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howto install_addend
This adds a new flag to the reloc howtos that can be used to incrementally change targets over to simple bfd_install_relocation that just installs the addend without any weird adjustments. I've made a few other changes to bfd_install_relocation, removing dead code and comments that are really only applicable to bfd_perform_relocation. There is also a reloc offset bounds check change. I've moved the check to where data is accessed, as it seems reasonable to me to not perform the check unless it is needed. There is precedence for this; Relocations against absolute symbols already avoided the check. I also tried always performing the reloc offset check, and ran into testsuite failures due to _NONE and _ALIGN relocs at the end of sections. These likely would be fixed if all such reloc howtos had size set to zero, but I would rather not edit lots of files when it involves checking that target code does not use the size. * reloc.c (struct reloc_howto_struct): Add install_addend. (HOWTO_INSTALL_ADDEND): Define. (HOWTO): Init new field with HOWTO_INSTALL_ADDEND. (bfd_install_relocation): Remove comments copied from bfd_perform_relocation that aren't applicable here. Remove code dealing with output_offset and output_section. Just set relocation to addend if install_addend. Move reloc offset bounds check to just before section data is accessed, avoiding the check when data is not accessed. * bfd-in2.h: Regenerate.
This commit is contained in:
parent
cc67f780ec
commit
8fb06d7c32
@ -2063,6 +2063,11 @@ struct reloc_howto_struct
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empty (e.g., ELF); this flag signals the fact. */
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unsigned int pcrel_offset:1;
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/* Whether bfd_install_relocation should just install the addend,
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or should follow the practice of some older object formats and
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install a value including the symbol. */
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unsigned int install_addend:1;
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/* src_mask selects the part of the instruction (or data) to be used
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in the relocation sum. If the target relocations don't have an
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addend in the reloc, eg. ELF USE_REL, src_mask will normally equal
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@ -2088,11 +2093,13 @@ struct reloc_howto_struct
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const char *name;
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};
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#define HOWTO_INSTALL_ADDEND 0
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#define HOWTO_RSIZE(sz) ((sz) < 0 ? -(sz) : (sz))
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#define HOWTO(type, right, size, bits, pcrel, left, ovf, func, name, \
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inplace, src_mask, dst_mask, pcrel_off) \
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{ (unsigned) type, HOWTO_RSIZE (size), bits, right, left, ovf, \
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size < 0, pcrel, inplace, pcrel_off, src_mask, dst_mask, func, name }
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size < 0, pcrel, inplace, pcrel_off, HOWTO_INSTALL_ADDEND, \
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src_mask, dst_mask, func, name }
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#define EMPTY_HOWTO(C) \
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HOWTO ((C), 0, 1, 0, false, 0, complain_overflow_dont, NULL, \
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NULL, false, 0, 0, false)
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311
bfd/reloc.c
311
bfd/reloc.c
@ -338,6 +338,11 @@ CODE_FRAGMENT
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. empty (e.g., ELF); this flag signals the fact. *}
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. unsigned int pcrel_offset:1;
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.
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. {* Whether bfd_install_relocation should just install the addend,
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. or should follow the practice of some older object formats and
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. install a value including the symbol. *}
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. unsigned int install_addend:1;
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.
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. {* src_mask selects the part of the instruction (or data) to be used
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. in the relocation sum. If the target relocations don't have an
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. addend in the reloc, eg. ELF USE_REL, src_mask will normally equal
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@ -373,11 +378,13 @@ DESCRIPTION
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The HOWTO macro fills in a reloc_howto_type (a typedef for
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const struct reloc_howto_struct).
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.#define HOWTO_INSTALL_ADDEND 0
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.#define HOWTO_RSIZE(sz) ((sz) < 0 ? -(sz) : (sz))
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.#define HOWTO(type, right, size, bits, pcrel, left, ovf, func, name, \
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. inplace, src_mask, dst_mask, pcrel_off) \
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. { (unsigned) type, HOWTO_RSIZE (size), bits, right, left, ovf, \
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. size < 0, pcrel, inplace, pcrel_off, src_mask, dst_mask, func, name }
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. size < 0, pcrel, inplace, pcrel_off, HOWTO_INSTALL_ADDEND, \
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. src_mask, dst_mask, func, name }
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DESCRIPTION
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This is used to fill in an empty howto entry in an array.
