gdb: Re-enable stdin for all UIs from start_event_loop

If we catch an exception in start_event_loop's call to
gdb_do_one_event, then it is possible that the current_ui has changed
since we called async_disable_stdin.  If that's the case then calling
async_enable_stdin will be called on the wrong UI.

To solve this problem we wrap the call to async_enable_stdin with
SWITCH_THRU_ALL_UIS, this causes us to try and re-enable stdin for all
UIs, which will catch any for which we called async_disable_stdin.

gdb/ChangeLog:

	* event-loop.c (start_event_loop): Wrap async_enable_stdin with
	SWITCH_THRU_ALL_UIS.

gdb/testsuite/ChangeLog:

	* gdb.server/multi-ui-errors.c: New file.
	* gdb.server/multi-ui-errors.exp: New file.

Change-Id: I1e18deff2e6f4e17f7a13adce3553eb001cad93b
This commit is contained in:
Andrew Burgess 2019-11-19 18:09:43 +00:00
parent 733d0a6795
commit f3364a6d0f
5 changed files with 153 additions and 1 deletions

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@ -1,3 +1,8 @@
2020-01-24 Andrew Burgess <andrew.burgess@embecosm.com>
* event-loop.c (start_event_loop): Wrap async_enable_stdin with
SWITCH_THRU_ALL_UIS.
2020-01-24 Andrew Burgess <andrew.burgess@embecosm.com>
PR tui/9765

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@ -376,7 +376,10 @@ start_event_loop (void)
/* If any exception escaped to here, we better enable
stdin. Otherwise, any command that calls async_disable_stdin,
and then throws, will leave stdin inoperable. */
async_enable_stdin ();
SWITCH_THRU_ALL_UIS ()
{
async_enable_stdin ();
}
/* If we long-jumped out of do_one_event, we probably didn't
get around to resetting the prompt, which leaves readline
in a messed-up state. Reset it here. */

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@ -1,3 +1,8 @@
2020-01-24 Andrew Burgess <andrew.burgess@embecosm.com>
* gdb.server/multi-ui-errors.c: New file.
* gdb.server/multi-ui-errors.exp: New file.
2020-01-24 Andrew Burgess <andrew.burgess@embecosm.com>
PR tui/9765

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@ -0,0 +1,32 @@
/* This testcase is part of GDB, the GNU debugger.
Copyright 2019-2020 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include <stdio.h>
#include <unistd.h>
int
main (void)
{
int i;
printf ("@@XX@@ Inferior Starting @@XX@@\n");
for (i = 0; i < 120; ++i)
sleep (1);
return 0;
}

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@ -0,0 +1,107 @@
# This testcase is part of GDB, the GNU debugger.
#
# Copyright 2019-2020 Free Software Foundation, Inc.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# Test what happens if we have multiple UIs in use, and an error
# occurs while running a GDB command. Specifically, do both UIs
# return to an interactive state, or does one (or both) of them get
# stuck in a non-interactive state.
load_lib gdbserver-support.exp
standard_testfile
if {[skip_gdbserver_tests]} {
return 0
}
if {[prepare_for_testing "failed to prepare" ${testfile} ${srcfile}]} {
return -1
}
# Make sure we're disconnected, in case we're testing with an
# extended-remote board, therefore already connected.
gdb_test "disconnect" ".*"
# Start gdbserver.
set res [gdbserver_spawn "${binfile}"]
set gdbserver_protocol [lindex $res 0]
set gdbserver_gdbport [lindex $res 1]
set gdbserver_pid [exp_pid -i $server_spawn_id]
# Save the main UI's spawn ID.
set gdb_main_spawn_id $gdb_spawn_id
# Create the new PTY for the secondary console UI, issue the 'new-ui'
# command, and wait for a prompt on the second UI.
spawn -pty
set extra_spawn_id $spawn_id
set extra_tty_name $spawn_out(slave,name)
gdb_test_multiple "new-ui console $extra_tty_name" "new-ui" {
-re "New UI allocated\r\n$gdb_prompt $" {
pass $gdb_test_name
}
}
with_spawn_id $extra_spawn_id {
gdb_test_multiple "" "initial prompt on extra console" {
-re "$gdb_prompt $" {
pass $gdb_test_name
}
}
}
# Connect to the remote and continue its execution from the other UI.
with_spawn_id $extra_spawn_id {
gdb_test "target $gdbserver_protocol $gdbserver_gdbport" ".*"
send_gdb "continue\n"
}
# We're going to kill the gdbserver, but before we do, lets make sure
# that the inferior has started executing.
with_spawn_id $server_spawn_id {
gdb_test_multiple "" "ensure inferior is running" {
-re "@@XX@@ Inferior Starting @@XX@@" {
pass $gdb_test_name
}
timeout {
fail $gdb_test_name
}
}
}
# Interact with the main UI.
with_spawn_id $gdb_main_spawn_id {
gdb_test "echo hello\\n" "hello" "interact with GDB's main UI"
}
# Now kill the gdbserver.
remote_exec target "kill -9 $gdbserver_pid"
# We expect to land back at a GDB prompt in both UIs, however there is
# currently an issue that in the original UI GDB doesn't reprint its
# prompt. That said, getting a prompt isn't the point of this test.
# The point is that we should be able to interact with GDB from either
# interpreter now.
with_spawn_id $gdb_main_spawn_id {
gdb_test "echo" "" \
"main UI, prompt after gdbserver dies"
}
with_spawn_id $extra_spawn_id {
gdb_test "echo" "" \
"extra UI, prompt after gdbserver dies"
}