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78d14d2b93
Fixes warning: request for implicit conversion from ‘void *’ to ‘struct _obstack_chunk *’ not permitted in C++ [-Wc++-compat] I moved the assignment to h->chunk to fix an overlong line, then decided it would be better after the alloc failure check just to do things the same way as in _obstack_newchunk. * obstack.c (_obstack_newchunk): Silence -Wc++compat warning. (_obstack_begin_worker): Likewise. Move assignment to h->chunk after alloc failure check.
377 lines
13 KiB
C
377 lines
13 KiB
C
/* obstack.c - subroutines used implicitly by object stack macros
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Copyright (C) 1988-2015 Free Software Foundation, Inc.
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This file is part of the GNU C Library.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with the GNU C Library; if not, see
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<http://www.gnu.org/licenses/>. */
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#ifdef _LIBC
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# include <obstack.h>
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#else
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# include <config.h>
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# include "obstack.h"
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#endif
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/* NOTE BEFORE MODIFYING THIS FILE: _OBSTACK_INTERFACE_VERSION in
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obstack.h must be incremented whenever callers compiled using an old
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obstack.h can no longer properly call the functions in this file. */
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/* Comment out all this code if we are using the GNU C Library, and are not
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actually compiling the library itself, and the installed library
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supports the same library interface we do. This code is part of the GNU
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C Library, but also included in many other GNU distributions. Compiling
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and linking in this code is a waste when using the GNU C library
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(especially if it is a shared library). Rather than having every GNU
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program understand 'configure --with-gnu-libc' and omit the object
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files, it is simpler to just do this in the source for each such file. */
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#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
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# include <gnu-versions.h>
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# if (_GNU_OBSTACK_INTERFACE_VERSION == _OBSTACK_INTERFACE_VERSION \
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|| (_GNU_OBSTACK_INTERFACE_VERSION == 1 \
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&& _OBSTACK_INTERFACE_VERSION == 2 \
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&& defined SIZEOF_INT && defined SIZEOF_SIZE_T \
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&& SIZEOF_INT == SIZEOF_SIZE_T))
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# define _OBSTACK_ELIDE_CODE
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# endif
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#endif
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#ifndef _OBSTACK_ELIDE_CODE
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/* If GCC, or if an oddball (testing?) host that #defines __alignof__,
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use the already-supplied __alignof__. Otherwise, this must be Gnulib
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(as glibc assumes GCC); defer to Gnulib's alignof_type. */
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# if !defined __GNUC__ && !defined __IBM__ALIGNOF__ && !defined __alignof__
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# if defined __cplusplus
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template <class type> struct alignof_helper { char __slot1; type __slot2; };
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# define __alignof__(type) offsetof (alignof_helper<type>, __slot2)
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# else
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# define __alignof__(type) \
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offsetof (struct { char __slot1; type __slot2; }, __slot2)
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# endif
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# endif
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# include <stdlib.h>
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# include <stdint.h>
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# ifndef MAX
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# define MAX(a,b) ((a) > (b) ? (a) : (b))
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# endif
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/* Determine default alignment. */
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/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
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But in fact it might be less smart and round addresses to as much as
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DEFAULT_ROUNDING. So we prepare for it to do that.
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DEFAULT_ALIGNMENT cannot be an enum constant; see gnulib's alignof.h. */
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#define DEFAULT_ALIGNMENT MAX (__alignof__ (long double), \
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MAX (__alignof__ (uintmax_t), \
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__alignof__ (void *)))
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#define DEFAULT_ROUNDING MAX (sizeof (long double), \
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MAX (sizeof (uintmax_t), \
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sizeof (void *)))
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/* Call functions with either the traditional malloc/free calling
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interface, or the mmalloc/mfree interface (that adds an extra first
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argument), based on the value of use_extra_arg. */
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static void *
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call_chunkfun (struct obstack *h, size_t size)
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{
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if (h->use_extra_arg)
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return h->chunkfun.extra (h->extra_arg, size);
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else
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return h->chunkfun.plain (size);
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}
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static void
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call_freefun (struct obstack *h, void *old_chunk)
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{
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if (h->use_extra_arg)
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h->freefun.extra (h->extra_arg, old_chunk);
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else
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h->freefun.plain (old_chunk);
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}
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/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
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Objects start on multiples of ALIGNMENT (0 means use default).
