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# This makefile for Readline library documentation is in -*- text -*- mode.
# Emacs likes it that way.
DVIOBJ = readline.dvi history.dvi
INFOBJ = readline.info history.info
all: $(DVIOBJ) $(INFOBJ)
readline.dvi: texindex rlman.texinfo rluser.texinfo rltech.texinfo
tex rlman.texinfo
./texindex rlman.??
tex rlman.texinfo
mv rlman.dvi readline.dvi
history.dvi: texindex hist.texinfo hsuser.texinfo hstech.texinfo
tex hist.texinfo
tex hist.texinfo
mv hist.dvi history.dvi
readline.info: rlman.texinfo rluser.texinfo rltech.texinfo
makeinfo rlman.texinfo
history.info: hist.texinfo hsuser.texinfo hstech.texinfo
makeinfo hist.texinfo
texindex: texindex.o
$(CC) -o $@ $(LDFLAGS) $(CFLAGS) $?
texindex.o: texindex.c
clean:
rm -f *.aux *.cp *.fn *.ky *.log *.pg *.toc *.tp *.vr *.cps *.pgs \
*.fns *.kys *.tps *.vrs *.o core texindex
squeaky-clean:
rm -f *.aux *.cp *.fn *.ky *.log *.pg *.toc *.tp *.vr *.cps *.pgs \
*.dvi *.info *.info-* *.fns *.kys *.tps *.vrs *.o core texindex

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\input texinfo @c -*-texinfo-*-
@comment %**start of header (This is for running Texinfo on a region.)
@setfilename history.info
@settitle GNU Readline Library
@comment %**end of header (This is for running Texinfo on a region.)
@synindex vr fn
@setchapternewpage odd
@ifinfo
This document describes the GNU History library, a programming tool that
provides a consistent user interface for recalling lines of previously
typed input.
Copyright (C) 1988, 1991 Free Software Foundation, Inc.
Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
pare preserved on all copies.
@ignore
Permission is granted to process this file through TeX and print the
results, provided the printed document carries copying permission
notice identical to this one except for the removal of this paragraph
(this paragraph not being relevant to the printed manual).
@end ignore
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided that the entire
resulting derived work is distributed under the terms of a permission
notice identical to this one.
Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions,
except that this permission notice may be stated in a translation approved
by the Foundation.
@end ifinfo
@titlepage
@sp 10
@center @titlefont{GNU History Library}
@center Brian Fox
@center Free Software Foundation
@center Version 1.1
@center April 1991
@c Include the Distribution inside the titlepage environment so
@c that headings are turned off.
@page
This document describes the GNU History library, a programming tool that
provides a consistent user interface for recalling lines of previously
typed input.
Published by the Free Software Foundation @*
675 Massachusetts Avenue, @*
Cambridge, MA 02139 USA
Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
are preserved on all copies.
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided that the entire
resulting derived work is distributed under the terms of a permission
notice identical to this one.
Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions,
except that this permission notice may be stated in a translation approved
by the Foundation.
@vskip 0pt plus 1filll
Copyright @copyright{} 1989, 1991 Free Software Foundation, Inc.
@end titlepage
@ifinfo
@node Top
@top GNU History Library
This document describes the GNU History library, a programming tool that
provides a consistent user interface for recalling lines of previously
typed input.
@menu
* Using History Interactively:: GNU History User's Manual.
* Programming with GNU History:: GNU History Programmer's Manual.
* Concept Index:: Index of concepts described in this manual.
* Function and Variable Index:: Index of externally visible functions
and variables.
@end menu
@end ifinfo
@include hsuser.texinfo
@include hstech.texinfo
@node Concept Index
@appendix Concept Index
@printindex cp
@node Function and Variable Index
@appendix Function and Variable Index
@printindex vr
@contents
@bye

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Info file history.info, produced by Makeinfo, -*- Text -*- from input
file hist.texinfo.
This document describes the GNU History library, a programming tool
that provides a consistent user interface for recalling lines of
previously typed input.
Copyright (C) 1988, 1991 Free Software Foundation, Inc.
Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
pare preserved on all copies.
Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided that
the entire resulting derived work is distributed under the terms of a
permission notice identical to this one.
Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that this permission notice may be stated in a
translation approved by the Foundation.

File: history.info, Node: Top, Next: Using History Interactively, Prev: (DIR), Up: (DIR)
GNU History Library
*******************
This document describes the GNU History library, a programming tool
that provides a consistent user interface for recalling lines of
previously typed input.
* Menu:
* Using History Interactively:: GNU History User's Manual.
* Programming with GNU History:: GNU History Programmer's Manual.
* Concept Index:: Index of concepts described in this manual.
* Function and Variable Index:: Index of externally visible functions
and variables.

File: history.info, Node: Using History Interactively, Next: Programming with GNU History, Prev: Top, Up: Top
Using History Interactively
***************************
This chapter describes how to use the GNU History Library
interactively, from a user's standpoint. It should be considered a
user's guide. For information on using the GNU History Library in
your own programs, *note Programming with GNU History::..
* Menu:
* History Interaction:: What it feels like using History as a user.

File: history.info, Node: History Interaction, Up: Using History Interactively
History Interaction
===================
The History library provides a history expansion feature that is
similar to the history expansion in Csh. The following text describes
the sytax that you use to manipulate the history information.
History expansion takes place in two parts. The first is to
determine which line from the previous history should be used during
substitution. The second is to select portions of that line for
inclusion into the current one. The line selected from the previous
history is called the "event", and the portions of that line that are
acted upon are called "words". The line is broken into words in the
same fashion that the Bash shell does, so that several English (or
Unix) words surrounded by quotes are considered as one word.
* Menu:
* Event Designators:: How to specify which history line to use.
* Word Designators:: Specifying which words are of interest.
* Modifiers:: Modifying the results of susbstitution.

File: history.info, Node: Event Designators, Next: Word Designators, Up: History Interaction
Event Designators
-----------------
An event designator is a reference to a command line entry in the
history list.
`!'
Start a history subsititution, except when followed by a space,
tab, or the end of the line... = or (.
`!!'
Refer to the previous command. This is a synonym for `!-1'.
`!n'
Refer to command line N.
`!-n'
Refer to the command line N lines back.
`!string'
Refer to the most recent command starting with STRING.
`!?string'[`?']
Refer to the most recent command containing STRING.

File: history.info, Node: Word Designators, Next: Modifiers, Prev: Event Designators, Up: History Interaction
Word Designators
----------------
A : separates the event specification from the word designator. It
can be omitted if the word designator begins with a ^, $, * or %.
Words are numbered from the beginning of the line, with the first word
being denoted by a 0 (zero).
`0 (zero)'
The zero'th word. For many applications, this is the command
word.
`n'
The N'th word.
`^'
The first argument. that is, word 1.
`$'
The last argument.
`%'
The word matched by the most recent `?string?' search.
`x-y'
A range of words; `-Y' Abbreviates `0-Y'.
`*'
All of the words, excepting the zero'th. This is a synonym for
`1-$'. It is not an error to use * if there is just one word in
the event. The empty string is returned in that case.

