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2011-09-14 Pedro Alves <pedro@codesourcery.com>
* infrun.c (prepare_for_detach, wait_for_inferior) (fetch_inferior_event): Don't flush the register cache. * remote.c (struct stop_reply) <regcache>: Add comment.
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2011-09-14 Pedro Alves <pedro@codesourcery.com>
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* infrun.c (prepare_for_detach, wait_for_inferior)
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(fetch_inferior_event): Don't flush the register cache.
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* remote.c (struct stop_reply) <regcache>: Add comment.
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2011-09-13 Jan Kratochvil <jan.kratochvil@redhat.com>
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Remove excessive DWARF expressions memory duplication.
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33
gdb/infrun.c
33
gdb/infrun.c
@ -2580,14 +2580,6 @@ prepare_for_detach (void)
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overlay_cache_invalid = 1;
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/* We have to invalidate the registers BEFORE calling
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target_wait because they can be loaded from the target while
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in target_wait. This makes remote debugging a bit more
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efficient for those targets that provide critical registers
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as part of their normal status mechanism. */
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registers_changed ();
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if (deprecated_target_wait_hook)
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ecs->ptid = deprecated_target_wait_hook (pid_ptid, &ecs->ws, 0);
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else
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@ -2657,14 +2649,7 @@ wait_for_inferior (void)
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{
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struct cleanup *old_chain;
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/* We have to invalidate the registers BEFORE calling target_wait
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because they can be loaded from the target while in target_wait.
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This makes remote debugging a bit more efficient for those
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targets that provide critical registers as part of their normal
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status mechanism. */
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overlay_cache_invalid = 1;
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registers_changed ();
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if (deprecated_target_wait_hook)
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ecs->ptid = deprecated_target_wait_hook (waiton_ptid, &ecs->ws, 0);
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@ -2734,26 +2719,8 @@ fetch_inferior_event (void *client_data)
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running any breakpoint commands. */
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make_cleanup_restore_current_thread ();
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/* We have to invalidate the registers BEFORE calling target_wait
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because they can be loaded from the target while in target_wait.
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This makes remote debugging a bit more efficient for those
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targets that provide critical registers as part of their normal
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status mechanism. */
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overlay_cache_invalid = 1;
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/* But don't do it if the current thread is already stopped (hence
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this is either a delayed event that will result in
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TARGET_WAITKIND_IGNORE, or it's an event for another thread (and
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we always clear the register and frame caches when the user
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switches threads anyway). If we didn't do this, a spurious
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delayed event in all-stop mode would make the user lose the
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selected frame. */
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if (non_stop
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|| (!ptid_equal (inferior_ptid, null_ptid)
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&& is_executing (inferior_ptid)))
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registers_changed ();
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make_cleanup_restore_integer (&execution_direction);
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execution_direction = target_execution_direction ();
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@ -4898,6 +4898,10 @@ struct stop_reply
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struct target_waitstatus ws;
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/* Expedited registers. This makes remote debugging a bit more
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efficient for those targets that provide critical registers as
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part of their normal status mechanism (as another roundtrip to
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fetch them is avoided). */
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VEC(cached_reg_t) *regcache;
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int stopped_by_watchpoint_p;
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