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Return nonzero if successful, calls obstack_alloc_failed_handler if
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allocation fails. */
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static int
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_obstack_begin_worker (struct obstack *h,
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_OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment)
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{
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struct _obstack_chunk *chunk; /* points to new chunk */
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if (alignment == 0)
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alignment = DEFAULT_ALIGNMENT;
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if (size == 0)
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/* Default size is what GNU malloc can fit in a 4096-byte block. */
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{
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/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
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Use the values for range checking, because if range checking is off,
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the extra bytes won't be missed terribly, but if range checking is on
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and we used a larger request, a whole extra 4096 bytes would be
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allocated.
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These number are irrelevant to the new GNU malloc. I suspect it is
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less sensitive to the size of the request. */
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int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
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+ 4 + DEFAULT_ROUNDING - 1)
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& ~(DEFAULT_ROUNDING - 1));
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size = 4096 - extra;
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}
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h->chunk_size = size;
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h->alignment_mask = alignment - 1;
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chunk = (struct _obstack_chunk *) call_chunkfun (h, h->chunk_size);
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if (!chunk)
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(*obstack_alloc_failed_handler) ();
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h->chunk = chunk;
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h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
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alignment - 1);
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h->chunk_limit = chunk->limit = (char *) chunk + h->chunk_size;
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chunk->prev = 0;
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/* The initial chunk now contains no empty object. */
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h->maybe_empty_object = 0;
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h->alloc_failed = 0;
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return 1;
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}
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int
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_obstack_begin (struct obstack *h,
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_OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment,
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void *(*chunkfun) (size_t),
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void (*freefun) (void *))
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{
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h->chunkfun.plain = chunkfun;
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h->freefun.plain = freefun;
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h->use_extra_arg = 0;
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return _obstack_begin_worker (h, size, alignment);
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}
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int
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_obstack_begin_1 (struct obstack *h,
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_OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment,
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void *(*chunkfun) (void *, size_t),
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void (*freefun) (void *, void *),
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void *arg)
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{
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h->chunkfun.extra = chunkfun;
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h->freefun.extra = freefun;
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h->extra_arg = arg;
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h->use_extra_arg = 1;
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return _obstack_begin_worker (h, size, alignment);
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}
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/* Allocate a new current chunk for the obstack *H
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on the assumption that LENGTH bytes need to be added
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to the current object, or a new object of length LENGTH allocated.
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Copies any partial object from the end of the old chunk
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to the beginning of the new one. */
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void
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_obstack_newchunk (struct obstack *h, _OBSTACK_SIZE_T length)
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{
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struct _obstack_chunk *old_chunk = h->chunk;
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struct _obstack_chunk *new_chunk = 0;
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size_t obj_size = h->next_free - h->object_base;
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char *object_base;
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/* Compute size for new chunk. */
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size_t sum1 = obj_size + length;
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size_t sum2 = sum1 + h->alignment_mask;
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size_t new_size = sum2 + (obj_size >> 3) + 100;
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if (new_size < sum2)
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new_size = sum2;
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if (new_size < h->chunk_size)
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new_size = h->chunk_size;
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/* Allocate and initialize the new chunk. */
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if (obj_size <= sum1 && sum1 <= sum2)
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new_chunk = (struct _obstack_chunk *) call_chunkfun (h, new_size);
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if (!new_chunk)
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(*obstack_alloc_failed_handler)();
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h->chunk = new_chunk;
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new_chunk->prev = old_chunk;
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new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
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/* Compute an aligned object_base in the new chunk */
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object_base =
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__PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
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/* Move the existing object to the new chunk. */
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memcpy (object_base, h->object_base, obj_size);
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/* If the object just copied was the only data in OLD_CHUNK,
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free that chunk and remove it from the chain.
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But not if that chunk might contain an empty object. */
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if (!h->maybe_empty_object
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&& (h->object_base
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== __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
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h->alignment_mask)))
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{
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new_chunk->prev = old_chunk->prev;
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call_freefun (h, old_chunk);
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}
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h->object_base = object_base;
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h->next_free = h->object_base + obj_size;
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/* The new chunk certainly contains no empty object yet. */
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h->maybe_empty_object = 0;
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}
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/* Return nonzero if object OBJ has been allocated from obstack H.
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This is here for debugging.