File: history.info, Node: Modifiers, Prev: Word Designators, Up: History Interaction
Modifiers
---------
After the optional word designator, you can add a sequence of one
or more of the following modifiers, each preceded by a :.
`#'
The entire command line typed so far. This means the current
command, not the previous command, so it really isn't a word
designator, and doesn't belong in this section.
`h'
Remove a trailing pathname component, leaving only the head.
`r'
Remove a trailing suffix of the form `.'SUFFIX, leaving the
basename.
`e'
Remove all but the suffix.
`t'
Remove all leading pathname components, leaving the tail.
`p'
Print the new command but do not execute it.

File: history.info, Node: Programming with GNU History, Next: Concept Index, Prev: Using History Interactively, Up: Top
Programming with GNU History
****************************
This chapter describes how to interface the GNU History Library with
programs that you write. It should be considered a technical guide.
For information on the interactive use of GNU History, *note Using
History Interactively::..
* Menu:
* Introduction to History:: What is the GNU History library for?
* History Storage:: How information is stored.
* History Functions:: Functions that you can use.
* History Variables:: Variables that control behaviour.
* History Programming Example:: Example of using the GNU History Library.

File: history.info, Node: Introduction to History, Next: History Storage, Up: Programming with GNU History
Introduction to History
=======================
Many programs read input from the user a line at a time. The GNU
history library is able to keep track of those lines, associate
arbitrary data with each line, and utilize information from previous
lines in making up new ones.
The programmer using the History library has available to him
functions for remembering lines on a history stack, associating
arbitrary data with a line, removing lines from the stack, searching
through the stack for a line containing an arbitrary text string, and
referencing any line on the stack directly. In addition, a history
"expansion" function is available which provides for a consistent user
interface across many different programs.
The end-user using programs written with the History library has the
benifit of a consistent user interface, with a set of well-known
commands for manipulating the text of previous lines and using that
text in new commands. The basic history manipulation commands are
similar to the history substitution used by `Csh'.
If the programmer desires, he can use the Readline library, which
includes some history manipulation by default, and has the added
advantage of Emacs style command line editing.

File: history.info, Node: History Storage, Next: History Functions, Prev: Introduction to History, Up: Programming with GNU History
History Storage
===============
typedef struct _hist_entry {
char *line;
char *data;
} HIST_ENTRY;

File: history.info, Node: History Functions, Next: History Variables, Prev: History Storage, Up: Programming with GNU History
History Functions
=================
This section describes the calling sequence for the various
functions present in GNU History.
* Function: void using_history ()
Begin a session in which the history functions might be used.
This just initializes the interactive variables.
* Function: void add_history (CHAR *STRING)
Place STRING at the end of the history list. The associated data
field (if any) is set to `NULL'.
* Function: int where_history ()
Returns the number which says what history element we are now
looking at.
* Function: int history_set_pos (INT POS)
Set the position in the history list to POS.
* Function: int history_search_pos (CHAR *STRING, INT DIRECTION, INT
POS)
Search for STRING in the history list, starting at POS, an
absolute index into the list. DIRECTION, if negative, says to
search backwards from POS, else forwards. Returns the absolute
index of the history element where STRING was found, or -1
otherwise.
* Function: HIST_ENTRY *remove_history ();
Remove history element WHICH from the history. The removed
element is returned to you so you can free the line, data, and
containing structure.
* Function: void stifle_history (INT MAX)
Stifle the history list, remembering only MAX number of entries.
* Function: int unstifle_history ();
Stop stifling the history. This returns the previous amount the
history was stifled by. The value is positive if the history was
stifled, negative if it wasn't.
* Function: int read_history (CHAR *FILENAME)
Add the contents of FILENAME to the history list, a line at a
time. If FILENAME is `NULL', then read from `~/.history'.
Returns 0 if successful, or errno if not.
* Function: int read_history_range (CHAR *FILENAME, INT FROM, INT TO)
Read a range of lines from FILENAME, adding them to the history
list. Start reading at the FROM'th line and end at the TO'th. If
FROM is zero, start at the beginning. If TO is less than FROM,
then read until the end of the file. If FILENAME is `NULL', then
read from `~/.history'. Returns 0 if successful, or `errno' if
not.
* Function: int write_history (CHAR *FILENAME)
Append the current history to FILENAME. If FILENAME is `NULL',
then append the history list to `~/.history'. Values returned
are as in `read_history ()'.
* Function: int append_history (INT NELEMENTS, CHAR *FILENAME)
Append NELEMENT entries to FILENAME. The entries appended are
from the end of the list minus NELEMENTS up to the end of the
list.
* Function: HIST_ENTRY *replace_history_entry ()
Make the history entry at WHICH have LINE and DATA. This returns
the old entry so you can dispose of the data. In the case of an
invalid WHICH, a `NULL' pointer is returned.
* Function: HIST_ENTRY *current_history ()
Return the history entry at the current position, as determined by
`history_offset'. If there is no entry there, return a `NULL'
pointer.
* Function: HIST_ENTRY *previous_history ()
Back up HISTORY_OFFSET to the previous history entry, and return a
pointer to that entry. If there is no previous entry, return a
`NULL' pointer.
* Function: HIST_ENTRY *next_history ()
Move `history_offset' forward to the next history entry, and
return the a pointer to that entry. If there is no next entry,
return a `NULL' pointer.
* Function: HIST_ENTRY **history_list ()
Return a `NULL' terminated array of `HIST_ENTRY' which is the
current input history. Element 0 of this list is the beginning
of time. If there is no history, return `NULL'.
* Function: int history_search (CHAR *STRING, INT DIRECTION)
Search the history for STRING, starting at `history_offset'. If
DIRECTION < 0, then the search is through previous entries, else
through subsequent. If STRING is found, then `current_history
()' is the history entry, and the value of this function is the
offset in the line of that history entry that the STRING was
found in. Otherwise, nothing is changed, and a -1 is returned.
* Function: int history_expand (CHAR *STRING, CHAR **OUTPUT)
Expand STRING, placing the result into OUTPUT, a pointer to a
string. Returns:
`0'
If no expansions took place (or, if the only change in the
text was the de-slashifying of the history expansion
character),
`1'
if expansions did take place, or
`-1'
if there was an error in expansion.
If an error ocurred in expansion, then OUTPUT contains a
descriptive error message.
* Function: char *history_arg_extract (INT FIRST, INT LAST, CHAR
*STRING)
Extract a string segment consisting of the FIRST through LAST
arguments present in STRING. Arguments are broken up as in the
GNU Bash shell.
* Function: int history_total_bytes ();
Return the number of bytes that the primary history entries are
using. This just adds up the lengths of `the_history->lines'.

File: history.info, Node: History Variables, Next: History Programming Example, Prev: History Functions, Up: Programming with GNU History
History Variables
=================
This section describes the variables in GNU History that are
externally visible.
* Variable: int history_base
For convenience only. You set this when interpreting history
commands. It is the logical offset of the first history element.

