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Avoid constant stream of TARGET_WAITKIND_NO_RESUMED
If we hit the synchronous execution command case described by handle_no_resumed, and handle_no_resumed determines that the event should be ignored, because it found a thread that is executing, we end up in prepare_to_wait. There, if the current target is not registered in the event loop right now, we call mark_infrun_async_event_handler. With that event handler marked, the event loop calls again into fetch_inferior_event, which calls target_wait, which returns TARGET_WAITKIND_NO_RESUMED, and we end up in handle_no_resumed, again ignoring the event and marking infrun_async_event_handler. The result is that GDB is now always keeping the CPU 100% busy in this loop, even though it continues to be able to react to input and to real target events, because we still go through the event-loop. The problem is that marking of the infrun_async_event_handler in prepare_to_wait. That is there to handle targets that don't support asynchronous execution. So the correct predicate is whether async execution is supported, not whether the target is async right now. gdb/ChangeLog: PR gdb/26199 * infrun.c (prepare_to_wait): Check target_can_async_p instead of target_is_async_p.
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@ -1,3 +1,9 @@
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2020-07-10 Pedro Alves <pedro@palves.net>
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PR gdb/26199
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* infrun.c (prepare_to_wait): Check target_can_async_p instead of
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target_is_async_p.
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2020-07-10 Pedro Alves <pedro@palves.net>
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PR gdb/26199
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@ -8116,7 +8116,11 @@ prepare_to_wait (struct execution_control_state *ecs)
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ecs->wait_some_more = 1;
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if (!target_is_async_p ())
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/* If the target can't async, emulate it by marking the infrun event
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handler such that as soon as we get back to the event-loop, we
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immediately end up in fetch_inferior_event again calling
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target_wait. */
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if (!target_can_async_p ())
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mark_infrun_async_event_handler ();
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}
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