binutils-gdb/gdb/minsyms.c
Pedro Alves b5ec771e60 Introduce lookup_name_info and generalize Ada's FULL/WILD name matching
Summary:
 - This is preparation for supporting wild name matching on C++ too.
 - This is also preparation for TAB-completion fixes.
 - Makes symbol name matching (think strcmp_iw) be based on a per-language method.
 - Merges completion and non-completion name comparison (think
   language_ops::la_get_symbol_name_cmp generalized).
 - Avoid re-hashing lookup name multiple times
 - Centralizes preparing a name for lookup (Ada name encoding / C++ Demangling),
   both completion and non-completion.
 - Fixes Ada latent bug with verbatim name matches in expressions
 - Makes ada-lang.c use common|symtab.c completion code a bit more.

Ada's wild matching basically means that

 "(gdb) break foo"

will find all methods named "foo" in all packages.  Translating to
C++, it's roughly the same as saying that "break klass::method" sets
breakpoints on all "klass::method" methods of all classes, no matter
the namespace.  A following patch will teach GDB about fullname vs
wild matching for C++ too.  This patch is preparatory work to get
there.

Another idea here is to do symbol name matching based on the symbol
language's algorithm.  I.e., avoid dependency on current language set.

This allows for example doing

  (gdb) b foo::bar< int > (<tab>

and having gdb name match the C++ symbols correctly even if the
current language is C or Assembly (or Rust, or Ada, or ...), which can
easily happen if you step into an Assembly/C runtime library frame.

By encapsulating all the information related to a lookup name in a
class, we can also cache hash computation for a given language in the
lookup name object, to avoid recomputing it over and over.

Similarly, because we don't really know upfront which languages the
lookup name will be matched against, for each language we store the
lookup name transformed into a search name.  E.g., for C++, that means
demangling the name.  But for Ada, it means encoding the name.  This
actually forces us to centralize all the different lookup name
encoding in a central place, resulting in clearer code, IMO.  See
e.g., the new ada_lookup_name_info class.

The lookup name -> symbol search name computation is also done only
once per language.

The old language->la_get_symbol_name_cmp / symbol_name_cmp_ftype are
generalized to work with both completion, and normal symbol look up.

At some point early on, I had separate completion vs non-completion
language vector entry points, but a single method ends up being better
IMO for simplifying things -- the more we merge the completion /
non-completion name lookup code paths, the less changes for bugs
causing completion vs normal lookup finding different symbols.

The ada-lex.l change is necessary because when doing

  (gdb) p <UpperCase>

then the name that is passed to write_ write_var_or_type ->
ada_lookup_symbol_list misses the "<>", i.e., it's just "UpperCase",
and we end up doing a wild match against "UpperCase" lowercased by
ada_lookup_name_info's constructor.  I.e., "uppercase" wouldn't ever
match "UpperCase", and the symbol lookup fails.

This wouldn't cause any regression in the testsuite, but I added a new
test that would pass before the patch and fail after, if it weren't
for that fix.

This is latent bug that happens to go unnoticed because that
particular path was inconsistent with the rest of Ada symbol lookup by
not lowercasing the lookup name.

Ada's symbol_completion_add is deleted, replaced by using common
code's completion_list_add_name.  To make the latter work for Ada, we
needed to add a new output parameter, because Ada wants to return back
a custom completion candidates that are not the symbol name.

With this patch, minimal symbol demangled name hashing is made
consistent with regular symbol hashing.  I.e., it now goes via the
language vector's search_name_hash method too, as I had suggested in a
previous patch.

dw2_expand_symtabs_matching / .gdb_index symbol names were a
challenge.  The problem is that we have no way to telling what is the
language of each symbol name found in the index, until we expand the
corresponding full symbol, which is off course what we're trying to
avoid.  Language information is simply not considered in the index
format...  Since the symbol name hashing and comparison routines are
per-language, we now have a problem.  The patch sorts this out by
matching each name against all languages.  This is inneficient, and
indeed slows down completion several times.  E.g., with:

 $ cat script.cmd
 set pagination off
 set $count = 0
 while $count < 400
   complete b string_prin
   printf "count = %d\n", $count
   set $count = $count + 1
 end

 $ time gdb --batch -q ./gdb-with-index -ex "source script-string_printf.cmd"

I get, before patch (-O2, x86-64):

 real    0m1.773s
 user    0m1.737s
 sys     0m0.040s

While after patch (-O2, x86-64):

 real    0m9.843s
 user    0m9.482s
 sys     0m0.034s

However, the following patch will optimize this, and will actually
make this use case faster compared to the "before patch" above:

