howto install_addend

This adds a new flag to the reloc howtos that can be used to
incrementally change targets over to simple bfd_install_relocation
that just installs the addend without any weird adjustments.
I've made a few other changes to bfd_install_relocation, removing dead
code and comments that are really only applicable to
bfd_perform_relocation.

There is also a reloc offset bounds check change.  I've moved the
check to where data is accessed, as it seems reasonable to me to not
perform the check unless it is needed.  There is precedence for this;
Relocations against absolute symbols already avoided the check.

I also tried always performing the reloc offset check, and ran into
testsuite failures due to _NONE and _ALIGN relocs at the end of
sections.  These likely would be fixed if all such reloc howtos had
size set to zero, but I would rather not edit lots of files when it
involves checking that target code does not use the size.

	* reloc.c (struct reloc_howto_struct): Add install_addend.
	(HOWTO_INSTALL_ADDEND): Define.
	(HOWTO): Init new field with HOWTO_INSTALL_ADDEND.
	(bfd_install_relocation): Remove comments copied from
	bfd_perform_relocation that aren't applicable here.  Remove
	code dealing with output_offset and output_section.  Just set
	relocation to addend if install_addend.  Move reloc offset
	bounds check to just before section data is accessed, avoiding
	the check when data is not accessed.
	* bfd-in2.h: Regenerate.
This commit is contained in:
Alan Modra 2023-01-16 12:49:03 +10:30
parent cc67f780ec
commit 8fb06d7c32
2 changed files with 78 additions and 242 deletions

View File

@ -2063,6 +2063,11 @@ struct reloc_howto_struct
empty (e.g., ELF); this flag signals the fact. */
unsigned int pcrel_offset:1;
/* Whether bfd_install_relocation should just install the addend,
or should follow the practice of some older object formats and
install a value including the symbol. */
unsigned int install_addend:1;
/* src_mask selects the part of the instruction (or data) to be used
in the relocation sum. If the target relocations don't have an
addend in the reloc, eg. ELF USE_REL, src_mask will normally equal
@ -2088,11 +2093,13 @@ struct reloc_howto_struct
const char *name;
};
#define HOWTO_INSTALL_ADDEND 0
#define HOWTO_RSIZE(sz) ((sz) < 0 ? -(sz) : (sz))
#define HOWTO(type, right, size, bits, pcrel, left, ovf, func, name, \
inplace, src_mask, dst_mask, pcrel_off) \
{ (unsigned) type, HOWTO_RSIZE (size), bits, right, left, ovf, \
size < 0, pcrel, inplace, pcrel_off, src_mask, dst_mask, func, name }
size < 0, pcrel, inplace, pcrel_off, HOWTO_INSTALL_ADDEND, \
src_mask, dst_mask, func, name }
#define EMPTY_HOWTO(C) \
HOWTO ((C), 0, 1, 0, false, 0, complain_overflow_dont, NULL, \
NULL, false, 0, 0, false)