File: history.info, Node: History Programming Example, Prev: History Variables, Up: Programming with GNU History
History Programming Example
===========================
The following snippet of code demonstrates simple use of the GNU
History Library.
main ()
{
char line[1024], *t;
int done = 0;
line[0] = 0;
while (!done)
{
fprintf (stdout, "history%% ");
t = gets (line);
if (!t)
strcpy (line, "quit");
if (line[0])
{
char *expansion;
int result;
using_history ();
result = history_expand (line, &expansion);
strcpy (line, expansion);
free (expansion);
if (result)
fprintf (stderr, "%s\n", line);
if (result < 0)
continue;
add_history (line);
}
if (strcmp (line, "quit") == 0) done = 1;
if (strcmp (line, "save") == 0) write_history (0);
if (strcmp (line, "read") == 0) read_history (0);
if (strcmp (line, "list") == 0)
{
register HIST_ENTRY **the_list = history_list ();
register int i;
if (the_list)
for (i = 0; the_list[i]; i++)
fprintf (stdout, "%d: %s\n",
i + history_base, the_list[i]->line);
}
if (strncmp (line, "delete", strlen ("delete")) == 0)
{
int which;
if ((sscanf (line + strlen ("delete"), "%d", &which)) == 1)
{
HIST_ENTRY *entry = remove_history (which);
if (!entry)
fprintf (stderr, "No such entry %d\n", which);
else
{
free (entry->line);
free (entry);
}
}
else
{
fprintf (stderr, "non-numeric arg given to `delete'\n");
}
}
}
}

File: history.info, Node: Concept Index, Next: Function and Variable Index, Prev: Programming with GNU History, Up: Top
Concept Index
*************
* Menu:
* event designators: Event Designators.
* expansion: History Interaction.

File: history.info, Node: Function and Variable Index, Prev: Concept Index, Up: Top
Function and Variable Index
***************************
* Menu:
* HIST_ENTRY **history_list: History Functions.
* HIST_ENTRY *current_history: History Functions.
* HIST_ENTRY *next_history: History Functions.
* HIST_ENTRY *previous_history: History Functions.
* HIST_ENTRY *remove_history: History Functions.
* HIST_ENTRY *replace_history_entry: History Functions.
* char *history_arg_extract: History Functions.
* int append_history: History Functions.
* int history_base: History Variables.
* int history_expand: History Functions.
* int history_search: History Functions.
* int history_search_pos: History Functions.
* int history_set_pos: History Functions.
* int history_total_bytes: History Functions.
* int read_history: History Functions.
* int read_history_range: History Functions.
* int unstifle_history: History Functions.
* int where_history: History Functions.
* int write_history: History Functions.
* void add_history: History Functions.
* void stifle_history: History Functions.
* void using_history: History Functions.

Tag Table:
Node: Top973
Node: Using History Interactively1567
Node: History Interaction2075
Node: Event Designators3127
Node: Word Designators3770
Node: Modifiers4676
Node: Programming with GNU History5425
Node: Introduction to History6152
Node: History Storage7502
Node: History Functions7766
Node: History Variables13063
Node: History Programming Example13499
Node: Concept Index15744
Node: Function and Variable Index16030

End Tag Table

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@ignore
This file documents the user interface to the GNU History library.
Copyright (C) 1988, 1991 Free Software Foundation, Inc.
Authored by Brian Fox.
Permission is granted to make and distribute verbatim copies of this manual
provided the copyright notice and this permission notice are preserved on
all copies.
Permission is granted to process this file through Tex and print the
results, provided the printed document carries copying permission notice
identical to this one except for the removal of this paragraph (this
paragraph not being relevant to the printed manual).
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided also that the
GNU Copyright statement is available to the distributee, and provided that
the entire resulting derived work is distributed under the terms of a
permission notice identical to this one.
Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions.
@end ignore
@node Programming with GNU History
@chapter Programming with GNU History
This chapter describes how to interface the GNU History Library with
programs that you write. It should be considered a technical guide.
For information on the interactive use of GNU History, @pxref{Using
History Interactively}.
@menu
* Introduction to History:: What is the GNU History library for?
* History Storage:: How information is stored.
* History Functions:: Functions that you can use.
* History Variables:: Variables that control behaviour.
* History Programming Example:: Example of using the GNU History Library.
@end menu
@node Introduction to History
@section Introduction to History
Many programs read input from the user a line at a time. The GNU history
library is able to keep track of those lines, associate arbitrary data with
each line, and utilize information from previous lines in making up new
ones.
The programmer using the History library has available to him functions
for remembering lines on a history stack, associating arbitrary data
with a line, removing lines from the stack, searching through the stack
for a line containing an arbitrary text string, and referencing any line
on the stack directly. In addition, a history @dfn{expansion} function
is available which provides for a consistent user interface across many
different programs.
The end-user using programs written with the History library has the
benifit of a consistent user interface, with a set of well-known
commands for manipulating the text of previous lines and using that text
in new commands. The basic history manipulation commands are similar to
the history substitution used by @code{Csh}.
If the programmer desires, he can use the Readline library, which
includes some history manipulation by default, and has the added
advantage of Emacs style command line editing.
@node History Storage
@section History Storage
@example
typedef struct _hist_entry @{
char *line;
char *data;
@} HIST_ENTRY;
@end example
@node History Functions
@section History Functions
This section describes the calling sequence for the various functions
present in GNU History.
@defun {void using_history} ()
Begin a session in which the history functions might be used. This
just initializes the interactive variables.
@end defun
@defun {void add_history} (char *string)
Place @var{string} at the end of the history list. The associated data
field (if any) is set to @code{NULL}.
@end defun
@defun {int where_history} ()
Returns the number which says what history element we are now looking
at.
@end defun
@defun {int history_set_pos} (int pos)
Set the position in the history list to @var{pos}.
@end defun
@defun {int history_search_pos} (char *string, int direction, int pos)
Search for @var{string} in the history list, starting at @var{pos}, an
absolute index into the list. @var{direction}, if negative, says to search
backwards from @var{pos}, else forwards. Returns the absolute index of
the history element where @var{string} was found, or -1 otherwise.
@end defun
@defun {HIST_ENTRY *remove_history} ();
Remove history element @var{which} from the history. The removed
element is returned to you so you can free the line, data,
and containing structure.
@end defun
@defun {void stifle_history} (int max)
Stifle the history list, remembering only @var{max} number of entries.
@end defun
@defun {int unstifle_history} ();
Stop stifling the history. This returns the previous amount the
history was stifled by. The value is positive if the history was
stifled, negative if it wasn't.
@end defun
@defun {int read_history} (char *filename)
Add the contents of @var{filename} to the history list, a line at a
time. If @var{filename} is @code{NULL}, then read from
@file{~/.history}. Returns 0 if successful, or errno if not.
@end defun
@defun {int read_history_range} (char *filename, int from, int to)
Read a range of lines from @var{filename}, adding them to the history list.
Start reading at the @var{from}'th line and end at the @var{to}'th. If
@var{from} is zero, start at the beginning. If @var{to} is less than
@var{from}, then read until the end of the file. If @var{filename} is
@code{NULL}, then read from @file{~/.history}. Returns 0 if successful,
or @code{errno} if not.
@end defun
@defun {int write_history} (char *filename)
Append the current history to @var{filename}. If @var{filename} is
@code{NULL}, then append the history list to @file{~/.history}. Values
returned are as in @code{read_history ()}.
@end defun
@defun {int append_history} (int nelements, char *filename)
Append @var{nelement} entries to @var{filename}. The entries appended
are from the end of the list minus @var{nelements} up to the end of the
list.
@end defun
@defun {HIST_ENTRY *replace_history_entry} ()
Make the history entry at @var{which} have @var{line} and @var{data}.
This returns the old entry so you can dispose of the data. In the case
of an invalid @var{which}, a @code{NULL} pointer is returned.
@end defun
@defun {HIST_ENTRY *current_history} ()
Return the history entry at the current position, as determined by
@code{history_offset}. If there is no entry there, return a @code{NULL}
pointer.
@end defun
@defun {HIST_ENTRY *previous_history} ()
Back up @var{history_offset} to the previous history entry, and return a
pointer to that entry. If there is no previous entry, return a
@code{NULL} pointer.
@end defun
@defun {HIST_ENTRY *next_history} ()
Move @code{history_offset} forward to the next history entry, and return
the a pointer to that entry. If there is no next entry, return a
@code{NULL} pointer.
@end defun
@defun {HIST_ENTRY **history_list} ()
Return a @code{NULL} terminated array of @code{HIST_ENTRY} which is the
current input history. Element 0 of this list is the beginning of time.
If there is no history, return @code{NULL}.
@end defun
@defun {int history_search} (char *string, int direction)
Search the history for @var{string}, starting at @code{history_offset}.
If @var{direction} < 0, then the search is through previous entries,
else through subsequent. If @var{string} is found, then
@code{current_history ()} is the history entry, and the value of this
function is the offset in the line of that history entry that the
@var{string} was found in. Otherwise, nothing is changed, and a -1 is
returned.
@end defun
@defun {int history_expand} (char *string, char **output)
Expand @var{string}, placing the result into @var{output}, a pointer
to a string. Returns:
@table @code
@item 0
If no expansions took place (or, if the only change in
the text was the de-slashifying of the history expansion
character),
@item 1
if expansions did take place, or
@item -1
if there was an error in expansion.
@end table
If an error ocurred in expansion, then @var{output} contains a descriptive
error message.
@end defun
@defun {char *history_arg_extract} (int first, int last, char *string)
Extract a string segment consisting of the @var{first} through @var{last}
arguments present in @var{string}. Arguments are broken up as in
the GNU Bash shell.
@end defun
@defun {int history_total_bytes} ();
Return the number of bytes that the primary history entries are using.
This just adds up the lengths of @code{the_history->lines}.
@end defun
@node History Variables
@section History Variables
This section describes the variables in GNU History that are externally
visible.
@defvar {int history_base}
For convenience only. You set this when interpreting history commands.
It is the logical offset of the first history element.
@end defvar
@node History Programming Example
@section History Programming Example
The following snippet of code demonstrates simple use of the GNU History
Library.
@smallexample
main ()
@{
char line[1024], *t;
int done = 0;
line[0] = 0;
while (!done)
@{
fprintf (stdout, "history%% ");
t = gets (line);
if (!t)
strcpy (line, "quit");
if (line[0])
@{
char *expansion;
int result;
using_history ();
result = history_expand (line, &expansion);
strcpy (line, expansion);
free (expansion);
if (result)
fprintf (stderr, "%s\n", line);
if (result < 0)
continue;
add_history (line);
@}
if (strcmp (line, "quit") == 0) done = 1;
if (strcmp (line, "save") == 0) write_history (0);
if (strcmp (line, "read") == 0) read_history (0);
if (strcmp (line, "list") == 0)
@{
register HIST_ENTRY **the_list = history_list ();
register int i;
if (the_list)
for (i = 0; the_list[i]; i++)
fprintf (stdout, "%d: %s\n",
i + history_base, the_list[i]->line);
@}
if (strncmp (line, "delete", strlen ("delete")) == 0)
@{
int which;
if ((sscanf (line + strlen ("delete"), "%d", &which)) == 1)
@{
HIST_ENTRY *entry = remove_history (which);
if (!entry)
fprintf (stderr, "No such entry %d\n", which);
else
@{
free (entry->line);
free (entry);
@}
@}
else
@{
fprintf (stderr, "non-numeric arg given to `delete'\n");
@}
@}
@}
@}
@end smallexample