 real    0m1.321s
 user    0m1.285s
 sys     0m0.039s

gdb/ChangeLog:
2017-11-08   Pedro Alves  <palves@redhat.com>

	* ada-lang.c (ada_encode): Rename to ..
	(ada_encode_1): ... this.  Add throw_errors parameter and handle
	it.
	(ada_encode): Reimplement.
	(match_name): Delete, folded into full_name.
	(resolve_subexp): No longer pass the encoded name to
	ada_lookup_symbol_list.
	(should_use_wild_match): Delete.
	(name_match_type_from_name): New.
	(ada_lookup_simple_minsym): Use lookup_name_info and the
	language's symbol_name_matcher_ftype.
	(add_symbols_from_enclosing_procs, ada_add_local_symbols)
	(ada_add_block_renamings): Adjust to use lookup_name_info.
	(ada_lookup_name): New.
	(add_nonlocal_symbols, ada_add_all_symbols)
	(ada_lookup_symbol_list_worker, ada_lookup_symbol_list)
	(ada_iterate_over_symbols): Adjust to use lookup_name_info.
	(ada_name_for_lookup): Delete.
	(ada_lookup_encoded_symbol): Construct a verbatim name.
	(wild_match): Reverse sense of return type.  Use bool.
	(full_match): Reverse sense of return type.  Inline bits of old
	match_name here.
	(ada_add_block_symbols): Adjust to use lookup_name_info.
	(symbol_completion_match): Delete, folded into...
	(ada_lookup_name_info::matches): ... .this new method.
	(symbol_completion_add): Delete.
	(ada_collect_symbol_completion_matches): Add name_match_type
	parameter.  Adjust to use lookup_name_info and
	completion_list_add_name.
	(get_var_value, ada_add_global_exceptions): Adjust to use
	lookup_name_info.
	(ada_get_symbol_name_cmp): Delete.
	(do_wild_match, do_full_match): New functions.
	(ada_lookup_name_info::ada_lookup_name_info): New method.
	(ada_symbol_name_matches, ada_get_symbol_name_matcher): New
	functions.
	(ada_language_defn): Install ada_get_symbol_name_matcher.
	* ada-lex.l (processId): If name starts with '<', copy it
	verbatim.
	* block.c (block_iter_match_step, block_iter_match_first)
	(block_iter_match_next, block_lookup_symbol)
	(block_lookup_symbol_primary, block_find_symbol): Adjust to use
	lookup_name_info.
	* block.h (block_iter_match_first, block_iter_match_next)
	(ALL_BLOCK_SYMBOLS_WITH_NAME): Adjust to use lookup_name_info.
	* c-lang.c (c_language_defn, cplus_language_defn)
	(asm_language_defn, minimal_language_defn): Adjust comments to
	refer to la_get_symbol_name_matcher.
	* completer.c (complete_files_symbols)
	(collect_explicit_location_matches, symbol_completer): Pass a
	symbol_name_match_type down.
	* completer.h (class completion_match, completion_match_result):
	New classes.
	(completion_tracker::reset_completion_match_result): New method.
	(completion_tracker::m_completion_match_result): New field.
	* cp-support.c (make_symbol_overload_list_block): Adjust to use
	lookup_name_info.
	(cp_fq_symbol_name_matches, cp_get_symbol_name_matcher): New
	functions.
	* cp-support.h (cp_get_symbol_name_matcher): New declaration.
	* d-lang.c: Adjust comments to refer to
	la_get_symbol_name_matcher.
	* dictionary.c (dict_vector) <iter_match_first, iter_match_next>:
	Adjust to use lookup_name_info.
	(dict_iter_match_first, dict_iter_match_next)
	(iter_match_first_hashed, iter_match_next_hashed)
	(iter_match_first_linear, iter_match_next_linear): Adjust to work
	with a lookup_name_info.
	* dictionary.h (dict_iter_match_first, dict_iter_match_next):
	Likewise.
	* dwarf2read.c (dw2_lookup_symbol): Adjust to use lookup_name_info.
	(dw2_map_matching_symbols): Adjust to use symbol_name_match_type.
	(gdb_index_symbol_name_matcher): New class.
	(dw2_expand_symtabs_matching) Adjust to use lookup_name_info and
	gdb_index_symbol_name_matcher.  Accept a NULL symbol_matcher.
	* f-lang.c (f_collect_symbol_completion_matches): Adjust to work
	with a symbol_name_match_type.
	(f_language_defn): Adjust comments to refer to
	la_get_symbol_name_matcher.
	* go-lang.c (go_language_defn): Adjust comments to refer to
	la_get_symbol_name_matcher.
	* language.c (default_symbol_name_matcher)
	(language_get_symbol_name_matcher): New functions.
	(unknown_language_defn, auto_language_defn): Adjust comments to
	refer to la_get_symbol_name_matcher.
	* language.h (symbol_name_cmp_ftype): Delete.
	(language_defn) <la_collect_symbol_completion_matches>: Add match
	type parameter.
	<la_get_symbol_name_cmp>: Delete field.
	<la_get_symbol_name_matcher>: New field.
	<la_iterate_over_symbols>: Adjust to use lookup_name_info.
	(default_symbol_name_matcher, language_get_symbol_name_matcher):
	Declare.
	* linespec.c (iterate_over_all_matching_symtabs)
	(iterate_over_file_blocks): Adjust to use lookup_name_info.
	(find_methods): Add language parameter, and use lookup_name_info
	and the language's symbol_name_matcher_ftype.
	(linespec_complete_function): Adjust.
	(lookup_prefix_sym): Use lookup_name_info.
	(add_all_symbol_names_from_pspace): Adjust.
	(find_superclass_methods): Add language parameter and pass it
	down.
	(find_method): Pass symbol language down.
	(find_linespec_symbols): Don't demangle or Ada encode here.
	(search_minsyms_for_name): Add lookup_name_info parameter.
	(add_matching_symbols_to_info): Add name_match_type parameter.
	Use lookup_name_info.
	* m2-lang.c (m2_language_defn): Adjust comments to refer to
	la_get_symbol_name_matcher.
	* minsyms.c: Include <algorithm>.
	(add_minsym_to_demangled_hash_table): Remove table parameter and
	add objfile parameter.  Use search_name_hash, and add language to
	demangled languages vector.
	(struct found_minimal_symbols): New struct.
	(lookup_minimal_symbol_mangled, lookup_minimal_symbol_demangled):
	New functions.
	(lookup_minimal_symbol): Adjust to use them.  Don't canonicalize
	input names here.  Use lookup_name_info instead.  Lookup up
	demangled names once for each language in the demangled names
	vector.
	(iterate_over_minimal_symbols): Use lookup_name_info.  Lookup up
	demangled names once for each language in the demangled names
	vector.
	(build_minimal_symbol_hash_tables): Adjust.
	* minsyms.h (iterate_over_minimal_symbols): Adjust to pass down a
	lookup_name_info.
	* objc-lang.c (objc_language_defn): Adjust comment to refer to
	la_get_symbol_name_matcher.
	* objfiles.h: Include <vector>.
	(objfile_per_bfd_storage) <demangled_hash_languages>: New field.
	* opencl-lang.c (opencl_language_defn): Adjust comment to refer to
	la_get_symbol_name_matcher.
	* p-lang.c (pascal_language_defn): Adjust comment to refer to
	la_get_symbol_name_matcher.
	* psymtab.c (psym_lookup_symbol): Use lookup_name_info.
	(match_partial_symbol): Use symbol_name_match_type,
	lookup_name_info and psymbol_name_matches.
	(lookup_partial_symbol): Use lookup_name_info.
	(map_block): Use symbol_name_match_type and lookup_name_info.
	(psym_map_matching_symbols): Use symbol_name_match_type.
	(psymbol_name_matches): New.
	(recursively_search_psymtabs): Use lookup_name_info and
	psymbol_name_matches.  Rename 'kind' parameter to 'domain'.
	(psym_expand_symtabs_matching): Use lookup_name_info.  Rename
	'kind' parameter to 'domain'.
	* rust-lang.c (rust_language_defn): Adjust comment to refer to
	la_get_symbol_name_matcher.
	* symfile-debug.c (debug_qf_map_matching_symbols)
	(debug_qf_map_matching_symbols): Use symbol_name_match_type.
	(debug_qf_expand_symtabs_matching): Use lookup_name_info.
	* symfile.c (expand_symtabs_matching): Use lookup_name_info.
	* symfile.h (quick_symbol_functions) <map_matching_symbols>:
	Adjust to use symbol_name_match_type.
	<expand_symtabs_matching>: Adjust to use lookup_name_info.
	(expand_symtabs_matching): Adjust to use lookup_name_info.
	* symmisc.c (maintenance_expand_symtabs): Use
	lookup_name_info::match_any ().
	* symtab.c (symbol_matches_search_name): New.
	(eq_symbol_entry): Adjust to use lookup_name_info and the
	language's matcher.
	(demangle_for_lookup_info::demangle_for_lookup_info): New.
	(lookup_name_info::match_any): New.
	(iterate_over_symbols, search_symbols): Use lookup_name_info.
	(compare_symbol_name): Add language, lookup_name_info and
	completion_match_result parameters, and use them.
	(completion_list_add_name): Make extern.  Add language and
	lookup_name_info parameters.  Use them.
	(completion_list_add_symbol, completion_list_add_msymbol)
	(completion_list_objc_symbol): Add lookup_name_info parameters and
	adjust.  Pass down language.
	(completion_list_add_fields): Add lookup_name_info parameters and
	adjust.  Pass down language.
	(add_symtab_completions): Add lookup_name_info parameters and
	adjust.
	(default_collect_symbol_completion_matches_break_on): Add
	name_match_type parameter, and use it.  Use lookup_name_info.
	(default_collect_symbol_completion_matches)
	(collect_symbol_completion_matches): Add name_match_type
	parameter, and pass it down.
	(collect_symbol_completion_matches_type): Adjust.
	(collect_file_symbol_completion_matches): Add name_match_type
	parameter, and use lookup_name_info.
	* symtab.h: Include <string> and "common/gdb_optional.h".
	(enum class symbol_name_match_type): New.
	(class ada_lookup_name_info): New.
	(struct demangle_for_lookup_info): New.
	(class lookup_name_info): New.
	(symbol_name_matcher_ftype): New.
	(SYMBOL_MATCHES_SEARCH_NAME): Use symbol_matches_search_name.
	(symbol_matches_search_name): Declare.
	(MSYMBOL_MATCHES_SEARCH_NAME): Delete.
	(default_collect_symbol_completion_matches)
	(collect_symbol_completion_matches)
	(collect_file_symbol_completion_matches): Add name_match_type
	parameter.
	(iterate_over_symbols): Use lookup_name_info.
	(completion_list_add_name): Declare.
	* utils.c (enum class strncmp_iw_mode): Moved to utils.h.
	(strncmp_iw_with_mode): Now extern.
	* utils.h (enum class strncmp_iw_mode): Moved from utils.c.
	(strncmp_iw_with_mode): Declare.

gdb/testsuite/ChangeLog:
2017-11-08   Pedro Alves  <palves@redhat.com>

	* gdb.ada/complete.exp (p <Exported_Capitalized>): New test.
	(p Exported_Capitalized): New test.
	(p exported_capitalized): New test.
2017-11-08 16:02:24 +00:00

