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* inline-frame.c (find_inline_frame_state): Check for changed PC
here... (inline_frame_sniffer): ... not here.
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@ -1,3 +1,9 @@
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2009-11-13 Daniel Jacobowitz <dan@codesourcery.com>
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* inline-frame.c (find_inline_frame_state): Check for changed PC
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here...
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(inline_frame_sniffer): ... not here.
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2009-11-13 Daniel Jacobowitz <dan@codesourcery.com>
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* ui-file.c (stdio_file_read): Call gdb_select before read.
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@ -22,6 +22,7 @@
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#include "block.h"
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#include "frame-unwind.h"
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#include "inferior.h"
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#include "regcache.h"
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#include "symtab.h"
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#include "vec.h"
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@ -59,7 +60,8 @@ DEF_VEC_O(inline_state_s);
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static VEC(inline_state_s) *inline_states;
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/* Locate saved inlined frame state for PTID, if it exists. */
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/* Locate saved inlined frame state for PTID, if it exists
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and is valid. */
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static struct inline_state *
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find_inline_frame_state (ptid_t ptid)
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@ -70,7 +72,19 @@ find_inline_frame_state (ptid_t ptid)
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for (ix = 0; VEC_iterate (inline_state_s, inline_states, ix, state); ix++)
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{
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if (ptid_equal (state->ptid, ptid))
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return state;
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{
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struct regcache *regcache = get_thread_regcache (ptid);
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CORE_ADDR current_pc = regcache_read_pc (regcache);
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if (current_pc != state->saved_pc)
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{
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/* PC has changed - this context is invalid. Use the
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default behavior. */
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VEC_unordered_remove (inline_state_s, inline_states, ix);
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return NULL;
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}
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else
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return state;
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}
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}
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return NULL;
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@ -225,13 +239,8 @@ inline_frame_sniffer (const struct frame_unwind *self,
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can be stepped into later). */
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if (state != NULL && state->skipped_frames > 0 && next_frame == NULL)
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{
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if (this_pc != state->saved_pc)
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state->skipped_frames = 0;
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else
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{
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gdb_assert (depth >= state->skipped_frames);
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depth -= state->skipped_frames;
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}
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gdb_assert (depth >= state->skipped_frames);
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depth -= state->skipped_frames;
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}
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/* If all the inlined functions here already have frames, then pass
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