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@ignore
This file documents the user interface to the GNU History library.
Copyright (C) 1988, 1991 Free Software Foundation, Inc.
Authored by Brian Fox.
Permission is granted to make and distribute verbatim copies of this manual
provided the copyright notice and this permission notice are preserved on
all copies.
Permission is granted to process this file through Tex and print the
results, provided the printed document carries copying permission notice
identical to this one except for the removal of this paragraph (this
paragraph not being relevant to the printed manual).
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided also that the
GNU Copyright statement is available to the distributee, and provided that
the entire resulting derived work is distributed under the terms of a
permission notice identical to this one.
Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions.
@end ignore
@node Using History Interactively
@chapter Using History Interactively
This chapter describes how to use the GNU History Library interactively,
from a user's standpoint. It should be considered a user's guide. For
information on using the GNU History Library in your own programs,
@pxref{Programming with GNU History}.
@menu
* History Interaction:: What it feels like using History as a user.
@end menu
@node History Interaction
@section History Interaction
@cindex expansion
The History library provides a history expansion feature that is similar
to the history expansion in Csh. The following text describes the sytax
that you use to manipulate the history information.
History expansion takes place in two parts. The first is to determine
which line from the previous history should be used during substitution.
The second is to select portions of that line for inclusion into the
current one. The line selected from the previous history is called the
@dfn{event}, and the portions of that line that are acted upon are
called @dfn{words}. The line is broken into words in the same fashion
that the Bash shell does, so that several English (or Unix) words
surrounded by quotes are considered as one word.
@menu
* Event Designators:: How to specify which history line to use.
* Word Designators:: Specifying which words are of interest.
* Modifiers:: Modifying the results of susbstitution.
@end menu
@node Event Designators
@subsection Event Designators
@cindex event designators
An event designator is a reference to a command line entry in the
history list.
@table @asis
@item @code{!}
Start a history subsititution, except when followed by a space, tab, or
the end of the line... @key{=} or @key{(}.
@item @code{!!}
Refer to the previous command. This is a synonym for @code{!-1}.
@item @code{!n}
Refer to command line @var{n}.
@item @code{!-n}
Refer to the command line @var{n} lines back.
@item @code{!string}
Refer to the most recent command starting with @var{string}.
@item @code{!?string}[@code{?}]
Refer to the most recent command containing @var{string}.
@end table
@node Word Designators
@subsection Word Designators
A @key{:} separates the event specification from the word designator. It
can be omitted if the word designator begins with a @key{^}, @key{$},
@key{*} or @key{%}. Words are numbered from the beginning of the line,
with the first word being denoted by a 0 (zero).
@table @code
@item 0 (zero)
The zero'th word. For many applications, this is the command word.
@item n
The @var{n}'th word.
@item ^
The first argument. that is, word 1.
@item $
The last argument.
@item %
The word matched by the most recent @code{?string?} search.
@item x-y
A range of words; @code{-@var{y}} Abbreviates @code{0-@var{y}}.
@item *
All of the words, excepting the zero'th. This is a synonym for @code{1-$}.
It is not an error to use @key{*} if there is just one word in the event.
The empty string is returned in that case.
@end table
@node Modifiers
@subsection Modifiers
After the optional word designator, you can add a sequence of one or more
of the following modifiers, each preceded by a @key{:}.
@table @code
@item #
The entire command line typed so far. This means the current command,
not the previous command, so it really isn't a word designator, and doesn't
belong in this section.
@item h
Remove a trailing pathname component, leaving only the head.
@item r
Remove a trailing suffix of the form @samp{.}@var{suffix}, leaving the basename.
@item e
Remove all but the suffix.
@item t
Remove all leading pathname components, leaving the tail.
@item p
Print the new command but do not execute it.
@end table