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/* GDB routines for manipulating the minimal symbol tables.
Copyright (C) 1992-2017 Free Software Foundation, Inc.
Contributed by Cygnus Support, using pieces from other GDB modules.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
/* This file contains support routines for creating, manipulating, and
destroying minimal symbol tables.
Minimal symbol tables are used to hold some very basic information about
all defined global symbols (text, data, bss, abs, etc). The only two
required pieces of information are the symbol's name and the address
associated with that symbol.
In many cases, even if a file was compiled with no special options for
debugging at all, as long as was not stripped it will contain sufficient
information to build useful minimal symbol tables using this structure.
Even when a file contains enough debugging information to build a full
symbol table, these minimal symbols are still useful for quickly mapping
between names and addresses, and vice versa. They are also sometimes used
to figure out what full symbol table entries need to be read in. */
#include "defs.h"
#include <ctype.h>
#include "symtab.h"
#include "bfd.h"
#include "filenames.h"
#include "symfile.h"
#include "objfiles.h"
#include "demangle.h"
#include "value.h"
#include "cp-abi.h"
#include "target.h"
#include "cp-support.h"
#include "language.h"
#include "cli/cli-utils.h"
#include "symbol.h"
#include <algorithm>
/* See minsyms.h. */
bool
msymbol_is_text (minimal_symbol *msymbol)
{
switch (MSYMBOL_TYPE (msymbol))
{
case mst_text:
case mst_text_gnu_ifunc:
case mst_solib_trampoline:
case mst_file_text:
return true;
default:
return false;
}
}
/* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE.
At the end, copy them all into one newly allocated location on an objfile's
per-BFD storage obstack. */
#define BUNCH_SIZE 127
struct msym_bunch
{
struct msym_bunch *next;
struct minimal_symbol contents[BUNCH_SIZE];
};
/* See minsyms.h. */
unsigned int
msymbol_hash_iw (const char *string)
{
unsigned int hash = 0;
while (*string && *string != '(')
{
string = skip_spaces (string);
if (*string && *string != '(')
{
hash = SYMBOL_HASH_NEXT (hash, *string);
++string;
}
}
return hash;
}
/* See minsyms.h. */
unsigned int
msymbol_hash (const char *string)
{
unsigned int hash = 0;
for (; *string; ++string)
hash = SYMBOL_HASH_NEXT (hash, *string);
return hash;
}
/* Add the minimal symbol SYM to an objfile's minsym hash table, TABLE. */
static void
add_minsym_to_hash_table (struct minimal_symbol *sym,
struct minimal_symbol **table)
{
if (sym->hash_next == NULL)
{
unsigned int hash
= msymbol_hash (MSYMBOL_LINKAGE_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
sym->hash_next = table[hash];
table[hash] = sym;
}
}
/* Add the minimal symbol SYM to an objfile's minsym demangled hash table,
TABLE. */
static void
add_minsym_to_demangled_hash_table (struct minimal_symbol *sym,
struct objfile *objfile)
{
if (sym->demangled_hash_next == NULL)
{
unsigned int hash = search_name_hash (MSYMBOL_LANGUAGE (sym),
MSYMBOL_SEARCH_NAME (sym));
auto &vec = objfile->per_bfd->demangled_hash_languages;
auto it = std::lower_bound (vec.begin (), vec.end (),
MSYMBOL_LANGUAGE (sym));
if (it == vec.end () || *it != MSYMBOL_LANGUAGE (sym))
vec.insert (it, MSYMBOL_LANGUAGE (sym));
struct minimal_symbol **table
= objfile->per_bfd->msymbol_demangled_hash;
unsigned int hash_index = hash % MINIMAL_SYMBOL_HASH_SIZE;
sym->demangled_hash_next = table[hash_index];
table[hash_index] = sym;
}
}
/* Worker object for lookup_minimal_symbol. Stores temporary results
while walking the symbol tables. */
struct found_minimal_symbols
{
/* External symbols are best. */
bound_minimal_symbol external_symbol {};
/* File-local symbols are next best. */
bound_minimal_symbol file_symbol {};
/* Symbols for shared library trampolines are next best. */
bound_minimal_symbol trampoline_symbol {};
/* Called when a symbol name matches. Check if the minsym is a
better type than what we had already found, and record it in one
of the members fields if so. Returns true if we collected the
real symbol, in which case we can stop searching. */
bool maybe_collect (const char *sfile, objfile *objf,
minimal_symbol *msymbol);
};
/* See declaration above. */
bool
found_minimal_symbols::maybe_collect (const char *sfile,
struct objfile *objfile,
minimal_symbol *msymbol)
{
switch (MSYMBOL_TYPE (msymbol))
{
case mst_file_text:
case mst_file_data:
case mst_file_bss:
if (sfile == NULL
|| filename_cmp (msymbol->filename, sfile) == 0)
{
file_symbol.minsym = msymbol;
file_symbol.objfile = objfile;
}
break;
case mst_solib_trampoline:
/* If a trampoline symbol is found, we prefer to keep
looking for the *real* symbol. If the actual symbol
is not found, then we'll use the trampoline
entry. */
if (trampoline_symbol.minsym == NULL)
{
trampoline_symbol.minsym = msymbol;
trampoline_symbol.objfile = objfile;
}
break;
case mst_unknown:
default:
external_symbol.minsym = msymbol;
external_symbol.objfile = objfile;
/* We have the real symbol. No use looking further. */
return true;
}
/* Keep looking. */
return false;
}
/* Walk the mangled name hash table, and pass each symbol whose name
matches LOOKUP_NAME according to NAMECMP to FOUND. */
static void
lookup_minimal_symbol_mangled (const char *lookup_name,
const char *sfile,
struct objfile *objfile,
struct minimal_symbol **table,
unsigned int hash,
int (*namecmp) (const char *, const char *),
found_minimal_symbols &found)
{
for (minimal_symbol *msymbol = table[hash];
msymbol != NULL;
msymbol = msymbol->hash_next)
{
const char *symbol_name = MSYMBOL_LINKAGE_NAME (msymbol);
if (namecmp (symbol_name, lookup_name) == 0
&& found.maybe_collect (sfile, objfile, msymbol))
return;
}
}
/* Walk the demangled name hash table, and pass each symbol whose name
matches LOOKUP_NAME according to MATCHER to FOUND. */
static void
lookup_minimal_symbol_demangled (const lookup_name_info &lookup_name,
const char *sfile,
struct objfile *objfile,
struct minimal_symbol **table,
unsigned int hash,
symbol_name_matcher_ftype *matcher,
found_minimal_symbols &found)
{
for (minimal_symbol *msymbol = table[hash];
msymbol != NULL;
msymbol = msymbol->demangled_hash_next)
{
const char *symbol_name = MSYMBOL_SEARCH_NAME (msymbol);
if (matcher (symbol_name, lookup_name, NULL)
&& found.maybe_collect (sfile, objfile, msymbol))
return;
}
}
/* Look through all the current minimal symbol tables and find the
first minimal symbol that matches NAME. If OBJF is non-NULL, limit
the search to that objfile. If SFILE is non-NULL, the only file-scope
symbols considered will be from that source file (global symbols are
still preferred). Returns a pointer to the minimal symbol that
matches, or NULL if no match is found.
Note: One instance where there may be duplicate minimal symbols with
the same name is when the symbol tables for a shared library and the
symbol tables for an executable contain global symbols with the same
names (the dynamic linker deals with the duplication).
It's also possible to have minimal symbols with different mangled
names, but identical demangled names. For example, the GNU C++ v3
ABI requires the generation of two (or perhaps three) copies of