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@ -1019,8 +1026,6 @@ bfd_install_relocation (bfd *abfd,
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reloc_entry->address field might actually be valid for the
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backend concerned. It is up to the special_function itself
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to call bfd_reloc_offset_in_range if needed. */
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/* XXX - The special_function calls haven't been fixed up to deal
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with creating new relocations and section contents. */
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cont = howto->special_function (abfd, reloc_entry, symbol,
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/* XXX - Non-portable! */
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((bfd_byte *) data_start
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@ -1030,197 +1035,81 @@ bfd_install_relocation (bfd *abfd,
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return cont;
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}
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if (bfd_is_abs_section (symbol->section))
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if (howto->install_addend)
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relocation = reloc_entry->addend;
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else
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{
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reloc_entry->address += input_section->output_offset;
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return bfd_reloc_ok;
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if (bfd_is_abs_section (symbol->section))
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return bfd_reloc_ok;
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/* Work out which section the relocation is targeted at and the
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initial relocation command value. */
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/* Get symbol value. (Common symbols are special.) */
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if (bfd_is_com_section (symbol->section))
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relocation = 0;
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else
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relocation = symbol->value;
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reloc_target_output_section = symbol->section;
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/* Convert input-section-relative symbol value to absolute. */
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if (! howto->partial_inplace)
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output_base = 0;
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else
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output_base = reloc_target_output_section->vma;
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/* If symbol addresses are in octets, convert to bytes. */
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if (bfd_get_flavour (abfd) == bfd_target_elf_flavour
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&& (symbol->section->flags & SEC_ELF_OCTETS))
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output_base *= bfd_octets_per_byte (abfd, input_section);
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relocation += output_base;
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/* Add in supplied addend. */
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relocation += reloc_entry->addend;
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/* Here the variable relocation holds the final address of the
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symbol we are relocating against, plus any addend. */
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if (howto->pc_relative)
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{
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relocation -= input_section->vma;
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if (howto->pcrel_offset && howto->partial_inplace)
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relocation -= reloc_entry->address;
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}
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}
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/* No need to check for howto != NULL if !bfd_is_abs_section as
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it will have been checked in `bfd_perform_relocation already'. */
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if (!howto->partial_inplace)
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{
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reloc_entry->addend = relocation;
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return flag;
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}
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if (!howto->install_addend
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&& abfd->xvec->flavour == bfd_target_coff_flavour)
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{
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/* This is just weird. We're subtracting out the original
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addend, so that for COFF the addend is ignored??? */
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relocation -= reloc_entry->addend;
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/* FIXME: There should be no target specific code here... */
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if (strcmp (abfd->xvec->name, "coff-z8k") != 0)
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reloc_entry->addend = 0;
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}
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else
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reloc_entry->addend = relocation;
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/* Is the address of the relocation really within the section? */
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octets = reloc_entry->address * bfd_octets_per_byte (abfd, input_section);
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if (!bfd_reloc_offset_in_range (howto, abfd, input_section, octets))
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return bfd_reloc_outofrange;
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/* Work out which section the relocation is targeted at and the
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initial relocation command value. */
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/* Get symbol value. (Common symbols are special.) */
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if (bfd_is_com_section (symbol->section))
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relocation = 0;
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else
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relocation = symbol->value;
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reloc_target_output_section = symbol->section->output_section;
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/* Convert input-section-relative symbol value to absolute. */
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if (! howto->partial_inplace)
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output_base = 0;
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else
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output_base = reloc_target_output_section->vma;
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output_base += symbol->section->output_offset;
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/* If symbol addresses are in octets, convert to bytes. */
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if (bfd_get_flavour (abfd) == bfd_target_elf_flavour
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&& (symbol->section->flags & SEC_ELF_OCTETS))
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output_base *= bfd_octets_per_byte (abfd, input_section);
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relocation += output_base;
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/* Add in supplied addend. */
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relocation += reloc_entry->addend;
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/* Here the variable relocation holds the final address of the
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symbol we are relocating against, plus any addend. */
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if (howto->pc_relative)
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{
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/* This is a PC relative relocation. We want to set RELOCATION
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to the distance between the address of the symbol and the
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location. RELOCATION is already the address of the symbol.
