Remove free_splay_tree cleanup

One spot in gdb uses a cleanup to free a splay tree.  This patch
introduces a unique_ptr specialization for this case.

ChangeLog
2017-10-09  Tom Tromey  <tom@tromey.com>

	* mi/mi-main.c (free_splay_tree): Remove.
	(list_available_thread_groups): Use splay_tree_up.
	* common/gdb_splay_tree.h: New file.
This commit is contained in:
Tom Tromey 2017-10-08 16:37:46 -06:00
parent 0c478e2d06
commit 1a56bfa56e
3 changed files with 56 additions and 16 deletions

View File

@ -1,3 +1,9 @@
2017-10-09 Tom Tromey <tom@tromey.com>
* mi/mi-main.c (free_splay_tree): Remove.
(list_available_thread_groups): Use splay_tree_up.
* common/gdb_splay_tree.h: New file.
2017-10-09 Tom Tromey <tom@tromey.com>
* mi/mi-main.c (do_nothing): Remove.

View File

@ -0,0 +1,42 @@
/* GDB wrapper for splay trees.
Copyright (C) 2017 Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#ifndef GDB_SPLAY_TREE_H
#define GDB_SPLAY_TREE_H
#include "splay-tree.h"
namespace gdb {
struct splay_tree_deleter
{
void operator() (splay_tree tree) const
{
splay_tree_delete (tree);
}
};
} /* namespace gdb */
/* A unique pointer to a splay tree. */
typedef std::unique_ptr<splay_tree_s, gdb::splay_tree_deleter>
gdb_splay_tree_up;
#endif /* ! GDB_SPLAY_TREE_H */

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@ -46,7 +46,7 @@
#include "valprint.h"
#include "inferior.h"
#include "osdata.h"
#include "splay-tree.h"
#include "common/gdb_splay_tree.h"
#include "tracepoint.h"
#include "ctf.h"
#include "ada-lang.h"
@ -719,13 +719,6 @@ splay_tree_int_comparator (splay_tree_key xa, splay_tree_key xb)
return a - b;
}
static void
free_splay_tree (void *xt)
{
splay_tree t = (splay_tree) xt;
splay_tree_delete (t);
}
static void
list_available_thread_groups (const std::set<int> &ids, int recurse)
{
@ -739,7 +732,7 @@ list_available_thread_groups (const std::set<int> &ids, int recurse)
The vector contains information about all threads for the given pid.
This is assigned an initial value to avoid "may be used uninitialized"
warning from gcc. */
splay_tree tree = NULL;
gdb_splay_tree_up tree;
/* get_osdata will throw if it cannot return data. */
data = get_osdata ("processes");
@ -750,10 +743,9 @@ list_available_thread_groups (const std::set<int> &ids, int recurse)
struct osdata *threads = get_osdata ("threads");
make_cleanup_osdata_free (threads);
tree = splay_tree_new (splay_tree_int_comparator,
tree.reset (splay_tree_new (splay_tree_int_comparator,
NULL,
free_vector_of_osdata_items);
make_cleanup (free_splay_tree, tree);
free_vector_of_osdata_items));
for (ix_items = 0;
VEC_iterate (osdata_item_s, threads->items,
@ -764,11 +756,11 @@ list_available_thread_groups (const std::set<int> &ids, int recurse)
int pid_i = strtoul (pid, NULL, 0);
VEC (osdata_item_s) *vec = 0;
splay_tree_node n = splay_tree_lookup (tree, pid_i);
splay_tree_node n = splay_tree_lookup (tree.get (), pid_i);
if (!n)
{
VEC_safe_push (osdata_item_s, vec, item);
splay_tree_insert (tree, pid_i, (splay_tree_value)vec);
splay_tree_insert (tree.get (), pid_i, (splay_tree_value)vec);
}
else
{
@ -812,7 +804,7 @@ list_available_thread_groups (const std::set<int> &ids, int recurse)
if (recurse)
{
splay_tree_node n = splay_tree_lookup (tree, pid_i);
splay_tree_node n = splay_tree_lookup (tree.get (), pid_i);
if (n)
{
VEC (osdata_item_s) *children = (VEC (osdata_item_s) *) n->value;