constructor functions --- "in-charge", "not-in-charge", and
"allocate" copies; destructors may be duplicated as well.
Obviously, there must be distinct mangled names for each of these,
but the demangled names are all the same: S::S or S::~S. */
struct bound_minimal_symbol
lookup_minimal_symbol (const char *name, const char *sfile,
struct objfile *objf)
{
struct objfile *objfile;
found_minimal_symbols found;
unsigned int mangled_hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
auto *mangled_cmp
= (case_sensitivity == case_sensitive_on
? strcmp
: strcasecmp);
if (sfile != NULL)
sfile = lbasename (sfile);
lookup_name_info lookup_name (name, symbol_name_match_type::FULL);
for (objfile = object_files;
objfile != NULL && found.external_symbol.minsym == NULL;
objfile = objfile->next)
{
struct minimal_symbol *msymbol;
if (objf == NULL || objf == objfile
|| objf == objfile->separate_debug_objfile_backlink)
{
if (symbol_lookup_debug)
{
fprintf_unfiltered (gdb_stdlog,
"lookup_minimal_symbol (%s, %s, %s)\n",
name, sfile != NULL ? sfile : "NULL",
objfile_debug_name (objfile));
}
/* Do two passes: the first over the ordinary hash table,
and the second over the demangled hash table. */
lookup_minimal_symbol_mangled (name, sfile, objfile,
objfile->per_bfd->msymbol_hash,
mangled_hash, mangled_cmp, found);
/* If not found, try the demangled hash table. */
if (found.external_symbol.minsym == NULL)
{
/* Once for each language in the demangled hash names
table (usually just zero or one languages). */
for (auto lang : objfile->per_bfd->demangled_hash_languages)
{
unsigned int hash
= (lookup_name.search_name_hash (lang)
% MINIMAL_SYMBOL_HASH_SIZE);
symbol_name_matcher_ftype *match
= language_get_symbol_name_matcher (language_def (lang),
lookup_name);
struct minimal_symbol **msymbol_demangled_hash
= objfile->per_bfd->msymbol_demangled_hash;
lookup_minimal_symbol_demangled (lookup_name, sfile, objfile,
msymbol_demangled_hash,
hash, match, found);
if (found.external_symbol.minsym != NULL)
break;
}
}
}
}
/* External symbols are best. */
if (found.external_symbol.minsym != NULL)
{
if (symbol_lookup_debug)
{
minimal_symbol *minsym = found.external_symbol.minsym;
fprintf_unfiltered (gdb_stdlog,
"lookup_minimal_symbol (...) = %s (external)\n",
host_address_to_string (minsym));
}
return found.external_symbol;
}
/* File-local symbols are next best. */
if (found.file_symbol.minsym != NULL)
{
if (symbol_lookup_debug)
{
minimal_symbol *minsym = found.file_symbol.minsym;
fprintf_unfiltered (gdb_stdlog,
"lookup_minimal_symbol (...) = %s (file-local)\n",
host_address_to_string (minsym));
}
return found.file_symbol;
}
/* Symbols for shared library trampolines are next best. */
if (found.trampoline_symbol.minsym != NULL)
{
if (symbol_lookup_debug)
{
minimal_symbol *minsym = found.trampoline_symbol.minsym;
fprintf_unfiltered (gdb_stdlog,
"lookup_minimal_symbol (...) = %s (trampoline)\n",
host_address_to_string (minsym));
}
return found.trampoline_symbol;
}
/* Not found. */
if (symbol_lookup_debug)
fprintf_unfiltered (gdb_stdlog, "lookup_minimal_symbol (...) = NULL\n");
return {};
}
/* See minsyms.h. */
struct bound_minimal_symbol
lookup_bound_minimal_symbol (const char *name)
{
return lookup_minimal_symbol (name, NULL, NULL);
}
/* See common/symbol.h. */
int
find_minimal_symbol_address (const char *name, CORE_ADDR *addr,
struct objfile *objfile)
{
struct bound_minimal_symbol sym
= lookup_minimal_symbol (name, NULL, objfile);
if (sym.minsym != NULL)
*addr = BMSYMBOL_VALUE_ADDRESS (sym);
return sym.minsym == NULL;
}
/* See minsyms.h. */
void
iterate_over_minimal_symbols (struct objfile *objf,
const lookup_name_info &lookup_name,
void (*callback) (struct minimal_symbol *,
void *),
void *user_data)
{
/* The first pass is over the ordinary hash table. */
{
const char *name = lookup_name.name ().c_str ();
unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
auto *mangled_cmp
= (case_sensitivity == case_sensitive_on
? strcmp
: strcasecmp);
for (minimal_symbol *iter = objf->per_bfd->msymbol_hash[hash];
iter != NULL;
iter = iter->hash_next)
{
if (mangled_cmp (MSYMBOL_LINKAGE_NAME (iter), name) == 0)
(*callback) (iter, user_data);
}
}
/* The second pass is over the demangled table. Once for each
language in the demangled hash names table (usually just zero or
one). */
for (auto lang : objf->per_bfd->demangled_hash_languages)
{
const language_defn *lang_def = language_def (lang);
symbol_name_matcher_ftype *name_match
= language_get_symbol_name_matcher (lang_def, lookup_name);
unsigned int hash
= lookup_name.search_name_hash (lang) % MINIMAL_SYMBOL_HASH_SIZE;
for (minimal_symbol *iter = objf->per_bfd->msymbol_demangled_hash[hash];
iter != NULL;
iter = iter->demangled_hash_next)
if (name_match (MSYMBOL_SEARCH_NAME (iter), lookup_name, NULL))
(*callback) (iter, user_data);
}
}
/* See minsyms.h. */
struct bound_minimal_symbol
lookup_minimal_symbol_text (const char *name, struct objfile *objf)
{
struct objfile *objfile;
struct minimal_symbol *msymbol;
struct bound_minimal_symbol found_symbol = { NULL, NULL };
struct bound_minimal_symbol found_file_symbol = { NULL, NULL };
unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
for (objfile = object_files;
objfile != NULL && found_symbol.minsym == NULL;
objfile = objfile->next)
{
if (objf == NULL || objf == objfile
|| objf == objfile->separate_debug_objfile_backlink)
{
for (msymbol = objfile->per_bfd->msymbol_hash[hash];
msymbol != NULL && found_symbol.minsym == NULL;
msymbol = msymbol->hash_next)
{
if (strcmp (MSYMBOL_LINKAGE_NAME (msymbol), name) == 0 &&
(MSYMBOL_TYPE (msymbol) == mst_text
|| MSYMBOL_TYPE (msymbol) == mst_text_gnu_ifunc
|| MSYMBOL_TYPE (msymbol) == mst_file_text))
{
switch (MSYMBOL_TYPE (msymbol))
{
case mst_file_text:
found_file_symbol.minsym = msymbol;
found_file_symbol.objfile = objfile;
break;
default:
found_symbol.minsym = msymbol;
found_symbol.objfile = objfile;
break;
}
}
}
}
}
/* External symbols are best. */
if (found_symbol.minsym)
return found_symbol;
/* File-local symbols are next best. */
return found_file_symbol;
}
/* See minsyms.h. */
struct minimal_symbol *
lookup_minimal_symbol_by_pc_name (CORE_ADDR pc, const char *name,
struct objfile *objf)
{
struct objfile *objfile;
struct minimal_symbol *msymbol;
unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
for (objfile = object_files;
objfile != NULL;
objfile = objfile->next)
{
if (objf == NULL || objf == objfile
|| objf == objfile->separate_debug_objfile_backlink)
{
for (msymbol = objfile->per_bfd->msymbol_hash[hash];
msymbol != NULL;
msymbol = msymbol->hash_next)
{
if (MSYMBOL_VALUE_ADDRESS (objfile, msymbol) == pc
&& strcmp (MSYMBOL_LINKAGE_NAME (msymbol), name) == 0)
return msymbol;
}
}
}
return NULL;
}
/* See minsyms.h. */
struct bound_minimal_symbol
lookup_minimal_symbol_solib_trampoline (const char *name,
struct objfile *objf)
{
struct objfile *objfile;
struct minimal_symbol *msymbol;
struct bound_minimal_symbol found_symbol = { NULL, NULL };
unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
for (objfile = object_files;
objfile != NULL;
objfile = objfile->next)
{
if (objf == NULL || objf == objfile
|| objf == objfile->separate_debug_objfile_backlink)
{