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We start by subtracting the address of the section containing
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the location.
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If pcrel_offset is set, we must further subtract the position
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of the location within the section. Some targets arrange for
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the addend to be the negative of the position of the location
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within the section; for example, i386-aout does this. For
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i386-aout, pcrel_offset is FALSE. Some other targets do not
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include the position of the location; for example, ELF.
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For those targets, pcrel_offset is TRUE.
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If we are producing relocatable output, then we must ensure
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that this reloc will be correctly computed when the final
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relocation is done. If pcrel_offset is FALSE we want to wind
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up with the negative of the location within the section,
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which means we must adjust the existing addend by the change
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in the location within the section. If pcrel_offset is TRUE
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we do not want to adjust the existing addend at all.
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FIXME: This seems logical to me, but for the case of
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producing relocatable output it is not what the code
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actually does. I don't want to change it, because it seems
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far too likely that something will break. */
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relocation -=
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input_section->output_section->vma + input_section->output_offset;
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if (howto->pcrel_offset && howto->partial_inplace)
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relocation -= reloc_entry->address;
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}
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if (! howto->partial_inplace)
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{
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/* This is a partial relocation, and we want to apply the relocation
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to the reloc entry rather than the raw data. Modify the reloc
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inplace to reflect what we now know. */
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reloc_entry->addend = relocation;
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reloc_entry->address += input_section->output_offset;
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return flag;
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}
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else
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{
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/* This is a partial relocation, but inplace, so modify the
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reloc record a bit.
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If we've relocated with a symbol with a section, change
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into a ref to the section belonging to the symbol. */
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reloc_entry->address += input_section->output_offset;
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/* WTF?? */
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if (abfd->xvec->flavour == bfd_target_coff_flavour)
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{
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/* For m68k-coff, the addend was being subtracted twice during
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relocation with -r. Removing the line below this comment
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fixes that problem; see PR 2953.
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However, Ian wrote the following, regarding removing the line below,
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which explains why it is still enabled: --djm
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If you put a patch like that into BFD you need to check all the COFF
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linkers. I am fairly certain that patch will break coff-i386 (e.g.,
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SCO); see coff_i386_reloc in coff-i386.c where I worked around the
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problem in a different way. There may very well be a reason that the
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code works as it does.
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Hmmm. The first obvious point is that bfd_install_relocation should
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not have any tests that depend upon the flavour. It's seem like
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entirely the wrong place for such a thing. The second obvious point
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is that the current code ignores the reloc addend when producing
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relocatable output for COFF. That's peculiar. In fact, I really
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have no idea what the point of the line you want to remove is.
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A typical COFF reloc subtracts the old value of the symbol and adds in
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the new value to the location in the object file (if it's a pc
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relative reloc it adds the difference between the symbol value and the
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location). When relocating we need to preserve that property.
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BFD handles this by setting the addend to the negative of the old
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value of the symbol. Unfortunately it handles common symbols in a
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non-standard way (it doesn't subtract the old value) but that's a
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different story (we can't change it without losing backward
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compatibility with old object files) (coff-i386 does subtract the old
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value, to be compatible with existing coff-i386 targets, like SCO).
