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sim: moxie: invert sim_cpu storage
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@ -127,7 +127,7 @@ struct moxie_regset
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#define CC_GTU 1<<3
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#define CC_LTU 1<<4
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/* TODO: This should be moved to sim-main.h:_sim_cpu. */
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/* TODO: This should be moved to sim-main.h:moxie_sim_cpu. */
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union
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{
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struct moxie_regset asregs;
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@ -1173,13 +1173,13 @@ moxie_reg_fetch (SIM_CPU *scpu, int rn, void *memory, int length)
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static sim_cia
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moxie_pc_get (sim_cpu *cpu)
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{
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return cpu->registers[PCIDX];
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return MOXIE_SIM_CPU (cpu)->registers[PCIDX];
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}
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static void
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moxie_pc_set (sim_cpu *cpu, sim_cia pc)
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{
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cpu->registers[PCIDX] = pc;
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MOXIE_SIM_CPU (cpu)->registers[PCIDX] = pc;
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}
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static void
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@ -1203,7 +1203,8 @@ sim_open (SIM_OPEN_KIND kind, host_callback *cb,
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current_target_byte_order = BFD_ENDIAN_BIG;
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/* The cpu data is kept in a separately allocated chunk of memory. */
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if (sim_cpu_alloc_all (sd, 1) != SIM_RC_OK)
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if (sim_cpu_alloc_all_extra (sd, 1, sizeof (struct moxie_sim_cpu))
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!= SIM_RC_OK)
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{
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free_state (sd);
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return 0;
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@ -20,23 +20,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef SIM_MAIN_H
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#define SIM_MAIN_H
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#define SIM_HAVE_COMMON_SIM_CPU
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#include "sim-basics.h"
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#include "sim-base.h"
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#include "bfd.h"
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#define PCIDX 17
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struct _sim_cpu {
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/* The following are internal simulator state variables: */
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/* To keep this default simulator simple, and fast, we use a direct
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vector of registers. The internal simulator engine then uses
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manifests to access the correct slot. */
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struct moxie_sim_cpu {
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/* To keep this default simulator simple, and fast, we use a direct
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vector of registers. The internal simulator engine then uses
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manifests to access the correct slot. */
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unsigned_word registers[19];
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sim_cpu_base base;
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};
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#define MOXIE_SIM_CPU(cpu) ((struct moxie_sim_cpu *) CPU_ARCH_DATA (cpu))
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#endif
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