for (msymbol = objfile->per_bfd->msymbol_hash[hash];
msymbol != NULL;
msymbol = msymbol->hash_next)
{
if (strcmp (MSYMBOL_LINKAGE_NAME (msymbol), name) == 0 &&
MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
{
found_symbol.objfile = objfile;
found_symbol.minsym = msymbol;
return found_symbol;
}
}
}
}
return found_symbol;
}
/* A helper function that makes *PC section-relative. This searches
the sections of OBJFILE and if *PC is in a section, it subtracts
the section offset and returns true. Otherwise it returns
false. */
static int
frob_address (struct objfile *objfile, CORE_ADDR *pc)
{
struct obj_section *iter;
ALL_OBJFILE_OSECTIONS (objfile, iter)
{
if (*pc >= obj_section_addr (iter) && *pc < obj_section_endaddr (iter))
{
*pc -= obj_section_offset (iter);
return 1;
}
}
return 0;
}
/* Search through the minimal symbol table for each objfile and find
the symbol whose address is the largest address that is still less
than or equal to PC, and matches SECTION (which is not NULL).
Returns a pointer to the minimal symbol if such a symbol is found,
or NULL if PC is not in a suitable range.
Note that we need to look through ALL the minimal symbol tables
before deciding on the symbol that comes closest to the specified PC.
This is because objfiles can overlap, for example objfile A has .text
at 0x100 and .data at 0x40000 and objfile B has .text at 0x234 and
.data at 0x40048.
If WANT_TRAMPOLINE is set, prefer mst_solib_trampoline symbols when
there are text and trampoline symbols at the same address.
Otherwise prefer mst_text symbols. */
static struct bound_minimal_symbol
lookup_minimal_symbol_by_pc_section_1 (CORE_ADDR pc_in,
struct obj_section *section,
int want_trampoline)
{
int lo;
int hi;
int newobj;
struct objfile *objfile;
struct minimal_symbol *msymbol;
struct minimal_symbol *best_symbol = NULL;
struct objfile *best_objfile = NULL;
struct bound_minimal_symbol result;
enum minimal_symbol_type want_type, other_type;
want_type = want_trampoline ? mst_solib_trampoline : mst_text;
other_type = want_trampoline ? mst_text : mst_solib_trampoline;
/* We can not require the symbol found to be in section, because
e.g. IRIX 6.5 mdebug relies on this code returning an absolute
symbol - but find_pc_section won't return an absolute section and
hence the code below would skip over absolute symbols. We can
still take advantage of the call to find_pc_section, though - the
object file still must match. In case we have separate debug
files, search both the file and its separate debug file. There's
no telling which one will have the minimal symbols. */
gdb_assert (section != NULL);
for (objfile = section->objfile;
objfile != NULL;
objfile = objfile_separate_debug_iterate (section->objfile, objfile))
{
CORE_ADDR pc = pc_in;
/* If this objfile has a minimal symbol table, go search it using
a binary search. Note that a minimal symbol table always consists
of at least two symbols, a "real" symbol and the terminating
"null symbol". If there are no real symbols, then there is no
minimal symbol table at all. */
if (objfile->per_bfd->minimal_symbol_count > 0)
{
int best_zero_sized = -1;
msymbol = objfile->per_bfd->msymbols;
lo = 0;
hi = objfile->per_bfd->minimal_symbol_count - 1;
/* This code assumes that the minimal symbols are sorted by
ascending address values. If the pc value is greater than or
equal to the first symbol's address, then some symbol in this
minimal symbol table is a suitable candidate for being the
"best" symbol. This includes the last real symbol, for cases
where the pc value is larger than any address in this vector.
By iterating until the address associated with the current
hi index (the endpoint of the test interval) is less than
or equal to the desired pc value, we accomplish two things:
(1) the case where the pc value is larger than any minimal
symbol address is trivially solved, (2) the address associated
with the hi index is always the one we want when the interation
terminates. In essence, we are iterating the test interval
down until the pc value is pushed out of it from the high end.
Warning: this code is trickier than it would appear at first. */
if (frob_address (objfile, &pc)
&& pc >= MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[lo]))
{
while (MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi]) > pc)
{
/* pc is still strictly less than highest address. */
/* Note "new" will always be >= lo. */
newobj = (lo + hi) / 2;
if ((MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[newobj]) >= pc)
|| (lo == newobj))
{
hi = newobj;
}
else
{
lo = newobj;
}
}
/* If we have multiple symbols at the same address, we want
hi to point to the last one. That way we can find the
right symbol if it has an index greater than hi. */
while (hi < objfile->per_bfd->minimal_symbol_count - 1
&& (MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi])
== MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi + 1])))
hi++;
/* Skip various undesirable symbols. */
while (hi >= 0)
{
/* Skip any absolute symbols. This is apparently
what adb and dbx do, and is needed for the CM-5.
There are two known possible problems: (1) on
ELF, apparently end, edata, etc. are absolute.
Not sure ignoring them here is a big deal, but if
we want to use them, the fix would go in
elfread.c. (2) I think shared library entry
points on the NeXT are absolute. If we want
special handling for this it probably should be
triggered by a special mst_abs_or_lib or some
such. */
if (MSYMBOL_TYPE (&msymbol[hi]) == mst_abs)
{
hi--;
continue;
}
/* If SECTION was specified, skip any symbol from
wrong section. */
if (section
/* Some types of debug info, such as COFF,
don't fill the bfd_section member, so don't
throw away symbols on those platforms. */
&& MSYMBOL_OBJ_SECTION (objfile, &msymbol[hi]) != NULL
&& (!matching_obj_sections
(MSYMBOL_OBJ_SECTION (objfile, &msymbol[hi]),
section)))
{
hi--;
continue;
}
/* If we are looking for a trampoline and this is a
text symbol, or the other way around, check the
preceding symbol too. If they are otherwise
identical prefer that one. */
if (hi > 0
&& MSYMBOL_TYPE (&msymbol[hi]) == other_type
&& MSYMBOL_TYPE (&msymbol[hi - 1]) == want_type
&& (MSYMBOL_SIZE (&msymbol[hi])
== MSYMBOL_SIZE (&msymbol[hi - 1]))
&& (MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi])
== MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi - 1]))
&& (MSYMBOL_OBJ_SECTION (objfile, &msymbol[hi])
== MSYMBOL_OBJ_SECTION (objfile, &msymbol[hi - 1])))
{
hi--;
continue;
}
/* If the minimal symbol has a zero size, save it
but keep scanning backwards looking for one with
a non-zero size. A zero size may mean that the
symbol isn't an object or function (e.g. a
label), or it may just mean that the size was not
specified. */
if (MSYMBOL_SIZE (&msymbol[hi]) == 0)
{
if (best_zero_sized == -1)
best_zero_sized = hi;
hi--;
continue;
}
/* If we are past the end of the current symbol, try
the previous symbol if it has a larger overlapping
size. This happens on i686-pc-linux-gnu with glibc;
the nocancel variants of system calls are inside
the cancellable variants, but both have sizes. */
if (hi > 0
&& MSYMBOL_SIZE (&msymbol[hi]) != 0
&& pc >= (MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi])