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\input texinfo @c -*-texinfo-*-
@comment %**start of header (This is for running Texinfo on a region.)
@setfilename readline.info
@settitle GNU Readline Library
@comment %**end of header (This is for running Texinfo on a region.)
@synindex vr fn
@setchapternewpage odd
@ifinfo
This document describes the GNU Readline Library, a utility which aids
in the consistency of user interface across discrete programs that need
to provide a command line interface.
Copyright (C) 1988, 1991 Free Software Foundation, Inc.
Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
pare preserved on all copies.
@ignore
Permission is granted to process this file through TeX and print the
results, provided the printed document carries copying permission
notice identical to this one except for the removal of this paragraph
(this paragraph not being relevant to the printed manual).
@end ignore
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided that the entire
resulting derived work is distributed under the terms of a permission
notice identical to this one.
Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions,
except that this permission notice may be stated in a translation approved
by the Foundation.
@end ifinfo
@titlepage
@sp 10
@center @titlefont{GNU Readline Library}
@center Brian Fox
@center Free Software Foundation
@center Version 1.1
@center April 1991
@page
This document describes the GNU Readline Library, a utility which aids
in the consistency of user interface across discrete programs that need
to provide a command line interface.
Published by the Free Software Foundation @*
675 Massachusetts Avenue, @*
Cambridge, MA 02139 USA
Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
are preserved on all copies.
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided that the entire
resulting derived work is distributed under the terms of a permission
notice identical to this one.
Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions,
except that this permission notice may be stated in a translation approved
by the Foundation.
@vskip 0pt plus 1filll
Copyright @copyright{} 1989, 1991 Free Software Foundation, Inc.
@end titlepage
@ifinfo
@node Top
@top GNU Readline Library
This document describes the GNU Readline Library, a utility which aids
in the consistency of user interface across discrete programs that need
to provide a command line interface.
@menu
* Command Line Editing:: GNU Readline User's Manual.
* Programming with GNU Readline:: GNU Readline Programmer's Manual.
* Concept Index:: Index of concepts described in this manual.
* Function and Variable Index:: Index of externally visible functions
and variables.
@end menu
@end ifinfo
@include rluser.texinfo
@include rltech.texinfo
@node Concept Index
@unnumbered Concept Index
@printindex cp
@node Function and Variable Index
@unnumbered Function and Variable Index
@printindex fn
@contents
@bye