View File

@ -338,6 +338,11 @@ CODE_FRAGMENT
. empty (e.g., ELF); this flag signals the fact. *}
. unsigned int pcrel_offset:1;
.
. {* Whether bfd_install_relocation should just install the addend,
. or should follow the practice of some older object formats and
. install a value including the symbol. *}
. unsigned int install_addend:1;
.
. {* src_mask selects the part of the instruction (or data) to be used
. in the relocation sum. If the target relocations don't have an
. addend in the reloc, eg. ELF USE_REL, src_mask will normally equal
@ -373,11 +378,13 @@ DESCRIPTION
The HOWTO macro fills in a reloc_howto_type (a typedef for
const struct reloc_howto_struct).
.#define HOWTO_INSTALL_ADDEND 0
.#define HOWTO_RSIZE(sz) ((sz) < 0 ? -(sz) : (sz))
.#define HOWTO(type, right, size, bits, pcrel, left, ovf, func, name, \
. inplace, src_mask, dst_mask, pcrel_off) \
. { (unsigned) type, HOWTO_RSIZE (size), bits, right, left, ovf, \
. size < 0, pcrel, inplace, pcrel_off, src_mask, dst_mask, func, name }
. size < 0, pcrel, inplace, pcrel_off, HOWTO_INSTALL_ADDEND, \
. src_mask, dst_mask, func, name }
DESCRIPTION
This is used to fill in an empty howto entry in an array.
@ -1019,8 +1026,6 @@ bfd_install_relocation (bfd *abfd,
reloc_entry->address field might actually be valid for the
backend concerned. It is up to the special_function itself
to call bfd_reloc_offset_in_range if needed. */
/* XXX - The special_function calls haven't been fixed up to deal
with creating new relocations and section contents. */
cont = howto->special_function (abfd, reloc_entry, symbol,
/* XXX - Non-portable! */
((bfd_byte *) data_start
@ -1030,197 +1035,81 @@ bfd_install_relocation (bfd *abfd,
return cont;
}
if (bfd_is_abs_section (symbol->section))
if (howto->install_addend)
relocation = reloc_entry->addend;
else
{
reloc_entry->address += input_section->output_offset;
return bfd_reloc_ok;
if (bfd_is_abs_section (symbol->section))
return bfd_reloc_ok;
/* Work out which section the relocation is targeted at and the
initial relocation command value. */
/* Get symbol value. (Common symbols are special.) */
if (bfd_is_com_section (symbol->section))
relocation = 0;
else
relocation = symbol->value;
reloc_target_output_section = symbol->section;
/* Convert input-section-relative symbol value to absolute. */
if (! howto->partial_inplace)
output_base = 0;
else
output_base = reloc_target_output_section->vma;
/* If symbol addresses are in octets, convert to bytes. */
if (bfd_get_flavour (abfd) == bfd_target_elf_flavour
&& (symbol->section->flags & SEC_ELF_OCTETS))
output_base *= bfd_octets_per_byte (abfd, input_section);
relocation += output_base;
/* Add in supplied addend. */
relocation += reloc_entry->addend;
/* Here the variable relocation holds the final address of the
symbol we are relocating against, plus any addend. */
if (howto->pc_relative)
{
relocation -= input_section->vma;
if (howto->pcrel_offset && howto->partial_inplace)
relocation -= reloc_entry->address;
}
}
/* No need to check for howto != NULL if !bfd_is_abs_section as
it will have been checked in `bfd_perform_relocation already'. */
if (!howto->partial_inplace)
{
reloc_entry->addend = relocation;
return flag;
}
if (!howto->install_addend
&& abfd->xvec->flavour == bfd_target_coff_flavour)
{
/* This is just weird. We're subtracting out the original
addend, so that for COFF the addend is ignored??? */
relocation -= reloc_entry->addend;
/* FIXME: There should be no target specific code here... */
if (strcmp (abfd->xvec->name, "coff-z8k") != 0)
reloc_entry->addend = 0;
}
else
reloc_entry->addend = relocation;
/* Is the address of the relocation really within the section? */
octets = reloc_entry->address * bfd_octets_per_byte (abfd, input_section);
if (!bfd_reloc_offset_in_range (howto, abfd, input_section, octets))
return bfd_reloc_outofrange;
/* Work out which section the relocation is targeted at and the
initial relocation command value. */
/* Get symbol value. (Common symbols are special.) */
if (bfd_is_com_section (symbol->section))
relocation = 0;
else
relocation = symbol->value;
reloc_target_output_section = symbol->section->output_section;
/* Convert input-section-relative symbol value to absolute. */
if (! howto->partial_inplace)
output_base = 0;
else
output_base = reloc_target_output_section->vma;
output_base += symbol->section->output_offset;
/* If symbol addresses are in octets, convert to bytes. */
if (bfd_get_flavour (abfd) == bfd_target_elf_flavour
&& (symbol->section->flags & SEC_ELF_OCTETS))
output_base *= bfd_octets_per_byte (abfd, input_section);
relocation += output_base;
/* Add in supplied addend. */
relocation += reloc_entry->addend;
/* Here the variable relocation holds the final address of the
symbol we are relocating against, plus any addend. */
if (howto->pc_relative)
{
/* This is a PC relative relocation. We want to set RELOCATION
to the distance between the address of the symbol and the
location. RELOCATION is already the address of the symbol.
We start by subtracting the address of the section containing
the location.
If pcrel_offset is set, we must further subtract the position
of the location within the section. Some targets arrange for
the addend to be the negative of the position of the location
within the section; for example, i386-aout does this. For
i386-aout, pcrel_offset is FALSE. Some other targets do not
include the position of the location; for example, ELF.
For those targets, pcrel_offset is TRUE.
If we are producing relocatable output, then we must ensure
that this reloc will be correctly computed when the final
relocation is done. If pcrel_offset is FALSE we want to wind
up with the negative of the location within the section,
which means we must adjust the existing addend by the change
in the location within the section. If pcrel_offset is TRUE
we do not want to adjust the existing addend at all.
FIXME: This seems logical to me, but for the case of
producing relocatable output it is not what the code
actually does. I don't want to change it, because it seems
far too likely that something will break. */
relocation -=
input_section->output_section->vma + input_section->output_offset;
if (howto->pcrel_offset && howto->partial_inplace)
relocation -= reloc_entry->address;
}
if (! howto->partial_inplace)
{
/* This is a partial relocation, and we want to apply the relocation