+ MSYMBOL_SIZE (&msymbol[hi]))
&& pc < (MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi - 1])
+ MSYMBOL_SIZE (&msymbol[hi - 1])))
{
hi--;
continue;
}
/* Otherwise, this symbol must be as good as we're going
to get. */
break;
}
/* If HI has a zero size, and best_zero_sized is set,
then we had two or more zero-sized symbols; prefer
the first one we found (which may have a higher
address). Also, if we ran off the end, be sure
to back up. */
if (best_zero_sized != -1
&& (hi < 0 || MSYMBOL_SIZE (&msymbol[hi]) == 0))
hi = best_zero_sized;
/* If the minimal symbol has a non-zero size, and this
PC appears to be outside the symbol's contents, then
refuse to use this symbol. If we found a zero-sized
symbol with an address greater than this symbol's,
use that instead. We assume that if symbols have
specified sizes, they do not overlap. */
if (hi >= 0
&& MSYMBOL_SIZE (&msymbol[hi]) != 0
&& pc >= (MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi])
+ MSYMBOL_SIZE (&msymbol[hi])))
{
if (best_zero_sized != -1)
hi = best_zero_sized;
else
/* Go on to the next object file. */
continue;
}
/* The minimal symbol indexed by hi now is the best one in this
objfile's minimal symbol table. See if it is the best one
overall. */
if (hi >= 0
&& ((best_symbol == NULL) ||
(MSYMBOL_VALUE_RAW_ADDRESS (best_symbol) <
MSYMBOL_VALUE_RAW_ADDRESS (&msymbol[hi]))))
{
best_symbol = &msymbol[hi];
best_objfile = objfile;
}
}
}
}
result.minsym = best_symbol;
result.objfile = best_objfile;
return result;
}
struct bound_minimal_symbol
lookup_minimal_symbol_by_pc_section (CORE_ADDR pc, struct obj_section *section)
{
if (section == NULL)
{
/* NOTE: cagney/2004-01-27: This was using find_pc_mapped_section to
force the section but that (well unless you're doing overlay
debugging) always returns NULL making the call somewhat useless. */
section = find_pc_section (pc);
if (section == NULL)
{
struct bound_minimal_symbol result;
memset (&result, 0, sizeof (result));
return result;
}
}
return lookup_minimal_symbol_by_pc_section_1 (pc, section, 0);
}
/* See minsyms.h. */
struct bound_minimal_symbol
lookup_minimal_symbol_by_pc (CORE_ADDR pc)
{
struct obj_section *section = find_pc_section (pc);
if (section == NULL)
{
struct bound_minimal_symbol result;
memset (&result, 0, sizeof (result));
return result;
}
return lookup_minimal_symbol_by_pc_section_1 (pc, section, 0);
}
/* Return non-zero iff PC is in an STT_GNU_IFUNC function resolver. */
int
in_gnu_ifunc_stub (CORE_ADDR pc)
{
struct bound_minimal_symbol msymbol = lookup_minimal_symbol_by_pc (pc);
return msymbol.minsym && MSYMBOL_TYPE (msymbol.minsym) == mst_text_gnu_ifunc;
}
/* See elf_gnu_ifunc_resolve_addr for its real implementation. */
static CORE_ADDR
stub_gnu_ifunc_resolve_addr (struct gdbarch *gdbarch, CORE_ADDR pc)
{
error (_("GDB cannot resolve STT_GNU_IFUNC symbol at address %s without "
"the ELF support compiled in."),
paddress (gdbarch, pc));
}
/* See elf_gnu_ifunc_resolve_name for its real implementation. */
static int
stub_gnu_ifunc_resolve_name (const char *function_name,
CORE_ADDR *function_address_p)
{
error (_("GDB cannot resolve STT_GNU_IFUNC symbol \"%s\" without "
"the ELF support compiled in."),
function_name);
}
/* See elf_gnu_ifunc_resolver_stop for its real implementation. */
static void
stub_gnu_ifunc_resolver_stop (struct breakpoint *b)
{
internal_error (__FILE__, __LINE__,
_("elf_gnu_ifunc_resolver_stop cannot be reached."));
}
/* See elf_gnu_ifunc_resolver_return_stop for its real implementation. */
static void
stub_gnu_ifunc_resolver_return_stop (struct breakpoint *b)
{
internal_error (__FILE__, __LINE__,
_("elf_gnu_ifunc_resolver_return_stop cannot be reached."));
}
/* See elf_gnu_ifunc_fns for its real implementation. */
static const struct gnu_ifunc_fns stub_gnu_ifunc_fns =
{
stub_gnu_ifunc_resolve_addr,
stub_gnu_ifunc_resolve_name,
stub_gnu_ifunc_resolver_stop,
stub_gnu_ifunc_resolver_return_stop,
};
/* A placeholder for &elf_gnu_ifunc_fns. */
const struct gnu_ifunc_fns *gnu_ifunc_fns_p = &stub_gnu_ifunc_fns;
/* See minsyms.h. */
struct bound_minimal_symbol
lookup_minimal_symbol_and_objfile (const char *name)
{
struct bound_minimal_symbol result;
struct objfile *objfile;
unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
ALL_OBJFILES (objfile)
{
struct minimal_symbol *msym;
for (msym = objfile->per_bfd->msymbol_hash[hash];
msym != NULL;
msym = msym->hash_next)
{
if (strcmp (MSYMBOL_LINKAGE_NAME (msym), name) == 0)
{
result.minsym = msym;
result.objfile = objfile;
return result;
}
}
}
memset (&result, 0, sizeof (result));
return result;
}
/* Return leading symbol character for a BFD. If BFD is NULL,
return the leading symbol character from the main objfile. */
static int
get_symbol_leading_char (bfd *abfd)
{
if (abfd != NULL)
return bfd_get_symbol_leading_char (abfd);
if (symfile_objfile != NULL && symfile_objfile->obfd != NULL)
return bfd_get_symbol_leading_char (symfile_objfile->obfd);
return 0;
}
/* See minsyms.h. */
minimal_symbol_reader::minimal_symbol_reader (struct objfile *obj)
: m_objfile (obj),
m_msym_bunch (NULL),
/* Note that presetting m_msym_bunch_index to BUNCH_SIZE causes the
first call to save a minimal symbol to allocate the memory for
the first bunch. */
m_msym_bunch_index (BUNCH_SIZE),
m_msym_count (0)
{
}
/* Discard the currently collected minimal symbols, if any. If we wish
to save them for later use, we must have already copied them somewhere
else before calling this function.
FIXME: We could allocate the minimal symbol bunches on their own
obstack and then simply blow the obstack away when we are done with
it. Is it worth the extra trouble though? */
minimal_symbol_reader::~minimal_symbol_reader ()
{
struct msym_bunch *next;
while (m_msym_bunch != NULL)
{
next = m_msym_bunch->next;
xfree (m_msym_bunch);
m_msym_bunch = next;
}
}
/* See minsyms.h. */
void
minimal_symbol_reader::record (const char *name, CORE_ADDR address,
enum minimal_symbol_type ms_type)
{
int section;
switch (ms_type)
{
case mst_text:
case mst_text_gnu_ifunc:
case mst_file_text:
case mst_solib_trampoline:
section = SECT_OFF_TEXT (m_objfile);
break;
case mst_data:
case mst_file_data:
section = SECT_OFF_DATA (m_objfile);
break;
case mst_bss:
case mst_file_bss:
section = SECT_OFF_BSS (m_objfile);
break;
default:
section = -1;
}
record_with_info (name, address, ms_type, section);
}
/* See minsyms.h. */
struct minimal_symbol *
minimal_symbol_reader::record_full (const char *name, int name_len,
bool copy_name, CORE_ADDR address,
enum minimal_symbol_type ms_type,
int section)
{
struct msym_bunch *newobj;
struct minimal_symbol *msymbol;
/* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into
the minimal symbols, because if there is also another symbol
at the same address (e.g. the first function of the file),
lookup_minimal_symbol_by_pc would have no way of getting the
right one. */
if (ms_type == mst_file_text && name[0] == 'g'
&& (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0
|| strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0))
return (NULL);
/* It's safe to strip the leading char here once, since the name
is also stored stripped in the minimal symbol table. */
if (name[0] == get_symbol_leading_char (m_objfile->obfd))
{
++name;
--name_len;