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So everything works fine when not producing relocatable output. When
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we are producing relocatable output, logically we should do exactly
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what we do when not producing relocatable output. Therefore, your
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patch is correct. In fact, it should probably always just set
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reloc_entry->addend to 0 for all cases, since it is, in fact, going to
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add the value into the object file. This won't hurt the COFF code,
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which doesn't use the addend; I'm not sure what it will do to other
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formats (the thing to check for would be whether any formats both use
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the addend and set partial_inplace).
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When I wanted to make coff-i386 produce relocatable output, I ran
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into the problem that you are running into: I wanted to remove that
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line. Rather than risk it, I made the coff-i386 relocs use a special
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function; it's coff_i386_reloc in coff-i386.c. The function
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specifically adds the addend field into the object file, knowing that
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bfd_install_relocation is not going to. If you remove that line, then
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coff-i386.c will wind up adding the addend field in twice. It's
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trivial to fix; it just needs to be done.
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The problem with removing the line is just that it may break some
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working code. With BFD it's hard to be sure of anything. The right
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way to deal with this is simply to build and test at least all the
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supported COFF targets. It should be straightforward if time and disk
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space consuming. For each target:
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1) build the linker
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2) generate some executable, and link it using -r (I would
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probably use paranoia.o and link against newlib/libc.a, which
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for all the supported targets would be available in
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/usr/cygnus/progressive/H-host/target/lib/libc.a).
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3) make the change to reloc.c
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4) rebuild the linker
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5) repeat step 2
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6) if the resulting object files are the same, you have at least
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made it no worse
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7) if they are different you have to figure out which version is
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right. */
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relocation -= reloc_entry->addend;
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/* FIXME: There should be no target specific code here... */
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if (strcmp (abfd->xvec->name, "coff-z8k") != 0)
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reloc_entry->addend = 0;
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}
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else
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{
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reloc_entry->addend = relocation;
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}
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}
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/* FIXME: This overflow checking is incomplete, because the value
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might have overflowed before we get here. For a correct check we
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need to compute the value in a size larger than bitsize, but we
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can't reasonably do that for a reloc the same size as a host
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machine word.
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FIXME: We should also do overflow checking on the result after
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adding in the value contained in the object file. */
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machine word. */
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if (howto->complain_on_overflow != complain_overflow_dont)
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flag = bfd_check_overflow (howto->complain_on_overflow,
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howto->bitsize,
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@ -1228,71 +1117,11 @@ space consuming. For each target:
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bfd_arch_bits_per_address (abfd),
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relocation);
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/* Either we are relocating all the way, or we don't want to apply
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the relocation to the reloc entry (probably because there isn't
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any room in the output format to describe addends to relocs). */
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/* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler
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(OSF version 1.3, compiler version 3.11). It miscompiles the
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following program:
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struct str
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{
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unsigned int i0;
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} s = { 0 };
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int
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main ()
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{
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unsigned long x;
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x = 0x100000000;
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x <<= (unsigned long) s.i0;
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if (x == 0)
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printf ("failed\n");
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else
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printf ("succeeded (%lx)\n", x);
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}
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*/
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relocation >>= (bfd_vma) howto->rightshift;
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/* Shift everything up to where it's going to be used. */
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relocation <<= (bfd_vma) howto->bitpos;
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/* Wait for the day when all have the mask in them. */
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/* What we do:
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i instruction to be left alone
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o offset within instruction
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r relocation offset to apply
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S src mask
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D dst mask
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N ~dst mask
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A part 1
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B part 2
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R result
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Do this:
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(( i i i i i o o o o o from bfd_get<size>
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and S S S S S) to get the size offset we want
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+ r r r r r r r r r r) to get the final value to place
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and D D D D D to chop to right size
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-----------------------
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= A A A A A
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And this:
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( i i i i i o o o o o from bfd_get<size>
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and N N N N N ) get instruction
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-----------------------
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= B B B B B
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And then:
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( B B B B B
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or A A A A A)
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-----------------------
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= R R R R R R R R R R put into bfd_put<size>
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*/
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data = (bfd_byte *) data_start + (octets - data_start_offset);
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apply_reloc (abfd, data, howto, relocation);
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return flag;
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