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If you use it in a program, you are probably losing. */
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/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
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obstack.h because it is just for debugging. */
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int _obstack_allocated_p (struct obstack *h, void *obj) __attribute_pure__;
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int
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_obstack_allocated_p (struct obstack *h, void *obj)
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{
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struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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struct _obstack_chunk *plp; /* point to previous chunk if any */
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lp = (h)->chunk;
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/* We use >= rather than > since the object cannot be exactly at
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the beginning of the chunk but might be an empty object exactly
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at the end of an adjacent chunk. */
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while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
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{
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plp = lp->prev;
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lp = plp;
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}
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return lp != 0;
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}
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/* Free objects in obstack H, including OBJ and everything allocate
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more recently than OBJ. If OBJ is zero, free everything in H. */
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void
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_obstack_free (struct obstack *h, void *obj)
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{
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struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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struct _obstack_chunk *plp; /* point to previous chunk if any */
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lp = h->chunk;
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/* We use >= because there cannot be an object at the beginning of a chunk.
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But there can be an empty object at that address
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at the end of another chunk. */
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while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
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{
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plp = lp->prev;
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call_freefun (h, lp);
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lp = plp;
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/* If we switch chunks, we can't tell whether the new current
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chunk contains an empty object, so assume that it may. */
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h->maybe_empty_object = 1;
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}
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if (lp)
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{
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h->object_base = h->next_free = (char *) (obj);
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h->chunk_limit = lp->limit;
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h->chunk = lp;
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}
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else if (obj != 0)
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/* obj is not in any of the chunks! */
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abort ();
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}
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_OBSTACK_SIZE_T
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_obstack_memory_used (struct obstack *h)
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{
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struct _obstack_chunk *lp;
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_OBSTACK_SIZE_T nbytes = 0;
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for (lp = h->chunk; lp != 0; lp = lp->prev)
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{
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nbytes += lp->limit - (char *) lp;
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}
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return nbytes;
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}
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# ifndef _OBSTACK_NO_ERROR_HANDLER
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/* Define the error handler. */
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# include <stdio.h>
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/* Exit value used when 'print_and_abort' is used. */
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# ifdef _LIBC
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int obstack_exit_failure = EXIT_FAILURE;
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# else
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# ifndef EXIT_FAILURE
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# define EXIT_FAILURE 1
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# endif
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# define obstack_exit_failure EXIT_FAILURE
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# endif
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# if defined _LIBC || (HAVE_LIBINTL_H && ENABLE_NLS)
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# include <libintl.h>
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# ifndef _
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# define _(msgid) gettext (msgid)
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# endif
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# else
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# ifndef _
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# define _(msgid) (msgid)
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# endif
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# endif
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# if !(defined _Noreturn \
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|| (defined __STDC_VERSION__ && __STDC_VERSION__ >= 201112))
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# if ((defined __GNUC__ \
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&& (__GNUC__ >= 3 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 8))) \
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|| (defined __SUNPRO_C && __SUNPRO_C >= 0x5110))
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# define _Noreturn __attribute__ ((__noreturn__))
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# elif defined _MSC_VER && _MSC_VER >= 1200
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# define _Noreturn __declspec (noreturn)
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# else
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# define _Noreturn
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# endif
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# endif
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# ifdef _LIBC
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# include <libio/iolibio.h>
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# endif
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static _Noreturn void
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print_and_abort (void)
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{
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/* Don't change any of these strings. Yes, it would be possible to add
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the newline to the string and use fputs or so. But this must not
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happen because the "memory exhausted" message appears in other places
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like this and the translation should be reused instead of creating
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a very similar string which requires a separate translation. */
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# ifdef _LIBC
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(void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
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# else
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fprintf (stderr, "%s\n", _("memory exhausted"));
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# endif
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exit (obstack_exit_failure);
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}
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/* The functions allocating more room by calling 'obstack_chunk_alloc'
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jump to the handler pointed to by 'obstack_alloc_failed_handler'.
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This can be set to a user defined function which should either
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abort gracefully or use longjump - but shouldn't return. This
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variable by default points to the internal function
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'print_and_abort'. */
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void (*obstack_alloc_failed_handler) (void) = print_and_abort;
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# endif /* !_OBSTACK_NO_ERROR_HANDLER */
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#endif /* !_OBSTACK_ELIDE_CODE */
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