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@comment %**start of header (This is for running Texinfo on a region.)
@setfilename rluser.info
@comment %**end of header (This is for running Texinfo on a region.)
@setchapternewpage odd
@ignore
This file documents the end user interface to the GNU command line
editing feautres. It is to be an appendix to manuals for programs which
use these features. There is a document entitled "readline.texinfo"
which contains both end-user and programmer documentation for the GNU
Readline Library.
Copyright (C) 1988 Free Software Foundation, Inc.
Authored by Brian Fox.
Permission is granted to process this file through Tex and print the
results, provided the printed document carries copying permission notice
identical to this one except for the removal of this paragraph (this
paragraph not being relevant to the printed manual).
Permission is granted to make and distribute verbatim copies of this manual
provided the copyright notice and this permission notice are preserved on
all copies.
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided also that the
GNU Copyright statement is available to the distributee, and provided that
the entire resulting derived work is distributed under the terms of a
permission notice identical to this one.
Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions.
@end ignore
@node Command Line Editing
@chapter Command Line Editing
This text describes GNU's command line editing interface.
@menu
* Introduction and Notation:: Notation used in this text.
* Readline Interaction:: The minimum set of commands for editing a line.
* Readline Init File:: Customizing Readline from a user's view.
@end menu
@node Introduction and Notation
@section Introduction to Line Editing
The following paragraphs describe the notation we use to represent
keystrokes.
The text @key{C-k} is read as `Control-K' and describes the character
produced when the Control key is depressed and the @key{k} key is struck.
The text @key{M-k} is read as `Meta-K' and describes the character
produced when the meta key (if you have one) is depressed, and the @key{k}
key is struck. If you do not have a meta key, the identical keystroke
can be generated by typing @key{ESC} @i{first}, and then typing @key{k}.
Either process is known as @dfn{metafying} the @key{k} key.
The text @key{M-C-k} is read as `Meta-Control-k' and describes the
character produced by @dfn{metafying} @key{C-k}.
In addition, several keys have their own names. Specifically,
@key{DEL}, @key{ESC}, @key{LFD}, @key{SPC}, @key{RET}, and @key{TAB} all
stand for themselves when seen in this text, or in an init file
(@pxref{Readline Init File}, for more info).
@node Readline Interaction
@section Readline Interaction
@cindex interaction, readline
Often during an interactive session you type in a long line of text,
only to notice that the first word on the line is misspelled. The
Readline library gives you a set of commands for manipulating the text
as you type it in, allowing you to just fix your typo, and not forcing
you to retype the majority of the line. Using these editing commands,
you move the cursor to the place that needs correction, and delete or
insert the text of the corrections. Then, when you are satisfied with
the line, you simply press @key{RETURN}. You do not have to be at the
end of the line to press @key{RETURN}; the entire line is accepted
regardless of the location of the cursor within the line.
@menu
* Readline Bare Essentials:: The least you need to know about Readline.
* Readline Movement Commands:: Moving about the input line.
* Readline Killing Commands:: How to delete text, and how to get it back!
* Readline Arguments:: Giving numeric arguments to commands.
@end menu
@node Readline Bare Essentials
@subsection Readline Bare Essentials
In order to enter characters into the line, simply type them. The typed
character appears where the cursor was, and then the cursor moves one
space to the right. If you mistype a character, you can use @key{DEL} to
back up, and delete the mistyped character.
Sometimes you may miss typing a character that you wanted to type, and
not notice your error until you have typed several other characters. In
that case, you can type @key{C-b} to move the cursor to the left, and then
correct your mistake. Aftwerwards, you can move the cursor to the right
with @key{C-f}.
When you add text in the middle of a line, you will notice that characters
to the right of the cursor get `pushed over' to make room for the text
that you have inserted. Likewise, when you delete text behind the cursor,
characters to the right of the cursor get `pulled back' to fill in the
blank space created by the removal of the text. A list of the basic bare
essentials for editing the text of an input line follows.
@table @asis
@item @key{C-b}
Move back one character.
@item @key{C-f}
Move forward one character.
@item @key{DEL}
Delete the character to the left of the cursor.
@item @key{C-d}
Delete the character underneath the cursor.
@item @w{Printing characters}
Insert itself into the line at the cursor.
@item @key{C-_}
Undo the last thing that you did. You can undo all the way back to an
empty line.
@end table
@node Readline Movement Commands
@subsection Readline Movement Commands
The above table describes the most basic possible keystrokes that you need
in order to do editing of the input line. For your convenience, many
other commands have been added in addition to @key{C-b}, @key{C-f},
@key{C-d}, and @key{DEL}. Here are some commands for moving more rapidly
about the line.
@table @key
@item C-a
Move to the start of the line.
@item C-e
Move to the end of the line.
@item M-f
Move forward a word.
@item M-b
Move backward a word.
@item C-l
Clear the screen, reprinting the current line at the top.
@end table
Notice how @key{C-f} moves forward a character, while @key{M-f} moves
forward a word. It is a loose convention that control keystrokes
operate on characters while meta keystrokes operate on words.
@node Readline Killing Commands
@subsection Readline Killing Commands
The act of @dfn{cutting} text means to delete the text from the line, and
to save away the deleted text for later use, just as if you had cut the
text out of the line with a pair of scissors. There is a
@dfn{Killing} text means to delete the text from the line, but to save
it away for later use, usually by @dfn{yanking} it back into the line.
If the description for a command says that it `kills' text, then you can
be sure that you can get the text back in a different (or the same)
place later.
Here is the list of commands for killing text.
@table @key
@item C-k
Kill the text from the current cursor position to the end of the line.
@item M-d
Kill from the cursor to the end of the current word, or if between
words, to the end of the next word.
@item M-DEL
Kill fromthe cursor the start of the previous word, or if between words, to the start of the previous word.
@item C-w
Kill from the cursor to the previous whitespace. This is different than
@key{M-DEL} because the word boundaries differ.
@end table
And, here is how to @dfn{yank} the text back into the line. Yanking
is
@table @key
@item C-y
Yank the most recently killed text back into the buffer at the cursor.
@item M-y
Rotate the kill-ring, and yank the new top. You can only do this if
the prior command is @key{C-y} or @key{M-y}.
@end table
When you use a kill command, the text is saved in a @dfn{kill-ring}.
Any number of consecutive kills save all of the killed text together, so
that when you yank it back, you get it in one clean sweep. The kill
ring is not line specific; the text that you killed on a previously
typed line is available to be yanked back later, when you are typing
another line.
@node Readline Arguments
@subsection Readline Arguments
You can pass numeric arguments to Readline commands. Sometimes the
argument acts as a repeat count, other times it is the @i{sign} of the
argument that is significant. If you pass a negative argument to a
command which normally acts in a forward direction, that command will
act in a backward direction. For example, to kill text back to the
start of the line, you might type @key{M--} @key{C-k}.
The general way to pass numeric arguments to a command is to type meta
digits before the command. If the first `digit' you type is a minus
sign (@key{-}), then the sign of the argument will be negative. Once
you have typed one meta digit to get the argument started, you can type
the remainder of the digits, and then the command. For example, to give
the @key{C-d} command an argument of 10, you could type @key{M-1 0 C-d}.
@node Readline Init File
@section Readline Init File
Although the Readline library comes with a set of Emacs-like
keybindings, it is possible that you would like to use a different set
of keybindings. You can customize programs that use Readline by putting
commands in an @dfn{init} file in your home directory. The name of this
file is @file{~/.inputrc}.
When a program which uses the Readline library starts up, the
@file{~/.inputrc} file is read, and the keybindings are set.
In addition, the @code{C-x C-r} command re-reads this init file, thus
incorporating any changes that you might have made to it.
@menu
* Readline Init Syntax:: Syntax for the commands in @file{~/.inputrc}.
* Readline Vi Mode:: Switching to @code{vi} mode in Readline.
@end menu
@node Readline Init Syntax
@subsection Readline Init Syntax
There are only four constructs allowed in the @file{~/.inputrc}
file:
@table @asis
@item Variable Settings
You can change the state of a few variables in Readline. You do this by
using the @code{set} command within the init file. Here is how you
would specify that you wish to use Vi line editing commands:
