do the quit. All the checks have been done by the caller. */
void
async_request_quit (gdb_client_data arg)
{
/* If the quit_flag has gotten reset back to 0 by the time we get
back here, that means that an exception was thrown to unwind the
current command before we got back to the event loop. So there
is no reason to call quit again here. */
QUIT;
}
#ifdef SIGQUIT
/* Tell the event loop what to do if SIGQUIT is received.
See event-signal.c. */
static void
handle_sigquit (int sig)
{
mark_async_signal_handler (sigquit_token);
signal (sig, handle_sigquit);
}
#endif
#if defined (SIGQUIT) || defined (SIGHUP)
/* Called by the event loop in response to a SIGQUIT or an
ignored SIGHUP. */
static void
async_do_nothing (gdb_client_data arg)
{
/* Empty function body. */
}
#endif
#ifdef SIGHUP
/* Tell the event loop what to do if SIGHUP is received.
See event-signal.c. */
static void
handle_sighup (int sig)
{
mark_async_signal_handler (sighup_token);
signal (sig, handle_sighup);
}
/* Called by the event loop to process a SIGHUP. */
static void
async_disconnect (gdb_client_data arg)
{
TRY
{
quit_cover ();
}
CATCH (exception, RETURN_MASK_ALL)
{
fputs_filtered ("Could not kill the program being debugged",
gdb_stderr);
exception_print (gdb_stderr, exception);
}
END_CATCH
TRY
{
pop_all_targets ();
}
CATCH (exception, RETURN_MASK_ALL)
{
}
END_CATCH
signal (SIGHUP, SIG_DFL); /*FIXME: ??????????? */
raise (SIGHUP);
}
#endif
#ifdef STOP_SIGNAL
void
handle_stop_sig (int sig)
{
mark_async_signal_handler (sigtstp_token);
signal (sig, handle_stop_sig);
}
static void
async_stop_sig (gdb_client_data arg)
{
char *prompt = get_prompt ();
#if STOP_SIGNAL == SIGTSTP
signal (SIGTSTP, SIG_DFL);
#if HAVE_SIGPROCMASK
{
sigset_t zero;
sigemptyset (&zero);
sigprocmask (SIG_SETMASK, &zero, 0);
}
#elif HAVE_SIGSETMASK
sigsetmask (0);
#endif
raise (SIGTSTP);
signal (SIGTSTP, handle_stop_sig);
#else
signal (STOP_SIGNAL, handle_stop_sig);
#endif
printf_unfiltered ("%s", prompt);
gdb_flush (gdb_stdout);
/* Forget about any previous command -- null line now will do
nothing. */
dont_repeat ();
}
#endif /* STOP_SIGNAL */
/* Tell the event loop what to do if SIGFPE is received.
See event-signal.c. */
static void
handle_sigfpe (int sig)
{
mark_async_signal_handler (sigfpe_token);
signal (sig, handle_sigfpe);
}
/* Event loop will call this functin to process a SIGFPE. */
static void
async_float_handler (gdb_client_data arg)
{
/* This message is based on ANSI C, section 4.7. Note that integer
divide by zero causes this, so "float" is a misnomer. */
error (_("Erroneous arithmetic operation."));
}
/* Set things up for readline to be invoked via the alternate
interface, i.e. via a callback function
(gdb_rl_callback_read_char), and hook up instream to the event
loop. */
void
gdb_setup_readline (int editing)
{
struct ui *ui = current_ui;
/* This function is a noop for the sync case. The assumption is
that the sync setup is ALL done in gdb_init, and we would only
mess it up here. The sync stuff should really go away over
time. */
if (!batch_silent)
gdb_stdout = new stdio_file (ui->outstream);
gdb_stderr = new stderr_file (ui->errstream);
gdb_stdlog = gdb_stderr; /* for moment */
gdb_stdtarg = gdb_stderr; /* for moment */
gdb_stdtargerr = gdb_stderr; /* for moment */
/* If the input stream is connected to a terminal, turn on editing.
However, that is only allowed on the main UI, as we can only have
one instance of readline. */
if (ISATTY (ui->instream) && editing && ui == main_ui)
{
/* Tell gdb that we will be using the readline library. This
could be overwritten by a command in .gdbinit like 'set
editing on' or 'off'. */
ui->command_editing = 1;
/* When a character is detected on instream by select or poll,
readline will be invoked via this callback function. */
ui->call_readline = gdb_rl_callback_read_char_wrapper;
/* Tell readline to use the same input stream that gdb uses. */
rl_instream = ui->instream;
}
else
{
ui->command_editing = 0;
ui->call_readline = gdb_readline_no_editing_callback;
}
/* Now create the event source for this UI's input file descriptor.
Another source is going to be the target program (inferior), but
that must be registered only when it actually exists (I.e. after
we say 'run' or after we connect to a remote target. */
ui_register_input_event_handler (ui);
}
/* Disable command input through the standard CLI channels. Used in
the suspend proc for interpreters that use the standard gdb readline
interface, like the cli & the mi. */
void
gdb_disable_readline (void)
{
struct ui *ui = current_ui;
/* FIXME - It is too heavyweight to delete and remake these every
time you run an interpreter that needs readline. It is probably
better to have the interpreters cache these, which in turn means
that this needs to be moved into interpreter specific code. */
#if 0
ui_file_delete (gdb_stdout);
ui_file_delete (gdb_stderr);
gdb_stdlog = NULL;
gdb_stdtarg = NULL;
gdb_stdtargerr = NULL;
#endif
if (ui->command_editing)
gdb_rl_callback_handler_remove ();
delete_file_handler (ui->input_fd);
}