}
if (ms_type == mst_file_text && startswith (name, "__gnu_compiled"))
return (NULL);
if (m_msym_bunch_index == BUNCH_SIZE)
{
newobj = XCNEW (struct msym_bunch);
m_msym_bunch_index = 0;
newobj->next = m_msym_bunch;
m_msym_bunch = newobj;
}
msymbol = &m_msym_bunch->contents[m_msym_bunch_index];
MSYMBOL_SET_LANGUAGE (msymbol, language_auto,
&m_objfile->per_bfd->storage_obstack);
MSYMBOL_SET_NAMES (msymbol, name, name_len, copy_name, m_objfile);
SET_MSYMBOL_VALUE_ADDRESS (msymbol, address);
MSYMBOL_SECTION (msymbol) = section;
MSYMBOL_TYPE (msymbol) = ms_type;
MSYMBOL_TARGET_FLAG_1 (msymbol) = 0;
MSYMBOL_TARGET_FLAG_2 (msymbol) = 0;
/* Do not use the SET_MSYMBOL_SIZE macro to initialize the size,
as it would also set the has_size flag. */
msymbol->size = 0;
/* The hash pointers must be cleared! If they're not,
add_minsym_to_hash_table will NOT add this msymbol to the hash table. */
msymbol->hash_next = NULL;
msymbol->demangled_hash_next = NULL;
/* If we already read minimal symbols for this objfile, then don't
ever allocate a new one. */
if (!m_objfile->per_bfd->minsyms_read)
{
m_msym_bunch_index++;
m_objfile->per_bfd->n_minsyms++;
}
m_msym_count++;
return msymbol;
}
/* Compare two minimal symbols by address and return a signed result based
on unsigned comparisons, so that we sort into unsigned numeric order.
Within groups with the same address, sort by name. */
static int
compare_minimal_symbols (const void *fn1p, const void *fn2p)
{
const struct minimal_symbol *fn1;
const struct minimal_symbol *fn2;
fn1 = (const struct minimal_symbol *) fn1p;
fn2 = (const struct minimal_symbol *) fn2p;
if (MSYMBOL_VALUE_RAW_ADDRESS (fn1) < MSYMBOL_VALUE_RAW_ADDRESS (fn2))
{
return (-1); /* addr 1 is less than addr 2. */
}
else if (MSYMBOL_VALUE_RAW_ADDRESS (fn1) > MSYMBOL_VALUE_RAW_ADDRESS (fn2))
{
return (1); /* addr 1 is greater than addr 2. */
}
else
/* addrs are equal: sort by name */
{
const char *name1 = MSYMBOL_LINKAGE_NAME (fn1);
const char *name2 = MSYMBOL_LINKAGE_NAME (fn2);
if (name1 && name2) /* both have names */
return strcmp (name1, name2);
else if (name2)
return 1; /* fn1 has no name, so it is "less". */
else if (name1) /* fn2 has no name, so it is "less". */
return -1;
else
return (0); /* Neither has a name, so they're equal. */
}
}
/* Compact duplicate entries out of a minimal symbol table by walking
through the table and compacting out entries with duplicate addresses
and matching names. Return the number of entries remaining.
On entry, the table resides between msymbol[0] and msymbol[mcount].
On exit, it resides between msymbol[0] and msymbol[result_count].
When files contain multiple sources of symbol information, it is
possible for the minimal symbol table to contain many duplicate entries.
As an example, SVR4 systems use ELF formatted object files, which
usually contain at least two different types of symbol tables (a
standard ELF one and a smaller dynamic linking table), as well as
DWARF debugging information for files compiled with -g.
Without compacting, the minimal symbol table for gdb itself contains
over a 1000 duplicates, about a third of the total table size. Aside
from the potential trap of not noticing that two successive entries
identify the same location, this duplication impacts the time required
to linearly scan the table, which is done in a number of places. So we
just do one linear scan here and toss out the duplicates.
Note that we are not concerned here about recovering the space that
is potentially freed up, because the strings themselves are allocated
on the storage_obstack, and will get automatically freed when the symbol
table is freed. The caller can free up the unused minimal symbols at
the end of the compacted region if their allocation strategy allows it.
Also note we only go up to the next to last entry within the loop
and then copy the last entry explicitly after the loop terminates.
Since the different sources of information for each symbol may
have different levels of "completeness", we may have duplicates
that have one entry with type "mst_unknown" and the other with a
known type. So if the one we are leaving alone has type mst_unknown,
overwrite its type with the type from the one we are compacting out. */
static int
compact_minimal_symbols (struct minimal_symbol *msymbol, int mcount,
struct objfile *objfile)
{
struct minimal_symbol *copyfrom;
struct minimal_symbol *copyto;
if (mcount > 0)
{
copyfrom = copyto = msymbol;
while (copyfrom < msymbol + mcount - 1)
{
if (MSYMBOL_VALUE_RAW_ADDRESS (copyfrom)
== MSYMBOL_VALUE_RAW_ADDRESS ((copyfrom + 1))
&& MSYMBOL_SECTION (copyfrom) == MSYMBOL_SECTION (copyfrom + 1)
&& strcmp (MSYMBOL_LINKAGE_NAME (copyfrom),
MSYMBOL_LINKAGE_NAME ((copyfrom + 1))) == 0)
{
if (MSYMBOL_TYPE ((copyfrom + 1)) == mst_unknown)
{
MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom);
}
copyfrom++;
}
else
*copyto++ = *copyfrom++;
}
*copyto++ = *copyfrom++;
mcount = copyto - msymbol;
}
return (mcount);
}
/* Build (or rebuild) the minimal symbol hash tables. This is necessary
after compacting or sorting the table since the entries move around
thus causing the internal minimal_symbol pointers to become jumbled. */
static void
build_minimal_symbol_hash_tables (struct objfile *objfile)
{
int i;
struct minimal_symbol *msym;
/* Clear the hash tables. */
for (i = 0; i < MINIMAL_SYMBOL_HASH_SIZE; i++)
{
objfile->per_bfd->msymbol_hash[i] = 0;
objfile->per_bfd->msymbol_demangled_hash[i] = 0;
}
/* Now, (re)insert the actual entries. */
for ((i = objfile->per_bfd->minimal_symbol_count,
msym = objfile->per_bfd->msymbols);
i > 0;
i--, msym++)
{
msym->hash_next = 0;
add_minsym_to_hash_table (msym, objfile->per_bfd->msymbol_hash);
msym->demangled_hash_next = 0;
if (MSYMBOL_SEARCH_NAME (msym) != MSYMBOL_LINKAGE_NAME (msym))
add_minsym_to_demangled_hash_table (msym, objfile);
}
}
/* Add the minimal symbols in the existing bunches to the objfile's official
minimal symbol table. In most cases there is no minimal symbol table yet
for this objfile, and the existing bunches are used to create one. Once
in a while (for shared libraries for example), we add symbols (e.g. common
symbols) to an existing objfile.
Because of the way minimal symbols are collected, we generally have no way
of knowing what source language applies to any particular minimal symbol.
Specifically, we have no way of knowing if the minimal symbol comes from a
C++ compilation unit or not. So for the sake of supporting cached
demangled C++ names, we have no choice but to try and demangle each new one
that comes in. If the demangling succeeds, then we assume it is a C++
symbol and set the symbol's language and demangled name fields
appropriately. Note that in order to avoid unnecessary demanglings, and
allocating obstack space that subsequently can't be freed for the demangled
names, we mark all newly added symbols with language_auto. After
compaction of the minimal symbols, we go back and scan the entire minimal
symbol table looking for these new symbols. For each new symbol we attempt
to demangle it, and if successful, record it as a language_cplus symbol
and cache the demangled form on the symbol obstack. Symbols which don't
demangle are marked as language_unknown symbols, which inhibits future