@example
set editing-mode vi
@end example
Right now, there are only a few variables which can be set; so few in
fact, that we just iterate them here:
@table @code
@item editing-mode
@vindex editing-mode
The @code{editing-mode} variable controls which editing mode you are
using. By default, GNU Readline starts up in Emacs editing mode, where
the keystrokes are most similar to Emacs. This variable can either be
set to @code{emacs} or @code{vi}.
@item horizontal-scroll-mode
@vindex horizontal-scroll-mode
This variable can either be set to @code{On} or @code{Off}. Setting it
to @code{On} means that the text of the lines that you edit will scroll
horizontally on a single screen line when they are larger than the width
of the screen, instead of wrapping onto a new screen line. By default,
this variable is set to @code{Off}.
@item mark-modified-lines
@vindex mark-modified-lines
This variable when set to @code{On}, says to display an asterisk
(@samp{*}) at the starts of history lines which have been modified.
This variable is off by default.
@item prefer-visible-bell
@vindex prefer-visible-bell
If this variable is set to @code{On} it means to use a visible bell if
one is available, rather than simply ringing the terminal bell. By
default, the value is @code{Off}.
@end table
@item Key Bindings
The syntax for controlling keybindings in the @file{~/.inputrc} file is
simple. First you have to know the @i{name} of the command that you
want to change. The following pages contain tables of the command name,
the default keybinding, and a short description of what the command
does.
Once you know the name of the command, simply place the name of the key
you wish to bind the command to, a colon, and then the name of the
command on a line in the @file{~/.inputrc} file. The name of the key
can be expressed in different ways, depending on which is most
comfortable for you.
@table @asis
@item @w{@var{keyname}: @var{function-name} or @var{macro}}
@var{keyname} is the name of a key spelled out in English. For example:
@example
Control-u: universal-argument
Meta-Rubout: backward-kill-word
Control-o: ">&output"
@end example
In the above example, @samp{C-u} is bound to the function
@code{universal-argument}, and @samp{C-o} is bound to run the macro
expressed on the right hand side (that is, to insert the text
@samp{>&output} into the line).
@item @w{"@var{keyseq}": @var{function-name} or @var{macro}}
@var{keyseq} differs from @var{keyname} above in that strings denoting
an entire key sequence can be specified. Simply place the key sequence
in double quotes. GNU Emacs style key escapes can be used, as in the
following example:
@example
"\C-u": universal-argument
"\C-x\C-r": re-read-init-file
"\e[11~": "Function Key 1"
@end example
In the above example, @samp{C-u} is bound to the function
@code{universal-argument} (just as it was in the first example),
@samp{C-x C-r} is bound to the function @code{re-read-init-file}, and
@samp{ESC [ 1 1 ~} is bound to insert the text @samp{Function Key 1}.
@end table
@end table
@menu
* Commands For Moving:: Moving about the line.
* Commands For History:: Getting at previous lines.
* Commands For Text:: Commands for changing text.
* Commands For Killing:: Commands for killing and yanking.
* Numeric Arguments:: Specifying numeric arguments, repeat counts.
* Commands For Completion:: Getting Readline to do the typing for you.
* Miscellaneous Commands:: Other miscillaneous commands.
@end menu
@node Commands For Moving
@subsubsection Commands For Moving
@ftable @code
@item beginning-of-line (C-a)
Move to the start of the current line.
@item end-of-line (C-e)
Move to the end of the line.
@item forward-char (C-f)
Move forward a character.
@item backward-char (C-b)
Move back a character.
@item forward-word (M-f)
Move forward to the end of the next word.
@item backward-word (M-b)
Move back to the start of this, or the previous, word.
@item clear-screen (C-l)
Clear the screen leaving the current line at the top of the screen.
@end ftable
@node Commands For History
@subsubsection Commands For Manipulating The History
@ftable @code
@item accept-line (Newline, Return)
Accept the line regardless of where the cursor is. If this line is
non-empty, add it to the history list. If this line was a history
line, then restore the history line to its original state.
@item previous-history (C-p)
Move `up' through the history list.
@item next-history (C-n)
Move `down' through the history list.
@item beginning-of-history (M-<)
Move to the first line in the history.
@item end-of-history (M->)
Move to the end of the input history, i.e., the line you are entering!
@item reverse-search-history (C-r)
Search backward starting at the current line and moving `up' through
the history as necessary. This is an incremental search.
@item forward-search-history (C-s)
Search forward starting at the current line and moving `down' through
the the history as neccessary.
@end ftable
@node Commands For Text
@subsubsection Commands For Changing Text
@ftable @code
@item delete-char (C-d)
Delete the character under the cursor. If the cursor is at the
beginning of the line, and there are no characters in the line, and
the last character typed was not C-d, then return EOF.
@item backward-delete-char (Rubout)
Delete the character behind the cursor. A numeric arg says to kill
the characters instead of deleting them.
@item quoted-insert (C-q, C-v)
Add the next character that you type to the line verbatim. This is
how to insert things like C-q for example.
@item tab-insert (M-TAB)
Insert a tab character.
@item self-insert (a, b, A, 1, !, ...)
Insert yourself.
@item transpose-chars (C-t)
Drag the character before point forward over the character at point.
Point moves forward as well. If point is at the end of the line, then
transpose the two characters before point. Negative args don't work.
@item transpose-words (M-t)
Drag the word behind the cursor past the word in front of the cursor
moving the cursor over that word as well.
@item upcase-word (M-u)
Uppercase the current (or following) word. With a negative argument,
do the previous word, but do not move point.
@item downcase-word (M-l)
Lowercase the current (or following) word. With a negative argument,
do the previous word, but do not move point.
@item capitalize-word (M-c)
Uppercase the current (or following) word. With a negative argument,
do the previous word, but do not move point.
@end ftable
@node Commands For Killing
@subsubsection Killing And Yanking
@ftable @code
@item kill-line (C-k)
Kill the text from the current cursor position to the end of the line.
@item backward-kill-line ()
Kill backward to the beginning of the line. This is normally unbound.
@item kill-word (M-d)
Kill from the cursor to the end of the current word, or if between
words, to the end of the next word.
@item backward-kill-word (M-DEL)
Kill the word behind the cursor.
@item unix-line-discard (C-u)
Do what C-u used to do in Unix line input. We save the killed text on
the kill-ring, though.
@item unix-word-rubout (C-w)
Do what C-w used to do in Unix line input. The killed text is saved
on the kill-ring. This is different than backward-kill-word because
the word boundaries differ.
@item yank (C-y)
Yank the top of the kill ring into the buffer at point.
@item yank-pop (M-y)
Rotate the kill-ring, and yank the new top. You can only do this if
the prior command is yank or yank-pop.
@end ftable
@node Numeric Arguments
@subsubsection Specifying Numeric Arguments
@ftable @code
@item digit-argument (M-0, M-1, ... M--)
Add this digit to the argument already accumulating, or start a new
argument. M-- starts a negative argument.
@item universal-argument ()
Do what C-u does in emacs. By default, this is not bound.
@end ftable
@node Commands For Completion
@subsubsection Letting Readline Type For You
@ftable @code
@item complete (TAB)
Attempt to do completion on the text before point. This is
implementation defined. Generally, if you are typing a filename
argument, you can do filename completion; if you are typing a command,
you can do command completion, if you are typing in a symbol to GDB, you
can do symbol name completion, if you are typing in a variable to Bash,
you can do variable name completion...
@item possible-completions (M-?)
List the possible completions of the text before point.
@end ftable
@node Miscellaneous Commands
@subsubsection Some Miscellaneous Commands
@ftable @code
@item re-read-init-file (C-x C-r)
Read in the contents of your @file{~/.inputrc} file, and incorporate
any bindings found there.
@item abort (C-g)
Ding! Stops things.
@item do-uppercase-version (M-a, M-b, ...)
Run the command that is bound to your uppercase brother.
@item prefix-meta (ESC)
Make the next character that you type be metafied. This is for people
without a meta key. Typing @samp{ESC f} is equivalent to typing
@samp{M-f}.
@item undo (C-_)
Incremental undo, separately remembered for each line.
@item revert-line (M-r)
Undo all changes made to this line. This is like typing the `undo'
command enough times to get back to the beginning.
@end ftable
@node Readline Vi Mode
@subsection Readline Vi Mode
While the Readline library does not have a full set of Vi editing
functions, it does contain enough to allow simple editing of the line.
In order to switch interactively between Emacs and Vi editing modes, use
the command M-C-j (toggle-editing-mode).
When you enter a line in Vi mode, you are already placed in `insertion'
mode, as if you had typed an `i'. Pressing @key{ESC} switches you into
`edit' mode, where you can edit the text of the line with the standard
Vi movement keys, move to previous history lines with `k', and following
lines with `j', and so forth.