to the reloc entry rather than the raw data. Modify the reloc
inplace to reflect what we now know. */
reloc_entry->addend = relocation;
reloc_entry->address += input_section->output_offset;
return flag;
}
else
{
/* This is a partial relocation, but inplace, so modify the
reloc record a bit.
If we've relocated with a symbol with a section, change
into a ref to the section belonging to the symbol. */
reloc_entry->address += input_section->output_offset;
/* WTF?? */
if (abfd->xvec->flavour == bfd_target_coff_flavour)
{
/* For m68k-coff, the addend was being subtracted twice during
relocation with -r. Removing the line below this comment
fixes that problem; see PR 2953.
However, Ian wrote the following, regarding removing the line below,
which explains why it is still enabled: --djm
If you put a patch like that into BFD you need to check all the COFF
linkers. I am fairly certain that patch will break coff-i386 (e.g.,
SCO); see coff_i386_reloc in coff-i386.c where I worked around the
problem in a different way. There may very well be a reason that the
code works as it does.
Hmmm. The first obvious point is that bfd_install_relocation should
not have any tests that depend upon the flavour. It's seem like
entirely the wrong place for such a thing. The second obvious point
is that the current code ignores the reloc addend when producing
relocatable output for COFF. That's peculiar. In fact, I really
have no idea what the point of the line you want to remove is.
A typical COFF reloc subtracts the old value of the symbol and adds in
the new value to the location in the object file (if it's a pc
relative reloc it adds the difference between the symbol value and the
location). When relocating we need to preserve that property.
BFD handles this by setting the addend to the negative of the old
value of the symbol. Unfortunately it handles common symbols in a
non-standard way (it doesn't subtract the old value) but that's a
different story (we can't change it without losing backward
compatibility with old object files) (coff-i386 does subtract the old
value, to be compatible with existing coff-i386 targets, like SCO).
So everything works fine when not producing relocatable output. When
we are producing relocatable output, logically we should do exactly
what we do when not producing relocatable output. Therefore, your
patch is correct. In fact, it should probably always just set
reloc_entry->addend to 0 for all cases, since it is, in fact, going to
add the value into the object file. This won't hurt the COFF code,
which doesn't use the addend; I'm not sure what it will do to other
formats (the thing to check for would be whether any formats both use
the addend and set partial_inplace).
When I wanted to make coff-i386 produce relocatable output, I ran
into the problem that you are running into: I wanted to remove that
line. Rather than risk it, I made the coff-i386 relocs use a special
function; it's coff_i386_reloc in coff-i386.c. The function
specifically adds the addend field into the object file, knowing that
bfd_install_relocation is not going to. If you remove that line, then
coff-i386.c will wind up adding the addend field in twice. It's
trivial to fix; it just needs to be done.
The problem with removing the line is just that it may break some
working code. With BFD it's hard to be sure of anything. The right
way to deal with this is simply to build and test at least all the
supported COFF targets. It should be straightforward if time and disk
space consuming. For each target:
1) build the linker
2) generate some executable, and link it using -r (I would
probably use paranoia.o and link against newlib/libc.a, which
for all the supported targets would be available in
/usr/cygnus/progressive/H-host/target/lib/libc.a).
3) make the change to reloc.c
4) rebuild the linker
5) repeat step 2
6) if the resulting object files are the same, you have at least
made it no worse
7) if they are different you have to figure out which version is
right. */
relocation -= reloc_entry->addend;
/* FIXME: There should be no target specific code here... */
if (strcmp (abfd->xvec->name, "coff-z8k") != 0)
reloc_entry->addend = 0;
}
else
{
reloc_entry->addend = relocation;
}
}
/* FIXME: This overflow checking is incomplete, because the value
might have overflowed before we get here. For a correct check we
need to compute the value in a size larger than bitsize, but we
can't reasonably do that for a reloc the same size as a host
machine word.
FIXME: We should also do overflow checking on the result after
adding in the value contained in the object file. */
machine word. */
if (howto->complain_on_overflow != complain_overflow_dont)
flag = bfd_check_overflow (howto->complain_on_overflow,
howto->bitsize,
@ -1228,71 +1117,11 @@ space consuming. For each target:
bfd_arch_bits_per_address (abfd),
relocation);
/* Either we are relocating all the way, or we don't want to apply
the relocation to the reloc entry (probably because there isn't
any room in the output format to describe addends to relocs). */
/* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler
(OSF version 1.3, compiler version 3.11). It miscompiles the
following program:
struct str
{
unsigned int i0;
} s = { 0 };
int
main ()
{
unsigned long x;
x = 0x100000000;
x <<= (unsigned long) s.i0;
if (x == 0)
printf ("failed\n");
else
printf ("succeeded (%lx)\n", x);
}
*/
relocation >>= (bfd_vma) howto->rightshift;
/* Shift everything up to where it's going to be used. */
relocation <<= (bfd_vma) howto->bitpos;
/* Wait for the day when all have the mask in them. */
/* What we do:
i instruction to be left alone
o offset within instruction
r relocation offset to apply
S src mask
D dst mask
N ~dst mask
A part 1
B part 2
R result
Do this:
(( i i i i i o o o o o from bfd_get<size>
and S S S S S) to get the size offset we want
+ r r r r r r r r r r) to get the final value to place
and D D D D D to chop to right size
-----------------------
= A A A A A
And this:
( i i i i i o o o o o from bfd_get<size>
and N N N N N ) get instruction
-----------------------
= B B B B B
And then:
( B B B B B
or A A A A A)
-----------------------
= R R R R R R R R R R put into bfd_put<size>
*/
data = (bfd_byte *) data_start + (octets - data_start_offset);
apply_reloc (abfd, data, howto, relocation);
return flag;