attempts to demangle them if we later add more minimal symbols. */
void
minimal_symbol_reader::install ()
{
int bindex;
int mcount;
struct msym_bunch *bunch;
struct minimal_symbol *msymbols;
int alloc_count;
if (m_objfile->per_bfd->minsyms_read)
return;
if (m_msym_count > 0)
{
if (symtab_create_debug)
{
fprintf_unfiltered (gdb_stdlog,
"Installing %d minimal symbols of objfile %s.\n",
m_msym_count, objfile_name (m_objfile));
}
/* Allocate enough space in the obstack, into which we will gather the
bunches of new and existing minimal symbols, sort them, and then
compact out the duplicate entries. Once we have a final table,
we will give back the excess space. */
alloc_count = m_msym_count + m_objfile->per_bfd->minimal_symbol_count + 1;
obstack_blank (&m_objfile->per_bfd->storage_obstack,
alloc_count * sizeof (struct minimal_symbol));
msymbols = (struct minimal_symbol *)
obstack_base (&m_objfile->per_bfd->storage_obstack);
/* Copy in the existing minimal symbols, if there are any. */
if (m_objfile->per_bfd->minimal_symbol_count)
memcpy ((char *) msymbols, (char *) m_objfile->per_bfd->msymbols,
m_objfile->per_bfd->minimal_symbol_count * sizeof (struct minimal_symbol));
/* Walk through the list of minimal symbol bunches, adding each symbol
to the new contiguous array of symbols. Note that we start with the
current, possibly partially filled bunch (thus we use the current
msym_bunch_index for the first bunch we copy over), and thereafter
each bunch is full. */
mcount = m_objfile->per_bfd->minimal_symbol_count;
for (bunch = m_msym_bunch; bunch != NULL; bunch = bunch->next)
{
for (bindex = 0; bindex < m_msym_bunch_index; bindex++, mcount++)
msymbols[mcount] = bunch->contents[bindex];
m_msym_bunch_index = BUNCH_SIZE;
}
/* Sort the minimal symbols by address. */
qsort (msymbols, mcount, sizeof (struct minimal_symbol),
compare_minimal_symbols);
/* Compact out any duplicates, and free up whatever space we are
no longer using. */
mcount = compact_minimal_symbols (msymbols, mcount, m_objfile);
obstack_blank_fast (&m_objfile->per_bfd->storage_obstack,
(mcount + 1 - alloc_count) * sizeof (struct minimal_symbol));
msymbols = (struct minimal_symbol *)
obstack_finish (&m_objfile->per_bfd->storage_obstack);
/* We also terminate the minimal symbol table with a "null symbol",
which is *not* included in the size of the table. This makes it
easier to find the end of the table when we are handed a pointer
to some symbol in the middle of it. Zero out the fields in the
"null symbol" allocated at the end of the array. Note that the
symbol count does *not* include this null symbol, which is why it
is indexed by mcount and not mcount-1. */
memset (&msymbols[mcount], 0, sizeof (struct minimal_symbol));
/* Attach the minimal symbol table to the specified objfile.
The strings themselves are also located in the storage_obstack
of this objfile. */
m_objfile->per_bfd->minimal_symbol_count = mcount;
m_objfile->per_bfd->msymbols = msymbols;
/* Now build the hash tables; we can't do this incrementally
at an earlier point since we weren't finished with the obstack
yet. (And if the msymbol obstack gets moved, all the internal
pointers to other msymbols need to be adjusted.) */
build_minimal_symbol_hash_tables (m_objfile);
}
}
/* See minsyms.h. */
void
terminate_minimal_symbol_table (struct objfile *objfile)
{
if (! objfile->per_bfd->msymbols)
objfile->per_bfd->msymbols
= ((struct minimal_symbol *)
obstack_alloc (&objfile->per_bfd->storage_obstack,
sizeof (struct minimal_symbol)));
{
struct minimal_symbol *m
= &objfile->per_bfd->msymbols[objfile->per_bfd->minimal_symbol_count];
memset (m, 0, sizeof (*m));
/* Don't rely on these enumeration values being 0's. */
MSYMBOL_TYPE (m) = mst_unknown;
MSYMBOL_SET_LANGUAGE (m, language_unknown,
&objfile->per_bfd->storage_obstack);
}
}
/* Check if PC is in a shared library trampoline code stub.
Return minimal symbol for the trampoline entry or NULL if PC is not
in a trampoline code stub. */
static struct minimal_symbol *
lookup_solib_trampoline_symbol_by_pc (CORE_ADDR pc)
{
struct obj_section *section = find_pc_section (pc);
struct bound_minimal_symbol msymbol;
if (section == NULL)
return NULL;
msymbol = lookup_minimal_symbol_by_pc_section_1 (pc, section, 1);
if (msymbol.minsym != NULL
&& MSYMBOL_TYPE (msymbol.minsym) == mst_solib_trampoline)
return msymbol.minsym;
return NULL;
}
/* If PC is in a shared library trampoline code stub, return the
address of the `real' function belonging to the stub.
Return 0 if PC is not in a trampoline code stub or if the real
function is not found in the minimal symbol table.
We may fail to find the right function if a function with the
same name is defined in more than one shared library, but this
is considered bad programming style. We could return 0 if we find
a duplicate function in case this matters someday. */
CORE_ADDR
find_solib_trampoline_target (struct frame_info *frame, CORE_ADDR pc)
{
struct objfile *objfile;
struct minimal_symbol *msymbol;
struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc);
if (tsymbol != NULL)
{
ALL_MSYMBOLS (objfile, msymbol)
{
if ((MSYMBOL_TYPE (msymbol) == mst_text
|| MSYMBOL_TYPE (msymbol) == mst_text_gnu_ifunc)
&& strcmp (MSYMBOL_LINKAGE_NAME (msymbol),
MSYMBOL_LINKAGE_NAME (tsymbol)) == 0)
return MSYMBOL_VALUE_ADDRESS (objfile, msymbol);
/* Also handle minimal symbols pointing to function descriptors. */
if (MSYMBOL_TYPE (msymbol) == mst_data
&& strcmp (MSYMBOL_LINKAGE_NAME (msymbol),
MSYMBOL_LINKAGE_NAME (tsymbol)) == 0)
{
CORE_ADDR func;
func = gdbarch_convert_from_func_ptr_addr
(get_objfile_arch (objfile),
MSYMBOL_VALUE_ADDRESS (objfile, msymbol),
&current_target);
/* Ignore data symbols that are not function descriptors. */
if (func != MSYMBOL_VALUE_ADDRESS (objfile, msymbol))
return func;
}
}
}
return 0;
}
/* See minsyms.h. */
CORE_ADDR
minimal_symbol_upper_bound (struct bound_minimal_symbol minsym)
{
int i;
short section;
struct obj_section *obj_section;
CORE_ADDR result;
struct minimal_symbol *msymbol;
gdb_assert (minsym.minsym != NULL);
/* If the minimal symbol has a size, use it. Otherwise use the
lesser of the next minimal symbol in the same section, or the end
of the section, as the end of the function. */
if (MSYMBOL_SIZE (minsym.minsym) != 0)
return BMSYMBOL_VALUE_ADDRESS (minsym) + MSYMBOL_SIZE (minsym.minsym);
/* Step over other symbols at this same address, and symbols in
other sections, to find the next symbol in this section with a
different address. */
msymbol = minsym.minsym;
section = MSYMBOL_SECTION (msymbol);
for (i = 1; MSYMBOL_LINKAGE_NAME (msymbol + i) != NULL; i++)
{
if ((MSYMBOL_VALUE_RAW_ADDRESS (msymbol + i)
!= MSYMBOL_VALUE_RAW_ADDRESS (msymbol))
&& MSYMBOL_SECTION (msymbol + i) == section)
break;
}
obj_section = MSYMBOL_OBJ_SECTION (minsym.objfile, minsym.minsym);
if (MSYMBOL_LINKAGE_NAME (msymbol + i) != NULL
&& (MSYMBOL_VALUE_ADDRESS (minsym.objfile, msymbol + i)
< obj_section_endaddr (obj_section)))
result = MSYMBOL_VALUE_ADDRESS (minsym.objfile, msymbol + i);
else
/* We got the start address from the last msymbol in the objfile.
So the end address is the end of the section. */
result = obj_section_endaddr (obj_section);
return result;
}