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# This is the Makefile for the examples subdirectory of readline. -*- text -*-
#
EXECUTABLES = fileman
CFLAGS = -g -I../..
LDFLAGS = -g -L..
fileman: fileman.o
$(CC) $(LDFLAGS) -o fileman fileman.o -lreadline -ltermcap
fileman.o: fileman.c

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/* fileman.c -- A tiny application which demonstrates how to use the
GNU Readline library. This application interactively allows users
to manipulate files and their modes. */
#include <stdio.h>
#include <readline/readline.h>
#include <readline/history.h>
#include <sys/types.h>
#include <sys/file.h>
#include <sys/stat.h>
#include <sys/errno.h>
/* The names of functions that actually do the manipulation. */
int com_list (), com_view (), com_rename (), com_stat (), com_pwd ();
int com_delete (), com_help (), com_cd (), com_quit ();
/* A structure which contains information on the commands this program
can understand. */
typedef struct {
char *name; /* User printable name of the function. */
Function *func; /* Function to call to do the job. */
char *doc; /* Documentation for this function. */
} COMMAND;
COMMAND commands[] = {
{ "cd", com_cd, "Change to directory DIR" },
{ "delete", com_delete, "Delete FILE" },
{ "help", com_help, "Display this text" },
{ "?", com_help, "Synonym for `help'" },
{ "list", com_list, "List files in DIR" },
{ "ls", com_list, "Synonym for `list'" },
{ "pwd", com_pwd, "Print the current working directory" },
{ "quit", com_quit, "Quit using Fileman" },
{ "rename", com_rename, "Rename FILE to NEWNAME" },
{ "stat", com_stat, "Print out statistics on FILE" },
{ "view", com_view, "View the contents of FILE" },
{ (char *)NULL, (Function *)NULL, (char *)NULL }
};
/* The name of this program, as taken from argv[0]. */
char *progname;
/* When non-zero, this global means the user is done using this program. */
int done = 0;
main (argc, argv)
int argc;
char **argv;
{
progname = argv[0];
initialize_readline (); /* Bind our completer. */
/* Loop reading and executing lines until the user quits. */
while (!done)
{
char *line;
line = readline ("FileMan: ");
if (!line)
{
done = 1; /* Encountered EOF at top level. */
}
else
{
/* Remove leading and trailing whitespace from the line.
Then, if there is anything left, add it to the history list
and execute it. */
stripwhite (line);
if (*line)
{
add_history (line);
execute_line (line);
}
}
if (line)
free (line);
}
exit (0);
}
/* Execute a command line. */
execute_line (line)
char *line;
{
register int i;
COMMAND *find_command (), *command;
char *word;
/* Isolate the command word. */
i = 0;
while (line[i] && !whitespace (line[i]))
i++;
word = line;
if (line[i])
line[i++] = '\0';
command = find_command (word);
if (!command)
{
fprintf (stderr, "%s: No such command for FileMan.\n", word);
return;
}
/* Get argument to command, if any. */
while (whitespace (line[i]))
i++;
word = line + i;
/* Call the function. */
(*(command->func)) (word);
}
/* Look up NAME as the name of a command, and return a pointer to that
command. Return a NULL pointer if NAME isn't a command name. */
COMMAND *
find_command (name)
char *name;
{
register int i;
for (i = 0; commands[i].name; i++)
if (strcmp (name, commands[i].name) == 0)
return (&commands[i]);
return ((COMMAND *)NULL);
}
/* Strip whitespace from the start and end of STRING. */
stripwhite (string)
char *string;
{
register int i = 0;
while (whitespace (string[i]))
i++;
if (i)
strcpy (string, string + i);
i = strlen (string) - 1;
while (i > 0 && whitespace (string[i]))
i--;
string[++i] = '\0';
}
/* **************************************************************** */
/* */
/* Interface to Readline Completion */
/* */
/* **************************************************************** */
/* Tell the GNU Readline library how to complete. We want to try to complete
on command names if this is the first word in the line, or on filenames
if not. */
initialize_readline ()
{
char **fileman_completion ();
/* Allow conditional parsing of the ~/.inputrc file. */
rl_readline_name = "FileMan";
/* Tell the completer that we want a crack first. */
rl_attempted_completion_function = (Function *)fileman_completion;
}
/* Attempt to complete on the contents of TEXT. START and END show the
region of TEXT that contains the word to complete. We can use the
entire line in case we want to do some simple parsing. Return the
array of matches, or NULL if there aren't any. */
char **
fileman_completion (text, start, end)
char *text;
int start, end;
{
char **matches;
char *command_generator ();
matches = (char **)NULL;
/* If this word is at the start of the line, then it is a command
to complete. Otherwise it is the name of a file in the current
directory. */
if (start == 0)
matches = completion_matches (text, command_generator);
return (matches);
}
/* Generator function for command completion. STATE lets us know whether
to start from scratch; without any state (i.e. STATE == 0), then we
start at the top of the list. */
char *
command_generator (text, state)
char *text;
int state;
{
static int list_index, len;
char *name;
/* If this is a new word to complete, initialize now. This includes
saving the length of TEXT for efficiency, and initializing the index
variable to 0. */
if (!state)
{
list_index = 0;
len = strlen (text);
}
/* Return the next name which partially matches from the command list. */
while (name = commands[list_index].name)
{
list_index++;
if (strncmp (name, text, len) == 0)
return (name);
}
/* If no names matched, then return NULL. */
return ((char *)NULL);
}
/* **************************************************************** */
/* */
/* FileMan Commands */
/* */
/* **************************************************************** */
/* String to pass to system (). This is for the LIST, VIEW and RENAME
commands. */
static char syscom[1024];
/* List the file(s) named in arg. */
com_list (arg)
char *arg;
{
if (!arg)
arg = "*";
sprintf (syscom, "ls -FClg %s", arg);
system (syscom);
}
com_view (arg)
char *arg;
{
if (!valid_argument ("view", arg))
return;
sprintf (syscom, "cat %s | more", arg);
system (syscom);
}
com_rename (arg)
char *arg;
{
too_dangerous ("rename");
}
com_stat (arg)
char *arg;
{
struct stat finfo;
if (!valid_argument ("stat", arg))
return;
if (stat (arg, &finfo) == -1)
{
perror (arg);
return;
}
printf ("Statistics for `%s':\n", arg);
printf ("%s has %d link%s, and is %d bytes in length.\n", arg,
finfo.st_nlink, (finfo.st_nlink == 1) ? "" : "s", finfo.st_size);
printf (" Created on: %s", ctime (&finfo.st_ctime));
printf (" Last access at: %s", ctime (&finfo.st_atime));
printf ("Last modified at: %s", ctime (&finfo.st_mtime));
}
com_delete (arg)
char *arg;
{
too_dangerous ("delete");
}
/* Print out help for ARG, or for all of the commands if ARG is
not present. */
com_help (arg)
char *arg;
{
register int i;
int printed = 0;
for (i = 0; commands[i].name; i++)
{
if (!*arg || (strcmp (arg, commands[i].name) == 0))
{
printf ("%s\t\t%s.\n", commands[i].name, commands[i].doc);
printed++;
}
}
if (!printed)
{
printf ("No commands match `%s'. Possibilties are:\n", arg);
for (i = 0; commands[i].name; i++)
{
/* Print in six columns. */
if (printed == 6)
{
printed = 0;
printf ("\n");
}
printf ("%s\t", commands[i].name);
printed++;
}
if (printed)
printf ("\n");
}
}
/* Change to the directory ARG. */
com_cd (arg)
char *arg;
{
if (chdir (arg) == -1)
perror (arg);
com_pwd ("");
}
/* Print out the current working directory. */
com_pwd (ignore)
char *ignore;
{
char dir[1024];
(void) getwd (dir);
printf ("Current directory is %s\n", dir);
}
/* The user wishes to quit using this program. Just set DONE non-zero. */
com_quit (arg)
char *arg;
{
done = 1;
}
/* Function which tells you that you can't do this. */
too_dangerous (caller)
char *caller;
{
fprintf (stderr,
"%s: Too dangerous for me to distribute. Write it yourself.\n",
caller);
}
/* Return non-zero if ARG is a valid argument for CALLER, else print
an error message and return zero. */
int
valid_argument (caller, arg)
char *caller, *arg;
{
if (!arg || !*arg)
{
fprintf (stderr, "%s: Argument required.\n", caller);
return (0);
}
return (1);
}
/*
* Local variables:
* compile-command: "cc -g -I../.. -L.. -o fileman fileman.c -lreadline -ltermcap"
* end:
*/